• Title/Summary/Keyword: Real-time compression

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A Comparative Study on the Effect of Tamping Materials on the Impact Efficiency at Blasting Work (발파작업 시 충전매질에 따른 발파효과 비교 연구)

  • Bae, Sang-Soo;Han, Woo-Jin;Jang, Seung-Yup;Bang, Myung-Seok
    • Journal of the Korean Geosynthetics Society
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    • v.21 no.2
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    • pp.57-65
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    • 2022
  • This study simulated the shock wave propagation through the tamping material between explosives and hole wall at blasting works and verified the effect of tamping materials. The Arbitrary Lagrangian-Eulerian(ALE) method was selected to model the mixture of solid (Lagrangian) and fluid (Eulerian). The time series analysis was carried out during blasting process time. Explosives and tamping materials (air or water) were modeled with finite element mesh and the hole wall was assumed as a rigid body that can determine the propagation velocity and shock force hitting the hole wall from starting point (explosives). The numerical simulation results show that the propagation velocity and shock force in case of water were larger than those in case of air. In addition, the real site at blasting work was modeled and simulated. The rock was treated as elasto-plastic material. The results demonstrate that the instantaneous shock force was larger and the demolished block size was smaller in water than in air. On the contrary, the impact in the back side of explosives hole was smaller in water, because considerable amount of shock energy was used to demolish the rock, but the propagation of compression through solid becomes smaller due to the damping effect by rock demolition. Therefore, It can be proven that the water as the tamping media was more profitable than air.

Wavelet Transform-based Face Detection for Real-time Applications (실시간 응용을 위한 웨이블릿 변환 기반의 얼굴 검출)

  • 송해진;고병철;변혜란
    • Journal of KIISE:Software and Applications
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    • v.30 no.9
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    • pp.829-842
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    • 2003
  • In this Paper, we propose the new face detection and tracking method based on template matching for real-time applications such as, teleconference, telecommunication, front stage of surveillance system using face recognition, and video-phone applications. Since the main purpose of paper is to track a face regardless of various environments, we use template-based face tracking method. To generate robust face templates, we apply wavelet transform to the average face image and extract three types of wavelet template from transformed low-resolution average face. However template matching is generally sensitive to the change of illumination conditions, we apply Min-max normalization with histogram equalization according to the variation of intensity. Tracking method is also applied to reduce the computation time and predict precise face candidate region. Finally, facial components are also detected and from the relative distance of two eyes, we estimate the size of facial ellipse.

THE CHANGE OF EXPRESSION OF INTERLEUKIN-6 AND -8 AFTER THE APPLICATION OF THE STATIC COMPRESSIVE PRESSURE ON THE FIBROBLAST ORIGINATED FROM THE PERIODONTAL LIGAMENTS (치주인대 기원의 섬유아 세포에 압축력을 가한 경우 Interleukin-6 및 Interleukin-8의 발현 변화에 관한 연구)

  • Lee, Yeon-Hee;Kim, Seong-Gon;Nahm, Dong-Seok
    • Journal of the Korean Association of Oral and Maxillofacial Surgeons
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    • v.32 no.5
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    • pp.426-429
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    • 2006
  • The fibroblast in the periodontal ligaments received various stress. Among them, compression and tension are quite important and they are related to the remodeling of tooth and alveolar bone. We studied the change of expression of interleukin-6 (IL-6) and interleukin-8 (IL-8) in the fibroblasts of the periodontal ligaments by real-time RT-PCR and ELISA. In results, the relative activity of IL-6 mRNA in 2 hours after was 1.54${\pm}$0.08 and 1.00${\pm}$0.05 in control and test, respectively (P<0.05). Its 12 hours after was 1.23${\pm}$0.06 and 2.78${\pm}$0.14 in control and test, respectively (P<0.05). The relative activity of IL-8 mRNA in 2 hours after was 1.00${\pm}$0.05 and 0.24${\pm}$0.01 in control and test, respectively (P<0.05). Its 12 hours after was 1.23${\pm}$0.06 and 0.63${\pm}$0.03 in control and test, respectively (P<0.05). The concentration of IL-6 was 1.02${\pm}$0.16 ng/ml, 0.90${\pm}$0.14 ng/ml, and 1.32${\pm}$0.12 ng/ml (P<0.05) in control, 2, and 12 hours after, respectively. The concentration of IL-8 was 2.26${\pm}$0.17 ng/ml, 1.70${\pm}$0.26 ng/ml (P<0.05), and 0.84${\pm}$0.47 ng/ml (P<0.05) in control, 2, and 12 hours after, respectively. In conclusion, the expression of IL-6 was significantly increased after the application of the static compressive force, but IL-8 was significantly decreased. Considering their known function, their expression is quite important in tooth and bone resorption.

