• Title/Summary/Keyword: Rough terrain

Search Result 82, Processing Time 0.03 seconds

Prediction of Maneuverability and Efficiency for a Mobile Robot on Rough Terrain through the development of a Testbed for Analysis of Robot-terrain interaction (지형-로봇간의 상호작용 분석 장치의 개발을 통한 야지 주행 로봇의 기동성 및 효율성 예측)

  • Kim, Jayoung;Lee, Jihong
    • The Journal of Korea Robotics Society
    • /
    • v.8 no.2
    • /
    • pp.116-128
    • /
    • 2013
  • This paper focuses on development of a testbed for analysis of robot-terrain interaction on rough terrain and also, through one wheel driving experiments using this testbed, prediction of maximum velocity and acceleration of UGV. Firstly, from the review regarding previous researches for terrain modeling, the main variables for measurement are determined. A testbed is developed to measure main variables related to robot-terrain interaction. Experiments are performed on three kinds of rough terrains (grass, gravel, and sand) and traction-slip curves are obtained using the data of the drawbar pull and slip ratio. Traction-slip curves are used to predict driving performance of UGV on rough terrain. Maximum velocity and acceleration of UGVs are predicted by the simple kinematics and dynamics model of two kinds of 4-wheel mobile robots. And also, driving efficiency of UGVs is predicted to reduce energy consumption while traversing rough terrains.

Development of Mobile Robot for Rough Terrain (야지 주행을 위한 견마형 로봇 개발)

  • Lee, Ji-Hong;Shim, Hyung-Won;Jo, Kyoung-Hwan;Hong, Ji-Mi;Kim, Jung-Bae;Kim, Sung-Hun
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.13 no.9
    • /
    • pp.883-895
    • /
    • 2007
  • In this work, we present the development of a patrol robot which is intended to navigate outdoor rough terrain. Proposed mechanism consists of six legs for overcoming an obstacle, and six wheels for traveling. Also, in order to absorb vibration in rough terrain effectively, the slide-spring system and tubed type tire are adopted to each leg and each wheel. The control system of robot consists of several imbedded boards for management of lots of diverse devices such as sensors designed for rough terrain, motor controllers, camera, micro controller and so on. And the base system of the robot is designed to operate in real time and to surveille in the vicinity of the robot, and the robot system is controlled by wireless LAN connected to GUI-based remote control system, while CAN communication connects the control board and the device controllers for sensors and motor controllers. For operating this robot system efficiently, we propose the control algorithms for autonomous navigation using GPS, stabilization maintenance by posture control, obstacle-avoidance by impedance control, and obstacle-overcoming with interference-avoidance between wheels. The performance of the robot and the proposed algorithms are tested and proved by a set of experiments in outdoor rough terrain.

Estimation of the Maximum Friction Coefficient of the Rough Terrain to Control the Mobile Robots (주행로봇 제어를 위한 험지의 최대마찰계수 추정)

  • Kang, Hyun-Suk;Kwak, Yoon-Keun;Choi, Hyun-Do;Jeong, Hae-Kwan;Kim, Soo-Hyun
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.14 no.10
    • /
    • pp.1062-1072
    • /
    • 2008
  • When mobile robots perform the mission in the rough terrain, the traversability depended on the terrain characteristic is useful information. In the traversabilities, wheel-terrain maximum friction coefficient can indicate the index to control wheel-terrain traction force or whether mobile robots to go or not. This paper proposes estimating wheel-terrain maximum friction coefficient. The existing method to estimate the maximum friction coefficient is limited in flat terrain or relatively easy driving knowing wheel absolute velocity. But this algorithm is applicable in rough terrain where a lot of slip occurred not knowing wheel absolute velocity. This algorithm applies the tire-friction model to each wheel to express the behavior of wheel friction and classifies slip-friction characteristic into 3 major cases. In each case, the specific algorithm to estimate the maximum friction coefficient is applied. To test the proposed algorithm's feasibility, test bed(ROBHAZ-6WHEEL) simulations are performed. And then the experiment to estimate the maximum friction coefficient of the test bed is performed. To compare the estimated value with the real, we measure the real maximum friction coefficient. As a result of the experiment, the proposed algorithm has high accuracy in estimating the maximum friction coefficient.

Conceptual Design and Analysis of the Rough Terrain Mobile Robot (험한 지형 주행 운반 로봇 플랫폼의 개념 설계 및 분석)

  • Choi, Dongkyu;Jung, Seungmin;Kim, Jongwon
    • Journal of the Korean Society for Precision Engineering
    • /
    • v.30 no.1
    • /
    • pp.24-31
    • /
    • 2013
  • This paper presents conceptual design and analysis of the rough terrain mobile robot. The requirement list of the robot is derived to make it possible to deliver small robots and communication equipment to certain place. In addition, detailed analysis of the existing mobile mechanisms is performed. Based on the requirement list and analysis, the proposed rough terrain mobile robot is systematically designed and through extensive simulations, its capability of moving on various rough terrains is successfully verified.

