• Title/Summary/Keyword: Representation Transformation

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Automated Forming Sequence Design System for Multistage Cold Forging Parts (다단 냉간단조품의 자동공정설계시스템)

  • Park, J.C.;Kim, B.M.;Kim, S.W.;Kim, H.K.
    • Journal of the Korean Society for Precision Engineering
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    • v.11 no.4
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    • pp.77-87
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    • 1994
  • This paper deals with an automated forming sequence design system by which designers can determine desirable operation sequences even if they have little experience in the design of cold forging process. The forming sequence design in the cold forging is very important and requires many kinds of technical and empirical knowledge. They system isproposed, which generates forming sequence plans for the multistage cold forging of axisymmtrical solid products. Since the process of metal forming can be considered as a transformation of geometry, treatment of the geometry of the product is a key in planning process. To recognize the geometry of the product section, section entity representation and primitive geometries were used. Section entity representation can be used for the calculation of maximum diameter, maximum height, and volume. Forming sequence for the part can be determined by means of primitive geometries such as cylinder, cone, convex, and concave. By utilizing this geometrical characteristics (diameter, height, and radius), the product geometry is expressed by a list of the priitive geometries. Accordingly the forming sequence design is formulated as the search problem which starts with a billet geometry and finishes with a given product one. Using the developed system, the sequence drawing with all dimensions, which includes the proper sequence of operations for the part, is generated under the environment of AutoCAD. Based on the results of forming sequence, process variables(strain, punch pressure, die inner pressure, and forming load) are determined.

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A Study on Conceptual Design through Function-to-Process Flow Model Transformation (기능 모형으로부터 프로세스 흐름 모형으로의 변환을 통한 시스템의 개념적 설계에 대한 연구)

  • 박찬권;신기태;박남규;박진우
    • The Journal of Society for e-Business Studies
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    • v.1 no.2
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    • pp.49-76
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    • 1996
  • An industrial process is a sequence of steps intended to perform a useful task in an industrial organization, and can be described using a model or a representation framework such as function model, information model, process flow model, etc. Many researchers, however, claim that, all those models from different perspectives are required to describe complex systems such as CIMS. Thus these perspectives should be put together to build an optimal system. And the need for interconnection or transformation among different view points has arisen for effective communications between system developers and easy propogation of local changes in a model. But it seems to be difficult to integrate such models into a unified framework as they describe different aspects of the system on different purposes. This study is an attempt to interconnect these different perspectives, and thereby to support conceptual design of systems in a more effective manner. A methodology to transform the IDEFO functional model into a process flow model is proposed. The validity of the proposed approach is tested by developing a prototye of a computer-assisted design system on the operation processes of FMS installed at Seoul National University - Automation and Systems Research Institute.

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A B-Spline Higher Order Panel Method for Analysis of Three Dimensional Potential Flow (B-스플라인 고차패널법에 의한 3차원 포텐셜 유동 해석)

  • Gun-Do. Kim;Ui-Sang Hwang;Chang-Sup Lee
    • Journal of the Society of Naval Architects of Korea
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    • v.37 no.2
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    • pp.57-69
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    • 2000
  • A higher order panel method based on representation for both the geometry and the velocity potential is developed for the analysis of steady flow around marine propellers. The self-influence functions due to the normal dipole and the source are desingularized through the quadratic transformation, and then the singular part is integrated analytically whereas the non-singular part is integrated using Gaussian quadrature. A null pressure jump Kutta condition at the trailing edge is found to be effective in stabilizing the solution process and in predicting the correct solution. Numerical experiments indicate that the present method is robust and predicts the pressure distribution around lifting bodies with much fewer panels than existing low order panel methods.

