• Title/Summary/Keyword: Reusable Code

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Watermarking and QR Code in Digital Image Coding (디지털 영상 부호화에서 워터마킹과 QR 코드)

  • Im, Yong-Soon;Kang, Eun-Young
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.6
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    • pp.99-104
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    • 2012
  • Watermarking is one of the methods that insist on a copyright as it append digital signals in digital informations like still image, video, ets. This paper proposed a novel digital watermarking scheme which combines a QR code and a watermarking method using DCT coefficient. It proposed an algorithm for selecting a QR code from a image and to be converted into a watermark. It processed a watermarking process using expanded watermarking method in DCT area. This simulation results showed that the PSNR difference between the proposed scheme and the original image was 33.98dB and the normalized correlation between the proposed scheme and the original image was above 99.51. The proposed method is reusable.

AJFCode: An Approach for Full Aspect-Oriented Code Generation from Reusable Aspect Models

  • Mehmood, Abid;Jawawi, Dayang N.A.
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.16 no.6
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    • pp.1973-1993
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    • 2022
  • Model-driven engineering (MDE) and aspect-oriented software development (AOSD) contribute to the common goal of development of high-quality code in reduced time. To complement each approach with the benefits of the other, various methods of integration of the two approaches were proposed in the past. Aspect-oriented code generation, which targets obtaining aspect-oriented code directly from aspect models, offers some unique advantages over the other integration approaches. However, the existing aspect-oriented code generation approaches do not comprehensively address all aspects of a model-driven code generation system, such as a textual representation of graphical models, conceptual mapping, and incorporation of behavioral diagrams. These problems limit the worth of generated code, especially in practical use. Here, we propose AJFCode, an approach for aspect-oriented model-driven code generation, which comprehensively addresses the various aspects including the graphical models and their text-based representation, mapping between visual model elements and code, and the behavioral code generation. Experiments are conducted to compare the maintainability and reusability characteristics of the aspect-oriented code generated using the AJFCode with the most comprehensive object-oriented code generation approach. AJFCode performs well in terms of all metrics related to maintainability and reusability of code. However, the most significant improvement is noticed in the separation of concerns, coupling, and cohesion. For instance, AJFCode yields significant improvement in concern diffusion over operations (19 vs 51), coupling between components (0 vs 6), and lack of cohesion in operations (5 vs 9) for one of the experimented concerns.

A Document-Driven Method for Certifying Scientific Computing Software for Use in Nuclear Safety Analysis

  • Smith, W. Spencer;Koothoor, Nirmitha
    • Nuclear Engineering and Technology
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    • v.48 no.2
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    • pp.404-418
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    • 2016
  • This paper presents a documentation and development method to facilitate the certification of scientific computing software used in the safety analysis of nuclear facilities. To study the problems faced during quality assurance and certification activities, a case study was performed on legacy software used for thermal analysis of a fuelpin in a nuclear reactor. Although no errors were uncovered in the code, 27 issues of incompleteness and inconsistency were found with the documentation. This work proposes that software documentation follow a rational process, which includes a software requirements specification following a template that is reusable, maintainable, and understandable. To develop the design and implementation, this paper suggests literate programming as an alternative to traditional structured programming. Literate programming allows for documenting of numerical algorithms and code together in what is termed the literate programmer's manual. This manual is developed with explicit traceability to the software requirements specification. The traceability between the theory, numerical algorithms, and implementation facilitates achieving completeness and consistency, as well as simplifies the process of verification and the associated certification.

Monte Carlo analysis of LWR spent fuel transmutation in a fusion-fission hybrid reactor system

  • Sahin, Sumer;Sahin, Haci Mehmet;Tunc, Guven
    • Nuclear Engineering and Technology
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    • v.50 no.8
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    • pp.1339-1348
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    • 2018
  • The aim of this paper is to determine neutronic performances of the light water reactor (LWR) spent fuel mixed with fertile thorium fuel in a FFHR. Time dependent three dimensional calculations for major technical data, such as blanket energy multiplication, tritium breeding ratio, cumulative fissile fuel enrichment and burnup have been performed by using Monte Carlo Neutron-Particle Transport code MCNP5 1.4, coupled with a novel interface code MCNPAS, which is developed by our research group. A self-sustaining tritium breeding ratio (TBR>1.05) has been kept throughout the calculations. The study has shown that the fissile fuel quality will be improved in the course of the transmutation of the LWR spent in the FFHR. The latter has gained the reusable fuel enrichment level conventional LWRs between one and two years. Furthermore, LWR spent fuel - thorium mixture provides higher burn-up values than in light water reactors.

Case Study of Software Reverse Engineering using McCabe and BP/Win Tools (McCabe 및 BP/Win도구를 이용한 소프트웨어 역공학 사례연구)

  • Jo, Hyeon-Hun;Choe, Yong-Rak;Rhew, Sung-Yul
    • Journal of KIISE:Computing Practices and Letters
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    • v.6 no.5
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    • pp.528-535
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    • 2000
  • This paper aims at providing guidelines enabling productive software construction by offering reusable modules which is used not only for effective maintenance for each step, but also for a re-engineering process after analyzing developed source code. There are four processing steps. The first is to analyze source code. The second is module slicing and clustering using McCabe and BP/Win Tools, The third is to transform the outputs extracted from the business model to reusable modules. The final step is to design repository and to construct a system. In this paper, we applied the fourth step to our case study, which was specified from the first step to the fourth. The specified fourth step contains various things for constructing repository. And the fourth step reanalyzes informal and unstructured information by using reverse engineering tools, in order to provide effective guidelines for productive software maintenance and re-engineering.

