• Title/Summary/Keyword: Real-time video

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Design and Implementation of Real-time Audio and Video System Using Red5 and Node.js (Red5와 Node.js를 활용한 실시간 음성 및 영상 시스템의 설계 및 구현)

  • Kim, Hyeock-Jin;Kwark, Woo-Young
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.10
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    • pp.159-168
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    • 2014
  • The Web is a way to share documents and communicate. However, voice and video data can be transmission in real time and currently being developed by the objects and the objects that interact to further develop the Internet. Existing video and audio programs to transmission data to the interface of different types of systems a lot of constraint condition on the cost of the interface, extensibility. In this paper, voice and audio transmission system a different operating system, improve the constraints of the ERP system compatibility and extensibility is a open source based system developed by the research. The program is different types of systems and interface, extensibility with program design and development methodologies, and open source-based system composed This system is good for cost saving and extensibility. Therefore, systems research and development, Extensibility and excellent on the interface, system design and development methodologies, such as real-time video conferencing, HMI, and take advantage of your video available from SNS.

Real-Time Video Communication System Adaptive HTTP-Based Using HTML5 (HTML5를 활용한 HTTP기반의 적응적 실시간 화상대화 시스템)

  • Ban, Tae-Hak;Kim, Yong-Pill;Yang, Seung-Eui;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.05a
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    • pp.620-622
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    • 2013
  • Real-time Video communication technology using a Web browser today is on the rise. Video communication system The existing A method of providing an Video communication via a program for a specific server on the service provider, respectively. By using the server of the company that provides an Video communication solutions, were limited by using its own network that you can use to build a separate server for performing Video communication another, using specific software and user groups it was a mechanism for using the Video communication environment. In addition, must be installed separately and ActiveX, plug-in and, use of the service has become possible. Therefore, in this paper, utilizing the real-time Video communication Web-based technology without installing the plug-in, real-time through a Web browser or Active-X of another using a script HTML5 and the Web on the Internet Using HTTP in an environment in the Internet is possible, I've implemented a system capable of Video communication.

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Hybrid Web-Based Real-Time Video Communication System (하이브리드 웹 기반의 실시간 화상통신 시스템)

  • Ban, Tae-Hak;Cho, Tae-Bum;Jung, Hoe-Kyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.5
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    • pp.1113-1118
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    • 2013
  • Real-time video communication technology of hybrid Web-based using JavaScript and HTML5 today is on the rise. Therefore, in this paper, we have studied the real-time videoo communication technology using a Web browser that supports HTML5. It has been designed and implemented a system based on HTML5 and JavaScript, allowing for video communication of real-time, such as you would using the HTTP/WebSockets and RTC API through the Web servers in the Web browser between different each other, utilizing a Web browser was. It is available in a usable terminal equipment of a Web browser PC or notebook, smart pad, such as a smart phone, which is available without installation, such as a plug-in register or another. In all environments the network is connected, it is available in all terminals use the Web browser is enabled, which will be utilized in the field of video communication in a restricted environment.

Accuracy Improvement of Pig Detection using Image Processing and Deep Learning Techniques on an Embedded Board (임베디드 보드에서 영상 처리 및 딥러닝 기법을 혼용한 돼지 탐지 정확도 개선)

  • Yu, Seunghyun;Son, Seungwook;Ahn, Hanse;Lee, Sejun;Baek, Hwapyeong;Chung, Yongwha;Park, Daihee
    • Journal of Korea Multimedia Society
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    • v.25 no.4
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    • pp.583-599
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    • 2022
  • Although the object detection accuracy with a single image has been significantly improved with the advance of deep learning techniques, the detection accuracy for pig monitoring is challenged by occlusion problems due to a complex structure of a pig room such as food facility. These detection difficulties with a single image can be mitigated by using a video data. In this research, we propose a method in pig detection for video monitoring environment with a static camera. That is, by using both image processing and deep learning techniques, we can recognize a complex structure of a pig room and this information of the pig room can be utilized for improving the detection accuracy of pigs in the monitored pig room. Furthermore, we reduce the execution time overhead by applying a pruning technique for real-time video monitoring on an embedded board. Based on the experiment results with a video data set obtained from a commercial pig farm, we confirmed that the pigs could be detected more accurately in real-time, even on an embedded board.

Real-time measurement of velocity distribution of water flow

  • Kawasue, K.;Ishimatsu, T.
    • 제어로봇시스템학회:학술대회논문집
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    • 1990.10b
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    • pp.1032-1036
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    • 1990
  • This paper describes a system which enables a real-time measurement of 2-D water flow field. One distinctive feature of our system is that velocity vectors of water flow are obtained from the movement of tracer particles at video rate. In order to enable a fast measurement a real time video processor and two Digital Signal Processor(TMS32OC25) are employed. The real-time video processor extracts contours of tracer particles in order to reduce the amount of image data to be processed. And two DSP(Digital Signal Processor) analyse the correlation of every tracer paticle in the consecutive two images to obtain the velocity distribution of water flow.

