• 제목/요약/키워드: Robotics Simulation

검색결과 2,571건 처리시간 0.034초

Enhanced Variable Structure Control With Fuzzy Logic System

  • Charnprecharut, Veeraphon;Phaitoonwattanakij, Kitti;Tiacharoen, Somporn
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2005년도 ICCAS
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    • pp.999-1004
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    • 2005
  • An algorithm for a hybrid controller consists of a sliding mode control part and a fuzzy logic part which ar purposely for nonlinear systems. The sliding mode part of the solution is based on "eigenvalue/vector"-type controller is used as the backstepping approach for tracking errors. The fuzzy logic part is a Mamdani fuzzy model. This is designed by applying sliding mode control (SMC) method to the dynamic model. The main objective is to keep the update dynamics in a stable region by used SMC. After that the plant behavior is presented to train procedure of adaptive neuro-fuzzy inference systems (ANFIS). ANFIS architecture is determined and the relevant formulation for the approach is given. Using the error (e) and rate of error (de), occur due to the difference between the desired output value (yd) and the actual output value (y) of the system. A dynamic adaptation law is proposed and proved the particularly chosen form of the adaptation strategy. Subsequently VSC creates a sliding mode in the plant behavior while the parameters of the controller are also in a sliding mode (stable trainer). This study considers the ANFIS structure with first order Sugeno model containing nine rules. Bell shaped membership functions with product inference rule are used at the fuzzification level. Finally the Mamdani fuzzy logic which is depends on adaptive neuro-fuzzy inference systems structure designed. At the transferable stage from ANFIS to Mamdani fuzzy model is adjusted for the membership function of the input value (e, de) and the actual output value (y) of the system could be changed to trapezoidal and triangular functions through tuning the parameters of the membership functions and rules base. These help adjust the contributions of both fuzzy control and variable structure control to the entire control value. The application example, control of a mass-damper system is considered. The simulation has been done using MATLAB. Three cases of the controller will be considered: for backstepping sliding-mode controller, for hybrid controller, and for adaptive backstepping sliding-mode controller. A numerical example is simulated to verify the performances of the proposed control strategy, and the simulation results show that the controller designed is more effective than the adaptive backstepping sliding mode controller.

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Motor Control IP Design and Quality Evaluation from the Viewpoint of Reuse (ICCAS 2004)

  • Lee, Sang-Deok;Han, Sung-Ho;Kim, Min-Soo;Park, Young-Jun
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2004년도 ICCAS
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    • pp.981-985
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    • 2004
  • In this paper we designed the motor control IP Core and evaluate its quality from the viewpoint of IP reuse. The most attractive merit of this methodology, so called IP-based hardware design, is hardware reuse. Although various vendors designed hardware with the same specification and got the same functional results, all that IPs is not the same quality in the reuse aspect. As tremendous calls for SoC have been increased, associated research about IP quality standard, VSIA(Virtual Socket Interface Alliance) and STARC(Semiconductor Technology Academic Research Center), has been doing best to make the IP quality evaluation system. And they made what conforms to objective IP design standard. We suggest the methodology to evaluate our own designed motor control IP quality with this standard. To attain our goal, we designed motor control IP that could control the motor velocity and position with feedback compensation algorithm. This controller has some IP blocks : digital filter, quadrature decoder, position counter, motion compensator, and PWM generator. Each block's functionality was verified by simulator ModelSim and then its quality was evaluated. To evaluate the core, We use Vnavigator for lint test and ModelSim for coverage check. During lint process, We adapted the OpenMORE's rule based on RMM (Reuse Methodology Manual) and it could tell us our IP's quality in a manner of the scored value form. If it is high, its quality is also high, and vice versa. During coverage check ModelSim-SE is used for verifying how our test circuits cover designs. This objective methods using well-defined commercial coverage metrics could perform a quantitative analysis of simulation completeness. In this manner, We evaluated the designed motor control IP's quality from the viewpoint of reuse. This methodology will save the time and cost in designing SoC that should integrate various IPs. In addition to this, It can be the guide for comparing the equally specified IP's quality. After all, we are continuously looking forward to enhancing our motor control IP in the aspect of not only functional perfection but also IP reuse to prepare for the SoC-Compliant motor control IP design.

