• Title/Summary/Keyword: Robot Simulation

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The compensation of kinematic differences of a robot using image information (화상정보를 이용한 로봇기구학의 오차 보정)

  • Lee, Young-Jin;Lee, Min-Chul;Ahn, Chul-Ki;Son, Kwon;Lee, Jang-Myung
    • 제어로봇시스템학회:학술대회논문집
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    • 1997.10a
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    • pp.1840-1843
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    • 1997
  • The task environment of a robot is changing rapidly and task itself becomes complicated due to current industrial trends of multi-product and small lot size production. A convenient user-interfaced off-line programming(OLP) system is being developed in order to overcome the difficulty in teaching a robot task. Using the OLP system, operators can easily teach robot tasks off-line and verify feasibility of the task through simulation of a robot prior to the on-line execution. However, some task errors are inevitable by kinematic differences between the robot model in OLP and the actual robot. Three calibration methods using image information are proposed to compensate the kinematic differences. These methods compose of a relative position vector method, three point compensation method, and base line compensation method. To compensate a kinematic differences the vision system with one monochrome camera is used in the calibration experiment.

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Use of Support Vector Machines in Biped Humanoid Robot for Stable Walking (안정적인 보행을 위한 이족 휴머노이드 로봇에서의 서포트 벡터 머신 이용)

  • Kim Dong-Won;Park Gwi-Tae
    • Journal of Institute of Control, Robotics and Systems
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    • v.12 no.4
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    • pp.315-319
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    • 2006
  • Support vector machines in biped humanoid robot are presented in this paper. The trajectory of the ZMP in biped walking robot poses an important criterion for the balance of the walking robots but complex dynamics involved make robot control difficult. We are establishing empirical relationships based on the dynamic stability of motion using SVMs. SVMs and kernel method have become very popular method for learning from examples. We applied SVM to model the practical humanoid robot. Three kinds of kernels are employed also and each result has been compared. As a result, SVM based on kernel method have been found to work well. Especially SVM with RBF kernel function provides the best results. The simulation results show that the generated ZMP from the SVM can be improve the stability of the biped walking robot and it can be effectively used to model and control practical biped walking robot.

A decentralized collision avoidance algorithm of two mobile robots using potential fields

  • Yang, Dong-Hoon;Hong, Suk-Kyo
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.1544-1549
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    • 2004
  • A new collision avoidance algorithm is presented for two mobile robots in narrow corridor environments. When two robots meet each other in a narrow corridor, one should yield the way to the other robot. To solve the problem arising in this situation, they exchange their path to get information about crossing-points to check avoidance conditions, which are necessary for choosing the robot to yield. The conditions are summarized as follows. 1) If one robot blocks the path to the closest crossing-point in front of the other robot. 2) If the closest crossing-point of each robot is the same point. 3) Which robot is closer to the closest crossing-point. In this paper, we propose a path planning algorithm for the robot which yield the way. Simulation results are presented to verify the feasibility of the proposed collision avoidance algorithm.

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The Intelligent Controller for Biped Robot Using Neural Network (이족로봇용 신경망 지능 제어기)

  • 김성주;김용택;고재양;서재용;전홍태
    • Proceedings of the IEEK Conference
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    • 2003.07c
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    • pp.2573-2576
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    • 2003
  • This paper proposes the controller for biped robot using intelligent control algorithm. The main purpose of this paper is to design the robot controller using Hierarchical Mixture of Experts(HME). The neural network direct control method will be applied to the control scheme for the biped robot and neural network will learn the dynamics of biped robot. The teaming scheme using a intelligent controller to biped robot is developed. The teaming scheme uses a HME controller combined with a inverse biped robot model. The controller provides the control signals at each control time instant. Simulation results are reported for a seven-link biped robot.

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On-line gain Tuning of Industrial Robot Using MRAC (MRAC를 이용한 산업용 로봇의 실시간 게인 동조)

  • Ha, Hee-Kwon;Huh, Nam;Lee, Young-Jin;Lee, Man-Hyung
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.8 no.5
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    • pp.76-82
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    • 1999
  • During operating given working a robot manipulator makes some problems such as the accumulation of the error or the deviation from the command trajectory. These problems are mainly due to the disturbance noise or unmodeled system parameters. To solve these problems most of robot manipulators equip the controller. But if exact controller gains are not seleced we can't decrease the working efficiency(such as compensation about error or deviation) of the robot manipulator. So in this paper we present the controller gain tuning law by which we can find the controller gain which satisfies the per-formance specification of the robot manipulator during working of the robot. The proposed algorithm is derived from the Laypunov direct method. And by the simulation on the 4-axis SCARA type robot(SAMSUNG SM5 Robot) we guarantee the performance of this algorithm.

