• Title/Summary/Keyword: Realistic Interface

Search Result 167, Processing Time 0.02 seconds

Mission Operation Capability Verification Test for Low Earth Orbit(LEO) Satellite by Utilizing Interface Environment between LEO Satellite and Ground Station (저궤도 위성과 지상국간 접속 환경을 활용한 임무수행능력 지상 검증 시험)

  • Lee, Sang-Rok;Koo, In-Hoi;Lim, Seong-Bin
    • Aerospace Engineering and Technology
    • /
    • v.13 no.2
    • /
    • pp.142-149
    • /
    • 2014
  • After launch of Low Earth Orbit(LEO) satellite, Initial Activation Checkout(IAC) and Calibration and Validation(Cal & Val) procedure are performed prior to enter normal operation phase. During normal operation phase, most of the time is allocated for mission operation except following up measures to anomaly and orbit maintenance. Since mission operation capability is key indicator for success of LEO satellite program and consistent with promotion purpose of LEO satellite program, reliability should be ensured by conducting through test. In order to ensure reliability by examining the role of LEO satellite and ground station during ground test phase, realistic test scenario that is similar to actual operation conditions should be created, and test that aims to verify full mission cycle should be performed by transmitting created command and receiving image and telemetry data. This paper describes the test design and result. Consideration items for test design are described in detail and result of designed test items are summarized.

Numerical simulations of progression of damage in concrete embedded chemical anchors

  • Sasmal, S.;Thiyagarajan, R.;Lieberum, K.H.;Koenders, E.A.B.
    • Computers and Concrete
    • /
    • v.22 no.4
    • /
    • pp.395-405
    • /
    • 2018
  • In this paper, the performance of post-installed adhesive bonded anchor embedded in concrete is assessed using numerical simulations. This study aims at studying the influence of parameters on the performance of a chemically bonded anchorage system. Non-linear finite element modelling and simulations are carried out by properly using the material properties and phenomenon. Materials parameters such as characteristic length, fracture energy, damage criteria, tension retention and crack width of concrete and interface characteristics are carefully assigned so as to obtain a most realistic behaviour of the chemical anchor system. The peak strength of two different anchor systems obtained from present numerical studies is validated against experimental results. Furthermore, validated numerical models are used to study the load transferring mechanism and damage progression characteristics of various anchors systems where strength of concrete, strength of epoxy, and geometry and disposition of anchors are the parameters. The process of development of strain in concrete adjacent to the anchor and energy dissipated during the course of damage progression are analysed. Results show that the performance of the considered anchorage system is, though a combined effect of material and geometric parameters, but a clear distinction could be made on the parameters to achieve a desired performance based on strength, slip, strain development or dissipated energy. Inspite the increase in anchor capacity with increase in concrete strength, it brings some undesirable performance as well. Furthermore, the pullout capacity of the chemical anchor system increases with a decrease in disparity among the strength of concrete and epoxy.

Verification for the Cyclic Shear Behavior of Rough Granite Joint Using Constitutive Equation (구성방정식을 이용한 거친 화강암 절리면의 주기전단거동 특성규명)

  • 김대상;박인준;이희석
    • Journal of the Korean Geotechnical Society
    • /
    • v.18 no.1
    • /
    • pp.141-152
    • /
    • 2002
  • Although a number of constitutive models have been proposed to define the behavior of geotechnical materials including elastic, plastic, and dynamic response, flew numerical models have been developed for the cyclic shear behavior of rock joints or interfaces. Such realistic constitutive models play an important role in analyzing and predicting the response of joints under dynamic loads. The purpose of this research is to verify the constitutive model modified for rough granite joints based on Disturbed State Concept(DSC) model, which has been successfully verified with respect to other materials such as dry sand-steel interface and wet sand-concrete interface. Furthermore, DSC model is compared and verified with respect to cyclic shear tests and numerical analysis results based on Plesha model. Based on the results of this research, it can be stated that DSC model is capable of characterizing the cyclic shear behavior of rough granite joints under dynamic loads.