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Dynamic Behavior of Liquid Propellant in Reusable Rocket Vehicle

  • Himeno, Takehiro;Nonaka, Satoshi;Naruo, Yoshihiro;Inatani, Yoshifumi;Watanabe, Toshinori
    • Proceedings of the Korean Society of Propulsion Engineers Conference
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    • 2004.03a
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    • pp.687-692
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    • 2004
  • For the prediction of sloshing in the propellant tank of rocket vehicle utilized in RVT (reusable rocket vehicle testing) conducted by ISAS/JAXA, the flow field in the propellant tank during the ballistic flight was experimentally reproduced with the sub-scale model of it. The lateral acceleration as large as about 0.8 G was provided with a mechanical exciter and the deformation of liquid surface in the vessel was visualized with a high-speed camera. The several con-figurations of damping devices were installed and tested in the vessel, which should keep the ullage gas away from the outlet port. It was consequently suggested that the combination of a baffle plate and a perforated cylinder could be effective against the gas suction before the re-ignition of the engine. The sloshing phenomena were also simulated with the CFD code, called CIP-LSM. The numerical results showed good agreement with the corresponding data obtained in the experiment.

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The Creational Patterns Application to the Game Design Using the DirectX (DirectX를 이용한 게임 설계에서의 생성 패턴 적용 기법)

  • Kim, Jong-Soo;Kim, Tai-Suk
    • Journal of Korea Multimedia Society
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    • v.8 no.4
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    • pp.536-543
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    • 2005
  • 3D online game, with its striking realistic value, is leading the entire Korean game market which has various game genres. Technology sharing is very hard within the Korean game industry. That is because 1)there are few professionals, 2)most of the companies are small-scaled, and 3)there are security reasons. Therefore, it should be significant if we have software design techniques which make it possible to reuse the existing code when developing a network game so that we could save a lot of efforts. In this paper, the author analyzes the demand through the case in the client's design of the network game based on DirectX and proposes the effective software design methods for reusable code based on the creative patterns application in the GoF in the class design.

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A Systematic Design Automation Method for RDA-based .NET Component with MDA

  • Kum, Deuk Kyu
    • Journal of Internet Computing and Services
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    • v.20 no.2
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    • pp.69-76
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    • 2019
  • Recent Enterprise System has component driven real-time distributed architecture (RDA) and this kind of architecture should performed with satisfying strict constraints on life cycle of object and response time such as synchronization, transaction and so on. Microsoft's .NET platform supports RDA and is able to implement services including before mentioned time restriction and security service by only specifying attribute code and maximizing advantages of OMG's Model Driven Architecture (MDA). In this study, a method to automatically generate an extended model of essential elements in an enterprise-system-based RDA as well as the platform specific model (PSM) for Microsoft's .NET platform are proposed. To realize these ideas, the functionalities that should be considered in enterprise system development are specified and defined in a meta-model and an extended UML profile. In addition, after defining the UML profile for .NET specification, these are developed and applied as plug-ins of the open source MDA tool, and extended models are automatically generated using this tool. Accordingly, by using the proposed specification technology, the profile and tools can easily and quickly generate a reusable extended model even without detailed coding-level information about the functionalities considered in the .NET platform and RDA.

Environment Monitoring Algorithm using Behavior-Based Multiple Robot System (행동기반 다개체 로봇 시스템을 이용한 환경감시 알고리즘)

  • Kwon, Ji-Wook;Hong, Suk-Kyo;Chwa, Dong-Kyoung
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.61 no.4
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    • pp.622-628
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    • 2012
  • This paper proposes an environment monitoring algorithm using a behavior-based multiple robot system. This paper handles an escort and a boundary-tracking especially. Unlike previous research works, the proposed environment monitoring system which is based on the behavior-based multiple robot control allows the system to employ the reusable code and general algorithm. Also, the proposed method can be applied to cheaper process with low performances. In the proposed method, escort and boundary-tracking missions are constructed by weighted sum of predefined basic behaviors after redefining the basic behaviors in previous works and introducing the novel basic behavior. Simulation results of the proposed method are included to demonstrate the practical application of the proposed algorithm.

Reusable Component Retrieval System using Thesaurus (시소러스를 이용한 재사용 컴포넌트 검색 시스템)

  • 김귀정
    • Proceedings of the Korea Contents Association Conference
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    • 2003.05a
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    • pp.368-371
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    • 2003
  • This paper constructed component retrieval system for reusability of component. Constructed by thesaurus that use inheritance relation of class for component retrieval, and did so that component retrieval that use Queries may be available. Also, the retrieval result did to become faster retrieval about queries as that show by priority. Retrieved components made efficient component reusability to be possible as that support source code, component information, class diagram etc.

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