• Title/Summary/Keyword: Real-time mapping system

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Real-time brain mapping system using EEG and evoke potential (뇌파 및 Evoke potential을 이용한 실시간 Brain mapping system)

  • Cho, Sang-Heum;Kim, Pan-Ki;Park, Sue-Kyoung;Kim, Ji-Eun;Song, Eun;Kang, Mahn-Hee;Ahn, Chang-Beom
    • Proceedings of the KIEE Conference
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    • 2008.07a
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    • pp.1983-1984
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    • 2008
  • 뇌 활동의 전기적 신호인 뇌파(EEG)와 외부 자극에 대한 유발 전위(EP)를 측정하여 실시간으로 뇌지형도를 생성하는 real-time brain mapping system을 개발하였다. 측정 전극은 32채널을 사용하였고, EEG를 실시간 및 누적 주파수 분석을 통한 뇌파의 활성도 진단, EP를 측정하여 시각적/청각적 자극에 의한 유발 전위 분석을 할 수 있다. 본 시스템은 측정 대상군의 통계적 분석을 위한 Database를 구축하였고, 신뢰성 높은 뇌파 및 유발 전위 신호를 위하여 실시간 측정과정 및 측정 후 Data 검토과정에서 다양한 Artifact 제거 알고리즘이 도입되었다. 또한, 32 채널 Brain map을 구성하여 뇌파를 공간적으로 분석 가능하며, 시간 및 주파수의 증가에 따라 Brain map을 동영상화하여 시간적/주파수적 변화에 따른 분석이 가능하다.

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Development of Multi-Camera based Mobile Mapping System for HD Map Production (정밀지도 구축을 위한 다중카메라기반 모바일매핑시스템 개발)

  • Hong, Ju Seok;Shin, Jin Soo;Shin, Dae Man
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.39 no.6
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    • pp.587-598
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    • 2021
  • This study aims to develop a multi-camera based MMS (Mobile Mapping System) technology for building a HD (High Definition) map for autonomous driving and for quick update. To replace expensive lidar sensors and reduce long processing times, we intend to develop a low-cost and efficient MMS by applying multiple cameras and real-time data pre-processing. To this end, multi-camera storage technology development, multi-camera time synchronization technology development, and MMS prototype development were performed. We developed a storage module for real-time JPG compression of high-speed images acquired from multiple cameras, and developed an event signal and GNSS (Global Navigation Satellite System) time server-based synchronization method to record the exposure time multiple images taken in real time. And based on the requirements of each sector, MMS was designed and prototypes were produced. Finally, to verify the performance of the manufactured multi-camera-based MMS, data were acquired from an actual 1,000 km road and quantitative evaluation was performed. As a result of the evaluation, the time synchronization performance was less than 1/1000 second, and the position accuracy of the point cloud obtained through SFM (Structure from Motion) image processing was around 5 cm. Through the evaluation results, it was found that the multi-camera based MMS technology developed in this study showed the performance that satisfies the criteria for building a HD map.

The Development of PDA_based Mapping System Using Survey Equipment (측량장비와 연동한 PDA기반의 지도제작시스템 개발)

  • Lee Young-Geol;Bae Sang-Ho;Han Woo-Cheol;Kim Sung-Hee
    • Journal of the Korea Society of Computer and Information
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    • v.10 no.2 s.34
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    • pp.179-186
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    • 2005
  • This study is to develop PDA_based surveying mapping system. This object is achieved by developing wireless communication module of PDA which is adaptable to Total Station and GPS. and contents for its usage. This system will be efficiently used to surveying parts of spatial location information for real time mapping and improving the modification of survey data.

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A Study on the Use of Drones for Disaster Damage Investigation in Mountainous Terrain (산악지형에서의 재난피해조사를 위한 드론 맵핑 활용방안 연구)

