• Title/Summary/Keyword: Robot interface design

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Development of a Hexapod Robot for Multi-terrain Reconnaissance (다양한 험지 정찰을 위한 6족 보행 로봇 개발)

  • Lim, Seoung-Yong;Kim, Jong-Hyeong;Kim, Hyeong-Gik
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.24 no.6
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    • pp.667-674
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    • 2015
  • This paper describes the development of a prototype hexapod robot with six circular legs to overcome a variety of challenging terrains. The legs of the robot are very important for stability during walking, which are analyzed for determining the optimal design parameters through CAE tools. Its control system consists of three types of sensors, microprocessors, and communication modules for PC interface. The entire operation of the robot can be controlled and monitored using a PC. The experimental operations for three different roads verified the feasibility of the prototype robot for carrying out reconnaissance on multi terrain. In the near future, the prototype robot can be used for a military purpose of detecting and informing a potential risk in advance.

Design of a Virtual Walking Machine for Virtural Reality Interface (가상현실 대화용 가상걸음 장치의 설계)

  • 윤정원;류제하
    • Journal of Institute of Control, Robotics and Systems
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    • v.10 no.11
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    • pp.1044-1051
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    • 2004
  • This paper described a novel locomotion interface that can generate infinite floor for various surface, named as virtual walking machine. This interface allows users to participate in a life-like walking experience in virtual environments, which include various terrains such as plains, slopes and stair ground surfaces. The interface is composed of two three-DOF (X, Y, Yaw) planar devices and two four-DOF (Pitch, Roll, Z, and relative rotation) footpads. The planar devices are driven by AC servomotors for generating fast motions, while the footpad devices are driven by pneumatic actuators for continuous support of human weight. To simulate natural human walking, the locomotion interface design specification are acquired based on gait analysis and each mechanism is optimally designed and manufactured to satisfy the given requirements. The designed locomotion interface allows natural walking(step: 0.8m, height: 20cm, load capability: 100kg, slope:30deg) for various terrains.

Design and Implementation of Web-based Software Engineering Tool for Robot (웹 기반 로봇 소프트웨어 공학 도구 설계 및 구현)

  • Hong, Chang-Ho;Park, Hong-Seong
    • Journal of Institute of Control, Robotics and Systems
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    • v.17 no.9
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    • pp.908-915
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    • 2011
  • As the requirement of user for robot functionality, the function and interface for controlling the robot system is more sophisticated and complicated. Accordingly development process of robot is more complicated and it takes much longer time to develop a robot system. Software development using project management tool is more important in software engineering because of the complexity of software, especially robot system. This paper proposes SEED (Software Engineering Equipment for Development), which is a web-based and integrated software engineering tool to provide independent tools for robot software development. SEED includes the document management tool, the software configuration management tool, the software testing tool on developing robot software and provide a functionality of collaborated and remote development due to WEB-based operations.

A Study on The OLP Development and Controller Design for off-line Control of SCARA Robot (스카라 로봇의 오프라인 제어를 위한 OLP 개발 및 제어기설계에 관한 연구)

  • 서운학
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 1999.10a
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    • pp.432-439
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    • 1999
  • In this paper, an off-line programming(OLP) system is presented as the three dimensional graphic simulator and one of the human-robot interface systems for industrial robots. The OLP system has been especially developed to testify robot programs visually using three dimensional geometric modeling and graphics technologies in personal computes. A special feature is its capability of collision detection and of comparing performance of control algorithms. This paper places the focus on the structure and major characteristic of OLP system.

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Application of Robot-Agent for Building Structural Database of Website Interface (웹사이트 인터페이스 구조요소 데이터베이스 구축을 위한 로봇에이전트의 활용)

  • 박창민;이건표
    • Proceedings of the Korea Society of Design Studies Conference
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    • 1999.10a
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    • pp.50-51
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    • 1999
  • 웹 디자인 과정에 있어서 기존의 웹사이트들의 컨텐츠 정보뿐만 아니라 인터페이스를 기능적으로 이루고 있는 구조요소들에 관한 데이터 수집의 필요성이 요구된다. 그럼에도 불구하고 홈페이지 디자인에 있어 specification 수립을 위한 참고자료로써 또는 사용성 평가를 위한 자료로써 이런 종류의 데이터 베이스는 방대한 양의 인터넷 정보에 비해 미미한 편이다. (중략)

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Design and implement of the Educational Humanoid Robot D2 for Emotional Interaction System (감성 상호작용을 갖는 교육용 휴머노이드 로봇 D2 개발)

  • Kim, Do-Woo;Chung, Ki-Chull;Park, Won-Sung
    • Proceedings of the KIEE Conference
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    • 2007.07a
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    • pp.1777-1778
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    • 2007
  • In this paper, We design and implement a humanoid robot, With Educational purpose, which can collaborate and communicate with human. We present an affective human-robot communication system for a humanoid robot, D2, which we designed to communicate with a human through dialogue. D2 communicates with humans by understanding and expressing emotion using facial expressions, voice, gestures and posture. Interaction between a human and a robot is made possible through our affective communication framework. The framework enables a robot to catch the emotional status of the user and to respond appropriately. As a result, the robot can engage in a natural dialogue with a human. According to the aim to be interacted with a human for voice, gestures and posture, the developed Educational humanoid robot consists of upper body, two arms, wheeled mobile platform and control hardware including vision and speech capability and various control boards such as motion control boards, signal processing board proceeding several types of sensors. Using the Educational humanoid robot D2, we have presented the successful demonstrations which consist of manipulation task with two arms, tracking objects using the vision system, and communication with human by the emotional interface, the synthesized speeches, and the recognition of speech commands.