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Development of moving algorithm about concrete floor finishing robot with two trowels (2-트로웰 방식 소형 미장로봇의 주행 알고리즘 개발)

  • 우광식;이호길;강민성;송재복
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2004.10a
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    • pp.614-617
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    • 2004
  • The construction industry is typical of the ' job of 3D ', the automated construction equipments are getting used in the domestic construction sites and the construction robots began to be sold in the abroad. The research developed the small sized robot which could be used at the apartments and the office buildings with the small floors. But the past finishing robot could not be operated easily, it had expensive controller which could not increase the production of robot. In this paper, user interface is made to operate easily the small concrete floor finishing robot with two trowel which has low cost controller, motion algorithm including modeling and mechanism about the concrete finishing robot is developed to control moving. Simulation and experiment figure out how the finishing robot moves and will contribute to realizing it.lizing it.

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Avoidance Algorithm of a Robot about Moving Obstacle on Two Dimension Path (2차원 경로상에서 이동물체에 대한 로봇의 회피 알고리즘)

  • 방시현;원태현;이만형
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1995.10a
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    • pp.327-330
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    • 1995
  • If a mobile robot is used in a real situation, robot must face a moving obstacles. In that case, the collision avoidance algorithm for moving obstacle is a indispensible element in mobile robot control. We csrried out a research to find and evaluate the advanced algorithm for mobile robot. At first we generate the continous path for mobi;e robot. Then by creating a curved path for avoidance, the mobile robot can change its path smoothly. Smoothed path made the robot adapt more effectively to the changing of path. Under time-varying condition, computer simulation was performed to show the validation of proposed algorithm.

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Trajectory Planning of Industrial Robot using Spline Method in Task Space (직교좌표공간에서의 스플라인을 이용한 산업용 로봇의 궤적 생성 방법)

  • Chung, Seong Youb;Hwang, Myun Joong
    • Journal of Institute of Convergence Technology
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    • v.6 no.2
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    • pp.9-13
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    • 2016
  • Robot usually requires spline motion to move through multiple knots. In this paper, catmull-rom spline method is applied to the trajectory planning of industrial robot in task space. Centripetal catmull-rom is selected to avoid self-intersection and slow motion which can be occurred in uniform and chordal spline. The method to set two control points are proposed to satisfy velocity conditions of initial and final knots. To optimize robot motion, time scaling method is presented to minimize margin between real robot value and maximum value in velocity and acceleration. The simulation results show that the proposed methods are applied to trajectory planning and robot can follow the planned trajectory while robot motion does not exceed maximum value of velocity and acceleration.

Estimate the Inclination Angle using Traveling Speed of Segway Robot on the Slope (경사로에서 세그웨이 로봇의 주행 속도를 통한 경사각 추정)

  • Jeong, Hee-In;Lee, Sang-Yong;Lee, Jang-Myung
    • Journal of Institute of Control, Robotics and Systems
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    • v.20 no.11
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    • pp.1164-1169
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    • 2014
  • This paper proposes an angle estimation of Segway robot for the slop driving. Most of Segway robot was controlled by pose control of keeping robot's balance and motor control of driving. In motor control, we analyzed Segway robot kinetically and estimated an angle of inclination using the velocity that depends on input force. In pose control, also, we used PD controller and evaluated a stability of controller through MATLAB simulation. Assuming the robot keeps its balance stably using controller, we could linearize dynamics. We could obtain the result through the experiment which estimates an angle using the velocity of Segway robot that is derived from linearized dynamics.

Point Number Algorithm for Position Identification of Mobile Robots (로봇의 위치계산을 위한 포인트 개수 알고리즘)

  • Liu, Jiang;Son, Young-Ik;Kim, Kab-Il
    • Proceedings of the KIEE Conference
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    • 2005.10b
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    • pp.427-429
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    • 2005
  • This paper presents the use of Point Number Algorithm (PNA) for real-time image processing for position identification of mobile robot. PNA can get how many points in the image gotten from the robot vision and can calculate the distance between the robot and the wall by the number of the points. The algorithm can be applied to a robot vision system enable to identify where it is in the workspace. In the workspace, the walls are made up by white background with many black points on them evenly. The angle of the vision is set invariable. So the more black points in the vision, the longer the distance is from the robot to the wall. But when the robot does not face the wall directly, the number of the black points is different. When the robot faces the wall, the least number of the black points can be gotten. The simulation results are presented at the end of this paper.

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