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Face Recognition using LDA Mixture Model (LDA 혼합 모형을 이용한 얼굴 인식)

  • Kim Hyun-Chul;Kim Daijin;Bang Sung-Yang
    • Journal of KIISE:Software and Applications
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    • v.32 no.8
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    • pp.789-794
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    • 2005
  • LDA (Linear Discriminant Analysis) provides the projection that discriminates the data well, and shows a very good performance for face recognition. However, since LDA provides only one transformation matrix over whole data, it is not sufficient to discriminate the complex data consisting of many classes like honan faces. To overcome this weakness, we propose a new face recognition method, called LDA mixture model, that the set of alf classes are partitioned into several clusters and we get a transformation matrix for each cluster. This detailed representation will improve the classification performance greatly. In the simulation of face recognition, LDA mixture model outperforms PCA, LDA, and PCA mixture model in terms of classification performance.

Voxel-Based Thickness Analysis of Intricate Objects

  • Subburaj, K.;Patil, Sandeep;Ravi, B.
    • International Journal of CAD/CAM
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    • v.6 no.1
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    • pp.105-115
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    • 2006
  • Thickness is a commonly used parameter in product design and manufacture. Its intuitive definition as the smallest dimension of a cross-section or the minimum distance between two opposite surfaces is ambiguous for intricate solids, and there is very little reported work in automatic computation of thickness. We present three generic definitions of thickness: interior thickness of points inside an object, exterior thickness for points on the object surface, and radiographic thickness along a view direction. Methods for computing and displaying the respective thickness values are also presented. The internal thickness distribution is obtained by peeling or successive skin removal, eventually revealing the object skeleton (similar to medial axis transformation). Another method involves radiographic scanning along a viewing direction, with minimum, maximum and total thickness options, displayed on the surface of the object. The algorithms have been implemented using an efficient voxel based representation that can handle up to one billion voxels (1000 per axis), coupled with a near-real time display scheme that uses a look-up table based on voxel neighborhood configurations. Three different types of intricate objects: industrial (press cylinder casting), sculpture (Ganesha idol), and medical (pelvic bone) were used for successfully testing the algorithms. The results are found to be useful for early evaluation of manufacturability and other lifecycle considerations.

Tradition and Transformation of Batik in Indonesia (인도네시아 바틱의 전승과 활용)

  • Kim, Soon-Young
    • Journal of the Korean Society of Clothing and Textiles
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    • v.37 no.5
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    • pp.676-690
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    • 2013
  • This study explored the historical meaning and the present practices of Indonesian batik. Relevant literature was reviewed first; subsequently, interviews and observations were conducted to achieve the purpose of the study. Historically, batik was an integral part of the Javanese court art as well as a representation of each regional culture. Batik also became an important means to reveal a national identity in postcolonial Indonesia in the 1950s. There exist two types of traditional and modern type batik in present Indonesia. The traditional batik refers to batik tulis, batik cap, and the combination of tulis and cap. The modern batik is comprised of a batik print as well as the combination of the print and the traditional batik. The traditional batik was practiced at the small-sized village batik workshops and in the government batik research center. A few batik workshops often co-operate with modern screen print factories; however, the use natural dyes for the dyeing of batik cloth is rarely found. Batik was used for varied objects made from fabric materials that include clothing, small fashion items, living supplies and furniture, as well as fine art such as paintings and wooden crafts.

3D Spatial Interaction Method using Visual Dynamics and Meaning Production of Character

  • Lim, Sooyeon
    • International journal of advanced smart convergence
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    • v.7 no.3
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    • pp.130-139
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    • 2018
  • This study is to analyze the relationship between character and human semantic production through research on character visualization artworks and to develop a creative platform that visually expresses the formative and semantic dynamics of characters using the results will be. The 3D spatial interaction system using the character visualization proposed generates the transformation of the character in real time using the interaction with user and the deconstruction of the character structure. Transformations of characters including the intentions of the viewers provide a dynamic visual representation to the viewer and maximize the efficiency of meaning transfer by producing various related meanings. The method of dynamic deconstruction and reconstruction of the characters provided by this system creates special shapes that viewers cannot imagine until now and further extends the interpretation range of the meaning of the characters. Therefore, the proposed system not only induces an active viewing attitude from viewers, but also gives them an opportunity to enjoy watching the artwork and demonstrate creativity as a creator. This system induces new gestures of the viewer in real time through the transformation of characters in accordance with the viewer''s gesture, and has the feature of exchanging emotions with viewers.