Genetic Algorithm Based 3D Environment Local Path Planning for Autonomous Driving of Unmanned Vehicles in Rough Terrain (무인 차량의 험지 자율주행을 위한 유전자 알고리즘 기반 3D 환경 지역 경로계획)

  • Yun, SeungJae;Won, Mooncheol
    • Journal of the Korea Institute of Military Science and Technology
    • /
    • v.20 no.6
    • /
    • pp.803-812
    • /
    • 2017
  • This paper proposes a local path planning method for stable autonomous driving in rough terrain. There are various path planning techniques such as candidate paths, star algorithm, and Rapidly-exploring Random Tree algorithms. However, such existing path planning has limitations to reflecting the stability of unmanned ground vehicles. This paper suggest a path planning algorithm that considering the stability of unmanned ground vehicles. The algorithm is based on the genetic algorithm and assumes to have probability based obstacle map and elevation map. The simulation result show that the proposed algorithm can be used for real-time local path planning in rough terrain.

Predicting Maximum Traction for Improving Traversability of Unmanned Robots on Rough Terrain (무인 로봇의 효율적 야지 주행을 위한 최대 구동력 추정)

  • Kim, Ja-Young;Lee, Ji-Hong
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.18 no.10
    • /
    • pp.940-946
    • /
    • 2012
  • This paper proposes a method to predict maximum traction for unmanned robots on rough terrain in order to improve traversability. For a traction prediction, we use a friction-slip model based on modified Brixius model derived empirically in terramechanics which is a function of mobility number $B_n$ and slip ratio S. A friction-slip model includes characteristics of various rough terrains where robots are operated such as soil, sandy soil and grass-covered soil. Using a friction-slip model, we build a prediction model for terrain parameters on which we can know maximum static friction and optimal slip with respect to mobility number $B_n$. In this paper, Mobility number $B_n$ is estimated by modified Willoughby Sinkage model which is a function of sinkage z and slip ratio S. Therefore, if sinkage z and slip ratio are measured once by sensors such as a laser sensor and a velocity sensor, then mobility number $B_n$ is estimated and maximum traction is predicted through a prediction model for terrain parameters. Estimation results for maximum traction are shown on simulation using MATLAB. Prediction Performance for maximum traction of various terrains is evaluated as high accuracy by analyzing estimation errors.

The Application of Digital Terrain Model with respect to the Quantitative Measurement of the Terrain Roughness (지형변화의 양적측정에 의한 수치지형모델의 적용)

  • Yeu, Bock-Mo;Kwon, Hyon
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
    • /
    • v.5 no.1
    • /
    • pp.43-48
    • /
    • 1987
  • The terrain is classified by the parameters-gradient, curuature, bump frequency and the ratio of the surface area to the corresponding planar area- that indicate the quantitative measurement of the terrain roughness, and the terrain is fitted to the polynomial function. According to the terrain roughness, the flat terrain, the gently undulating terrain, the rough terrain are classified The flat terrain, the gently undulating terrain and the rough terrain are fitted to the plane function, the 3th or 5th polynomial function and the 5th polynomial function, respectively.

  • PDF

Post-Failure Walking of Quadruped Robots on a Rough Planar Terrain (비평탄 지형에서 사각 보행 로봇의 고장후 보행)

  • Yang Jung-Min;Park Yong Kuk
    • The Transactions of the Korean Institute of Electrical Engineers D
    • /
    • v.54 no.9
    • /
    • pp.547-555
    • /
    • 2005
  • A fault-tolerant gait of multi-legged robots with static walking is a gait which can maintain gait stability and continue its walking against an occurrence of a leg failure. This paper proposes fault-tolerant gait planning of a quadruped robot walking over a rough planar terrain. The considered fault is a locked joint failure, which prevents a joint of a leg from moving and makes it locked in a known position. In this Paper, two-phase discontinuous gaits are presented as a new fault-tolerant gait for quadruped robots suffering from a locked joint failure. By comparing with previously developed one-phase discontinuous gaits, it is shown that the proposed gait has great advantages in gait performance such as the stride length and terrain adaptability. Based on the two-phase discontinuous gait, quasi follow-the-leader(FTL) gaits are constructed which enable a quadruped robot to traverse two-dimensional rough terrain after an occurrence of a locked joint failure. During walking, two front legs undergo the foot adjustment procedure for avoiding stepping on forbidden areas. The Proposed wait planning is verified by using computer graphics simulations.