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An Analysis Research of Mathematics Classes utilizing Tangrams and Mosaic Puzzles (탱그램과 모자이크퍼즐의 활용에 관한 연구)

  • 안주형;송상헌
    • School Mathematics
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    • v.4 no.2
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    • pp.283-296
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    • 2002
  • In this study we tried to find the method of using the tangrams and the mosaic puzzles together for learning the elementary geometry in the Korean primary schools. The tangram and the mosaic puzzle activity-panels were developed and the activity-cards for them also were designed. The criteria to be used for the analyses of contents of the activity-cards were developed. We surveyed and analyzed the students' responses, A previous research had insisted that solely using the tangrams were not useful in learning about an obtuse-angled triangle in the elementary geometry (Welchman, 1999), but the combinative uses of the tangrams and the mosaic puzzles were found to extend the limits of the previous study in investigating the figures of the plain diagrams. Actually, the tangrams and the mosaic puzzles helped the students to learn the concepts of several elements of the plain diagrams such as 'angles', 'sides', and 'angular points', with students'operational comparison of the diagrams developed with them. They also provided useful clues in learning the relationship between the 'length' and the 'area' of the Plain diagrams. The students participated in the class with much activities, using the operational learning materials. They also comprehended the concepts and the principles of the elementary geometry more thoroughly, expressing their ideas in spoken or written languages through interactive communication. In conclusion, the tangram and mosaic puzzles can be used for learning the elementary geometry of the primary school level as motivative learning materials, helping students enhance diverse mathematical thinking and discover mathematical principles.

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Factors Reducing Credit Card's Perceived Risk in Retail Payment: An Approach to Consumer Traits

  • Nam Hoang TRINH;Hong Ha TRAN
    • Journal of Distribution Science
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    • v.21 no.11
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    • pp.67-75
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    • 2023
  • Purpose: The study is focused on understanding consumer behaviour related to credit card use in retail payment or identifying factors that influence risk perception. Research design, data and methodology: Based on data collecting from structured self-administered questionnaires of 247 Vietnamese bank account payers, this study uses the Cronbach alpha analysis, the factor analyses, the structural equation modeling to assess the research's measurement model and structural model with the presence of knowledge, propensity to trust, self-efficacy, risk perception, intended use and their complex, intertwined relationships. Results: The results reveal that customer's perceived risk, which is affected by their self-efficacy and propensity to trust, negatively impact on their intended use of credit cards in retail payment. However, there is no evidence of the significant influence of consumer knowledge on how they assess potential losses of credit card. Conclusions: These findings provide a better understanding of consumer risk perception, its antecedents and consequence in a direction of credit card adoption. Bank managers or marketers should focus on increasing the information about credit cards and issues related to credit card use in retail payment, promoting mechanisms to encourage customers to participate in the credit card experience.

On the Implementation of the Multiple Service for the Smart Card Application Programs (스마트카드 응용프로그램의 다중 서비스 기법 구현에 관한 제안)

  • 김시관;임은기
    • Journal of Korea Society of Industrial Information Systems
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    • v.9 no.1
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    • pp.69-76
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    • 2004
  • Recently, smart cards with multi-applications loaded are becoming popular owing to many advantages. As many casual users would like to reduce the number of plastic cards, and card issuers want to upgrade the existing applications or add the new applications, and developers wish to reduce the development turn-around time, multi-applications smart cards are becoming important. In addition, many advantages exist between the business partners as smart card applications can share critical information. New operating systems such as JavaCard and MULTOS are suggested for the multi-applications smart card service recently. In this paper, after we review the principles of operations of smart card, we propose the various security mechanisms for the multi-application JavaCard service environment, which is becoming de facto standard in the industry.

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An evaluation of the effectiveness of the Behaviour Based Safety Initiative card system at a cement manufacturing company in Zimbabwe

  • Nunu, Wilfred N.;Kativhu, Tendai;Moyo, Phakamani
    • Safety and Health at Work
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    • v.9 no.3
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    • pp.308-313
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    • 2018
  • Background: A behavior-based safety initiative card-issuing system was introduced at a cement-manufacturing company in Zimbabwe in 2008 to try and curb accident occurrence. The purpose of this study was to evaluate the effectiveness of the Behaviour Based Safety Initiative card system as a tool used for reducing accident frequencies. Methods: A mixed-method approach that involving administering piloted questionnaires to 40 out of 244 randomly selected employees, making observations, and reviewing secondary data were done to collect data from different sources in the organization in 2013. A paired t-test was conducted to test whether there was significant difference in accident occurrence before and after the implementation of the BBSI. Scatterplots were also used to establish the correlation between the issuance of cards and the accident and injury occurrence. Results: The findings suggest that the introduction of the card system brought a significant decrease in accident and injury occurrence. A negative correlation between card issuance and accident occurrence was observed, i.e., the greater the number of cards issued, the fewer the number of accidents. It was also noted that the card system positively influenced the mindset of workers towards safe work practices. Conclusion: The card system had an influence on the reduction of accidents and injuries. The organization should leverage on issuing more cards to further reduce the number of accidents and injuries to zero.

