• Title/Summary/Keyword: Recording and playing

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Ultra-precision High Numerical Aperture Plastic Objective Lens for Blu-ray Disc Pick-up (블루레이 디스크 픽업용 초정밀 고개구율 플라스틱 대물렌즈)

  • Kim, Boo-Tae;Hyun, Dong-Hoon;Yoo, Kyung-Sun
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.20 no.6
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    • pp.811-816
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    • 2011
  • We develop a plastic object lens for blu-ray disc playing pick-up module as morethan 0.85 numerical aperture in this research. We design plastic object lens for blu-ray disc playing pick-up module's each factor's in balanced and made our designed lens by injection molding. Furthermore, by correction designing in mold-core, we optimization our lens efficiency as world grade; wave front aberration $0.028{\lambda}$. RMS, light axis differential 0.3967arcmin. We can manufacture localized blu-ray disc's pick-up lens's component and by this fact we obtain international competitiveness. The result of this research will be very helpful to develop a single objective lens for 3 different wavelength of laser diodes in playing and recording pick-up module.

Effects of Imagery Tennis Training on Cerebral Activity

  • Jung, Seokwon;Choi, Min-sun;Kim, Min-uk;An, Hye-jin;Shin, Min-gyeong;Kwon, Oh-Young
    • Korean Journal of Clinical Laboratory Science
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    • v.47 no.1
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    • pp.46-50
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    • 2015
  • The previous studies showed that the visual imagery activated the occipital and posterior inferior temporal area of the brain, and the damage to the occipital cortex impaired the visual mental imagery. We studied current-source distribution of electroencephalography (EEG) to observe neuronal activity during imagery tennis playing. Eleven healthy volunteers were enrolled. All volunteers were right-handed males and novices for tennis playing. The mean age of them was 24.9 years. The EEGs were recorded on the scalp electrodes located according to the International 10~20 System. The number of electrodes was 25 channels including subtemporal electrodes. The EEG recording session was 13 min including 5 segments: resting-I, scenery-slide show, resting-II, watching tennis-game video, and imagery-tennis playing. The recoding durations were 3, 2, 3, 2, and 3 min respectively. Five 'artifact free 3-sec segments' were selected in each segment of 'imagery-tennis playing' and 'resting-II'. We did the frequency domain analysis with the EEG segments using a distributed model of current-source analysis. The statistical-nonparametric maps (SnPMs) were obtained between the segments of 'imagery-tennis playing' and the segments of 'resting-II' (p<0.01). The significant change of current-source density was observed only in alpha-2 frequency band (10~12 Hz). The current-sourcedensity was increased in the hippocampus, parahippocampus, and occipital fusiform gyrus in the right cerebral hemisphere (p<0.01). Imaginary-tennis playing may activate the hippocampal-occipital alpha networks of nondominant hemisphere.

Implementation of Functional Blocks of Modular Toy for Creative Education (창의적 교육을 위한 모듈형 완구의 기능 블록 구현)

  • Kim, Jong-Tae;Park, Ji-Youp;Lee, Bo-Hee
    • Journal of Convergence for Information Technology
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    • v.7 no.5
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    • pp.95-102
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    • 2017
  • Modular toys for creative education require functional blocks to create various types of movements. An active drive module and a lot of passive connection blocks are needed to express motion with combination. In this paper, we propose the design of modular toys to produce various creative movements and controller structure working with them. In order to facilitate the connection between the designed modules, a connection method and a suitable mechanism are suggested. We also dealt with the design of various types of sensor modules that can work in conjunction with modular toys. Using these toys, typical standard application form that can be imitated educationally is suggested and showed the usefulness of the modular toy by actually applying it with designed modules and components. The proposed method is applied to actual educational toys, and the operation is effectively performed by recording operation and playing repetitive operation.

A Study on the Spatial Characteristics of Public Library (공공도서관의 실내공간특성에 관한 연구)

  • Chang, A-Ri;Hwang, Yeon-Sook
    • Korean Institute of Interior Design Journal
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    • v.16 no.6
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    • pp.172-180
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    • 2007
  • As library have become changed. Beyond conventional simple functions such as data storing and recording, the functions of modern public libraries are expended to various directions, for example functions of encouraging residents to utilize information and participate in cultural activities and also a function of life-long education, resulting in playing a role as complex space. As the role of public libraries changes into a complex one, spatial planning reflecting this change is required. Spatial arrangements, furniture arrangements and interior images in 12 public libraries in Seoul were analyzed. As a result of the study, it was found that in spatial arrangements, many public libraries linked spaces by functions. Furniture arrangements have been changing from the closed arrangement to the open arrangement. Interior images were identified as static and simple except digital information space. Accordingly, public libraries have became needed to play a proper role of community facilities for local residents by planning furniture arrangements and conducting interior designs taking characteristics of many different users into consideration.

Implementation of the High-Quality Audio System with the Separately Processed Musical Instrument Channels (악기별 분리처리를 통한 고음질 오디오 시스템 구현)

  • Kim, Tae-Hoon;Lee, Sang-Hak;Kim, Dae-Kyung;Lee, Sang-Chan
    • The Journal of the Acoustical Society of Korea
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    • v.32 no.4
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    • pp.346-353
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    • 2013
  • This paper deals with the implementation of a high-quality audio system for karaoke. For improving the key/tempo changes performance, we separated the audio into many musical instrument channels. By separating musical instrument channels, high-quality key/tempo changes can be achieved and we confirmed this using the cross-correlation distribution and the MOS evaluation. The improved audio system was implemented using the TMS320C6747 DSP with fixed/floating-point operations. The implemented audio system can perform the multi-channel WMA decoding, the MP3 encoding/decoding, the wav playing, the EQ, and the key/tempo changes in real time. The WMA channels used for processing the separated instrument channels. The audio system includs the MP3 encoding/decoding function for playing and recording and the wav channel for the effect sound.

