• 제목/요약/키워드: Recognition of Support System

검색결과 495건 처리시간 0.03초

국내의 노인주거 개조 지원 관련 법제도 현황 및 인식조사를 통한 Aging in Place 종합지원기관 도입 필요성 제안 (A Proposal of the Comprehensive 'Aging in Place' Support Institution through the Analysis of the Legal System and Recognition Survey of the Elderly Housing Modification)

  • 김미란;이경훈
    • 대한건축학회논문집:계획계
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    • 제34권10호
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    • pp.75-82
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    • 2018
  • This study suggests the general support center with comprehensive services for the elderly. In general, the modifications of the elderly housing have a direct influence on the "Quality of life" and "Aging in place" for the elderly. But until now, the elderly housing modification has been carried out separately on the elderly welfare category. It is very inefficient and inconvenient for the elderly. Therefore, it is necessary to have a comprehensive organization that includes the implementation of modifications. To provide reasons for this insistence, this study analyzed the previous research, legal system guidelines, and others related things. And it researched the perception of the comprehensive institution and the need for housing modification through the recognition survey of the elderly and the early elderly. The study found that the current domestic legal system does not have an integrated system to carry out the entire process of applying and implementing the elderly housing modification. On the other hand, the results of the survey showed that the elderly hoped to introduce a comprehensive and user-friendly institution for housing modification.

손과 팔 재활 훈련 지원 시스템에서의 사용자 인터페이스 설계와 재활 훈련 방법 (User Interface Design and Rehabilitation Training Methods in Hand or Arm Rehabilitation Support System)

  • 하진영;이준호;최선화
    • 산업기술연구
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    • 제31권A호
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    • pp.63-69
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    • 2011
  • A home-based rehabilitation system for patients with uncomfortable hands or arms was developed. By using this system, patients can save time and money of going to the hospital. The system's interface is easy to manipulate. In this paper, we discuss a rehabilitation system using video recognition; the focus is on designing a convenient user interface and rehabilitation training methods. The system consists of two screens: one for recording user's information and the other for training. A first-time user inputs his/her information. The system chooses the training method based on the information and records the training process automatically using video recognition. On the training screen, video clips of the training method and help messages are displayed for the user.

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립모션 센서 기반 증강현실 인지재활 훈련시스템을 위한 합성곱신경망 손동작 인식 (Hand Gesture Recognition with Convolution Neural Networks for Augmented Reality Cognitive Rehabilitation System Based on Leap Motion Controller)

  • 송근산;이현주;태기식
    • 대한의용생체공학회:의공학회지
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    • 제42권4호
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    • pp.186-192
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    • 2021
  • In this paper, we evaluated prediction accuracy of Euler angle spectrograph classification method using a convolutional neural networks (CNN) for hand gesture recognition in augmented reality (AR) cognitive rehabilitation system based on Leap Motion Controller (LMC). Hand gesture recognition methods using a conventional support vector machine (SVM) show 91.3% accuracy in multiple motions. In this paper, five hand gestures ("Promise", "Bunny", "Close", "Victory", and "Thumb") are selected and measured 100 times for testing the utility of spectral classification techniques. Validation results for the five hand gestures were able to be correctly predicted 100% of the time, indicating superior recognition accuracy than those of conventional SVM methods. The hand motion recognition using CNN meant to be applied more useful to AR cognitive rehabilitation training systems based on LMC than sign language recognition using SVM.

시스템 다이내믹스를 기반으로 한 그룹 의사결정 지원 방안에 관한 연구 (System Dynamics based Group Decision-Making Support)

  • 곽기영;김희웅
    • 한국시뮬레이션학회논문지
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    • 제12권1호
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    • pp.49-58
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    • 2003
  • There have been growing recognition on the needs of coordination of diverse activities across cross-functional business areas necessarily involving group decision-making processes. Although many group decision-making support tools and methods have been introduced to enable the collaborative processes of group decision-making, they often lack features supporting the dynamic complexity issues. This study proposes system dynamics modeling approach based on simulation techniques to deal with the group decision-making tasks having properties of dynamic complexity.

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인간에게 친밀한 한글 인식 및 편집 지원시스템 (Human Friendly Recognition and Editing Support System of Korean Language)

  • 손영선
    • 한국지능시스템학회논문지
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    • 제17권4호
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    • pp.494-499
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    • 2007
  • 본 논문에서는 책 또는 논문을 읽을 때 중요한 부분 또는 정리해야 할 부분의 영역을 선택하면, 해당영역의 문자들을 문서편집기에 순차적으로 출력시킴으로써 수정 저장 가능하게 하여 공부한 부분을 정리하는 시스템을 구현하였다. 이 시스템은 사용자가 원하는 영역을 손가락으로 선택하면, 손 인식 알고리즘을 적용하여 손가락 움직임을 검출하여 선택된 영역을 인식한다. 선택된 영역의 가로, 세로 거리를 펄스 수로 변환한 후 모터를 제어하여 그 위치만큼 카메라를 이동시킨다. 문자인식이 가능하도록 줌을 확대/축소하고 조정된 줌에 맞는 초점으로 근접 제어한 후, 더욱 선명한 영상을 얻기 위해 명암차이를 이용하여 미세조정을 하였다. 획득된 영상에 문자인식 알고리즘을 적용하여 문서로 변환시켜서 중요 부분들을 정리케하는 한글 인식 및 편집지원 시스템을 구현하였다

Design of Music Learning Assistant Based on Audio Music and Music Score Recognition

  • Mulyadi, Ahmad Wisnu;Machbub, Carmadi;Prihatmanto, Ary S.;Sin, Bong-Kee
    • 한국멀티미디어학회논문지
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    • 제19권5호
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    • pp.826-836
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    • 2016
  • Mastering a musical instrument for an unskilled beginning learner is not an easy task. It requires playing every note correctly and maintaining the tempo accurately. Any music comes in two forms, a music score and it rendition into an audio music. The proposed method of assisting beginning music players in both aspects employs two popular pattern recognition methods for audio-visual analysis; they are support vector machine (SVM) for music score recognition and hidden Markov model (HMM) for audio music performance tracking. With proper synchronization of the two results, the proposed music learning assistant system can give useful feedback to self-training beginners.