Efficient analysis of SSI problems using infinite elements and wavelet theory

  • Bagheripour, Mohamad Hossein;Rahgozar, Reza;Malekinejad, Mohsen
    • Geomechanics and Engineering
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    • v.2 no.4
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    • pp.229-252
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    • 2010
  • In this paper, Soil-Structure Interaction (SSI) effect is investigated using a new and integrated approach. Faster solution of time dependant differential equation of motion is achieved using numerical representation of wavelet theory while dynamic Infinite Elements (IFE) concept is utilized to effectively model the unbounded soil domain. Combination of the wavelet theory with IFE concept lead to a robust, efficient and integrated technique for the solution of complex problems. A direct method for soil-structure interaction analysis in a two dimensional medium is also presented in time domain using the frequency dependent transformation matrix. This matrix which represents the far field region is constructed by assembling stiffness matrices of the frequency dependant infinite elements. It maps the problem into the time domain where the equations of motion are to be solved. Accuracy of results obtained in this study is compared to those obtained by other SSI analysis techniques. It is shown that the solution procedure discussed in this paper is reliable, efficient and less time consuming as compared to other existing concepts and procedures.

A Study on the Characteristics of Fluid Form Expressed in the Modern Fashion (현대 패션에 나타난 Fluid Form의 특성 연구)

  • Seo, Seung-Mi
    • The Research Journal of the Costume Culture
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    • v.19 no.4
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    • pp.805-819
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    • 2011
  • In contemporary society, heterotopia is the law dominates thoughts and is the concept reconstituted spaces calls order in chaos. And that is the place which refuses the paradoxical and social custom and sometimes poses a danger and rise in rebel. The purpose of this study is to study how forms of clothing fluid form images are expressed in modern fashion develop body around in the spatial relationship between the body and its environment. The study method consider changed characterastics of fluid space through the heterotopia thinking system of Foucault Michel. Based on this method, the heterotopia space that appeared in the plastic arts in aspects of artistic significance and aesthetic value was examined. Based on the above discussion on modern fashion Fluid Form were expressed in any formative characteristics were considered. The results of this study are as follows. Fluidity is the transformed interaction. It expanded external representation of organic body structure and reconstructed flexible forms of dynamic structures continuously. Transformation is the new space structure. It constructed invisible transformation and developed convertible dress space by combining a variety of functional overlap and fold. Deconstruction was expressed structural forms, expanding the existing forms in the open structure which have ambiguous boundaries.

Transfer Learning based Parameterized 3D Mesh Deformation with 2D Stylized Cartoon Character

  • Sanghyun Byun;Bumsoo Kim;Wonseop Shin;Yonghoon Jung;Sanghyun Seo
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.17 no.11
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    • pp.3121-3144
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    • 2023
  • As interest in the metaverse has grown, there has been a demand for avatars that can represent individual users. Consequently, research has been conducted to reduce the time and cost required for the current 3D human modeling process. However, the recent automatic generation of 3D humans has been focused on creating avatars with a realistic human form. Furthermore, the existing methods have limitations in generating avatars with imbalanced or unrealistic body shapes, and their utilization is limited due to the absence of datasets. Therefore, this paper proposes a new framework for automatically transforming and creating stylized 3D avatars. Our research presents a definitional approach and methodology for creating non-realistic character avatars, in contrast to previous studies that focused on creating realistic humans. We define a new shape representation parameter and use a deep learning-based method to extract character body information and perform automatic template mesh transformation, thereby obtaining non-realistic or unbalanced human meshes. We present the resulting outputs visually, conducting user evaluations to demonstrate the effectiveness of our proposed method. Our approach provides an automatic mesh transformation method tailored to the growing demand for avatars of various body types and extends the existing method to the 3D cartoon stylized avatar domain.