• Title/Summary/Keyword: Reusability

검색결과 808건 처리시간 0.038초

동적 IP 주소 할당방식의 IP주소 재사용 효율 증가 기법 (An Enhancement Technique of IP Address Reusability over the Dynamic IP Address Assignment Method)

  • 배병숙;양준환;김재동;민경선
    • 한국정보통신설비학회:학술대회논문집
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    • 한국정보통신설비학회 2003년도 하계학술대회
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    • pp.244-248
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    • 2003
  • DHCP를 이용한 동적 IP주소 할당방식에서 클라이언트가 네트워크 접속을 해제하면서 IP 주소를 자동적으로 반납하지 않음으로 인해 IP 주소 회수가 즉각 이루어지지 않아 IP 주소 재활용을(reusability)이 저하된다. IP 주소의 재활용율을 증가시키면서 DHCP 서버의 부하증가 및 네트워크의 트래픽 증가 최소화를 위한 두 가지 기법으로 DHCP 서버에서 IP 주소의 임대시간을 적응적으로 조정하는 기법과 ICMP echo request 및 reply 메시지를 통한 클라이언트의 동작유무 확인을 통해 비동작 클라이언트의 IP 주소 회수 기법을 제안한다.

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Agent-based approach for the construction of a design support system for conceptual chemical process synthesis

  • Han, Chonghun;Stephanopoulos, George
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1995년도 Proceedings of the Korea Automation Control Conference, 10th (KACC); Seoul, Korea; 23-25 Oct. 1995
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    • pp.328-331
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    • 1995
  • A successful, computer-aided design support system can help a process designer focus on making effective design decisions, not merely tedious routine calculations. Such a system is essential to enhance quality of design in terms of economics, environmental benignity, reliability, robustness, and operability. Such a statement is even more accepted when applied to conceptual design problems, where gross design specifications are given while a combinatorial number of design alternatives exists. This paper presents an agent-based approach as a systematic and efficient way to design a design support system for the synthesis of conceptual chemical processes. An agent-based approach allows us to handle design knowledge as an object and thus greatly improve the modularity and reusability of that knowledge. Such modularity and reusability lead to the increased productivity in the development of a design support system and the increased ease in the relaxation of design decisions and the generation of design alternatives, both of which functions are critically important in dealing with the complexity and uncertainty of conceptual design problems.

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소형모터 생산시스템의 생산계획수립을 위한 설비배치 기반의 시뮬레이션 모형 구축 (Developing a Layout Based Simulation Model for Production Planning of Small Motor Production System)

  • 김승환
    • 한국시뮬레이션학회:학술대회논문집
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    • 한국시뮬레이션학회 1998년도 추계학술대회 및 정기총회
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    • pp.65-65
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    • 1998
  • Manufacturing systems like a motor production process are analyzed using simulations than numerical analyses and/or heuristic methods due to their stochastic properties. The SME(small and medium enterprise) producing automotive motors that develop CIM systems to improve production performance is focused as an application site. We analyze and understand the system exactly using layout based simulation, and then we will suggest the initial feashible production-plan dependent on the layout to overcome weak-points of the current system(i.e., high WIPs, bottle-neck processes, due-date delays and etc.). And, solutions are suggested to increase performances of SMEs producing automotive motors in this paper. The simulation model built in this study is moedlled and analyzed with fully object-oriented methodology using SiMPLE++TM according to properties of production processes of the automotive motor. And, we will introduce ways to verify the model with developed templates for reusability when new needs will be occurred such as designing a new ship, extension or rearrangement of the system, change of production-plans, receiving urgent orders, and so on.

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Specialized Product-Line Development Methodology for Developing the Embedded System

  • Hong Ki-Sam;Yoon Hee-Byung
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • 제5권3호
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    • pp.268-273
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    • 2005
  • We propose the specialized product-line development methodology for developing the embedded system of an MSDFS (Multi Sensor Data Fusion System : called MSDFS). The product-line methodology provides a simultaneous design between software and hardware, high level reusability. However this is insufficient in requirement analysis stage due to be focused on software architecture, detailed design and code. Thus we apply the business model based on IDEF0 technique to traditional methodology. In this paper, we describe the processes of developing Core-Asset, which are requirement analysis, feature modeling, validation. The proposed model gives the efficient result for eliciting features, and ensures the high level reusability of modules performing on embedded system.

XML Web Service를 이용한 조류계산 프로그램의 분산처리 (Distributed Processing of Load Flow Program Using XML Web Service)

  • 최장흠;김건중
    • 대한전기학회논문지:전력기술부문A
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    • 제52권4호
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    • pp.207-212
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    • 2003
  • System analysis programs have been developed by several different research groups. Especially, the programming languages and the developing environments of algorithm modules and user interface modules are different. And therefore, the differences have degraded interoperability and reusability of the system analysis modules. in order to solve this problems, a general binary interface has designed and the component based on the interface has developed as well. However, sometimes each interface is uncompatible because those are designed on the particular vendor. In this paper, we deals with XML web service, Sort of distributed processing architecture, which is not restricted by not only the existing internet standard but also any Programming language or any vendor. Because of its platform independent, each module can be updated and extended independently.