사용자 보호를 위한 실시간 이미지 모자이크 처리 시스템 개발 (Implementation of Real-Time Image Blurring System for User Privacy Support)

  • 김민영;전수아;이지훈
    • 반도체디스플레이기술학회지
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    • 제22권1호
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    • pp.39-42
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    • 2023
  • Recently, with the explosive increase of video streaming services, real-time live broadcasting has also increased, which leads to an infringement problem for user privacy. So, to solve such problems, we proposed the real image blurring system using dlib face-recognition library. 68 face landmarks are extracted and convert into 128 vector values. After that the proposed system tries to compare this value with the image in the database, and if it is over 0.45, it is considered as different person and image blurring processing is performed. With the proposed system, it is possible to solve the problem of user privacy infringement, and also to be utilized to detect the specific person. Through experimental results, the proposed system has an accuracy of more than 90% in terms of face recognition.

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Fundamental Research for Video-Integrated Collision Prediction and Fall Detection System to Support Navigation Safety of Vessels

  • Kim, Bae-Sung;Woo, Yun-Tae;Yu, Yung-Ho;Hwang, Hun-Gyu
    • 한국해양공학회지
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    • 제35권1호
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    • pp.91-97
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    • 2021
  • Marine accidents caused by ships have brought about economic and social losses as well as human casualties. Most of these accidents are caused by small and medium-sized ships and are due to their poor conditions and insufficient equipment compared with larger vessels. Measures are quickly needed to improve the conditions. This paper discusses a video-integrated collision prediction and fall detection system to support the safe navigation of small- and medium-sized ships. The system predicts the collision of ships and detects falls by crew members using the CCTV, displays the analyzed integrated information using automatic identification system (AIS) messages, and provides alerts for the risks identified. The design consists of an object recognition algorithm, interface module, integrated display module, collision prediction and fall detection module, and an alarm management module. For the basic research, we implemented a deep learning algorithm to recognize the ship and crew from images, and an interface module to manage messages from AIS. To verify the implemented algorithm, we conducted tests using 120 images. Object recognition performance is calculated as mAP by comparing the pre-defined object with the object recognized through the algorithms. As results, the object recognition performance of the ship and the crew were approximately 50.44 mAP and 46.76 mAP each. The interface module showed that messages from the installed AIS were accurately converted according to the international standard. Therefore, we implemented an object recognition algorithm and interface module in the designed collision prediction and fall detection system and validated their usability with testing.

스웨덴의 아동보육제도 연구 (A Study on the child care system in Sweden)

  • 이옥
    • 대한가정학회지
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    • 제34권4호
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    • pp.187-202
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    • 1996
  • This study is to describl the child care system in Sweden and to understand how the progressive child care system has been developed. The sex categories of the child care issues were studied based on a review of the literature related to the Swedish child care, family welfare system and the socio-economic information on Sweden. Six categories were : (1) historical and socio-economic background of child care system, (2) supply of and demand for the child care service and the types of public and private child care, (3) child care program activities, (4) child care staff training system, (5) administration and financial support system for the child care, and (6) the family policy and the family support programs in Sweden. For the Korean child care system, this study on the Swedish child care implied that : (1) To provide a progressive system of the child care system in Korea will require serious discussion about concentration of the child care administration system which is currently distributed to Ministry of Education and Ministry of Health and Welfare. (2) The extensive family support programs such as the parental leave and flexible work conditions for women are needed for the infant care by parents at home. (3) to expand the child care services in Korea, public support should be primarily focused on the supply of the public day care centers even though the demands for the various child care services are to be met by public financial support. (4) Most of all, societal recognition that all children are the resposiblity of our society is needed to develop a progressive child care system in Korea.

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Education System to Learn the Skills of Management Decision-Making by Using Business Simulator with Speech Recognition Technology

  • Sakata, Daiki;Akiyama, Yusuke;Kaneko, Masaaki;Kumagai, Satoshi
    • Industrial Engineering and Management Systems
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    • 제13권3호
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    • pp.267-277
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    • 2014
  • In this paper, we propose an educational system that involves a business game simulator and related curriculum. To develop these two elements, we examined the decision-making process related to business management and identified some significant skills thereby. In addition, we created an original simulator, named BizLator (http://bizlator.com), to help students develop these skills efficiently. Next, we developed a curriculum suitable for the simulator. We confirmed the effectiveness of the simulator and curriculum in a business-game-based class at Aoyama Gakuin University in Tokyo. On the basis of this, we compared our education system with a conventional system. This allowed us to identify advantages of and issues with our proposed system. Furthermore, we proposed a speech recognition support system named BizVoice in order to provide the teachers with more meaningful feedback, such as level of students' understanding. Concretely, BizVocie fetches students' speech of discussion during the game and converts the voice data to text data with speech recognition technology. Finally, teachers can grasp students' parameters of understanding, and thereby, the students also can take more effective class using BizLator. We also confirmed the effectiveness of the system in the class of Aoyama Gakuin Universiry.