A Study on Development and Validation of DIP to Application of Aircraft Database in Rea- Time Simulator Environment (실시간 시뮬레이터 환경에서 항공기 데이터베이스 적용을 위한 DIP 개발 및 검증에 관한 연구)

  • Kang, Im-Ju;Kim, Chong-Sup;Lee, Gi-Beom;Ahn, Sung-Jun;Shin, Sun-Young;Cho, In-Je;Ahn, Jong-Min
    • Journal of the Korean Society for Aeronautical & Space Sciences
    • /
    • v.36 no.8
    • /
    • pp.807-815
    • /
    • 2008
  • In this paper, design, development and evaluation of DIP(Database Interface Program) are presented. The main purpose of this study is to improve the simulation quality to get more realistic response of target system. The designed and developed major function is composed of flexible memory structure, efficient arithmetic database language and high speed interpolation/extrapolation algorithm. To evaluate the operation speed and accuracy of returned data, trim simulation is performed based on in-house software and, DIP is applied to existing real-time simulator such as engineering HQS(Handling Quality Simulator) to evaluate reliability and performance. The result of evlaution reveals that calculation speed and data accuracy are satisfied, and flight performance is satisfied in the real-time simulator environments.

The study on Quantitative Analysis of Emotional Reaction Related with Step and Sound (스텝과 사운드의 정량적 감성반응 분석에 관한 연구)

  • Jeong, Jae-Wook
    • Archives of design research
    • /
    • v.18 no.2 s.60
    • /
    • pp.211-218
    • /
    • 2005
  • As digital Information equipment is new arrival, new paradigm such as 'function exist but form don't' is needed in the field of design. Therefore, the activity of design is focused on the relationship of human and machine against visual form. For that reason, it is involved emotional factor in the relationship and studied on new field, the emotional interlace. The goal of this paper is to suggest the way of emotional interface on searching multimedia data. The main target of paper is effect sound and human's step and the main way of research is visualization after measuring and analyzing numerically similarity level among emotion-words. This paper suggests the theoretical bad(ground such as personal opinion, the character of auditory information and human's step and case studies on the emotion research. The experimental content about sound is fueled from my previous research and the main experimental content about human's step is made with regression-expression to substitute Quantification method 1 for value about stimulation. The realistic prototype to apply the research result will is suggested on the next research after studying the search environment.

  • PDF

Scientists preference on spectrophotometer control display design (과학자들이 선호하는 분광광도계 컨트롤 디스플레이 디자인 연구)

  • Jeong, Sang-Hoon;Jeong, Seong-Won
    • Science of Emotion and Sensibility
    • /
    • v.12 no.4
    • /
    • pp.511-518
    • /
    • 2009
  • With the help of the advancements in information and communication, information appliances are changing. Flat panels made it possible for information appliances to become smaller in size and lighter in weight, and high end graphics provide increase in realistic and immersive use. Even with these advancements interest in design for laboratory equipment tend to only stay on a level of the exterior of the equipment, not to the point of designing the interface of display GUI. Inspired with the problem above this research would contain the preference analysis ondisplay GUI design considering the characteristics of the main users and the laboratory equipment itself. The test would be held through comparison of graphic-based display GUI and text-based display GUI and analyzing the task time and number of errors made, looking for which display GUI scientist prefer. The test results show that text-based GUI has a higher efficiency but the actual users preferred the graphic-based display GUI.

  • PDF

PC based Immersive Virtual Environment(PIVE) System by Recognizing Human Motion (인체 동작 인식을 통한 PC 기반의 몰입 형 가상 환경 시스템)

  • Oh Young-Il;Jo Kyoung-Hwan;Lee Ji-Hong
    • Journal of the Institute of Electronics Engineers of Korea CI
    • /
    • v.43 no.4 s.310
    • /
    • pp.103-112
    • /
    • 2006
  • In this paper, we propose a PC based immersive virtual environment system with expandability and compatibility in contrary to existing immersive virtual environment(IVE) systems which have been implemented by supercomputer or special computing system. The application based on commercial personal compute may have two major advantage: one is variety of resources, the other is user-friendly interface. This system intends to offer easy contact to IVE system, realistic images, and convenience. Also, the system can handle various virtual reality at real-time and make it easier to interface existing complicated haptic device. Geometric techniques are adopted to calculate and visualize the physical phenomenon to speed up the computing time. The proposed implementation method of PC based immersive virtual environment system is implemented to the example in which user move around inside of and interact with virtual office environment wearing data glove, behavior recognition devices, and HMD.