Low Complexity Motion Estimation Based on Spatio - Temporal Correlations (시간적-공간적 상관성을 이용한 저 복잡도 움직임 추정)

  • Yoon Hyo-Sun;Kim Mi-Young;Lee Guee-Sang
    • Journal of KIISE:Software and Applications
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    • v.31 no.9
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    • pp.1142-1149
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    • 2004
  • Motion Estimation(ME) has been developed to reduce temporal redundancy in digital video signals and increase data compression ratio. ME is an Important part of video encoding systems, since it can significantly affect the output quality of encoded sequences. However, ME requires high computational complexity, it is difficult to apply to real time video transmission. for this reason, motion estimation algorithms with low computational complexity are viable solutions. In this paper, we present an efficient method with low computational complexity based on spatial and temporal correlations of motion vectors. The proposed method uses temporally and spatially correlated motion information, the motion vector of the block with the same coordinate in the reference frame and the motion vectors of neighboring blocks around the current block in the current frame, to decide the search pattern and the location of search starting point adaptively. Experiments show that the image quality improvement of the proposed method over MVFAST (Motion Vector Field Adaptive Search Technique) and PMVFAST (Predictive Motion Vector Field Adaptive Search Technique) is 0.01~0.3(dB) better and the speedup improvement is about 1.12~l.33 times faster which resulted from lower computational complexity.

Comparison of the Effects of CPR Training using Little Anne, BRAYDEN and HeartiSense (Little Anne, BRAYDEN, HeartiSense를 이용한 심폐소생술 교육효과 비교)

  • Kim, in-Hyeon;Choi, Uk-Jin
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.11
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    • pp.290-296
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    • 2017
  • Purpose: The purpose of this study was to compare the effects of CPR training according to the mannequin used for CPR training using Little $Anne^{(R)}$, $BRAYDEN^{(R)}$, and $HeartiSense^{(R)}$. Method: Research subjects were 90 firefighters who were not paramedics. They were divided into three groups, A, B, and C. Theoretical education was conducted for 50 minutes, and practical education was conducted in groups of three for 50 minutes, using Little $Anne^{(R)}$ for 30 people in Group A; $BRAYDEN^{(R)}$ for 30 people in Group B; and $HeartiSense^{(R)}$ for 30 people in Group C. The results of CPR were printed out using Resusci Anne $SkillReporter^{(R)}$, and the subjects were asked to fill in a questionnaire. Results: The following significant differences were noted: satisfaction index according to the mannequin, $x^2=81.050$, p<.000; reason for satisfaction, $x^2=91.050$, p<.000; ratio of accurate chest compression, F=5.087, p<.004; and ratio of accurate ventilation, F=10.54, p<.000. Conclusion: For the subjects who require accurate and efficient CPR training, it is judged that a mannequin that provides information to allow corrections in real-time would be effective, and have a high educational effect.

Digital Video Watermarking Based on SPIHT Coding Using Motion Vector Analysis (움직임 벡터 정보를 이용한 SPIHT 부호화 기반의 디지털 비디오 워터마킹)

  • Kwon, Seong-Geun;Hwang, Eui-Chang;Lee, Mi-Hee;Jeong, Tai-Il;Kwon, Ki-Ryong
    • Journal of Korea Multimedia Society
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    • v.10 no.11
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    • pp.1427-1438
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    • 2007
  • Video watermarking technologies are classified into types of four kinds. The first type is to embed the watermark into a raw video signal and to code the watermarked video signal. Most of video watermarking technologies fall into the category of this type. The second type is to apply watermarking to the coding process, such as block DCT and quantization. The third is to directly embed the watermark into the compressed bitstream itself. Generally, it is referred as labelling rather than watermarking. Finally, the fourth is to embed the water mark into MPEG motion vector. This type has the difficulty in real-time process because of the high complexity and has the blocking effects because of DCT-based on coder. In this paper, we proposed the digital video watermarking that embed the watermark in SPIHT video code for I-frame using motion vector analysis. This method can remove the blocking effect occurred at the DCT-based on coder and obtain video data that has progressive transmission property. The proposed method is to select the region for the watermark embedding in I frame using motion vector estimated from the previous P or B frame. And then, it is to perform DWT and embed the watermark based on HVS into the wavelet coefficients in the same subband of DWT as the motion vector direction. Finally, the watermarked video bitstream is obtained by the SPIHT coder. The experimental results verified that the proposed method has the invisibility from the objective and subjective image quality and the robustness against the various SPIHT compression and MPEG re-code.

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Implementation of the Color Matching Between Mobile Camera and Mobile LCD Based on RGB LUT (모바일 폰의 카메라와 LCD 모듈간의 RGB 참조표에 기반한 색 정합의 구현)

  • Son Chang-Hwan;Park Kee-Hyon;Lee Cheol-Hee;Ha Yeong-Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.43 no.3 s.309
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    • pp.25-33
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    • 2006
  • This paper proposed device-independent color matching algorithm based on the 3D RGB lookup table (LUT) between mobile camera and mobile LCD (Liquid Crystal Display) to improve the color-fidelity. Proposed algorithm is composed of thee steps, which is device characterization, gamut mapping, 3D RGB-LUT design. First, the characterization of mobile LCD is executed using the sigmoidal function, different from conventional method such as GOG (Gain Offset Gamma) and S-curve modeling, based on the observation of electro-optical transfer function of mobile LCD. Next, mobile camera characterization is conducted by fitting the digital value of GretagColor chart captured under the daylight environment (D65) and tristimulus values (CIELAB) using the polynomial regression. However, the CIELAB values estimated by polynomial regression exceed the maximum boundary of the CIELAB color space. Therefore, these values are corrected by linear compression of the lightness and chroma. Finally, gamut mapping is used to overcome the gamut difference between mobile camera and moible LCD. To implement the real-time processing, 3D RGB-LUT is designed based on the 3D RGB-LUT and its performance is evaluated and compared with conventional method.

