• 제목/요약/키워드: Remote Display

검색결과 259건 처리시간 0.024초

가상협동공간에서의 Haptic Display (Haptic Display in the Virtual Cooperative Workspace)

  • 류성모;최혁렬
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 1995년도 추계학술대회 논문집
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    • pp.284-289
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    • 1995
  • This paper presents a haptic display of a cooperative work between the networked multiple users. Excluding the possibility of large timedelay among the users, it is presented the way of configuring individual haptic display systems including the computation of interaction forces, joint driving forces of haptic devices and simulation of the virtual objects. A haptic display system is developed consisting of two haptic display devices operated by two remote users and experimental results to show the validity of the proposed method are also presented.

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임베디드 디바이스에 기반한 이동로봇의 터치기반 원격제어 (Touch-based Remote Control of Mobile Robot based on Embedded Device)

  • 노준호;황유건;서용호;양태규
    • 정보통신설비학회논문지
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    • 제10권2호
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    • pp.62-67
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    • 2011
  • Embedded device that can support mobile computing environment has been popular recently. In this study, we propose a new robot application based on embedded device to control a mobile robot using a touch-based remote interface with information display of robot trajectory and sensors. We developed the robot application using Microsoft's.Net Compact Framework and Zigbee data communication with Windows CE kernel based embedded device. In experiment, we evaluated the feasibility and the effectiveness of the proposed system by showing a remote robot control using touch interface and a information display of the robot.

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A Future Remote Controller for 3D TV

  • Park, Min-Chul;Cheoi, Kyung-Joo
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2007년도 7th International Meeting on Information Display 제7권2호
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    • pp.1737-1738
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    • 2007
  • An intelligent remote controller for 3-D TV interface exploits an artificial system of human visual attention for an easy interaction.

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PARALLAX ADJUSTMENT FOR REALISTIC 3D STEREO VIEWING OF A SINGLE REMOTE SENSING IMAGE

  • Kim, Hye-Jin;Choi, Jae-Wan;Chang, An-Jin;Yu, Ki-Yun
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 2007년도 Proceedings of ISRS 2007
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    • pp.452-455
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    • 2007
  • 3D stereoscopic viewing of large scale imagery, such as aerial photography and satellite images, needs different parallaxes relative to the display scale. For example, when a viewer sees a stereoscopic image of aerial photography, the optimal parallax of its zoom-in image should be smaller than that of its zoom-out. Therefore, relative parallax adjustment according to the display scale is required. Merely adjusting the spacing between stereo images is not appropriate because the depths of the whole image are either exaggerated or reduced entirely. This paper focuses on the improving stereoscopic viewing with a single remote sensing image and a digital surface model (DSM). We present the parallax adjustment technique to maximize the 3D realistic effect and the visual comfort. For remote sensing data, DSM height value can be regarded as disparity. There are two possible kinds of methods to adjust the relative parallax with a single image performance. One is the DSM compression technique: the other is an adjustment of the distance between the original image and its stereo-mate. In our approach, we carried out a test to evaluate the optimal distance between a single remote sensing image and its stereo-mate, relative to the viewing scale. Several synthetic stereo-mates according to certain viewing scale were created using a parallel projection model and their anaglyphs were estimated visually. The occlusion of the synthetic stereo-mate was restored by the inpainting method using the fields of experts (FoE) model. With the experiments using QuickBird imagery, we could obtain stereoscopic images with optimized parallax at varied display scales.

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Direct3D 기반 원격 분할 렌더링 시스템 (A Remote Partitioned Rendering System Using Direct3D)

  • 임충규
    • 한국게임학회 논문지
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    • 제18권1호
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    • pp.115-124
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    • 2018
  • 다수의 디스플레이 장치를 타일 형태로 구성하는 타일 기반 대규모 디스플레이 장치에 컴퓨터 게임과 같은 3D 어플리케이션을 표현하기 위해서는 일반적으로 이러한 디스플레이 장치에 적절한 어플리케이션을 별도로 개발하거나 이를 목적으로 특별히 개발된 API를 사용해야 한다. OpenGL, Direct3D 등의 레가시 3D API 기반의 원격 렌더링 기술을 확장하여 원격 분할 렌더링 시스템의 구현한다면 추가적인 개발 없이 타일 기반 대규모 디스플레이 장치에 3D 게임을 표현할 수 있다. 본 논문은 기 구현된 Direct3D 기반 원격 렌더링 시스템을 확장하여 원격 분할 렌더링 시스템을 구현한다. 이러한 원격 렌더링 시스템을 샘플 Direct3D 어플리케이션에 적용하여 몇가지 실험을 실시함으로써 기술적 실현 가능성을 확인한다.