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A Possible Path per Link CBR Algorithm for Interference Avoidance in MPLS Networks

  • Sa-Ngiamsak, Wisitsak;Varakulsiripunth, Ruttikorn
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2004년도 ICCAS
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    • pp.772-776
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    • 2004
  • This paper proposes an interference avoidance approach for Constraint-Based Routing (CBR) algorithm in the Multi-Protocol Label Switching (MPLS) network. The MPLS network itself has a capability of integrating among any layer-3 protocols and any layer-2 protocols of the OSI model. It is based on the label switching technology, which is fast and flexible switching technique using pre-defined Label Switching Paths (LSPs). The MPLS network is a solution for the Traffic Engineering(TE), Quality of Service (QoS), Virtual Private Network (VPN), and Constraint-Based Routing (CBR) issues. According to the MPLS CBR, routing performance requirements are capability for on-line routing, high network throughput, high network utilization, high network scalability, fast rerouting performance, low percentage of call-setup request blocking, and low calculation complexity. There are many previously proposed algorithms such as minimum hop (MH) algorithm, widest shortest path (WSP) algorithm, and minimum interference routing algorithm (MIRA). The MIRA algorithm is currently seemed to be the best solution for the MPLS routing problem in case of selecting a path with minimum interference level. It achieves lower call-setup request blocking, lower interference level, higher network utilization and higher network throughput. However, it suffers from routing calculation complexity which makes it difficult to real task implementation. In this paper, there are three objectives for routing algorithm design, which are minimizing interference levels with other source-destination node pairs, minimizing resource usage by selecting a minimum hop path first, and reducing calculation complexity. The proposed CBR algorithm is based on power factor calculation of total amount of possible path per link and the residual bandwidth in the network. A path with high power factor should be considered as minimum interference path and should be selected for path setup. With the proposed algorithm, all of the three objectives are attained and the approach of selection of a high power factor path could minimize interference level among all source-destination node pairs. The approach of selection of a shortest path from many equal power factor paths approach could minimize the usage of network resource. Then the network has higher resource reservation for future call-setup request. Moreover, the calculation of possible path per link (or interference level indicator) is run only whenever the network topology has been changed. Hence, this approach could reduce routing calculation complexity. The simulation results show that the proposed algorithm has good performance over high network utilization, low call-setup blocking percentage and low routing computation complexity.

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A Tunable Transmitter - Tunable Receiver Algorithm for Accessing the Multichannel Slotted-Ring WDM Metropolitan Network under Self-Similar Traffic

  • Sombatsakulkit, Ekanun;Sa-Ngiamsak, Wisitsak;Sittichevapak, Suvepol
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2004년도 ICCAS
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    • pp.777-781
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    • 2004
  • This paper presents an algorithm for multichannel slotted-ring topology medium access protocol (MAC) using in wavelength division multiplexing (WDM) networks. In multichannel ring, there are two main previously proposed architectures: Tunable Transmitter - Fixed Receiver (TTFR) and Fixed Transmitter - Tunable Receivers (FTTR). With TTFR, nodes can only receive packets on a fixed wavelength and can send packets on any wavelengths related to destination of packets. Disadvantage of this architecture is required as many wavelengths as there are nodes in the network. This is clearly a scalability limitation. In contrast, FTTR architecture has advantage that the number of nodes can be much larger than the number of wavelength. Source nodes send packet on a fixed channel (or wavelength) and destination nodes can received packets on any wavelength. If there are fewer wavelengths than there are nodes in the network, the nodes will also have to share all the wavelengths available for transmission. However the fixed wavelength approach of TTFR and FTTR bring low network utilization. Because source node with waiting data have to wait for an incoming empty slot on corresponding wavelength. Therefore this paper presents Tunable Transmitter - Tunable Receiver (TTTR) approach, in which the transmitting node can send a packet over any wavelengths and the receiving node can receive a packet from any wavelengths. Moreover, the self-similar distributed input traffic is used for evaluation of the performance of the proposed algorithm. The self-similar traffic performs better performance over long duration than short duration of the Poison distribution. In order to increase bandwidth efficiency, the Destination Stripping approach is used to mark the slot which has already reached the desired destination as an empty slot immediately at the destination node, so the slot does not need to go back to the source node to be marked as an empty slot as in the Source Stripping approach. MATLAB simulator is used to evaluate performance of FTTR, TTFR, and TTTR over 4 and 16 nodes ring network. From the simulation result, it is clear that the proposed algorithm overcomes higher network utilization and average throughput per node, and reduces the average queuing delay. With future works, mathematical analysis of those algorithms will be the main research topic.