Camera Motion Estimation using Geometrically Symmetric Points in Subsequent Video Frames (인접 영상 프레임에서 기하학적 대칭점을 이용한 카메라 움직임 추정)

  • Jeon, Dae-Seong;Mun, Seong-Heon;Park, Jun-Ho;Yun, Yeong-U
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.39 no.2
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    • pp.35-44
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    • 2002
  • The translation and the rotation of camera occur global motion which affects all over the frame in video sequence. With the video sequences containing global motion, it is practically impossible to extract exact video objects and to calculate genuine object motions. Therefore, high compression ratio cannot be achieved due to the large motion vectors. This problem can be solved when the global motion compensated frames are used. The existing camera motion estimation methods for global motion compensation have a large amount of computations in common. In this paper, we propose a simple global motion estimation algorithm that consists of linear equations without any repetition. The algorithm uses information .of symmetric points in the frame of the video sequence. The discriminant conditions to distinguish regions belonging to distant view from foreground in the frame are presented. Only for the distant view satisfying the discriminant conditions, the linear equations for the panning, tilting, and zooming parameters are applied. From the experimental results using the MPEG test sequences, we can confirm that the proposed algorithm estimates correct global motion parameters. Moreover the real-time capability of the proposed technique can be applicable to many MPEG-4 and MPEG-7 related areas.

Hardware Implementation of Real-Time Blind Watermarking by Substituting Bitplanes of Wavelet DC Coefficients (웨이블릿 DC 계수의 비트평면 치환방법에 의한 실시간 블라인드 워터마킹 및 하드웨어 구현)

  • 서영호;김동욱
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.3C
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    • pp.398-407
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    • 2004
  • In this paper, a blind watermarking method which is suitable to the video compression using 2-D discrete wavelet transform was proposed and implemented into the hardware using VHDL(VHSIC Hardware Description Language). The goal of the proposed watermarking algorithm is the authentication about the manipulation of the watermark embedded image and the detection of the error positions. Considering the compressed video image, the proposed watermarking scheme is unrelated to the quantization and is able to concurrently embed or extract the watermark. We experimentally verified that the lowest frequency subband(LL4) is not sensitive to the change in the spatial domain, so LL4 subband was selected for the mark space. And the combination of the bitplanes which has the properties of both the minimum degradation of the image and the robustness was chosen as the embedded Point in the mark space in LL4 subband. Since we know the watermark embedded positions and the watermark is embedded by not varying the value but changing the value, the watermark can be extracted without the original image. Also, for the security when exposing the watermark embedded position, we embed the encrypted watermark by the block cipher. The proposed watermark algorithm shows the robustness against the general image manipulation and is easily transplanted into the image or video compressor with the minimal changing in the structure. The designed hardware has 4037 LABs(24%) and 85 ESBs(3%) in APEX20KC EP20K400CF672C7 FPGA of Altera and stably operates in 82MHz clock frequency.

Design of a Holter Monitoring System with Flash Memory Card (플레쉬 메모리 카드를 이용한 홀터 심전계의 설계)

  • 송근국;이경중
    • Journal of Biomedical Engineering Research
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    • v.19 no.3
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    • pp.251-260
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    • 1998
  • The Holter monitoring system is a widely used noninvasive diagnostic tool for ambulatory patient who may be at risk from latent life-threatening cardiac abnormalities. In this paper, we design a high performance intelligent holter monitoring system which is characterized by the small-sized and the low-power consumption. The system hardware consists of one-chip microcontroller(68HC11E9), ECG preprocessing circuit, and flash memory card. ECG preprocessing circuit is made of ECG preamplifier with gain of 250, 500 and 1000, the bandpass filter with bandwidth of 0.05-100Hz, the auto-balancing circuit and the saturation-calibrating circuit to eliminate baseline wandering, ECG signal sampled at 240 samples/sec is converted to the digital signal. We use a linear recursive filter and preprocessing algorithm to detect the ECG parameters which are QRS complex, and Q-R-T points, ST-level, HR, QT interval. The long-term acquired ECG signals and diagnostic parameters are compressed by the MFan(Modified Fan) and the delta modulation method. To easily interface with the PC based analyzer program which is operated in DOS and Windows, the compressed data, that are compatible to FFS(flash file system) format, are stored at the flash memory card with SBF(symmetric block format).

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