• Title/Summary/Keyword: RealTime Play

Search Result 495, Processing Time 0.033 seconds

Creating Simultaneous Story Arcs Using Constraint Based Narrative Structure (제약 조건 기반 서술구조를 이용한 동시 진행 이야기의 생성)

  • Moon, Sung-Hyun;Kim, Seok-Kyoo;Hong, Euy-Seok;Han, Sang-Yong
    • The Journal of the Korea Contents Association
    • /
    • v.10 no.5
    • /
    • pp.107-114
    • /
    • 2010
  • A nonlinear story is generated through the interactivity with users using the interactive storytelling system. In a play or movie, audiences can watch one scene at a time, and in order to watch next scene, they should wait for the end of current scene. In the real world, however, various events can simultaneously happen at different places, and even those events performed by characters may dramatically affect the flow of the story. This paper suggests Constraint Based narrative structure to create such story, known as "Simultaneous Story Arcs", and "Multi Viewpoint" to simultaneously lead the direction of the stories in each place.

A Study on in the Context of Audiovisual Art (<백-아베 비디오 신디사이저>의 오디오 비주얼아트적 고찰)

  • Yoon, Ji Won
    • Journal of Korea Multimedia Society
    • /
    • v.23 no.4
    • /
    • pp.615-624
    • /
    • 2020
  • By enabling musicians to freely control the elements involved in sound production and tone generation with a variety of timbre, synthesizers have revolutionized and permanently changed music since the 1960s. Paik-Abe Video Synthesizer, a masterpiece of video art maestro Nam June Paik, is a prominent example of re-interpretation of this new musical instrument in the realm of video and audio. This article examines Paik-Abe Video Synthesizer as an innovative instrument to play videos from the perspective of audiovisual art, and establishes its aesthetic value and significance through both artistic and technical analysis. The instrument, which embodied the concept of image sampling and real-time interactive video as an image-based multi-channel music production tool, contributed to establishing a new relationship between sound and image within the realm of audiovisual art. The fact that his video synthesizer not only adds image to sound, but also presents a complete fusion of image and sound as an image instrument with musical characteristics, becomes highly meaningful in this age of synesthesia.

Tudor Domain Containing Protein TDRD12 Expresses at the Acrosome of Spermatids in Mouse Testis

  • Kim, Min;Ki, Byeong Seong;Hong, Kwonho;Park, Se-pill;Ko, Jung-Jae;Choi, Youngsok
    • Asian-Australasian Journal of Animal Sciences
    • /
    • v.29 no.7
    • /
    • pp.944-951
    • /
    • 2016
  • Tdrd12 is one of tudor domain containing (Tdrd) family members. However, the expression pattern of Tdrd12 has not been well studied. To compare the expression levels of Tdrd12 in various tissues, real time-polymerase chain reaction was performed using total RNAs from liver, small intestine, heart, brain, kidney, lung, spleen, stomach, uterus, ovary, and testis. Tdrd12 mRNA was highly expressed in testis. Antibody against mouse TDRD12 were generated using amino acid residues SQRPNEKPLRLTEKKDC of TDRD12 to investigate TDRD12 localization in testis. Immunostaining assay shows that TDRD12 is mainly localized at the spermatid in the seminiferous tubules of adult testes. During postnatal development, TDRD12 is differentially expressed. TDRD12 was detected in early spermatocytes at 2 weeks and TDRD12 was localized at acrosome of the round spermatids. TDRD12 expression was not co-localized with TDRD1 which is an important component of piRNA pathway in germ cells. Our results indicate that TDRD12 may play an important role in spermatids and function as a regulator of spermatogenesis in dependent of TDRD1.

Education of Spoken English by using internet video database systems (인터넷 환경에서 동영상 데이터베이스 시스템을 이용한 영어 학습)

  • Hwang, In-Jae;Hong, Dong-Kweon
    • Journal of The Korean Association of Information Education
    • /
    • v.3 no.1
    • /
    • pp.65-74
    • /
    • 1999
  • People in the world can send and get useful information from anywhere via internet. Using the internet for educational purposes has been studied for several years. In this paper, we have been designed and implemented video database systems for English education. In the system we have studied ways to build and retrieve useful information from video database systems. By using our system we can easily find required video segment and can play it in real-time way by using streaming techniques.

  • PDF

MPEG-4 Audio Decoding Technique using Integer Operations for Real-time Playback on Embedded Processor (휴대용 임베디드 프로세서에서의 MPEG-4 오디오의 실시간 재생을 위한 정수 디코딩 기법)

  • Cha, Kyung-Ae
    • Journal of Broadcast Engineering
    • /
    • v.13 no.3
    • /
    • pp.415-418
    • /
    • 2008
  • Some embedded microprocessors do not have an FPU(Floating Point Unit) due to a circuit complexity and power consumption. The performance speed of MPEG-4 AAC decoder on this hardware environment would be slower than corresponding speed for playing back of the decoded results. Therefore, irritating and high-pitched noises are interleaved in the original the audio data. So, in order to play MPEG-4 AAC file on such PDA, a new algorithm that transforms floating-point arithmetic to one with integers, is needed. We have developed a transformation algorithm from floating-point operation to integer operation and implemented the PDA's AAC Player. We also show the efficiency of our proposed method with the experimental results.