A Research of Students' Perception on the Effects of SWH Application of Problem-Solving Type Inquiry Modules (문제해결형 탐구 모듈 적용에서의 SWH 활용 효과에 대한 학생들의 인식 조사)

  • Lee, Eun-Kyeong;Kang, Seong-Joo
    • Journal of The Korean Association For Science Education
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    • v.26 no.4
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    • pp.537-545
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    • 2006
  • The purpose of this study was to analyze the effects of the SWH application to problem-solving type inquiry modules. The modules were applied to 23 3rd grade students in middle school located in Chungbuk and the SWH strategy was applied to 3 experimental groups. The blue and green cards were presented at the problem emerging situation to the students to give enough thinking time. Using blue cards students propose solution to the problem in advance individually, then they discuss with group members using green cards and conduct experiments to solve the problem. SWH students exhibited better problem recognition and attitude.

A Study on the Selection Factors in Credit Cards by the Lifestyle of Elderly Groups (실버층의 라이프스타일에 따른 신용카드 선택요인에 관한 연구)

  • Seo, Kyoung Hwan;Kim, Sook Eung
    • Journal of Service Research and Studies
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    • v.6 no.1
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    • pp.29-50
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    • 2016
  • The purpose of this study is to identify the motivation of using and choosing factors in credit cards. These results indicate that considerate of other people factor may emphasize the convenience and safety in using credit cards, while the leisure factor may prefer the real-worth factor as they know that the more they use, the more benefits they would get. As the personality factor and the fashion factor, we can pay much attention to the advertisements, promotions, card designs, the colors, the characters and the social positions of the card holders and that considerate other people factor may like the low annual fees and the accumulating points, buying items on the installments without paying additional interest, which had offered them cash service and card loan. The authors of this paper has suggested an information by which credit card companies can establish the strategies according to the lifestyle of the elderly in silver business market.

A Comparative Study on the Relationship between MBTI Personality Types and Character Cards of Tarot (MBTI 성격유형과 타로 인물카드의 상관성 비교 연구)

  • So-Hyun Park;Hyeok-Jin Na
    • Industry Promotion Research
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    • v.8 no.4
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    • pp.187-200
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    • 2023
  • The purpose of this paper is to correspond to four-elements in astrology theory, an intellectual from ancient times, that show personality temperament among MBTI, a representative personality type test in modern times, furthermore, by examining 16 personality type cards in tarot, a play culture and fortune telling culture in which the four-element theory is integrated in symbols, it is a comparative consideration that connects the characteristics of the character types contained in them to the 16 personality types of MBTI. The four preferred types of MBTI are Extravesion(E) and Introversion(I), Sensing(S) and Intuition(N), Thinking(T) and Feeling(F), Judgment(J) and Perception(P). Among them, Western four-elements were able to respond to Fire, Water, Air, and Earth in the order of NF(iNtuitive Feeling Type), SF(Sensory Feeling Type), NT(iNtuitive Thinking Type), and ST(Sensory Thinking Type). This is a result that can be derived by comparing individual personality theory and MBTI temperament theory among the symbols contained in ancient astrological theories. And the classification of boys, knights, queens, and kings in the four classes of person cards could be divided according to the MBTI attitude index. The boy showed an adaptive introvert using I and P, the knight showed an adaptive extrovert using E and P, the queen showed a decisive introvert using I and J, and the king showed an adaptive extrovert using E and J.

Type of Classification Criterion and Characteristic of Classification Strategy That Appear in Pre-Service Elementary Teachers' Classification Activity (예비 초등 교사들의 분류 활동에서 나타난 분류 기준의 유형과 분류 전략의 특징)

  • Yang, Il-Ho;Choi, Hyun-Dong
    • Journal of Korean Elementary Science Education
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    • v.27 no.1
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    • pp.9-22
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    • 2008
  • The purpose of this study was to investigate the type of classification criterion and the characteristic of classification strategy that appear in pre-service elementary teachers' classification activity. The 4 tasks were developed for classification activity; button as a real things that attribute is prominent, shell as a real things that attribute is less prominent, snow flake as a picture cards that attribute is prominent, and galaxy as a picture cards that attribute is less prominent. The 5 college students who major in elementary education were selected. Data were collected by interview with participants, participants' classification recording paper, investigator's observation of participants' action observation, and videotaped that record participants' subject classification process. Result proved in this study is as following. First, pre-service elementary teachers used 4 qualitative classification criterion of feature, random field, image and secondary property, and used 2 dimension classification criterion of space and quantity. They used single quality classification criterion or combining dimension classification criterion in classification activity. Second, pre-service elementary teachers have classification strategy that apply each various classification criterion, and also classification strategy are different according to subject, but discussed that "anchor" and "priming effect" are important for effective classification. Result of this study is expected to contribute classification research and classification teaching program development.

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A Study on Authentication using Image Synthesis (이미지 합성을 이용한 인증에 대한 연구)

  • Kim, Suhee;Park, Bongjoo
    • Convergence Security Journal
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    • v.4 no.3
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    • pp.19-25
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    • 2004
  • This research develops an algorithm using image synthesis for a server to authenticate users and implements it. The server creates cards with random dots for users and distribute them to users. The server also manages information of the cards distributed to users. When there is an authentication request from a user, the server creates a server card based on information of the user' s card in real time and send it to the user. Different server card is generated for each authentication. Thus, the server card plays a role of one-time password challenge. The user overlaps his/her card with the server card and read an image(eg. a number with four digits) made up from them and inputs the image to the system. This is the authentication process. Keeping security level high, this paper proposes a technique to generate the image clearly and implements it.

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