• Title/Summary/Keyword: Route search

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Pedestrian path search based on the shortest distance algorithm using Map API (Map API를 활용한 최단 거리 알고리즘 기반 보행자 경로 탐색 연구)

  • Sungwoo, Jeon;Bokseon, Kang;Youngha, Park;Heo-kyung, Jung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.27 no.1
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    • pp.117-123
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    • 2023
  • There are casualties due to inundation and flooding due to intensive typhoons or heavy rains in summer. Due to such damage, the biggest disaster is flood, and in order to reduce human damage, this paper proposes a shortest distance algorithm-based pedestrian path search study using Map API. This system selects Map API through comparative analysis and provides the shortest route. The route explored is in JSON format and the data of the shelter is stored in the database. The route search system designed and implemented based on this data locates pedestrians and provides evacuation routes in case of flash floods. In addition, if the route cannot be entered while moving to the evacuation route, the current location of the pedestrian is identified, the route is re-searched, and a new route is provided. Therefore, it is believed that the pedestrian route search system proposed in this paper will prevent negligent accidents.

Computing Methods of Node Traversal Time of ERS Algorithm to Reduce the Retransmission Rate in AODV Routing Protocol (AODV 라우팅 프로토콜에서 재전송률을 낮추기 위한 ERS 알고리즘의 노드순회시간 계산방법)

  • Sun Chang-Yoon;Kang Seung-Ho;Lim Hyeong-Seok
    • The KIPS Transactions:PartC
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    • v.13C no.4 s.107
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    • pp.447-454
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    • 2006
  • An ad-hoc network routing protocol, AODV(Ad-hoc On-demand Distance Vector) initially uses ERS(Expanding Ring Search) algorithm to control the RREQ(Route Request) retransmission in the route discovery process. Because ERS uses the fixed NTT(Node Travesal Time), it does not reflect accurately ad-hoc network environment. In this paper, we propose an improved ERS algorithm which lowers the retransmission rate. It uses RREP(Route Reply) and gives different weights in NTT of each node in accordance with the adjacency to an originating node. To show the effectiveness of the proposed algorithm, we perform a simulation using ns2. The simulation results showed that the proposed algorithm has better performance than existing algorithms.

An Route Planning for the Navigation System of Autonomous vessel (무인선박의 항해시스템을 위한 항로계획 기법)

  • Cho, Jae-Hee;Ji, Min-Su;Kim, Yong-Gi
    • Journal of the Korean Institute of Intelligent Systems
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    • v.15 no.4
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    • pp.418-424
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    • 2005
  • For the safety and cost reduction of the navigation in the sea, we need automatic and intelligent system for the ship. For the ship automation, we need a route planning based on GPS and the nautical chart. In this paper, we propose a route planning technique using point of contact of the obstacle and treecreation technique. The efficiency of the proposed technique is proved by comparing with A* search technique that is the most famous search technique for route planning from the optimal point of view.

Using Genetic-Fuzzy Methods To Develop User-preference Optimal Route Search Algorithm

  • Choi, Gyoo-Seok;Park, Jong-jin
    • The Journal of Information Technology and Database
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    • v.7 no.1
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    • pp.42-53
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    • 2000
  • The major goal of this research is to develop an optimal route search algorithm for an intelligent route guidance system, one sub-area of ITS. ITS stands for intelligent Transportation System. ITS offers a fundamental solution to various issues concerning transportation and it will eventually help comfortable and swift moves of drivers by receiving and transmitting information on humans, roads and automobiles. Genetic algorithm, and fuzzy logic are utilized in order to implement the proposed algorithm. Using genetic algorithm, the proposed algorithm searches shortest routes in terms of travel time in consideration of stochastic traffic volume, diverse turn constraints, etc. Then using fuzzy logic, it selects driver-preference optimal route among the candidate routes searched by GA, taking into account various driver's preferences such as difficulty degree of driving and surrounding scenery of road, etc. In order to evaluate this algorithm, a virtual road-traffic network DB with various road attributes is simulated, where the suggested algorithm promptly produces the best route for a driver with reference to his or her preferences.

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DYNAMIC ROUTE PLANNING BY Q-LEARNING -Cellular Automation Based Simulator and Control

  • Sano, Masaki;Jung, Si
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.24.2-24
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    • 2001
  • In this paper, the authors present a row dynamic route planning by Q-learning. The proposed algorithm is executed in a cellular automation based traffic simulator, which is also newly created. In Vehicle Information and Communication System(VICS), which is an active field of Intelligent Transport System(ITS), information of traffic congestion is sent to each vehicle at real time. However, a centralized navigation system is not realistic to guide millions of vehicles in a megalopolis. Autonomous distributed systems should be more flexible and scalable, and also have a chance to focus on each vehicles demand. In such systems, each vehicle can search an own optimal route. We employ Q-learning of the reinforcement learning method to search an optimal or sub-optimal route, in which route drivers can avoid traffic congestions. We find some applications of the reinforcement learning in the "static" environment, but there are ...