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Dynamic modeling of LD converter processes

  • Yun, Sang Yeop;Jung, Ho Chul;Lee, In-Beum;Chang, Kun Soo
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1991년도 한국자동제어학술회의논문집(국제학술편); KOEX, Seoul; 22-24 Oct. 1991
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    • pp.1639-1645
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    • 1991
  • Because of the important role LD converters play in the production of high quality steel, various dynamic models have been attempted in the past by many researchers not only to understand the complex chemical reactions that take place in the converter process but also to assist the converter operation itself using computers. And yet no single dynamic model was found to be completely satisfactory because of the complexity involved with the process. The process indeed involves dynamic energy and mass balances at high temperatures accompanied by complex chemical reactions and transport phenomena in the molten state. In the present study, a mathematical model describing the dynamic behavior of LD converter process has been developed. The dynamic model describes the time behavior of the temperature and the concentrations of chemical species in the hot metal bath and slag. The analysis was greatly facilitated by dividing the entire process into three zones according to the physical boundaries and reaction mechanisms. These three zones were hot metal (zone 1), slag (zone 2) and emulsion (zone 3) zones. The removal rate of Si, C, Mn and P and the rate of Fe oxidation in the hot metal bath, and the change of composition in the slag were obtained as functions of time, operating conditions and kinetic parameters. The temperature behavior in the metal bath and the slag was also obtained by considering the heat transfer between the mixing and the slag zones and the heat generated from chemical reactions involving oxygen blowing. To identify the unknown parameters in the equations and simulate the dynamic model, Hooke and Jeeves parttern search and Runge-Kutta integration algorithm were used. By testing and fitting the model with the data obtained from the operation of POSCO #2 steelmaking plant, the dynamic model was able to predict the characteristics of the main components in the LD converter. It was possible to predict the optimum CO gas recovery by computer simulation

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Design of Vision Based Punching Machine having Serial Communication

  • Lee, Young-Choon;Lee, Seong-Cheol;Kim, Seong-Min
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2005년도 ICCAS
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    • pp.2430-2434
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    • 2005
  • Automatic FPC punching instrument for the improvement of working condition and cost saving is introduced in this paper. FPC(flexible printed circuit) is used to detect the contact position of K/B and button like a cellular phone. Depending on the quality of the printed ink and position of reference punching point to the FPC, the resistance and current are varied to the malfunctioning values. The size of reference punching point is 2mm and the above. Because the punching operation is done manually, the accuracy of the punching degree is varied with operator's condition. Recently, The punching accuracy has deteriorated severely to the 2mm punching reference hall so that assembly of the K/B has hardly done. To improve this manual punching operation to the FPC, automatic FPC punching system is introduced. Precise mechanical parts like a 5-step stepping motor and ball screw mechanism are designed and tested and low cost PC camera is used for the sake of cost down instead of using high quality vision systems for the FA. 3D Mechanical design tool(Pro/E) is used to manage the exact tolerance circumstances and avoid design failures. Simulation is performed to make the complete vision based punching machine before assembly, and this procedure led to the manufacturing cost saving. As the image processing algorithms, dilation, erosion, and threshold calculation is applied to obtain an exact center position from the FPC print marks. These image processing algorithms made the original images having various noises have clean binary pixels which is easy to calculate the center position of print marks. Moment and Least square method are used to calculate the center position of objects. In this development circumstance, Moment method was superior to the Least square one at the calculation of speed and against noise. Main control panel is programmed by Visual C++ and graphical Active X for the whole management of vision based automatic punching machine. Operating modes like manual, calibration, and automatic mode are added to the main control panel for the compensation of bad FPC print conditions and mechanical tolerance occurring in the case of punch and die reassembly. Test algorithms and programs showed good results to the designed automatic punching system and led to the increase of productivity and huge cost down to law material like FPC by avoiding bad quality.

