• 제목/요약/키워드: Recursive Motion Construction

검색결과 4건 처리시간 0.017초

Online Estimation of Rotational Inertia of an Excavator Based on Recursive Least Squares with Multiple Forgetting

  • Oh, Kwangseok;Yi, Kyong Su;Seo, Jaho;Kim, Yongrae;Lee, Geunho
    • 드라이브 ㆍ 컨트롤
    • /
    • 제14권3호
    • /
    • pp.40-49
    • /
    • 2017
  • This study presents an online estimation of an excavator's rotational inertia by using recursive least square with forgetting. It is difficult to measure rotational inertia in real systems. Against this background, online estimation of rotational inertia is essential for improving safety and automation of construction equipment such as excavators because changes in inertial parameter impact dynamic characteristics. Regarding an excavator, rotational inertia for swing motion may change significantly according to working posture and digging conditions. Hence, rotational inertia estimation by predicting swing motion is critical for enhancing working safety and automation. Swing velocity and damping coefficient were used for rotational inertia estimation in this study. Updating rules are proposed for enhancing convergence performance by using the damping coefficient and forgetting factors. The proposed estimation algorithm uses three forgetting factors to estimate time-varying rotational inertia, damping coefficient, and torque with different variation rates. Rotational inertia in a typical working scenario was considered for reasonable performance evaluation. Three simulations were conducted by considering several digging conditions. Presented estimation results reveal the proposed estimation scheme is effective for estimating varying rotational inertia of the excavator.

수중로봇의 롤 운동제어를 위한 모델 베이스 제어에 관한연구 (Study on Model Based Control for the Roll Motion of an Underwater Robot)

  • 김치효;박근우;김태성;이민기
    • 한국항해항만학회지
    • /
    • 제33권5호
    • /
    • pp.323-330
    • /
    • 2009
  • 병렬기구를 이용하여 항만공사를 위한 수중로봇을 개발하였다. 수중으로 큰 피복석을 옮기기 위해 수중로봇은 크레인에 의해 권양된다. 수중로봇의 요오와 피치운동은 유압 실린더에 의해 제어되지만 롤 운동은 제어되지 않는다. 롤 운동을 위해 로봇 양쪽에 프로펠러가 장착되어 제어된다. 본 논문은 수중로봇의 롤 운동제어에 관한 것이다. 롤 운동 각도를 측정하기 위해 자이로 센서가 사용되었다. 로봇의 롤 운동을 2차 비선형 시스템으로 나타내고 반복 리스트 스퀘어 방법과 적응인식 방법으로 동적 모델을 찾았다. 동적 모델로 외란을 보상하기 위한 제어입력을 계산하고 PD 제어, 반복 리스트 스퀘어 모델 베이스 제어, 적응 모델 베이스 제어를 롤 운동제어에 적용했다. 수중로봇의 시스템을 설명하고 제안한 제어기의 시뮬레이션과 실험결과를 보인다.

An Effective Visualization of Intricate Multi-Event Situations by Reusing Primitive Motions and Actions

  • Park, Jong Hee;Choi, Jun Seong
    • International Journal of Contents
    • /
    • 제15권4호
    • /
    • pp.16-26
    • /
    • 2019
  • The efficient implementation of various physical actions of agents to respond to dynamically changing situations is essential for the simulation of realistic agents and activities in a cyber world. To achieve a maximum diversity of actions and immediate responsiveness to abrupt changes in situations, we have developed an animation technique in which complex actions are recursively constructed by reusing a set of primitive motions, and agents are designed to react in real-time to abrupt ambient changes by computationally satisfying kinematic constraints on body parts with respect to their goals. Our reusing scheme is extended to visualize the procedure of realistic intricate situations involving many concurring events. Our approach based on motion reuse and recursive assembly has clear advantages in motion variability and action diversity with respect to authoring scalability and motion responsiveness compared to conventional monolithic (static) animation techniques. This diversity also serves to accommodate the characteristic unpredictability of events concurring in a situation due to inherent non-determinism of associated conditions. To demonstrate the viability of our approach, we implement several composite and parallel actions in a dynamically changing example situation involving events that were originally independent until coincidentally inter-coupled therein.

Seismic response of a highway bridge in case of vehicle-bridge dynamic interaction

  • Erdogan, Yildirim S.;Catbas, Necati F.
    • Earthquakes and Structures
    • /
    • 제18권1호
    • /
    • pp.1-14
    • /
    • 2020
  • The vehicle-bridge interaction (VBI) analysis might be cumbersome and computationally expensive in bridge engineering due to the necessity of solving large number of coupled system of equations. However, VBI analysis can provide valuable insights into the dynamic behavior of highway bridges under specific loading conditions. Hence, this paper presents a numerical study on the dynamic behavior of a conventional highway bridge under strong near-field and far-field earthquake motions considering the VBI effects. A recursive substructuring method, which enables solving bridge and vehicle equations of motion separately and suitable to be adapted to general purpose finite element softwares, was used. A thorough analysis that provides valuable information about the effect of various traffic conditions, vehicle velocity, road roughness and effect of soil conditions under far-field and near-field strong earthquake motions has been presented. A real-life concrete highway bridge was chosen for numerical demonstrations. In addition, sprung mass models of vehicles consist of conventional truck and car models were created using physical and dynamic properties adopted from literature. Various scenarios, of which the results may help to highlight the different aspects of the dynamic response of concrete highway bridges under strong earthquakes, have been considered.