• Title/Summary/Keyword: Reliable Multicasting

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A Study on Probing based Multicasting Admission Control Mechanism for IP Multimedia Service (IP 멀티미디어 서비스를 위한 Probing 기반 멀티캐스팅 수락 제어 메커니즘 연구)

  • Rhee, Woo-Seop;Yoo, Whan-Seok;Lee, Soon-Seok
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.10B
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    • pp.613-620
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    • 2007
  • Recently, due to the developing of broadband convergence networks, the high quality multimedia services which are converged with communication and broadcasting can be provided. These high quality communication and broadcasting convergence service needs reliable multicasting mechanism in IP networks. However, multicasting mechanism recently deployed is difficult to guarantee the end-to-end QoS. For the reliable high quality If multimedia IPTV service, the QoS guaranteed multicasting mechanism should be provided. Therefore, we proposed a probing packet based multicasting admission control mechanism using centralized multicasting control management block in this paper. And for the performance evaluation of the proposed mechanism, we used ns-2 simulator.

A Design and Implementation of Service Provider Initiated Multicast Middleware for Reliable Multimedia Data Communication (멀티미디어 데이터 통신의 신뢰성 보장을 위한 서비스 제공자 중심의 멀티캐스트 미들웨어 설계 및 구현)

  • Kim, Moon-Hwa;Hwang, Jun
    • Journal of Internet Computing and Services
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    • v.3 no.4
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    • pp.11-18
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    • 2002
  • The IP multicasting service system based on IGMP(Internet Group Management Protocol) is the receiver initiated multicasting system that all receivers must join to and leave from the server of multicasting service. The IGMP is less effective and reliable to apply the education system that all computers of students ore synchronized a teacher's computer. A proposed middle-ware in this paper provides the reliable data transferring and the server initiated multicasting system that client as student's PC is controled by a multicasting server as teacher's PC, This middle-ware is consisted with two major component, The one is the group manager that handle the status informations of members in each group. Another is the reliable sender/receiver that has The transmission protocol based on NAK message and flow control. As the results of the test that 22khz digital voice data and 1024$\times$768 24bit color image data were tested for 30 PCs connected with 100baseT, the voice data was completely without error transferred and the image data was successfully transferred with 0.004% retransmit rate under 2 frames/sec load.

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A Leader-based Reliable Multicast MAC Protocol for Multimedia Applications

  • Afzal, Muhammad Khalil;Kim, Byung-Seo;Kim, Sung Won
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.1
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    • pp.183-195
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    • 2014
  • Multicasting is an efficient way of group communications because one sender can transmit data to multiple receivers with only one transmission. Furthermore, multicasting is considered an appropriate transmission method for multimedia services. Multimedia applications are expected to become more prevalent over mobile ad-hoc networks in the near future. Therefore, achieving reliability in multimedia communications is an important task. In this paper, we propose a leader-based reliable multicast medium access control layer protocol for multimedia applications to enhance video quality. We present a Markov chain model and numerical formulation of our proposed system.

A Fast Handover Mecllanism in Mobile IPv6 Networks for Reliable Multicasting Services (이동 IPv6 망에서 신뢰성 있는 멀티캐스트 서비스를 지원하는 빠른 핸드오버 메커니즘)

  • Shin Seok-Jae;Yoo Sang-Jo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.9A
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    • pp.838-849
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    • 2005
  • Fast handover protocol provides seamless handover in mobile Ipv6 networks by reducing handover latency. This paper proposes FMIP-M mechanism to apply this advantage of fast handover protocol to multicast service. The FMIP-M is a fast handover mechanism that supports a reliable multicast service in mobile Ipv6 networks. When hosts move other networks, they may have seine data missing and out-of-synch problems of multicast data. The proposed mechanism provides reliable multicast transmission by compensating data losses from the previous AR. Also it provides an additional function that is able to change multicasting service types dynamically in accordance with network status related with multicasting. So that it is able to make multicast paths very close to the optimum and more efficient multicast service is possible. The performance of the proposed mechanism is evaluated by a time analysis and simulations in various conditions.

Region-based Tree Multicasting Protocol in Wireless Ad-Hoc Networks (무선 에드혹 네트워크에서 지역 기반 트리를 이용한 멀티캐스팅 프로토콜)

  • Lim Jung-Eun;Yoo Sang-Jo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.11B
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    • pp.772-783
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    • 2005
  • In this paper, we propose an effective multicasting protocol in wireless ad-hoc networks. Conventional wired and wireless network multicast protocols do not perform well in wireless ad hoc networks because they were designed without consideration of ad hoc environments such as node mobility, limited bandwidth, high error probability. To solve this problem, some multicasting protocols for ad hoc network have been proposed in the literature. However, these protocols can not provide high packet delivery ratio, low control packet overhead and low expended bandwidth at the same time. Therefore, in this paper, we propose RTMA that improves multicasting performance in wireless ad hoc networks. RTMA calculates its current region from its position information by using GPS in order to make tree among the multicast group nodes in the same region. The proposed region-based tree method is for high packet delivery ratio, low control packet overhead when many senders send data packets. RTMA makes a reliable tree by using speed information to fill a gap of the weak points of the tree structure. When searching the routing path, RTMA selects the reliable path excluding high speed nodes.