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Evolutionary Optimization of Neurocontroller for Physically Simulated Compliant-Wing Ornithopter

  • Shim, Yoonsik
    • 한국컴퓨터정보학회논문지
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    • 제24권12호
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    • pp.25-33
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    • 2019
  • 본 논문은 목표한 방향으로 자유롭게 기동할 수 있는 새 크기의 물리기반 날갯짓 비행로봇 시뮬레이션을 위한 동역학적 신경망 컨트롤러를 생성하는 통합적인 진화연산 방법을 제시한다. 제안된 진화로봇 시스템은 날갯짓 비행의 추가적인 민첩성과 안정성을 위하여 Morphological Computation 개념을 응용한 간단한 날개 순응성 모델과 그와 통합된 Mechanosensory 정보를 활용한다. 역학적으로 불안정한 날갯짓 기동의 안정성 개선을 위해 로봇의 날개는 회전스프링으로 팔의 골격에 연결된 여러개의 패널들로 모델링되어, 새의 깃털에서 영감을 받은 단순한 형태의 날개 유연성을 시뮬레이션 하도록 설계되었다. 신경망 컨트롤러 역시 생물학적으로 의미있는 좌우대칭적 연결구조를 가짐과 동시에 최대의 진화연산 탐색 가능성을 위해 두 개의 fully-connected 신경망 모듈로 이루어지며, 이를 위한 센서정보로서 항법센서와 더불어 각 날개패널의 움직임 보들이 입력되어진다. 이러한 설계는 각 패널센서로 하여금 잠재적으로 신경망의 날갯짓 패턴 생성에 관여하게 함과 동시에, 날개에 가해지는 힘의 감지와 패널의 굽어짐으로 인한 날개 순응성으로부터 얻을 수 있는 비행의 민첩성과 안정성 향상을 동시에 유도할 수 있다. 본 시스템으로 진화된 날갯짓 로봇은 실시간으로 주어지는 목표방향으로의 효과적인 기동과 함께, 외부의 공기역학적 섭동에 대하여도 더욱 안정적인 비행을 유지함을 보여준다.

이동형 차량용 무인사격시스템의 외란 제거 및 자세 제어 (Disturbance Rejection and Attitude Control of the Unmanned Firing System of the Mobile Vehicle)

  • 장유신;계중읍
    • 전자공학회논문지SC
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    • 제44권3호
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    • pp.64-69
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    • 2007
  • 시스템의 자세 제어는 사용되는 모터의 위치 제어로 대응되며, 이러한 시스템은 운용환경 시에 충격 진동이 발생하게 된다. 이러한 충격 진동 외란을 제거해야 요구하는 위치 제어를 수행할 수 있다. 로봇 제어 분야에서 불확실한 외란에 의한 로봇의 자세 제어는 가장 기본적이면서 중요한 분야중의 하나이다. 이러한 문제를 다루기 위하여 계산 토크 방식에 기초한 선형 제어기법이나 적응 제어 기법, 강인 제어 기법 등을 이용한 연구 결과들이 발표되고 있다. 그러나 그러한 기법은 일반적으로 로봇의 정확한 동력학적 특성을 알아야 하며, 구현하기가 복잡하다. 따라서 본 논문에서는 적응 규칙에 의하여 모델의 불확실성, 시스템의 변화, 외란으로 인해 발생하는 공칭 플랜트와의 오차를 보상하도록 제어 입력을 생성하는 내부 루프 부분과 공칭 플랜트 모델의 명령을 추종하도록 하여 제어 입력을 생성하는 외부 루프 부분으로 구성되는 방법인 외란관측기(Disturbance OBserver : DOB) 제어 알고리즘을 제안한다. 또한 프로세서의 신뢰성과 수치 연산 및 알고리즘의 빠른 처리를 위해 현재 사용 빈도가 높은 TI사의 DSP시리즈 중에서 부동 소수점 연산 기능을 가지면서 모터 제어에 적합한 TMS320C2000계열의 TMS320F2812을 사용하여, 운용 시 발생되는 진동 등에 대한 외란 제거를 목적으로 한다. 본 논문은 규명된 시스템 모델식을 바탕으로 DOB 제어 시뮬레이션을 수행하고 시뮬레이션으로 검증된 DOB 모터 자세 제어 알고리즘을 DSP에 적용하기 위해 코드변환하고 PMSM 모터 모델 시뮬링크 블록을 구성하여 외란 관측기 제어 알고리즘을 모터 실험 시스템에 적용함으로써 타당성을 검증하고 상용 제어기로 실제 현장에 적용 가능함을 입증한다.

