• Title/Summary/Keyword: Realtime Data

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A Handover Scheme based on Partial Encrypton Method to Support Security and Rapidity of Mobile WiMAX (Mobile WiMAX에서 부분암호화 방식을 적용한 안전하고 신속한 핸드오버 기법)

  • Kim, Ki-Su;Kim, Yon-Cheol;Lee, Sang-Ho
    • Journal of Convergence Society for SMB
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    • v.1 no.1
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    • pp.67-73
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    • 2011
  • Handover in high speed mobile communication service, in particulary mobile WiMAX is supported efficiency mobility to 120km/h speed. But, in order to accommodate number of user increment in a cell, wireless network is increment to microcell and picocell by allocate bandwidth and by decrease cell size. handover is occurrent and increment connection failure ratio In this result. IEEE 802.16 standard is support seamless connection through handover optimization scheme. But because authentication process is abbreviate, network weakness is exposure. In this paper, we propose handover scheme for support realtime service as VoIP, Picure communication, Streaming Data Service in order to support partially encryption method. In experiment, proposed scheme is proof which process time is increment 20% more than previous scheme.

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Study on Implement of Remote Medical System With LAN (유선 근거리망을 사용하는 원격의료 시스템에 관한 연구)

  • Lee, Jung-Taek;Lee, Kang-Min;Kim, Young-Kil
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.38 no.3
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    • pp.22-30
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    • 2001
  • This paper investigated future telemedicine as implementation of the telemonitoring system using LAN environment. For telemonitoring system rapidly implementation used the PC compatible embedded computing system in the ROMDOS and application program used the WATTCP that free TCP/IP Stack. Host computer program - programed by Visual C++ - had saved ECG signal and Patient Data coming inside Embedded PC and displayed. Embedded PC acquired ECG signal and transmitted a Packet to Host Computer. Host Computer remote access Embedded PC. This structure is the same Client/Sever Model. This system will be basic telemedicine model. There are problems of realtime telemonitoring because of network delay and data packet. Because of these problems, telemedicine systems will be required faster network speed and method of bio-signal transmission.

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Leveraging Proxy Mobile IPv6 with SDN

  • Raza, Syed M.;Kim, Dongsoo S.;Shin, DongRyeol;Choo, Hyunseung
    • Journal of Communications and Networks
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    • v.18 no.3
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    • pp.460-475
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    • 2016
  • The existing Proxy Mobile IPv6 suffers from a long handover latency which in turn causes significant packet loss that is unacceptable for seamless realtime services such as multimedia streaming. This paper proposes an OpenFlow-enabled proxy mobile IPv6 (OF-PMIPv6) in which the control of access gateways is centralized at an OpenFlow controller of a foreign network. The proposed OF-PMIPv6 separates the control path from the data path by performing the mobility control at the controller, whereas the data path remains direct between a mobile access gateway and a local mobility anchor in an IP tunnel form. A group of simple OpenFlow-enabled access gateways performs link-layer control and monitoring activities to support a comprehensive mobility of mobile nodes, and communicates with the controller through the standard OpenFlow protocol. The controller performs network-layer mobility control on behalf of mobile access gateways and communicates with the local mobility anchor in the Proxy Mobile IPv6 domain. Benefiting from the centralized view and information, the controller caches the authentication and configuration information and reuses it to significantly reduce the handover latency. An analytical analysis of the proposed OF-PMIPv6 reactive and proactive handover schemes shows 43% and 121% reduction in the handover latency, respectively, for highly utilized network. The results gathered from the OF-PMIPv6 testbed suggest similar performance improvements.

Efficient Video Streaming Based on the TCP-Friendly Rate Control Scheme (TCP 친화적인 전송률 제어기법 기반의 효율적인 비디오 스트리밍)

  • Lee, Jungmin;Lee, Sunhun;Chung, Kwangsue
    • Journal of Broadcast Engineering
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    • v.10 no.3
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    • pp.297-312
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    • 2005
  • The multimedia traffic of continuous video and audio data via streaming service accounts for a significant and expanding portion of the Internet traffic. This streaming data delivery is mostly based on RTP with UDP. However, UDP does not support congestion control. For this reason, UDP causes the starvation of congestion controlled TCP traffic which reduces its bandwidth share during overload situation. In this paper, we propose a new TCP-friendly rate control scheme called 'TF-RTP(TCP-Friendly RTP)'. In the congested network state, the TF-RTP exactly estimates the competing TCP's throughput by using the modified parameters. Then, it controls the sending rate of the video streams. Therefore, the TF-RTP adjusts its sending rate to TCP-friendly and fair share with competing TCP traffics. Through the simulation, we prove that the TF-RTP correctly estimates the TCP's throughput and improves the TCP-friendliness and fairness.

Design and Implementation of Realtime Information Service based on Ubiquitous Sensor Network Using MySQL and Tiny-DB (Tiny-DB와 MySQL을 이용한 유비쿼터스 센서 네트워크 기반의 실시간 정보 서비스 설계 및 구현)

  • Kang, Kyoung-Ok;Kim, Yong-Woo;Kwon, Hoon;Kim, Bu-Rim;Kim, Do-Hyeun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.7 no.2
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    • pp.175-181
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    • 2006
  • Wireless sensor network forms the self-organization network, and transfers the information among sensor nodes that have computing technology ability and wireless communication ability. The recent sensor network is study for low-power, micro, low cost of node is proceeded. Recently, the research of application services in wireless sensor networks is proceeded. Therefore, in this paper, we design the prototype of the real-time information service that support a user the information of temperature, illumination etc. And, we implement the alarm application service fer the disaster prevention on Internet base on IPv4/IPv6. We develop the module of the extract information using the query processing based on TinyOS, and the module of the server's database using MySQL data base management system and JDBC. Additionally, we develop the client module that receive the real-time sensing data using ODBC in Internet based on IPv4/IPv6.