Design and Implementation of Big Data Platform for Image Processing in Agriculture (농업 이미지 처리를 위한 빅테이터 플랫폼 설계 및 구현)

  • Nguyen, Van-Quyet;Nguyen, Sinh Ngoc;Vu, Duc Tiep;Kim, Kyungbaek
    • Annual Conference of KIPS
    • /
    • 2016.10a
    • /
    • pp.50-53
    • /
    • 2016
  • Image processing techniques play an increasingly important role in many aspects of our daily life. For example, it has been shown to improve agricultural productivity in a number of ways such as plant pest detecting or fruit grading. However, massive quantities of images generated in real-time through multi-devices such as remote sensors during monitoring plant growth lead to the challenges of big data. Meanwhile, most current image processing systems are designed for small-scale and local computation, and they do not scale well to handle big data problems with their large requirements for computational resources and storage. In this paper, we have proposed an IPABigData (Image Processing Algorithm BigData) platform which provides algorithms to support large-scale image processing in agriculture based on Hadoop framework. Hadoop provides a parallel computation model MapReduce and Hadoop distributed file system (HDFS) module. It can also handle parallel pipelines, which are frequently used in image processing. In our experiment, we show that our platform outperforms traditional system in a scenario of image segmentation.

A Study on Proportion Distort System for Idea generator (아이디어 산출을 위한 자율 비례 변형 시스템에 관한 연구 - 3Dimension Character 중심으로)

  • 조동민;최원재
    • Archives of design research
    • /
    • v.14 no.3
    • /
    • pp.155-164
    • /
    • 2001
  • Under the ambiguous situation that Id character design aim is not defined, this study would help designers with 1. overcoming the limitation of character form generation ability by establishing visual application system, 2. accepting users'opinions by generating character images dynamically, analysing and giving information on the preferred ones on the web on real time, 3. identifying tendency of preference so that they can generate preferred colors and images in future by updating image combination and dropping low-preferred ones. this system would play a role as an idea or character form generation application in the 3d character design development process

  • PDF

LEARNING PERFORMANCE AND DESIGN OF AN ADAPTIVE CONTROL FUCTION GENERATOR: CMAC(Cerebellar Model Arithmetic Controller)

  • Choe, Dong-Yeop;Hwang, Hyeon
    • 한국기계연구소 소보
    • /
    • s.19
    • /
    • pp.125-139
    • /
    • 1989
  • As an adaptive control function generator, the CMAC (Cerebellar Model Arithmetic or Articulated Controller) based learning control has drawn a great attention to realize a rather robust real-time manipulator control under the various uncertainties. There remain, however, inherent problems to be solved in the CMAC application to robot motion control or perception of sensory information. To apply the CMAC to the various unmodeled or modeled systems more efficiently, it is necessary to analyze the effects of the CMAC control parameters on the trained net. Although the CMAC control parameters such as size of the quantizing block, learning gain, input offset, and ranges of input variables play a key role in the learning performance and system memory requirement, these have not been fully investigated yet. These parameters should be determined, of course, considering the shape of the desired function to be trained and learning algorithms applied. In this paper, the interrelation of these parameters with learning performance is investigated under the basic learning schemes presented by authors. Since an analytic approach only seems to be very difficult and even impossible for this purpose, various simulations have been performed with pre specified functions and their results were analyzed. A general step following design guide was set up according to the various simulation results.

  • PDF

Effects of Recombinant Aquaporin 3 and Seawater Acclimation on the Expression of Aquaporin 3 and 8 mRNAs in the Parr and Smolt Stages of Rainbow Trout, Oncorhynchus mykiss

  • Kim, Na Na;Choi, Young Jae;Lim, Sang-Gu;Kim, Bong-Seok;Choi, Cheol Young
    • Ocean and Polar Research
    • /
    • v.38 no.2
    • /
    • pp.103-113
    • /
    • 2016
  • This study aimed to examine the role of two aquaporin isoforms (AQP3 and AQP8) in response to the hyperosmotic challenge of transitioning from freshwater (FW) to seawater (SW) during parr and smoltification (smolt) using the rainbow trout, Oncorhynchus mykiss. We examined the changes in the expression of AQPs mRNAs in the gills and intestine of the parr and smolt stages of rainbow trout transferred from FW to SW using quantitative real-time PCR in an osmotically changing environment [FW, SW, and recombinant AQP3 (rAQP3) injection at two dosage rates]. Correspondingly, AQPs were greater during smoltification than during parr stages in the rainbow trout. Plasma osmolality and gill $Na^+/K^+$-ATPase activity increased when the fish were exposed to SW, but these parameters decreased when the fish were exposed to SW following treatment with rAQP3 during the transition to seawater. Our results suggest that AQPs play an important role in water absorbing mechanisms associated with multiple AQP isoforms in a hyperosmotic environment.

A study on design of apartment modelhouse using virtual reality technic. (가상현실기법을 이용한 아파트 모델하우스 디자인활용에 관한 연구)

  • 윤재은;이준규;강신영
    • Proceedings of the Korean Institute of Interior Design Conference
    • /
    • 2001.05a
    • /
    • pp.106-111
    • /
    • 2001
  • Model house play an important role in the sale of apartments. However, model house can create social and environmental problems. Virtual reality's (VR) use for the creation of model house has been studied as a possible counter measure to these problems. Existing models don't satisfy consumers' queries. A virtual model house can give the experience of seeing a real home through simulation. Also, a virtual model house can allow a home buyer to change the furniture on display or the color of the walls to reflect the consumer's taste in the construction. The internal present condition system using absorption style virtual reality and open style virtual reality are the indispensable tools that are going to take the place of the current model home. A virtual model house is more profitable than a physical model house because of reduced costs and time savings. In addition, a virtual model house can offer new kinds of information that a physical model home can not. This study's purpose is to discuss the desired direction of the virtual model house in this crucial and dynamic period of development.

  • PDF