• Title/Summary/Keyword: Real-time Simulation

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Development of Equivalent Systems for the KEPCO Enhanced Power System Simulator (한전 실시간 시뮬레이터를 위한 등가계통 구성 연구)

  • Jang, Gil-Soo;Yun, Yong-Beum;Kim, Yong-Hak
    • The Transactions of the Korean Institute of Electrical Engineers A
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    • v.48 no.11
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    • pp.1434-1440
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    • 1999
  • For the real-time power system analysis, there exists a limitation to the scale of the system to be simulated, hence it is necessary for the real-time simulation to develop reduced equivalent systems which preserve the desired property of the original system. In this paper, a procedure for developing an equivalent system whose scale is reduced within the hardware capacity of a real-time simulator is proposed. Also, the proposed procedure is applied to a KEPCO's system. The comparison between the original system and equivalent systems illustrates the capabilities of the proposed procedure.

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ToyLotos/Ada : Object-Behavior Simulation System for Developing a Real-time Ada Software (ToyLotos/Ada : 실시간 Ada 소프트웨어 개발을 위한 객체행위 시뮬레이션 시스템)

  • Lee, Gwang-Yong;O, Yeong-Bae
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.7
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    • pp.1789-1804
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    • 1999
  • This paper presents a simulation-based system for verification and validation(V&V) of design implication of the Visual Real-time Object Model which is produced by existing object's behavior design method. This system can simulate the dynamic interactions using the executable Ada simulation machine, and can detect various logical and temporal problems in the visual real-time object model prior to the real implementation of the application systems. Also, the system can generate the Ada prototype code from the validated specification. This system is implemented by Visual C++ version 4.2. For simulation, this system is using the Ada language because Ada's real-time expression capabilities such as concurrent processes, rendezvous, temporal behavior expression, and etc, are competent compared to other languages. This work contributes to a tightly coupling of methodology-based visual models and formal-based simulation systems, and also contributes to a realization of automated specification V&V.

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REAL-TIME COLLISION RESPONSE BETWEEN CLOTH AND SPHERE OBJECT IN UNITY (유니티 게임 엔진에서의 구형 물체와 천 시뮬레이션간의 실시간 충돌 및 반응 처리 연구)

  • Kim, Min Sang;Song, Wook;Choi, Yoo-Joo;Hong, Min
    • Journal of Internet Computing and Services
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    • v.19 no.6
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    • pp.53-62
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    • 2018
  • As the performance of computer hardware has been increased in recent years, more realistic computer generated objects can be created and presented in personal computers and portable digital devices as well. For this reason, digital contents, including computer graphics, require virtual objects that are more realistic and representable in real-time on various devices, thus it requires more computational costs. In order to support the production of contents including computer graphics, games, and animations on multi-platform, Unity or unreal engines are mainly used. To represent more realistic behavior of virtual objects in a simulation, a virtual object must collide with other virtual objects and present the plausible interaction, as in the real world. However, such dynamic simulation requires a large amount of computational cost, and most portable devices cannot provide these dynamic simulations in real-time. In this paper, we proposed a GPGPU computation based dynamic cloth simulation to represent collision and response with spherical object in real-time. We believe that the proposed method can be useful for readily producing realistic digital contents.

A model-based adaptive control method for real-time hybrid simulation

  • Xizhan Ning;Wei Huang;Guoshan Xu;Zhen Wang;Lichang Zheng
    • Smart Structures and Systems
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    • v.31 no.5
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    • pp.437-454
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    • 2023
  • Real-time hybrid simulation (RTHS), which has the advantages of a substructure pseudo-dynamic test, is widely used to investigate the rate-dependent mechanical response of structures under earthquake excitation. However, time delay in RTHS can cause inaccurate results and experimental instabilities. Thus, this study proposes a model-based adaptive control strategy using a Kalman filter (KF) to minimize the time delay and improve RTHS stability and accuracy. In this method, the adaptive control strategy consists of three parts-a feedforward controller based on the discrete inverse model of a servohydraulic actuator and physical specimen, a parameter estimator using the KF, and a feedback controller. The KF with the feedforward controller can significantly reduce the variable time delay due to its fast convergence and high sensitivity to the error between the desired displacement and the measured one. The feedback control can remedy the residual time delay and minimize the method's dependence on the inverse model, thereby improving the robustness of the proposed control method. The tracking performance and parametric studies are conducted using the benchmark problem in RTHS. The results reveal that better tracking performance can be obtained, and the KF's initial settings have limited influence on the proposed strategy. Virtual RTHSs are conducted with linear and nonlinear physical substructures, respectively, and the results indicate brilliant tracking performance and superb robustness of the proposed method.

Development of an Impedance Locus Model for a Protective Relay Dynamic Test with a Digital Simulator

  • Kim, Soo-Nam;Lee, Myoung-Soo;Lee, Jae-Gyu;Rhee, Sang-Bong;Kim, Kyu-Ho
    • Journal of Electrical Engineering and Technology
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    • v.6 no.2
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    • pp.167-173
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    • 2011
  • This paper presents a method for the development of the impedance locus to test the dynamic characteristics of protective relays. Specifically, using the proposed method, the impedance locus can comprise three impedance points, and the speed of impedance trajectory can be adjusted by frequency deviation. This paper is divided into two main sections. The first section deals with the configuration of impedance locus with voltage magnitude, total impedance magnitude, and impedance angle. The second section discusses the control of the locus speed with the means of the deviation between two frequencies. The proposed method is applied to two machine equivalent systems with offline simulation (i.e., PSCAD) and real-time simulation (i.e., real-time simulation environment) to demonstrate its effectiveness.

Design and Development of an Advanced Real-Time Satellite Simulator

  • Kang, Ja-Young;Kim, Jae-Moung;Chung, Seon-Jong
    • ETRI Journal
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    • v.17 no.3
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    • pp.1-16
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    • 1995
  • An advanced real-time satellite simulator (ARTSS) has been developed to support the ground operations activities of the ETRI satellite control system, such as testing of the system facilities, validation of flight control procedures, verification of satellite commands as well as training of the ground operators. The design of ARTSS is based on the top-down approach and makes use of a modular programming to ensure flexibility in modification and expansion of the system. Graphics-based monitoring and control facilities enhance the satellite simulation environment. The software spacecraft model in ARTSS simulates the characteristics of a geostationary communication satellite using a momentum bias three-axis stabilization control technique. The system can be also interfaced with a hardware payload subsystem such as Ku-band communication transponder to enhance the simulator capability. Therefore, ARTSS is a high fidelity satellite simulation tool that can be used on low-cost desk top computers. In this paper, we describe the design features, the simulation models and the real-time operating functions of the simulator.

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Manufacture of Real-time Power Simulator for Electric Railway (전기철도용 실시각 급전시뮬레이터 제작)

  • Jang, Dong-Uk;Chung, Sang-Gi;Kim, Hyol-Chul
    • Proceedings of the KSR Conference
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    • 2009.05a
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    • pp.1473-1479
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    • 2009
  • Recently, the high speed train was operated and then the train system's reliability requirements are growing more and more. The exact prediction simulation is necessary in the design of power feeding system by the increase of railway electrification. In order to develope the AC feeding system analysis technology, real-time power simulator was manufactured. It is composed to eight channels analog input, forty channels analog output and forty-eight channels digital I/O. The size of simulator rack is 19" and the two I/O boards are installed the PXI chassis built into the real time os. The signal I/O is possible through BNC connector. The test results of manufactured simulator are obtained that the error range of analog I/O signal is below 1 % and simulation condition is set to 1 ms and the simulation output of the analog output compares the results of the simulator.

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