• Title/Summary/Keyword: Remote runtime

Search Result 13, Processing Time 0.028 seconds

A technique for creating remote objects by local semantics (로컬 의미에 의한 원격객체 설계 기법)

  • 김윤호
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2003.10a
    • /
    • pp.829-832
    • /
    • 2003
  • This paper presents a technique that allows objects written with local semantics to be made remote. It works by creating interfaces that have roughly the same method signatures as the local interfaces but are remote. These generated interfaces form a layer between the application server interfaces and the RMI runtime. This technique results in the coding of tediously repeated try/catch blocks for the RMI remote interface.

  • PDF

A Job Allocation Manager for Dynamic Remote Execution of Distributed Jobs in P2P Network (분산처리 작업의 동적 원격실행을 위한 P2P 기반 작업 할당 관리자)

  • Lee, Seung-Ha;Kim, Yang-Woo
    • Journal of Internet Computing and Services
    • /
    • v.7 no.6
    • /
    • pp.87-103
    • /
    • 2006
  • Advances in computer and network technology provide new computing environment that were only possible with supercomputers before. In order to provide the environment, a distributed runtime system has to be provided, but most of the conventional distributed runtime systems lack in providing dynamic and flexible system reconfiguration depending on workload variance, due to a static architecture of fixed master node and slave working nodes. This paper proposes and implements a new model for distributed job allocation and management which is a distributed runtime system is P2P environment for flexible and dynamic system reconfiguration. The implemented systems enables job program transfer and management, remote compile and execution among cooperative developers based on P2P standard protocol Jxta platform. Since it makes dynamic and flexible system reconfiguration possible, the proposed method has some advantages in that it can collect and utilize idle computing resources immediately at a needed time for distributed job processing. Moreover, the implemented system's effectiveness and performance increase are shown by applying and processing the crawler jobs, in a distributed way, for collecting a large amount of data needed for internet search.

  • PDF

Cloudification of On-Chip Flash Memory for Reconfigurable IoTs using Connected-Instruction Execution (연결기반 명령어 실행을 이용한 재구성 가능한 IoT를 위한 온칩 플래쉬 메모리의 클라우드화)

  • Lee, Dongkyu;Cho, Jeonghun;Park, Daejin
    • IEMEK Journal of Embedded Systems and Applications
    • /
    • v.14 no.2
    • /
    • pp.103-111
    • /
    • 2019
  • The IoT-driven large-scaled systems consist of connected things with on-chip executable embedded software. These light-weighted embedded things have limited hardware space, especially small size of on-chip flash memory. In addition, on-chip embedded software in flash memory is not easy to update in runtime to equip with latest services in IoT-driven applications. It is becoming important to develop light-weighted IoT devices with various software in the limited on-chip flash memory. The remote instruction execution in cloud via IoT connectivity enables to provide high performance software execution with unlimited software instruction in cloud and low-power streaming of instruction execution in IoT edge devices. In this paper, we propose a Cloud-IoT asymmetric structure for providing high performance instruction execution in cloud, still low power code executable thing in light-weighted IoT edge environment using remote instruction execution. We propose a simulated approach to determine efficient partitioning of software runtime in cloud and IoT edge. We evaluated the instruction cloudification using remote instruction by determining the execution time by the proposed structure. The cloud-connected instruction set simulator is newly introduced to emulate the behavior of the processor. Experimental results of the cloud-IoT connected software execution using remote instruction showed the feasibility of cloudification of on-chip code flash memory. The simulation environment for cloud-connected code execution successfully emulates architectural operations of on-chip flash memory in cloud so that the various software services in IoT can be accelerated and performed in low-power by cloudification of remote instruction execution. The execution time of the program is reduced by 50% and the memory space is reduced by 24% when the cloud-connected code execution is used.