동적 환경에서 그룹 이동을 위한 경로 계획 (Path-Planning for Group Movement in Dynamic Environments)

  • 유견아;조수진
    • 한국컴퓨터정보학회논문지
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    • 제18권2호
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    • pp.117-126
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    • 2013
  • 가상의 캐릭터가 이동하기 위해 경로를 계획하는 일은 컴퓨터 게임을 포함한 여러 응용 분야에서 필수적인 문제이다. 기존의 로봇 경로 계획과는 달리 하나 이상의 캐릭터가 그룹 이동을 하는 경우가 많으며 이 경우에는 이동 경로의 최단 여부보다는 자연스러운 그룹 이동 등의 질적인 면이 강조된다. 본 논문에서는 리더로 정해진 단일 캐릭터에 대해 정적인 환경에서의 전역 경로를 계획하고 이 경로를 따라 그룹이 이동하며 동적 장애물을 피하도록 지역 경로를 계획하는 2단계 경로 계획 방법을 제안한다. 그룹이 이동할 수 있는 공간은 리더를 중심으로한 정방형 격자 배열을 이용하여 확보하고 이를 격자창이라고 부른다. 멤버 캐릭터들은 격자창 공간 안에서 리더에 대한 상대적인 위치를 잡아 이동하며 격자창이 이동할 수 있는 경로를 계획하기 위해 정적 환경을 격자창에 대한 형태 공간으로 치환하여 로드맵을 구한다. 지역 경로 계획 단계에서는 리더에 대해 인공 포텐셜 필드를 이용하여 동적 장애물을 회피하도록 하고 나머지 멤버들에 대해서는 격자창 내에서 리더에 대한 상대적인 위치를 확보하는 방법으로 연산량을 줄인다. 제안하는 경로 계획 방법을 구현하기 위한 효율적인 알고리즘을 소개하며 정적 환경에서 계획된 경로를 따라 그룹이 이동하면서 동적 장애물에 대해 효과적으로 대처하는 것을 시뮬레이션을 통해 보여 준다.

유전자 알고리즘을 이용한 손목 중공형 6축 수직다관절 로봇의 최적 손목 설계에 관한 연구 (Optimal Wrist Design of Wrist-hollow Type 6-axis Articulated Robot using Genetic Algorithm)

  • 조현민;정원지;배승민;최종갑;김대영;안연주;안희성
    • 한국기계가공학회지
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    • 제18권1호
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    • pp.109-115
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    • 2019
  • In arc-welding applying to the present automobile part manufacturing process, a wrist-hollow type arc welding robot can shorten the welding cycle time, because feedability of a welding wire is not affected by a robot posture and thus facilitates high-quality arc welding, based on stable feeding with no entanglement. In this paper, we will propose the optimization of wrist design for a wrist-hollow type 6-Axis articulated robot. Specifically, we will perform the investigation on the optimized design of inner diameter of hollow arms (Axis 4 and Axis 6) and width of the upper arm by using the simulation of robot motion characteristics, using a Genetic Algorithm (i.e., GA). Our simulations are based on $SolidWorks^{(R)}$ for robot modeling, $MATLAB^{(R)}$ for GA optimization, and $RecurDyn^{(R)}$ for analyzing dynamic characteristics of a robot. Especially $RecurDyn^{(R)}$ is incorporated in the GA module of $MATLAB^{(R)}$ for the optimization process. The results of the simulations will be verified by using $RecurDyn^{(R)}$ to show that the driving torque of each axis of the writs-hollow 6-axis robot with the optimized wrist design should be smaller than the rated output torque of each joint servomotor. Our paper will be a guide for improving the wrist-hollow design by optimizing the wrist shape at a detail design stage when the driving torque of each joint for the wrist-hollow 6-axis robot (to being developed) is not matched with the servomotor specifications.