Reliable Multicasting with Implicit ACK and Indirect Recovery in Wireless Sensor Networks (묵시적 응답 및 간접 복구를 이용한 무선 센서 네트워크에서의 신뢰성 있는 멀티캐스팅)

  • Kim, Sung-Hoon;Yang, Hyun;Park, Chang-Yun
    • Journal of KIISE:Information Networking
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    • v.35 no.3
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    • pp.215-226
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    • 2008
  • As sensor networks are used in various and dynamic applications, the function of sink-to-sensors reliable multicasting such as for task reprogramming is newly required. NAK-based error recovery schemes have been proposed for energy efficient reliable multicasting. However, these schemes have incompleteness problems such as the last packet loss. This paper introduces an ACK-based error recovery scheme, RM2I(Reliable Multicast with Implicit ACK and Indirect Recovery). It utilizes wireless multicast advantage in which a packet may be delivered to all of its omni-directional neighbor nodes. When a sender overhears a packet which its receiver forwards to the next nodes, it may interpret it as an ACK from the receiver. We call it an Implicit ACK. In Indirect Recovery, when a node receives a packet from neighbor nodes which are not its direct upstream node, it saves and utilizes it for error recovery. Using NS-2 simulator, we have analyzed their effects. We have also compared RM2I with the NAK-based error recovery scheme. In results, RM2I shows comparable performances to the ideal NAK-based scheme, except where Implicit ACK and Indirect Recovery do not occur at the edges of the networks.

A Load Based Weight Multicasting Technique Design for efficient Multimedia Contents Delivery (효율적인 멀티미디어 컨텐츠 전송을 위한 부하 가중치 멀티캐스팅 기법의 설계)

  • Lee, Seo-Jeong;Kim, Seon-Ho
    • The Journal of Society for e-Business Studies
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    • v.9 no.3
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    • pp.277-288
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    • 2004
  • The purpose of multimedia contents transmission is to resolve the large size and nonformal issues. Various multicasting technologies have been researched to support these issues. This paper suggests a technique to build multicast routing for safe and reliable transmission of multimedia contents. Network server nodes have their own weight with respect to communication loads. The weight is computed by a server's communication load with others. This suggests low delay routing with two or more edge server of content delivery network. We will show the weighted inter-server routing technique and analyze the network performance improvement caused by lower network traffic and delay.

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Delay-Constrained Bottleneck Location Estimator and Its Application to Scalable Multicasting

  • Kim, Sang-Bum;Youn, Chan-Hyun
    • ETRI Journal
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    • v.22 no.4
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    • pp.1-12
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    • 2000
  • Designing a reliable multicast-based network that scales to the size of a multicast group member is difficult because of the diversity of user demands. The loss inferences of internal nodes by end-to-end measurements do not require the use of complete statistics because of the use of maximum likelihood estimation. These schemes are very efficient and the inferred value converges fast to its true value. In the theoretical analysis, internal delay estimation is possible but the analysis is very complex due to the continuity property of the delay. In this paper, we propose the use of a bottleneck location estimator. This can overcome the analytical difficulty of the delay estimation using the power spectrum of the packet interarrival time as the performance metric. Both theoretical analysis and simulation results show that the proposed scheme can be used for bottleneck location inference of internal links in scalable multicasting.

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Reliable & Sealable Multicast Communication in Real Time Collaborative Systems

  • Patel, Jayesh-M;Shamsul Sahibuddin
    • Proceedings of the IEEK Conference
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    • 2002.07c
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    • pp.1752-1755
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    • 2002
  • The world wide web (WWW) already accounts f3r more Internee network traffic than any other application, including il and simple file transfer. It is also a collaborative technology in a weak sense of the word - it allows people to share information. Synchronous collaboration is where an interactive activity is simultaneous and in teal-time. Computer based real time collaborative systems like shared whiteboards. collaborative editor etc. are only beginning to emerge recently. These applications invoking more than two users exchanging information, require Multicast communication. Multicast communication is a transmission mode that is now supported by a variety of local and wide area networks. Multicasting enables multiparty communication across a wide area to sparsely distributed groups by minimizing the network load. Multicasting itself is one of the key technologies in the nut generation of the Internet This paper describes the technical issues from the aspect of multicast communication and its reliability in synchronous collaborative application.

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Local Recovery in Reliable Multicasting Protocols Applying Separations of Concerns to the NAK message (신뢰성 있는 멀티캐스팅 프로토콜에서 NAK 메시지의 기능분리를 통한 지역적 오류 복구)

  • 이윤희;정충일;박창윤
    • Proceedings of the Korean Information Science Society Conference
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    • 2000.10c
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    • pp.570-572
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    • 2000
  • 멀티캐스팅 프로토콜에서 중요하게 요구되는 사항은 신뢰성과 확장성이다. 그 중 확장성을 향상시키기 위해서 여러 지역적 오류 복구 기법이 사용되고 있다. 본 논문에서는 기존의 지역적 오류 복구 기법에서 발생하는 제한점을 설명하고, 이 문제를 해결하기 위해서 지역대표에 의한 NAK 메시지의 기능분리 방법을 제안하고 구현하였다. 그리고, 제안된 방법에 대해서 시뮬레이션을 통해 확장성에 대한 성능평가를 하였다.

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