  • Shin, Dongyoon;Kim, Dajinsol;Kim, Seongsam;Han, Youkyung;Nho, Hyunju
    • Korean Journal of Remote Sensing
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    • v.36 no.5_4
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    • pp.1209-1220
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    • 2020
  • In the case of forest areas, the installation of ground control points (GCPs) and the selection of terrain features, which are one of the unmanned aerial photogrammetry work process, are limited compared to urban areas, and safety problems arise due to non-visible flight due to high forest. To compensate for this problem, the drone equipped with a real time kinematic (RTK) sensor that corrects the position of the drone in real time, and a 3D flight method that fly based on terrain information are being developed. This study suggests to present a method for investigating damage using drones in forest areas. Position accuracy evaluation was performed for three methods: 1) drone mapping through GCP measurement (normal mapping), 2) drone mapping based on topographic data (3D flight mapping), 3) drone mapping using RTK drone (RTK mapping), and all showed an accuracy within 2 cm in the horizontal and within 13 cm in the vertical position. After evaluating the position accuracy, the volume of the landslide area was calculated and the volume values were compared, and all showed similar values. Through this study, the possibility of utilizing 3D flight mapping and RTK mapping in forest areas was confirmed. In the future, it is expected that more effective damage investigations can be conducted if the three methods are appropriately used according to the conditions of area of the disaster.

Validity Evaluation of Real Time Mobile GIS combined with PDA in University Building Facility Management (대학시설물 관리W떠 PDA기반의 실시간 Mobile GIS 도입 타당성 평가)

  • 정지훈;엄정섭
    • Spatial Information Research
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    • v.11 no.1
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    • pp.41-60
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    • 2003
  • It is noted that the paper mapping system for University Building Facility has many limitations in terms of data maintenance, real-time GIS data acquisition, and economic efficiency. The aim of this research was to evaluate an operational potential of an on site real-time mobile GIS technique to resolve the problem faced in the university. The idea is based upon the recent trends in the field of 'Telecommunication and Information Technology' that uses a PDA (personal Digital Assistants), wireless network computing, mobile computing, etc. A real time mobile GIS approach has been adopted, in which a PDA is linked to a wireless internet and field workers record data on the computer at the site and analyse data on site. While there should be a considerable number and variety of factors associated with real-time mobile GIS quality, this research focuses on three criteria that are identified as fundamental to customer requirements; (1) data quarry (2) spatial analysis (3) real-time GIS database building. 'Art--empirical study for a case study facility has been conducted to confirm the validity for the system. The system has been checked experimentally, enabled the field users to quarry the data required simply and execute spatial analysis (buffer, overlay etc.,) accommodating versatile alternatives on the site. Detailed visual maps can be generated over large areas quickly and easily. The PDA interface, in particular, were ideally suited for field users to interactively displaying positional information with attribute data. This system has shown to be quite convenient to maintaining a highly reliable database since it could playa crucial role in documenting at real-time basis temporal and spatial changes occurred in the facilities. It is anticipated that this research output will greatly serve to introduce the reliable and cost-effective facility mapping system in the university by overcoming serious constraints suffered from the past non-real time mobile GIS approach.

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Hardware-Software Cosynthesis of Multitask Multicore SoC with Real-Time Constraints (실시간 제약조건을 갖는 다중태스크 다중코어 SoC의 하드웨어-소프트웨어 통합합성)

  • Lee Choon-Seung;Ha Soon-Hoi
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.9
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    • pp.592-607
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    • 2006
  • This paper proposes a technique to select processors and hardware IPs and to map the tasks into the selected processing elements, aming to achieve high performance with minimal system cost when multitask applications with real-time constraints are run on a multicore SoC. Such technique is called to 'Hardware-Software Cosynthesis Technique'. A cosynthesis technique was already presented in our early work [1] where we divide the complex cosynthesis problem into three subproblems and conquer each subproblem separately: selection of appropriate processing components, mapping and scheduling of function blocks to the selected processing component, and schedulability analysis. Despite good features, our previous technique has a serious limitation that a task monopolizes the entire system resource to get the minimum schedule length. But in general we may obtain higher performance in multitask multicore system if independent multiple tasks are running concurrently on different processor cores. In this paper, we present two mapping techniques, task mapping avoidance technique(TMA) and task mapping pinning technique(TMP), which are applicable for general cases with diverse operating policies in a multicore environment. We could obtain significant performance improvement for a multimedia real-time application, multi-channel Digital Video Recorder system and for randomly generated multitask graphs obtained from the related works.