AOP 기술을 이용한 DEVS 기반 시뮬레이터의 적응성 향상 기법 (Improving Adaptability of the DEVS Based Simulator with AOP)

  • 김철호
    • 한국군사과학기술학회지
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    • 제10권3호
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    • pp.90-99
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    • 2007
  • The DEVS formalism has the well-defined relationship between its model and simulator. However, it does not define the connection between its model and experimental frame needed when a simulator's implemented with it. So, in most DEVS based simulators, the modules of the two parts are tangled, so that changing and reusing them is not easy. This paper proposes a method to improve the changeability of the experimental frame and the reusability of the model by modularizing the two parts using the AOP technology. I applied the new method to a real project, and the result shows that it improves the two qualities effectively than before.

서비스 온톨로지 기반 SOA 개발 방법론 (SOA Development Methodology Based on Service Ontology)

  • 최고봉;박세권;류승완
    • 한국IT서비스학회지
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    • 제9권2호
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    • pp.193-203
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    • 2010
  • Service-Oriented Architecture (SOA) is a new trend for the design of application architecture to enhance the degree of share and reuse with the concept of service. It comes from the current situation where the business environments are changing rapidly and therefore competitions are getting bitter. To cope with such business challenges, business (and/or applications) architecture needs considerably flexibility and reusability, and that's why SOA is accepted as one of the most effective framework for the business applications in these days. In this paper we propose an analysis and design methodology for the applications of SOA. To implement the proposed methodology, the service ontology needs to be defined first, and the tasks such as service profiling, workflow design and service orchestration need to be followed. To validate the expected effects on flexibility and reusability, the proposed methodology was compared with CBD (Component Based Development).

한국어 교육 멀티미디어 자료의 유형과 구축 방식 - 누리-세종학당의 '디지털 자료관' 구축을 위하여 - (Types and Construction Method of Multimedia Materials for the Korean Language Education: For the Construction of Digital Library on Nuri-Sejonghakdang)

  • 이현주;조태린
    • 한국어교육
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    • 제23권1호
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    • pp.25-45
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    • 2012
  • The purpose of this article is to examine types and construction method of multimedia materials for the Korean language education, finally in order to construct digital library on Nuri-Sejonghakdang. Firstly, this article reviews some major concepts such as teaching material, multimedia, learning object, meta-data, reusability, etc. Secondly, various multimedia materials are divided into three types(namely, example material, explanation material, training and evaluating material) according to their characteristics as a learning objects. And then, this article tries to propose the classification-search system and meta-data elements for effective search and use of multimedia materials. Finally, this article is concluded by presenting the long-term plan of digital library construction on Nuri-Sejonghakdang and some follow-up task of this study.

IEEE 1516 기반의 NTS 개발을 위한 권장요건 (Requirements Recommended for Nuclear Training Simulator Development based on IEEE 1516)

  • 박근옥;임종태;한관호
    • 한국시뮬레이션학회:학술대회논문집
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    • 한국시뮬레이션학회 2003년도 추계학술대회 및 정기총회
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    • pp.133-138
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    • 2003
  • The latest version of the HLA(High Level Architecture) standard developed by the US Department of Defense was established as an open and internal IEEE 1516 HLA standard in 2000. Commercial applications based on the IEEE 1516 have already developed in the non-defense industry. We participated in several development projects for NTS (Nuclear Training Simulator). Extensive modifications are necessary to make a new and/or upgraded NTS because the previously developed simulation softwares have not two desirable property: reusability and interoperability. We reviewed the IEEE 1516 specifications to develop NTS having the capability of reusability and interoperability. Our review activities were forced on application development process, supporting tools, and software structure of NTS. The primary goal of this review is to identify what are constraints or problems to be resolved when we apply IEEE 1516 to NTS development. In this paper we suggest several recommendations for NTS developers.

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비 컴포넌트 자바 프로그램에서 EJB 프로그램으로의 변환 프로세스 (A Process for Transforming Non-component Java Programs into EJB Programs)

  • 이성은
    • 한국컴퓨터정보학회논문지
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    • 제11권3호
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    • pp.173-186
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    • 2006
  • 본 논문에서는 기존의 비컴포넌트 자바 프로그램을 EJB 컴포넌트 프로그램으로 변환하기 위한 프로세스를 제안한다. 자바 프로그램의 재사용성을 높이기 위해 다음과 같은 방법으로 접근한다. 먼저 기존에 존재하는 비 컴포넌트 자바 프로그램으로부터 컴포넌트 모델에 적합한 구성 요소를 추출하며, 추출된 구성 요소를 중심으로 컴포넌트로 변환하기 위한 기법을 제시한다. 기존 프로그램 코드의 재사용을 극대화하며, EJB의 특성을 고려한 컴포넌트 구성이 가능하도록 클래스 클러스터링과 메소드 단위 중심의 클래스 재구성 방법을 혼합하여 제안한다.

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