Exploring the Play-centered Curriculum Action Competence of Early Childhood Teachers Based on FGI Analysis (FGI 분석을 통한 유아교사의 놀이중심교육과정 실행 역량 탐색)

  • Lee, Wonmi;Kwon, Yeonhee
    • Korean Journal of Childcare and Education
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    • v.16 no.4
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    • pp.93-110
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    • 2020
  • Objective: The purpose of this study was to explore the early childhood education teacher's ability to implement play-centered curriculum that is recognized by an early childhood education expert based on an analysis of focus group interviews. Methods: Two professors of early childhood education, two directors of daycare centers, and two early childhood education teachers participated in the focus group interview. The interview was conducted three times. The interviewed data were categorized and compared. Results: The action competence of the play-centered curriculum required for early childhood teachers were categorized into the following categories; comprehending play, recognizing play, and practicing child-centered play. Detailed factor competencies were required for understanding play, reflective thinking, reading play, recording play, playing like a child, and supporting play. Conclusion/Implications: For actualizing play-centered curriculum, early childhood education teachers needed to comprehend, recognize, and practice for child's play. Furthermore, we discussed the necessity and direction of teacher education to improve the teacher's action competence for play-centered curriculum.

Temperature dependence of permeability and magnetoimpedance effect in $Co_{70}Fe_5Si_{15}Nb_{2.2}Cu_{0.8}B_7$ ribbons

  • Phan, Manh-Huong;Kim, Yong-Seok;Quang, Pham-Hong;Yu, Seong-Cho;Nguyen Chau;Chien, Nguyen-Xuan
    • Proceedings of the Korean Magnestics Society Conference
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    • 2003.06a
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    • pp.88-89
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    • 2003
  • During the past decade, giant magnetotransport phenomena such as giant magetoresistance (GMR) in thin films and in manganese perovskites, and, giant magnetoimpedance (GMI) in soft magnetic amorphous ribbons, have brought much interest in the basic physical understanding and their applications as magnetic recording heads and in magnetic sensors technology. Among the parameters required for the quality of a magnetic sensor, temperature dependences of GMR and GMI profiles are playing an important role. In the present work, we have studied temperature dependences of the longitudinal permeability and giant magnetoimpedance effect in $Co_{70}$F $e_{5}$S $i_{15}$ N $b_{2.2}$C $u_{0.8}$ $B_{7}$ amorphous ribbons expecting as a promising candidate in the domain of magnetic sensors.rs.rs.rs.s.

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A study on Multiple External Storage Configuration for the Android based Set-top Box System (안드로이드 기반 셋톱박스의 다중 외장 저장장치에 관한 연구)

  • Han, Kyung-Sik;Kim, In-Ki;Kim, Byung-Jun;Sonh, Seung-Il;Kang, Min-Goo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.05a
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    • pp.653-655
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    • 2013
  • This paper is the study of Multiple External Storage Configuration for the Android based Set-top Box system. Because of Mobile OS, Android has limitation in media streaming, recording and playing for Set-top box function with only support external storage device Micro-SD card. In this paper, we research for the Multiple External Storage configuration for external disk drive, USB Memory, SD card. in Android System with Multi-Volume Management system implementation.

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Implementation of Digital Photo Frame using Embedded Linux System (임베디드 리눅스 시스템을 이용한 디지털 사진 액자 구현)

  • Hyun, Kyung-Seok;Lee, Myung-Eui
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.7 no.5
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    • pp.901-906
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    • 2006
  • In this paper, we describe the implementation of the digital photo frame system that displays the images coming through the memory card of a digital camera. Each image can be recorded with voice in this system, and a function of the mp3 player is implemented as well. We use Intel PXA255 to control the system and modify the bootloader and linux kernel. Also we adapt device driver for this system. For the realization of image display, voice recording and mp3 playing in the basis of the linux system, we program some of the Microwindows system configuration files and program applications here. This study will be a good example to access the development of the digital photo frame based on the linux system using less-power and high performed embedded processor.

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A Research on the Digital Restoration of the Analog by Removing Hiss Noise (Using X-NOISE Based on Hiss-Noise Reduction) (히스 노이즈제거를 통한 아날로그의 디지털 복원에 대한 연구 - X-NOISE를 활용한 히스 노이즈리덕션을 중심으로 -)

  • Byun, Jung Min;Doo, Ill Chul
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.10 no.4
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    • pp.161-170
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    • 2014
  • Analog cassette tapes are easily changed due to environmental factors. To digitize is the best way to preserve a sound source. The way to digitize is to deal with the original sound to be enhanced to a variety of sources by playing through the audio card after recording. In this process to occur, it's the most important to remove various noise and equalizing sound in a method for preserving. It's studied about how to remove noise by using one of softwares, Cubase 5. 5, to remove hiss noise, which happens changing analog tape into digitalization. A amount of hiss noise is reduced to use X-Noise software of Wave which uses in Cubase 5.0, one of PLUG-IN. The noise is removed changing value of threshold and reduction every 10 times in no change of origin sound. To keep regular condition, the experiment to remove the hiss noise is conducted based on sound meondle, which is one of sound Nonmaegi. The noise is removed easily when the value of threshold is getting high in spite of giving a little value of reduction. However, as it gives a amount of reduction high, the damage rate of the sound source gets high.