Real Time Gaze Discrimination for Computer Interface (컴퓨터 인터페이스를 위한 실시간 시선 식별)

  • Hwang, Suen-Ki;Kim, Moon-Hwan
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.3 no.1
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    • pp.38-46
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    • 2010
  • This paper describes a computer vision system based on active IR illumination for real-time gaze discrimination system. Unlike most of the existing gaze discrimination techniques, which often require assuming a static head to work well and require a cumbersome calibration process for each person, our gaze discrimination system can perform robust and accurate gaze estimation without calibration and under rather significant head movement. This is made possible by a new gaze calibration procedure that identifies the mapping from pupil parameters to screen coordinates using generalized regression neural networks (GRNNs). With GRNNs, the mapping does not have to be an analytical function and head movement is explicitly accounted for by the gaze mapping function. Furthermore, the mapping function can generalize to other individuals not used in the training. To further improve the gaze estimation accuracy, we employ a reclassification scheme that deals with the classes that tend to be misclassified. This leads to a 10% improvement in classification error. The angular gaze accuracy is about $5^{\circ}$horizontally and $8^{\circ}$vertically. The effectiveness of our gaze tracker is demonstrated by experiments that involve gaze-contingent interactive graphic display.

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Real Time Eye and Gaze Tracking

  • Park Ho Sik;Nam Kee Hwan;Cho Hyeon Seob;Ra Sang Dong;Bae Cheol Soo
    • Proceedings of the IEEK Conference
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    • 2004.08c
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    • pp.857-861
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    • 2004
  • This paper describes preliminary results we have obtained in developing a computer vision system based on active IR illumination for real time gaze tracking for interactive graphic display. Unlike most of the existing gaze tracking techniques, which often require assuming a static head to work well and require a cumbersome calibration process for each person, our gaze tracker can perform robust and accurate gaze estimation without calibration and under rather significant head movement. This is made possible by a new gaze calibration procedure that identifies the mapping from pupil parameters to screen coordinates using the Generalized Regression Neural Networks (GRNN). With GRNN, the mapping does not have to be an analytical function and head movement is explicitly accounted for by the gaze mapping function. Furthermore, the mapping function can generalize to other individuals not used in the training. The effectiveness of our gaze tracker is demonstrated by preliminary experiments that involve gaze-contingent interactive graphic display.

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Real-time Simultaneous Localization and Mapping (SLAM) for Vision-based Autonomous Navigation (영상기반 자동항법을 위한 실시간 위치인식 및 지도작성)

  • Lim, Hyon;Lim, Jongwoo;Kim, H. Jin
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.39 no.5
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    • pp.483-489
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    • 2015
  • In this paper, we propose monocular visual simultaneous localization and mapping (SLAM) in the large-scale environment. The proposed method continuously computes the current 6-DoF camera pose and 3D landmarks position from video input. The proposed method successfully builds consistent maps from challenging outdoor sequences using a monocular camera as the only sensor. By using a binary descriptor and metric-topological mapping, the system demonstrates real-time performance on a large-scale outdoor dataset without utilizing GPUs or reducing input image size. The effectiveness of the proposed method is demonstrated on various challenging video sequences.

Smart SNS Map: Location-based Social Network Service Data Mapping and Visualization System (스마트 SNS 맵: 위치 정보를 기반으로 한 스마트 소셜 네트워크 서비스 데이터 맵핑 및 시각화 시스템)

  • Yoon, Jangho;Lee, Seunghun;Kim, Hyun-chul
    • Journal of Korea Multimedia Society
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    • v.19 no.2
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    • pp.428-435
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    • 2016
  • Hundreds of millions of new posts and information are being uploaded and propagated everyday on Online Social Networks(OSN) like Twitter, Facebook, or Instagram. This paper proposes and implements a GPS-location based SNS data mapping, analysis, and visualization system, called Smart SNS Map, which collects SNS data from Twitter and Instagram using hundreds of PlanetLab nodes distributed across the globe. Like no other previous systems, our system uniquely supports a variety of functions, including GPS-location based mapping of collected tweets and Instagram photos, keyword-based tweet or photo searching, real-time heat-map visualization of tweets and instagram photos, sentiment analysis, word cloud visualization, etc. Overall, a system like this, admittedly still in a prototype phase though, is expected to serve a role as a sort of social weather station sooner or later, which will help people understand what are happening around the SNS users, systems, society, and how they feel about them, as well as how they change over time and/or space.