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A Neighborhood Beam Search Algorithm for Routing Yard-Side Equipment in Port Container Terminals (컨테이너 터미널에서 야드장비의 경로결정을 위한 이웃에 대한 빔 탐색 방식)

  • 김기영;김갑환
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 1998.10a
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    • pp.315-322
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    • 1998
  • It is discussed how to route yard-side equipment during the loading operation in port container terminals. The number of containers to be picked up at each yard-bay, as well as the route of a yard-side equipment (for example, transfer crane or straddle carrier) in a yard, are determined. The objective of the problem is to minimize the total container handling time in the yard. An encoding method to represent nodes in the search space is introduced utilizing inherent properties of the optimal solution by which the search space is greatly reduced. A beam search algorithm is suggested. A numerical experiment is carried out to compared the performance of the beam search algorithm with those of other approaches.

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A Tabu Search Algorithm for the Postal Transportation Planning Problem (우편집중국간 우편물 운송계획 문제의 타부 탐색 알고리듬)

  • 최지영;송영효;강성열
    • Journal of Information Technology Applications and Management
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    • v.9 no.4
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    • pp.13-34
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    • 2002
  • This paper considers a postal transportation planning problem in the transportation network of the form of hub and spoke Given mail sorting centers and an exchange center, available vehicles and amount of mails to be transported between mail sorting centers, postal transportation planning is to make a transportation plan without violating various restrictions. The objective is to minimize the total transportation cost. To solve the problem, a tabu search algorithm is proposed. The algorithm is composed of a route construction procedure and a route improvement procedure to improve a solution obtained by the route construction procedure using a tabu search. The tabu search uses the best-admissible strategy, BA, and the first-best-admissible strategy, FBA. The algorithm was tested on problems consisting of 11, 16 and 21 mail sorting centers including one exchange center. Solutions of the problems consisting of 11 mail sorting centers including one exchange center were compared with optimal solutions On average, solutions using BA strategy were within 0.287% of the optimum and solutions using FBA strategy were within 0.508% of the optimum. Computational results show that the proposed algorithm can solve practically sized problems within a reasonable time and the quality of the solution is very good.

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3D PASSAGE NAVIGATION UNDER UNKNOWN ENVIRONMENTS BASED ON DISTANCE FIELD SPACE MODEL

  • Nagata, Yoshitaka;Murai, Yasuyuki;Tsuji, Hiroyuki;Tokumasu, Shinji
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2003.09a
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    • pp.500-503
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    • 2003
  • The navigation problem of robot is one of the main themes to deal with conficts or interferences between obstacles and the robot itself In this case, while the robot avoids obstacles on the space, the passage route should be determined efficiently. In order to solve problems above, we have come up with the distance field space medel (DFM) and then, under known environment, we have presented the distance field A algorithm for passage route path search. In this research, the method of performing the 3-dimensional passage route path search of robot under unknown environment is proposed. It is shown that the authors can build the distance search model the does not need space division by taking into account of sensor information to a distance field space model, and constructing this information as virtual obstacle information.

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Improved Route Search Method Through the Operation Process of the Genetic Algorithm (유전 알고리즘의 연산처리를 통한 개선된 경로 탐색 기법)

  • Ji, Hong-il;Seo, Chang-jin
    • The Transactions of the Korean Institute of Electrical Engineers P
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    • v.64 no.4
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    • pp.315-320
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    • 2015
  • Proposal algorithm in this paper introduced cells, units of router group, for distributed processing of previous genetic algorithm. This paper presented ways to reduce search delay time of overall network through cell-based genetic algorithm. As a result of performance analysis comparing with existing genetic algorithm through experiments, the proposal algorithm was verified superior in terms of costs and delay time. Furthermore, time for routing an alternative path was reduced in proposal algorithm, in case that a network was damaged in existing optimal path algorithm, Dijkstra algorithm, and the proposal algorithm was designed to route an alternative path faster than Dijkstra algorithm, as it has a 2nd shortest path in cells of the damaged network. The study showed that the proposal algorithm can support routing of alternative path, if Dijkstra algorithm is damaged in a network.

Developing Advanced Location-Based Route-Search Service for Smart-phones (진보된 스마트폰용 위치 기반 경로 검색 서비스 개발)

  • Pak, Woo-Guil;Lim, Sung-Man;Oh, Han-Joon;Yu, Kwang-Hyun;Kwon, Min-Young;Lee, Hee-Seung;Choi, Young-June
    • Journal of Internet Computing and Services
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    • v.12 no.4
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    • pp.173-180
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    • 2011
  • Various smart-phone applications for location-based service are enabled through mobile communications such as 3G and WiFi. We have developed MARS, an advanced location-based route-search application based on the Android platform. It provides three functions: route-registration, route-search, and route-evaluation. These functions are dynamically maintained by a web server, a database server, and user mobile terminals. As users can update location information using their smart-phone devices, servers provide the information and allow users to add, modify, and remove their own information as well as adding comments to others, while existing map services do not support direct inputs from users. We show our implementation process and demonstration of its operations. We also show the comparison results with existing services. Through these results, we can confirm that MARS can achieve better performance.