Ubiscript: A Script Language for Ubiquitous Environment

  • Lee, Min-Kyu;Han, Dong-Soo
    • Journal of Computing Science and Engineering
    • /
    • v.5 no.2
    • /
    • pp.141-149
    • /
    • 2011
  • Many distributed and heterogeneous services and devices are accessible in ubiquitous computing environment, so interoperating those services and devices is one of the key tasks in implementing ubiquitous applications. We used to use script languages in integrating such interoperating components and services. However currently available most script languages are not suitable for ubiquitous environment because there are so diverse forms of interoperation targets such as service objects, web, legacy objects and programmable devices. So it is worthwhile designing a new script language well-suited to ubiquitous environment. In this paper, we propose a new script language, called Ubiscript, for the ubiquitous environment. We develop and adopt several unique language features such as remote scope, multiple contexts, web and legacy objects, remote exception handling, etc. in Ubiscript to overcome the limitations of conventional script languages. In this paper, we also describe the implementation of Ubiscript and its runtime system. A couple of ubiquitous applications were developed in Ubiscript, and the applications are tested on the runtime system. According to our experiences and evaluation, Ubiscript turned out to have a high potential in its expression power and contribution to improving ubiquitous application developers' productivity.

Supporting Web-Based I/O Service by Extending Network Communication to Native Client (Native Client 네트워크 기능 확장을 통한 웹기반 I/O 서비스 지원)

  • Sung, Baegjae;Park, Sejin;Park, Chanik
    • IEMEK Journal of Embedded Systems and Applications
    • /
    • v.6 no.4
    • /
    • pp.249-254
    • /
    • 2011
  • A user desktop service can be made available on internet or local area network with the help of virtualization and cloud technologies. The service is usually called a virtual desktop or a desktop cloud. However, a user interface is limited to I/O capabilities of a user's mobile terminal. In order to enhance a user interface on a remote virtual desktop, it is important to connect full-featured I/O devices which are founded locally. Our previous work called SoD (System-on- Demand) has proposed a technique to associate local full-featured I/O devices with a remote virtual desktop in Xen. On the technique, it is required to install a SoD client agent in a user's mobile terminal for connecting a remote virtual desktop. In this paper, we propose a new framework called Web-SoD that does not require any explicit installation to make SoD service available. The SoD client agent is provided by the web technology so that the agent can be installed transparently, and the platform independency is also achieved. Due to insufficient network socket performance of current web technologies, we extend Native Client (NaCl) proposed by Google to support a network functionality by modifying a NaCl library and a service runtime. With conducted experiment, we show that the network extension supports a full socket functionality over the compromised overhead on the web environment.

A Kernel-Level Communication Module for Linux Clusters (리눅스 클러스터를 위한 커널 수준 통신 모듈)

  • 박동식;박성용;양지훈
    • Journal of KIISE:Computing Practices and Letters
    • /
    • v.9 no.3
    • /
    • pp.289-300
    • /
    • 2003
  • Traditional kernel-level communication systems for clusters are dependent upon computing platforms. Futhermore, they are not easy to use and do not provide various functions for clusters. This paper presents an architecture and various implementation issues of a kernel-level communication system, KCCM(Kernel level Cluster Communication Module), for linux cluster. The KCCM provides asynchronous communication services as well as standard synchronous communication services using send and receive. The KCCM also automatically detects and recovers connection failures at runtime. This allows programmers to use KCCM when they build mission critical applications over TCP-based connection-oriented communication environments. Having developed using standard socket interfaces, it can be easily ported to various platforms. The experimental results show that the KCCM provides good performance for asynchronous communication patterns.