Building frame-pile foundation-soil interactive analysis

  • Chore, H.S.;Ingle, R.K.;Sawant, V.A.
    • Interaction and multiscale mechanics
    • /
    • v.2 no.4
    • /
    • pp.397-411
    • /
    • 2009
  • The effect of soil-structure interaction on a simple single storeyed and two bay space frame resting on a pile group embedded in the cohesive soil (clay) with flexible cap is examined in this paper. For this purpose, a more rational approach is resorted to using the three dimensional finite element analysis with realistic assumptions. The members of the superstructure and substructure are descretized using 20 node isoparametric continuum elements while the interface between the soil and pile is modeled using 16 node isoparametric interface elements. Owing to viability in terms of computational resources and memory requirement, the approach of uncoupled analysis is generally preferred to coupled analysis of the system. However, an interactive analysis of the system is presented in this paper where the building frame and pile foundation are considered as a single compatible unit. This study is focused on the interaction between the pile cap and underlying soil. In the parametric study conducted using the coupled analysis, the effect of pile spacing in a pile group and configuration of the pile group is evaluated on the response of superstructure. The responses of the superstructure considered include the displacement at top of the frame and moments in the superstructure columns. The effect of soil-structure interaction is found to be quite significant for the type of foundation used in the study. The percentage variation in the values of displacement obtained using the coupled and uncoupled analysis is found in the range of 4-17 and that for the moment in the range of 3-10. A reasonable agreement is observed in the results obtained using either approach.

Force limited vibration testing: an evaluation of the computation of C2 for real load and probabilistic source

  • Wijker, J.J.;de Boer, A.;Ellenbroek, M.H.M.
    • Advances in aircraft and spacecraft science
    • /
    • v.2 no.2
    • /
    • pp.217-232
    • /
    • 2015
  • To prevent over-testing of the test-item during random vibration testing Scharton proposed and discussed the force limited random vibration testing (FLVT) in a number of publications. Besides the random vibration specification, the total mass and the turn-over frequency of the load (test item), $C^2$ is a very important parameter for FLVT. A number of computational methods to estimate $C^2$ are described in the literature, i.e., the simple and the complex two degrees of freedom system, STDFS and CTDFS, respectively. The motivation of this work is to evaluate the method for the computation of a realistic value of $C^2$ to perform a representative random vibration test based on force limitation, when the adjacent structure (source) description is more or less unknown. Marchand discussed the formal description of getting $C^2$, using the maximum PSD of the acceleration and maximum PSD of the force, both at the interface between load and source. Stevens presented the coupled systems modal approach (CSMA), where simplified asparagus patch models (parallel-oscillator representation) of load and source are connected, consisting of modal effective masses and the spring stiffness's associated with the natural frequencies. When the random acceleration vibration specification is given the CSMA method is suitable to compute the value of the parameter $C^2$. When no mathematical model of the source can be made available, estimations of the value $C^2$ can be find in literature. In this paper a probabilistic mathematical representation of the unknown source is proposed, such that the asparagus patch model of the source can be approximated. The chosen probabilistic design parameters have a uniform distribution. The computation of the value $C^2$ can be done in conjunction with the CSMA method, knowing the apparent mass of the load and the random acceleration specification at the interface between load and source, respectively. Data of two cases available from literature have been analyzed and discussed to get more knowledge about the applicability of the probabilistic method.

Development of a Web Service Generation System Using Virtual Environments (가상공간을 이용한 웹 서비스 생성 시스템 개발)

  • Park Chang-Keun;Lee Myeong Won
    • Journal of Internet Computing and Services
    • /
    • v.4 no.1
    • /
    • pp.27-37
    • /
    • 2003
  • This paper presents the Web service generation system using virtual environments and databases. Main features include that the environments and databases are generated and maintained correspondingly. It means that the virtual environments are changed automatically if the databases are updated, and also that the databases are maintained accordingly as the information about the environments are modified at the scene End users can modify the property of the virtual environments in the scene directly using the VRML edit interface, which visualizes the structures of virtual environments. Each object can be accessed through the VRML editor, its property be modified directly, and the information is updated in the database automatically. Web service pages are maintained accordingly. In addition, we define a texture mapping method based on weighted view interpolation using 2 photo images for a scene. A texture mapping interface Is also provided for end users to generate realistic images themselves.

  • PDF