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A Control of Channel Rate for Real-time VBR Video Transmission (실시간 비디오 전송을 위한 채널레이트 조절)

  • 고석주;이채영
    • Journal of the Korean Operations Research and Management Science Society
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    • v.24 no.3
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    • pp.63-72
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    • 1999
  • Recent studies on the Constant Bit Rate and Variable Bit Rate transmissions have mainly focused on the frame by frame encoder rate control based on the quantization parameter. With the existing approaches it is difficult to guarantee a consistent video quality. Also, the rate control overhead is too high for the real-time video sources. In this paper, a channel rate allocation scheme based on the control period is proposed to transmit a real-time video, in which the control period is defined by a pre-specified number of frames or group of pictures. At each control period, video traffic information is collected to determine the channel rate at the next control period. The channel rate is allocated to satisfy various channel rate constraints such that the buffer occupancy at the decoder is maintained at a target level. If the allocated channel rate approaches the level at which the negotiated traffic descriptions may be violated, the encoder rate is decreased through adjusting quantization parameters in the MPEG encoder. In the experimental results, the video quality and the overflow and underflow probabilities at the buffer are compared at different control periods. Experiments show that the video quality and the utilization of network bandwidth resources can be optimized through the suitable selection of the control period.

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Design of Real-Time Video System for Mathematics Education (수학교육을 위한 화상교육 시스템의 설계)

  • Park, Ji Su;Choi, Beom Soon
    • KIPS Transactions on Software and Data Engineering
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    • v.10 no.1
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    • pp.29-34
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    • 2021
  • The real-time video education is used as an effective method of operating classes that replaces face-to-face education of instructors and learners in remote areas. However, the existing video call and video conferences system is mainly used, and this is effective in linguistic education because it focuses on lecture through video, but it is not utilized in other education. In this paper, we propose a design model of real-time video system that can improve the effectiveness of science curriculum and mathematics education by providing the functions that can be utilized during class by improving limitations of image - oriented image education.

Mitigating the Impact of Mobility on H.264 Real-Time Video Streams Using Multiple Paths

  • Calafate, Carlos T.;Malumbres, Manuel P.;Manzoni, Pietro
    • Journal of Communications and Networks
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    • v.6 no.4
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    • pp.387-396
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    • 2004
  • One of the main problems associated with MANETs is that mobility and the associated route discovery and maintenance procedures of reactive routing protocols cause severe interruptions on real-time video streams. Some of these interruptions are too large to be concealed using any sort of video technology, resulting in communications breaks unpleasant for the final end user. We present a solution for enhanced video transmission that increases route stability by using an improved route discovery process based on the DSR routing protocol, along with traffic splitting algorithms and a preventive route discovery mechanism. We also present some video adaptative mechanisms that improve the overall performance of multipath routing in terms of video data replication and video packet splitting strategies. Combining our proposals, we achieve up to 97% less interruptions on communication with high mobility and over 1.2 dB of improvements in terms of video distortion.

Real-time Style Transfer for Video (실시간 비디오 스타일 전이 기법에 관한 연구)

  • Seo, Sang Hyun
    • Smart Media Journal
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    • v.5 no.4
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    • pp.63-68
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    • 2016
  • Texture transfer is a method to transfer the texture of an input image into a target image, and is also used for transferring artistic style of the input image. This study presents a real-time texture transfer for generating artistic style video. In order to enhance performance, this paper proposes a parallel framework using T-shape kernel used in general texture transfer on GPU. To accelerate motion computation time which is necessarily required for maintaining temporal coherence, a multi-scaled motion field is proposed in parallel concept. Through these approach, an artistic texture transfer for video with a real-time performance is archived.

Video Transcoding Scheme for N-Screen Service Based on Cloud Computing (클라우드 컴퓨팅에서 N-스크린 서비스를 위한 동영상 트랜스 코딩 기법)

  • Lim, Heon-Yong;Lee, Won-Joo;Jeon, Chang-Ho
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.9
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    • pp.11-19
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    • 2014
  • In this paper, we propose a real-time video transcoding scheme for N-Screen service based on cloud computing. This scheme creates an intro-block and several playback blocks by splitting the original video. And there is the first service request, after transmitting the intro-block, transmits the playback blocks that converting the blocks on real-time. In order to completing trans-coding within playback time of each block, we split and allocate the block to node according to performance of each node. Also, in order to provide real-time video playback service, the previous scheme convert original video into all format and resolution. However we show that the proposed scheme can reduce storage usage by converting original video into format with proper resolution suitable to device and platform of client. Through simulation, we show that it is more effective to real-time video playback for N-screen service than the previous method. We also show that the proposed scheme uses less storage usage than previous method.