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극소형 전자기계장치에 관한 연구전망

  • 양상식
    • 전기의세계
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    • v.39 no.6
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    • pp.14-19
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    • 1990
  • 1. CAD system과 PROPS를 접속하여 CADsystem에서 Design된 surface를 사용할 수 있으며 Robot Kinematics를 graphic library화하여 surface배치 수상 및 path generation 및 animation을 통하여 가공작업을 위한 로보트 운동을 simulation할 수 있게 되었다. 2. Denavit-hartenberg transformation form에 의해 여러 Robot Kinematic을 일반적인 형식으로 library화 하였다. 3. 금형 가공의 공정들을 Menu로 만들어서 Expert system을 도입, 손쉽게 Interactive한 작업을 할 수 있게 하였다. 4. 차후의 연구 목표는 로보트 Calibration S/W의 개발 및 실현 그리고 Expert System을 이용한 Robot Program Generator의 완성을 통한 전체 Off-line programming System을 정립하는데 있다. 이를 위해서 더 실제적인 Tool Path Generation과 Expert System을 이용한 가공 조건의 결정 및 User Interface를 위한 Window가 개발되어야 한다. 5. 1차년도에 개발된 Robotonomic Tool System의 유연성을 확장시킨다. 실험결과를 바탕으로 공정 자동화 시스템을 확장시킨다. 6. 연마공정자동화에 필수적인 공구 및 공구 Tip의 표준화 및 자동교환장치를 개발한다. 7. 금형연마 Cell의 구성요소들간의 Interface 및 System Controller에서의 집적화를 시킨다.

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User Interface for Unmanned Combat Vehicle Based on Mission Planning and Global Path Planning (임무계획 및 전역경로계획에 기반한 무인전투차량의 운용자 인터페이스 구현)

  • Lee, Ho-Joo;Lee, Young-Il;Park, Yong-Woon
    • Journal of the Korea Institute of Military Science and Technology
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    • v.12 no.6
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    • pp.689-696
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    • 2009
  • In this paper, a new user interface for unmanned combat vehicle(UCV) is developed based on the mission planning and global path planning. In order to complete a tactical mission given to an UCV, it is essential to design an effective interface scheme between human and UCV considering changing combat environment and characteristics of the mission. The user interface is mainly composed of two parts, mission planning and global path planning, since they are important factors to accomplish combat missions. First of all, mission types of UCV are identified. Based on mission types, the concept of mission planning for UCVs is presented. Then a new method for global path planning is devised. It is capable of dealing with multiple grid maps to consider various combat factors so that paths suitable for the mission be generated. By combining these two, a user interface method is suggested. It is partially implemented in the Dog-horse Robot of ADD and its effectiveness is verified.

The Fourth Industrial Revolution and Multimedia Converging Technology: Pervasive AR Platform Construction using a Mobile Robot based Projection Technology (4 산업혁명과 멀티미디어 융합 기술 : 모바일 로봇 기반 이동형 프로젝션 기술을 이용한 Pervasive AR 플랫폼 구축)

  • Chae, Seungho;Yang, Yoonsik;Han, Tack-Don
    • Journal of Korea Multimedia Society
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    • v.20 no.2
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    • pp.298-312
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    • 2017
  • The fourth industrial revolution is expected to show technological innovation that develops among different fields beyond boundaries through the convergence and integration of fields. With the development and convergence of digital technology, users can receive information anywhere in the world. In this paper, we propose an adaptive interaction concept in a various environment by using a mobile robot based on projection augmented reality (AR). Most previous studies have aimed fixed projector or projection for a pre-designed environment. Thus, they provide only limited information. To overcome the abovementioned problem, we provide the adaptive information by implementing a projection AR system that can be mounted on the mobile robot. For that, the mobile robot based on the projection system was defined as Pervasive AR. Pervasive AR is configured with a pervasive display, a pervasive interface, and seamless interaction. The Pervasive AR technology enables the user to access information immediately by expanding the display area into real space, which implies an environment of intuitive and convenient interaction by expanding the user interface. This system can be applied to various areas, such as a home environment and a public space.

A Design of the PUMA Robot Control System Using a PC (PC를 이용한 PUMA 로봇의 제어시스템 구성)

  • Kim, Dae-Won;Lee, Won-Sik;Kyung, Kye-Hyun;Lee, Sang-Moo;Ko, Myoung-Sam;Lee, Bum-Hee
    • Proceedings of the KIEE Conference
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    • 1988.07a
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    • pp.980-985
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    • 1988
  • In this paper, a control system of the PUMA 560 robot manipulator using a PC (Personal Computer) is presented. The hardware of the designed control system is composed of IBM-PC/AT, interface board, selection board, interrupt generating circuit, and the servo control unit of the PUMA controller. A robot control library is developed using assembly and C language, and is composed of several low-level functions and arm interface routines, world model routines, arm kinematics routines, and motion command service routines. Using the designed library, joint interpolated motion and Cartesian interpolated motion of the PUMA robot manipulator are realized. In the future, our system is expected to be a very helpful basis and a useful tool for developing various control algorithms of robot manipulator using sensory information.

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