• 제목/요약/키워드: Real-time data compression

검색결과 177건 처리시간 0.034초

The Effect Analysis of Compression Method on KOMPSAT Image Chain

  • Yong, Sang-Soon;Ra, Sung-Woong
    • 대한원격탐사학회지
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    • 제23권5호
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    • pp.431-437
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    • 2007
  • Multi-Spectral Camera(MSC) on the KOMPSAT-2 satellite was developed and launched as a main payload to provide 1m of GSD(Ground Sampling Distance) for one(1) channel panchromatic imaging and 4m of GSD for four(4) channel multi-spectral imaging at 685km altitude covering l5km of swath width. Since the compression on MSC image chain was required to overcome the mismatch between input data rate and output date rate JPEG-like method was selected and analyzed to check the influence on the performance. In normal operation the MSC data is being acquired and transmitted with lossy compression ratio to cover whole image channel and full swath width in real-time. In the other hand the MSC performance have carefully been handled to avoid or minimize any degradation so that it was analyzed and restored in KGS(KOMPSAT Ground Station) during LEOP(Launch and Early Operation Phase). While KOMPSAT-2 had been developed, new compression method based upon wavelet for space application was introduced and available for next satellite. The study on improvement of image chain including new compression method is asked for next KOMPSAT which requires better GSD and larger swath width In this paper, satellite image chain which consists of on-board image chain and on-ground image chain including general MSC description is briefly described. The performance influences on the image chain between two on-board compression methods which are or will be used for KOMPSAT are analyzed. The differences on performance between two methods are compared and the better solution for the performance improvement of image chain on KOMPSAT is suggested.

Best Effort 환경에 적절한 멀티미디어 데이터 전송 알고리즘 설계 (A Design for Data Transmission Algorithm of Multimedia Data with Best Effort Environment)

  • 허덕행
    • 한국컴퓨터정보학회논문지
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    • 제4권4호
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    • pp.155-162
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    • 1999
  • 화상회의 응용이 인터넷을 통해 최선의 서비스를 제공하려면 실 시간성을 지원해야 하는데, 인터넷의 동적인 특성상 멀티미디어 응용의 서비스 품질을 보장하지 못한다. 이런 이유로 화상회의 용용은 송신자와 수신자 사이의 현재 사용 가능한 대역폭을 측정하여 데이터를 적절하게 전송하는 것이 필요하다. 본 논문은 RTCP(Real-time Transport Control Protocol)를 사용하여 가용 대역폭을 측정하고, 측정된 가용 대역폭을 토대로 멀티미디어 데이터를 적절하게 전송하기 위해 코덱에서의 데이터 생성량을 줄이고, 데이터 압축률을 변화시키고, 전송 버퍼에서 패킷 손실률을 기반으로 패킷의 우선 순위에 따라 프레임을 폐기하여, 대역폭에 유연하게 실시간 멀티미디어 데이터를 전송하는 알고리즘을 제안한다.

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프레스 공정에서 인공지능기반 실시간 제품 불량탐지 시스템 설계 및 구현 (Design and Implementation of a Real-Time Product Defect Detection System based on Artificial Intelligence in the Press Process)

  • 김동현;이재민;김종덕
    • 한국정보통신학회논문지
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    • 제25권9호
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    • pp.1144-1151
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    • 2021
  • 프레스 공정은 가열 또는 가열하지 않은 상태의 재료에 힘을 가해 원하는 형태로 변형시켜 제품을 만드는 압축 가공 과정이다. 짧은 시간의 연속 압축을 통해 제품을 생산하는 프레스 장비의 특성상 제품 불량은 연속적으로 발생하며 이러한 문제를 해결하기 위한 시스템은 다양한 기술을 이용하여 개발되고 있다. 본 논문은 불량을 탐지하는 인공지능 알고리즘을 기반으로 실시간 불량탐지 시스템을 제안한다. 프레스 장치에 각종 센서를 부착하여 장비의 상태와 불량과의 관계를 빅데이터 플랫폼을 기반으로 정의하고 수집한다. 수집된 데이터를 기반으로 인공지능 알고리즘을 개발하고 개발된 알고리즘을 임베디드 보드를 이용하여 구현함으로써 실제 현장에 적용하여 시스템의 실용성을 보이겠다.

Compression of 3D Mesh Geometry and Vertex Attributes for Mobile Graphics

  • Lee, Jong-Seok;Choe, Sung-Yul;Lee, Seung-Yong
    • Journal of Computing Science and Engineering
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    • 제4권3호
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    • pp.207-224
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    • 2010
  • This paper presents a compression scheme for mesh geometry, which is suitable for mobile graphics. The main focus is to enable real-time decoding of compressed vertex positions while providing reasonable compression ratios. Our scheme is based on local quantization of vertex positions with mesh partitioning. To prevent visual seams along the partitioning boundaries, we constrain the locally quantized cells of all mesh partitions to have the same size and aligned local axes. We propose a mesh partitioning algorithm to minimize the size of locally quantized cells, which relates to the distortion of a restored mesh. Vertex coordinates are stored in main memory and transmitted to graphics hardware for rendering in the quantized form, saving memory space and system bus bandwidth. Decoding operation is combined with model geometry transformation, and the only overhead to restore vertex positions is one matrix multiplication for each mesh partition. In our experiments, a 32-bit floating point vertex coordinate is quantized into an 8-bit integer, which is the smallest data size supported in a mobile graphics library. With this setting, the distortions of the restored meshes are comparable to 11-bit global quantization of vertex coordinates. We also apply the proposed approach to compression of vertex attributes, such as vertex normals and texture coordinates, and show that gains similar to vertex geometry can be obtained through local quantization with mesh partitioning.