Network Control for Virtual Robot in MSRS Simulation Environment (MSRS 시뮬레이션 환경에서 가상 로봇의 네트웍제어)

  • Shin, Dong-Gwan;Lee, Sung-Hun;Yi, Soo-Yeong;Choi, Byoung-Wook
    • The Journal of Korea Robotics Society
    • /
    • v.2 no.3
    • /
    • pp.242-248
    • /
    • 2007
  • Robot system development consists of several sub-tasks such as layout design, motion planing, and sensor programming etc. In general, on-line programming and debugging for such tasks demands burdensome time and labor costs, which motivates an off-line graphic simulation system. MSRS(Microsoft Robotics Studio) released in recent years is an appropriate tool for the graphic simulation system since it supports CCR(Concurrency and Coordination Runtime), DSS(Decentralized System Services), and dynamics simulation based on PhysX and graphic animation as well. In this paper, we developed an MSRS based network simulation system for quadruped walking robots, which controls virtual 3D graphic robots existing in remote side through internet.

  • PDF

A Technology for Integration of Spatial Information Services using Web Registry Services

  • Kim, Mi-Jeong;Lee, Eun-Kyu;Oh, Byoung-Woo;Jang, Byung-Tae
    • Proceedings of the KSRS Conference
    • /
    • 2003.11a
    • /
    • pp.621-624
    • /
    • 2003
  • Recently, there has been rising concerns to integrate and connect a developed spatial information services without consideration of location in the heterogeneous distributed environment. The Open GIS Consortium provides system architecture model related to open web service for spatial information. This paper discusses the issues related to the web service framework for spatial information services using standards of Open GIS Consortium. In particular, we concentrate upon the WRS that support the runtime discovery and evaluation of resources. The technology for integration of spatial information services is expected to get synergy effect and overcomes limit of individual development of each spatial information technology. Also this system provides the interoperability and the reusability and prevents the duplication development of system.

  • PDF

Low-Power Streamable AI Software Runtime Execution based on Collaborative Edge-Cloud Image Processing in Metaverse Applications (에지 클라우드 협동 이미지 처리기반 메타버스에서 스트리밍 가능한 저전력 AI 소프트웨어의 런타임 실행)

  • Kang, Myeongjin;Kim, Ho;Park, Jungwon;Yang, Seongbeom;Yun, Junseo;Park, Daejin
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.26 no.11
    • /
    • pp.1577-1585
    • /
    • 2022
  • As the interest in the 4th industrial revolution and metaverse increases, metaverse with multi edge structure is proposed and noted. Metaverse is a structure that can create digital doctor-like system through a large amount of image processing and data transmission in a multi edge system. Since metaverse application requires calculating performance, which can reconstruct 3-D space, edge hardware's insufficient calculating performance has been a problem. To provide streamable AI software in runtime, image processing, and data transmission, which is edge's loads, needs to be lightweight. Also lightweight at the edge leads to power consumption reduction of the entire metaverse application system. In this paper, we propose collaborative edge-cloud image processing with remote image processing method and Region of Interest (ROI) to overcome edge's power performance and build streamable and runtime executable AI software. The proposed structure was implemented using a PC and an embedded board, and the reduction of time, power, and network communications were verified.

End to End Business Process Management System using ebXML and Web service

  • Choi S.W.;Hwang J.G.
    • Proceedings of the KSRS Conference
    • /
    • 2004.10a
    • /
    • pp.355-357
    • /
    • 2004
  • With the introduction to ebXML and web service related standards, enterprises struggle to adapt to the rapidly evolving technology to meet the complex needs of the enterprise customer. The ability to integrate and interoperate individual services within enterprise and with other enterprise's information technology infrastructure using standard-based business processes is an important element of business process management system. For over 25 years EDI has established VAN based solution of exchanging business information in electronic form. However EDI solutions are only accessible to large organizations due to the cost factor. Moreover lack of well accepted B2B business process standards is hindering the success of promoting interoperability between organizations of any size. ebXML work is focused on defining the standard B2B business process context and its runtime semantics in order to remove these hindrances. However ebXML framework does not recommend any particular implementation model to interact with enterprise internal system. This paper propose a end to end business process management architecture by applying ebXML in the front end of the enterprise system and using BPEL to integrate front end services into related services within enterprise.

  • PDF