• Title/Summary/Keyword: Real-time applications

Search Result 2,353, Processing Time 0.027 seconds

Quality Adaptation of Intra-only Coded Video Transmission over Wireless Networks

  • Shu Tang;Yuanhong Deng;Peng Yang
    • Journal of Information Processing Systems
    • /
    • v.19 no.6
    • /
    • pp.817-829
    • /
    • 2023
  • Variable wireless channel is a big challenge for real-time video applications, and the rate adaptation of realtime video streaming becomes a hot topic. Intra-video coding is important for high-quality video communication and industrial video applications. In this paper, we proposed a novel adaptive scheme for real-time video transmission with intra-only coding over a wireless network. The key idea of this scheme is to estimate the instantaneous remaining capacity of the network to adjust the quality of the next several video frames, which not only can keep low queuing delay and ensure video quality, but also can respond to bandwidth changes quickly. We compare our scheme with three different schemes in the video transmission system. The experimental results show that our scheme has higher bandwidth utilization and faster bandwidth change response, while maintaining low queuing delay.

Real Time simulation programming in Object Oriented Distributed Computing Systems (객체지향 분산 컴퓨팅 시스템에서 실시간 시뮬레이션 프로그래밍)

  • Bae, Yong-Geun;Chin, Dal-Bok
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.6 no.2
    • /
    • pp.159-168
    • /
    • 2002
  • Real-time(RT) object-oriented(OO) distributed computing is a form of RT distributed computing realized with a distributed computer system structured in the form of an object network. Several approached proposed in recent years for extending the conventional object structuring scheme to suit RT applications, are briefly reviewed. Then the approach named the Real Time Simulation Programing(RTSP) structuring scheme was formulated with the goal of instigating a quantum productivity jump in the design of distributed time triggered simulation. The RTSP scheme is intended to facilitate the pursuit of a new paradigm in designing distributed time triggered simulation which is to realize real-time computing with a common and general design style that does not alienate the main-stream computing industry and yet to allow system engineers to confidently produce certifiable distributed time triggered simulation for safety-critical applications. The RTSP structuring scheme is a syntactically simple but semantically Powerful extension of the conventional object structuring approached and as such, its support tools can be based on various well-established OO programming languages such as C+ + and on ubiquitous commercial RT operating system kernels. The Scheme enables a great reduction of the designers efforts in guaranteeing timely service capabilities of application systems.

Investigation on the Real-Time Environment Recognition System Based on Stereo Vision for Moving Object (스테레오 비전 기반의 이동객체용 실시간 환경 인식 시스템)

  • Lee, Chung-Hee;Lim, Young-Chul;Kwon, Soon;Lee, Jong-Hun
    • IEMEK Journal of Embedded Systems and Applications
    • /
    • v.3 no.3
    • /
    • pp.143-150
    • /
    • 2008
  • In this paper, we investigate a real-time environment recognition system based on stereo vision for moving object. This system consists of stereo matching, obstacle detection and distance estimation. In stereo matching part, depth maps can be obtained real road images captured adjustable baseline stereo vision system using belief propagation(BP) algorithm. In detection part, various obstacles are detected using only depth map in case of both v-disparity and column detection method under the real road environment. Finally in estimation part, asymmetric parabola fitting with NCC method improves estimation of obstacle detection. This stereo vision system can be applied to many applications such as unmanned vehicle and robot.

  • PDF

A Development of Distributed Dual Real-Time Kernel System (분산 이중 실시간 커널 시스템의 개발)

  • 인치호
    • The Journal of Information Technology
    • /
    • v.4 no.2
    • /
    • pp.25-36
    • /
    • 2001
  • In this paper, we present the development of distributed dual real-time kernel system. This paper proposed that real-time applications should be split into small and simple parts with real-time constraints, Following this concept we have designed to preserve the properties of both hard real-time kernel and general kernel. To satisfy these properties, we designed real-time kernel and general kernel, that have their different properties. In real-time tasks, interrupt processing should be un. In general kernel, non real-time tasks or general tasks are run. We compared the results of this study for performance of the proposal real-time kernel with both RT Linux 0.5a and QNX 4.23A, that is, of interrupt latency scheduling precision and message passing.