PC 기반의 실시간 다채널 DVR 시스템을 위한 MPEG-4 인코더 구현 (Implementation of MPEG-4 Encoder for PC-Based Real-time Multi-channel DVR Systems)

  • 장경현;박기태;김찬규;홍인화;김진국;여훈구;문영식
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2005년도 추계종합학술대회
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    • pp.565-568
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    • 2005
  • Even though there has been a great deal of research and development for the compression techniques such as H.263, MPEG-1, and MPEG-2 in DVR systems, an efficient scheme for storing, accessing, and managing the huge amount of video data from multi-channel cameras needs to be developed. In this paper, we describe an implementation of MPEG-4 encoder for PC-based real-time multi-channel DVR systems.

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비대칭 분포의 PAM 신호와 3차 통계에 의한 자력 등화 기법 (Asymmetric distribution of PAM signals and blind equalization algorithm using 3rd order statistics)

  • 정교일;임제택
    • 전자공학회논문지A
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    • 제33A권7호
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    • pp.65-75
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    • 1996
  • The probability distributio function (pdf) of transmitted symbols should be asymmectric for recovering the received data in the 3rd order blind equalizer system. In this paper, we hav edesigned the blind equalizer using symmetric-asymmetric (SA) and asymmetric-symmetric (AS) transforms for less computational complexities and robustness in the noisy environments. The method of SA and AS transform was peformed using natural logarithmic operation. This paper proves that the proposed in this paper can be performed as real time operation. This paper proves that the compression factor k has no effet on transmitted symbols. Also 3rd order equalization method proposed in this paper can be performed as real time operation. As a result of computer simulatio, the computational complexity of proposed algorithm is reduced to be an half of 4th order method and MSE is enhanced as 10dB at the case of 4-PAM and 15dB at the case of 8-PAM respectivley. Conclusively, we have found that 3rd order blind equalizer can be implemented when the pdf of transmitter is asymmetric.

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Control of IEEE1394 digital home appliances using AV/C Command Set

  • Kim, Il-Jung;Park, Jong-An
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2001년도 ICCAS
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    • pp.98.2-98
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    • 2001
  • It is necessary to have enough transmission capacity for advanced internet techniques and various digital home appliances networking. Home appliances interface IEEE1394 technique has much wealthy transmission skill. IEEE1394 is using home appliances through various information form image and voice change data real time print out. In this paper, AVC CTS technology and IEEE1394 technology are introduced. Digital Video Camera includes compression format using DV. System composition control is consisted of protocols like IEC-61883 and AV/C command set standard.

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Conditional Replenishment를 이용한 영상 신호 전송량 압축

  • 정윤채
    • ETRI Journal
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    • 제6권1호
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    • pp.10-14
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    • 1984
  • A method for image data compression, Called condtional replenishment, using the interframe correlation of image signal hasbeen studied. In this study, only those picture elements between successive frames are transmitted instead of every picture element in each, frame. A real time test simulator that can demonstrate the functions of conditional replenishment coder with condition of noiseless channel has been realized, and the result shows that the transmitting pixels can be compressed to the 25% of original signal retaining good picture quality.

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Definition and Generation of Level 0 Product for KOMPSAT-2

  • Shin, Ji-Hyeon;Kim, Moon-Gyu;Park, Sung-Og
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 2002년도 Proceedings of International Symposium on Remote Sensing
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    • pp.810-814
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    • 2002
  • According to the image level definition for KOMPSAT-2 in KOMPSAT-2 Ground Station Specification, the level 0 is frame formatted, unprocessed data at full resolution; any and all communications artifacts (e.g., synchronization frames, communications headers) removed. The level 0 is used for two purposes: 1) exchange of imagery between image receiving & processing element (IRPE), and 2) image transfer from the Receiving & Archiving Subsystem to Search & Processing Subsystem. On-board processing of imagery data of KOMPSAT-2 includes JPEG-like compression and encryption besides conventional CCSDS packetization. The encryption is used to secure imagery data from any intervention during downlink and compression allows real-time downlink of image data reducing data rate produced from the camera. While developing ground receiving system for KOMPSAT-2, it was necessarily to define level 0 products. In this paper, we will suggest level 0 product definition for KOMPSAT-2 and explain reasons of the decisions made. The key factor used while defining the level 0 products is the efficiency of whole ground receiving system. The latter half of the paper will explain the implementation of software that generates level 0 products. The necessary steps to produce level 0 products will be explained, and the performance achieved will be presented.

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동심원 모자이크의 실시간 표현을 위한 데이터 압축 알고리즘에 관한 연구 (A Study on the Data Compression Algorithm for Just-in-Time Rendering of Concentric Mosaic)

  • 지인호;안홍영
    • 한국인터넷방송통신학회논문지
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    • 제10권1호
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    • pp.91-96
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    • 2010
  • 동심원 모자이크는 공통의 공간적인 기준을 사용하여 비디오 분할의 프레임들을 정렬시키거나 합쳐서 형성된다. 과거의 3차원 웨이브렛 변환 코딩의 연구와 비교하여 유연한 부분적 부호화와 비트 스트림의 임의 검색을 가능하게 하여주는 중요한 구성을 고려하여 압축된 동심 모자이크의 just-in-tim(JIT) 표현 알고리즘을 제안하였다. 이 동심 모자이크의 JIT 표현이 실시간 표현을 수행하기 위해서는 많은 계산량이 요구된다. 압축된 형태로 데이터가 유지되어 특정 장면을 표현하기 위해 사용되는 내용만이 복호 되어야 한다. 그래서 제안된 알고리즘은 웨이브렛을 리프팅 계산식의 구조를 사용하여 동심 모자이크의 실시간 표현을 가능하게 해준다.