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GLOVE: Distributed Shared Memory Based Parallel Visualization Tool for Massive Scientific Dataset (GLOVE: 대용량 과학 데이터를 위한 분산공유메모리 기반 병렬 가시화 도구)

  • Lee, Joong-Youn;Kim, Min Ah;Lee, Sehoon;Hur, Young Ju
    • KIPS Transactions on Software and Data Engineering
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    • v.5 no.6
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    • pp.273-282
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    • 2016
  • Visualization tool can be divided by three components - data I/O, visual transformation and interactive rendering. In this paper, we present requirements of three major components on visualization tools for massive scientific dataset and propose strategies to develop the tool which satisfies those requirements. In particular, we present how to utilize open source softwares to efficiently realize our goal. Furthermore, we also study the way to combine several open source softwares which are separately made to produce a single visualization software and optimize it for realtime visualization of massiv espatio-temporal scientific dataset. Finally, we propose a distributed shared memory based scientific visualization tool which is called "GLOVE". We present a performance comparison among GLOVE and well known open source visualization tools such as ParaView and VisIt.

A Convergence Implementation of Realtime Traffic Shaping and IPS on Small Integrated Security Router for IDC (IDC용 소형 통합보안라우터의 실시간 트래픽쉐이핑과 IPS의 융합 구현)

  • Yang, SeungEui;Park, Kiyoung;Jung, HoeKyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.23 no.7
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    • pp.861-868
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    • 2019
  • Various server-based services such as big data, IoT and artificial intelligence have been made online. As a result, the demand for IDC to support stable server operation is increasing. IDC is a server-based facility with a stable line and power supply facility that manages 20 to 30 servers in an efficiently separated rack-level subnetwork. Here, we need a way to efficiently manage servers security, firewall, and traffic on a rack-by-rack basis. Including traffic shaping capabilities that control routers, firewalls, IPS, and line speeds, as well as VPN technology, a recent interest. If three or five kinds of commercial equipment are adopted to support this, it may be a great burden to the management cost as well as the introduction cost. Therefore, in this paper, we propose a method to implement the five functions in one rack-unit small integrated security router. In particular, IDC intends to integrate traffic shaping and IPS, which are essential technologies, and to propose the utility accordingly.

Feature Extraction based on Auto Regressive Modeling and an Premature Contraction Arrhythmia Classification using Support Vector Machine (Auto Regressive모델링 기반의 특징점 추출과 Support Vector Machine을 통한 조기수축 부정맥 분류)

  • Cho, Ik-sung;Kwon, Hyeog-soong;Kim, Joo-man;Kim, Seon-jong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.23 no.2
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    • pp.117-126
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    • 2019
  • Legacy study for detecting arrhythmia have mostly used nonlinear method to increase classification accuracy. Most methods are complex to process and manipulate data and have difficulties in classifying various arrhythmias. Therefore it is necessary to classify various arrhythmia based on short-term data. In this study, we propose a feature extraction based on auto regressive modeling and an premature contraction arrhythmia classification method using SVM., For this purpose, the R-wave is detected in the ECG signal from which noise has been removed, QRS and RR interval segment is modelled. Also, we classified Normal, PVC, PAC through SVM in realtime by extracting four optimal segment length and AR order. The detection and classification rate of R wave and PVC is evaluated through MIT-BIH arrhythmia database. The performance results indicate the average of 99.77% in R wave detection and 99.23%, 97.28%, 96.62% in Normal, PVC, PAC classification.

Research on Efficient Live Evidence Analysis System Based on User Activity Using Android Logging System (안드로이드 로그 시스템을 이용한 효율적인 사용자 행위기반 라이브 증거수집 및 분석 시스템 연구)

  • Hong, Il-Young;Lee, Sang-Jin
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.22 no.1
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    • pp.67-80
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    • 2012
  • Recently as the number of smartphone user is growing rapidly, android is also getting more interest in digital forensic. However, there is not enough research on digital data acquisition and analysis based on android platform's unique characteristics so far. Android system stores all the related recent systemwide logs from the system components to applications in volatile memory, and therefore, the logs can potentially serve as important evidences. In this paper, we propose a digital data acquisition and analysis system for android which extracts meaningful information based on the correlation of android logs and user activities from a device at runtime. We also present an efficient search scheme to facilitate realtime analysis on site. Finally, we demonstrate how the proposed system can be used to reconstruct the sequence of user activities in a more intuitive manner, and show that the proposed search scheme can reduce overall search and analysis time approximately 10 times shorter than the normal regular search method.

Ultimate-Game Automatic Trace and Analysis System Using IoT (사물인터넷 기반 얼티미트 경기 자동추적 및 분석 시스템)

  • Lim, Jea Yun
    • KIPS Transactions on Software and Data Engineering
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    • v.11 no.1
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    • pp.59-66
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    • 2022
  • In this paper, by applying IoT technology to the Ultimate game, which is one of the games using Flyingdisc, the process of the game is traced based on the players and the flyingdisc, and a comprehensive relationship analysis between players is performed on the results of the game. A WiFi module with built-in GPS is attached in the players and flyingdisc. The player's ID, latitude/longitude values received from GPS and time are stored in the database in realtime during the game. Process informations of the game is also stored in the database at the same time using mobile Ultimate game App. Based on this informations after the game is over, we developed a system that can perform comprehensive analysis of the game contents. By using the informations stored in the database, the player-based game process and the flyingdisc-based scoring process are visualized in the virtual playground. Various game result informations for players are graphically analyzed using Python.