  • PDF

Analytic Model for Optimal Checkpoints in Mobile Real-time Systems

  • Lim, Sung-Hwa;Lee, Byoung-Hoon;Kim, Jai-Hoon
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.10 no.8
    • /
    • pp.3689-3700
    • /
    • 2016
  • It is not practically feasible to apply hardware-based fault-tolerant schemes, such as hardware replication, in mobile devices. Therefore, software-based fault-tolerance techniques, such as checkpoint and rollback schemes, are required. In checkpoint and rollback schemes, the optimal checkpoint interval should be applied to obtain the best performance. Most previous studies focused on minimizing the expected execution time or response time for completing a given task. Currently, most mobile applications run in real-time environments. Therefore, it is extremely essential for mobile devices to employ optimal checkpoint intervals as determined by the real-time constraints of tasks. In this study, we tackle the problem of determining the optimal inter-checkpoint interval of checkpoint and rollback schemes to maximize the deadline meet ratio in real-time systems and to build a probabilistic cost model. From this cost model, we can numerically find the optimal checkpoint interval using mathematical tools. The performance of the proposed solution is evaluated using analytical estimates.

A Study on Building Web Services for Implementing Real Time Enterprise

  • Lee, Jung-Min
    • 한국경영정보학회:학술대회논문집
    • /
    • 2007.11a
    • /
    • pp.377-382
    • /
    • 2007
  • To transform the enterprise system into the 'Real Time Enterprise' with respect to IT, I suggest the conceptual application model which is composed of pieces(components) extracted from different packaged applications working in a heterogeneous environment based on the 'business activity' in other words, business services provided by internal (inter-enterprise) and external (extended enterprise) application to support a business activity within in an enterprise and the design mechanism focusing service tier which acts as intermediate tier within application architecture.

  • PDF

Real-time distributed industrial process control system (실시간 분산 공정 제어 시스템)

  • 이도영;윤창진;전태웅
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 1986.10a
    • /
    • pp.158-163
    • /
    • 1986
  • This article surveys techniques and issues related to real time process control system developed for industrial control applications. It covers the system architecture and software engineering issues such as the design of data structures, scheduling of asynchronous task activities, management of shared resources, handling of interrupt and implementing an user friendly man-machine interface. Also problems associated with implementing a real-time system that supports dynamic configuration of data base is addressed.

  • PDF

Real-Time Animation of large Crowds

  • Kang, In-Gu;Han, Jung-Hyun
    • 한국HCI학회:학술대회논문집
    • /
    • 2007.02c
    • /
    • pp.318-321
    • /
    • 2007
  • This paper proposes a GPU-based approach to real-time skinning animation of large crowds, where each character is animated independently of the others. In the first pass of the proposed approach, skinning is done by a pixel shader and the transformed vertex data are written into the render target texture. With the transformed vertices, the second pass renders the large crowds. The proposed approach is attractive for real-time applications such as video games.

  • PDF

Aerosol Mass Spectrometer (AMS)-Based Real-Time Physicochemical Characterization of Atmospheric Aerosols

  • Kim, Donghwi
    • Mass Spectrometry Letters
    • /
    • v.13 no.2
    • /
    • pp.27-34
    • /
    • 2022
  • Atmospheric aerosols have become a major environmental concern because of their adverse effects on human health, air quality, and climate change. Over the last few decades, several mass spectrometry (MS)-based techniques have been developed and applied in the field of atmospheric aerosol research. Particularly, real-time measurement of ambient aerosols using an aerosol mass spectrometer (AMS) has become one of the most powerful tools for aerosol chemistry. This review provides a brief description of AMS and its applications for understanding the physicochemical properties of atmospheric aerosols, as well as its sources and evolution processes.

AUTOMATED DATA COLLECTION TECHNOLOGY APPLICATIONS IN CONSTRUCTION

  • Ronie Navon
    • International conference on construction engineering and project management
    • /
    • 2009.05a
    • /
    • pp.27-29
    • /
    • 2009
  • Real-time control of on-site construction, based on high quality data, is essential to identify discrepancies between actual and planned performances. Additionally, real-time control enables timely corrective measures to be taken when needed to reduce the damages caused by the discrepancies. The focus of the presentation will be on our work, which uses automated data technologies to collect data needed for real time control.

  • PDF