Light-Adaptive Vision System for Remote Surveillance Using an Edge Detection Vision Chip

  • Choi, Kyung-Hwa;Jo, Sung-Hyun;Seo, Sang-Ho;Shin, Jang-Kyoo
    • 센서학회지
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    • 제20권3호
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    • pp.162-167
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    • 2011
  • In this paper, we propose a vision system using a field programmable gate array(FPGA) and a smart vision chip. The output of the vision chip is varied by illumination conditions. This chip is suitable as a surveillance system in a dynamic environment. However, because the output swing of a smart vision chip is too small to definitely confirm the warning signal with the FPGA, a modification was needed for a reliable signal. The proposed system is based on a transmission control protocol/internet protocol(TCP/IP) that enables monitoring from a remote place. The warning signal indicates that some objects are too near.

특징점 추출을 통한 HMD 회전각측정 알고리즘 개발 (Development of a rotation angle estimation algorithm of HMD using feature points extraction)

  • 노영식;김철희;윤원준;윤유경
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2009년도 정보 및 제어 심포지움 논문집
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    • pp.360-362
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    • 2009
  • In this paper, we studied for the real-time azimuthal measurement of HMD(Head Mounted Display) using the feature points detection to control the tele-operated vision system on the mobile robot. To give the sense of presence to the tele-operator, we used a HMD to display the remote scene, measured the rotation angle of the HMD on a real time basis, and transmitted the measured rotation angles to the mobile robot controller to synchronize the pan-tilt angles of remote camera with the HMD. In this paper, we suggest an algorithm for the real-time estimation of the HMD rotation angles using feature points extraction from pc-camera image.

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모바일 네트워크를 이용한 임베디드 전광판제어기의 구현 (Implementation of the Embedded System Screen Control using Mobile Network)

  • 이연석;김양우
    • 한국정보통신설비학회:학술대회논문집
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    • 한국정보통신설비학회 2006년도 하계학술대회
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    • pp.269-273
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    • 2006
  • In this paper, a remote screen control by mobile networks on embedded system is implemented. For this system a server program is ported on the embedded system connected with internet. And on the side of a mobile phone, a client program is ported using GVM. The embedded system can display the text and image from the mobile phone on its LCD. In the implemented embedded system the text and image data from GVM emulator is sent to the system for display on its LCD. The realization of the proposed embedded system can display the text :md image from a working mobile phone.

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Remote Phosphor with Array of Blue Light-emitting Diodes on Board Used in Liquid-crystal Backlight Module

  • Huang, Hsin-Tao;Tsai, Chuang-Chuang;Huang, Yi-Pai;Lin, Jeremy;Chang, Wen-Chi
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2009년도 9th International Meeting on Information Display
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    • pp.79-82
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    • 2009
  • This work presents a novel lighting technology based on a YAG:$Ce^{3+}$ phosphor converter with micro line lenticular structure, to accompany an array of bare LED chips on a board. This technology is especially effective in TFT-LCD backlight applications as it offers the advantages of high light radiation efficiency, low color deviation, uniform luminance distribution and compact backlight thickness. Additionally, the proposed configuration is low-cost, can be manufactured quickly, and can be mass-produced economically.

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문자기반 모바일 네트워크를 이용한 임베디드 전광판의 원격제어 시스템의 구현 (Implementation of the Embedded System Screen Control using Text-Based Mobile Network)

  • 이연석;윤영준
    • 제어로봇시스템학회논문지
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    • 제12궈1호
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    • pp.72-77
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    • 2006
  • In this paper, a remote screen control by mobile networks on embedded system is implemented. For this system a server program is ported on the embedded system connected with internet. And on the side of a mobile phone, a client program is ported using GVM. The embedded system can display the text from the mobile phone on its LCD. In the implemented embedded system, the text data from GVM emulator is sent to the system for display on its LCD. The realization of the proposed embedded system can display the text from a working mobile phone.