• Title/Summary/Keyword: Real time reconstruction

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Single Image-Based 3D Tree and Growth Models Reconstruction

  • Kim, Jaehwan;Jeong, Il-Kwon
    • ETRI Journal
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    • v.36 no.3
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    • pp.450-459
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    • 2014
  • In this paper, we present a new, easy-to-generate system that is capable of creating virtual 3D tree models and simulating a variety of growth processes of a tree from a single, real tree image. We not only construct various tree models with the same trunk through our proposed digital image matting method and skeleton-based abstraction of branches, but we also animate the visual growth of the constructed 3D tree model through usage of the branch age information combined with a scaling factor. To control the simulation of a tree growth process, we consider tree-growing attributes, such as branching orders, branch width, tree size, and branch self-bending effect, at the same time. Other invisible branches and leaves are automatically attached to the tree by employing parametric branch libraries under the conventional procedural assumption of structure having a local self-similarity. Simulations with a real image confirm that our system makes it possible to achieve realistic tree models and growth processes with ease.

A Design of Parallel Processing for Wavelet Transformation on FPGA (ICCAS 2005)

  • Ngowsuwan, Krairuek;Chisobhuk, Orachat;Vongchumyen, Charoen
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.864-867
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    • 2005
  • In this paper we introduce a design of parallel architecture for wavelet transformation on FPGA. We implement wavelet transforms though lifting scheme and apply Daubechies4 transform equations. This technique has an advantage that we can obtain perfect reconstruction of the data. We divide our process to high pass filter and low pass filter. With this division, we can find coefficients from low and high pass filters simultaneously using parallel processing properties of FPGA to reduce processing time. From the equations, we have to design real number computation module, referred to IEEE754 standard. We choose 32 bit computation that is fine enough to reconstruct data. After that we arrange the real number module according to Daubechies4 transform though lifting scheme.

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A Reliable Study on the Accident Reconstruction using Accident Data Recorder (사고기록장치를 이용한 교통사고재현에 관한 신뢰성 연구)

  • Baek, Se-Ryong;Cho, Joeng-Kwon;Park, Jong-Jin;Lim, Jong-Han
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.5
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    • pp.179-187
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    • 2014
  • As an Accident data recorder (ADR) is a system to record a vehicle's status and dynamics information on the before and after of accident, Traffic accident investigation agencies and parts developers have a lot of interest to analyze an accident objectively and develop automotive safety devices by using real accident data, This study is to analyze an accident objectively and scientifically on the basis of traffic accident reconstruction with the use of output data of an event data recorder. This study is conducted double lane change test six times and slalom test one time as a field driving test and simulation. Based on the vehicle speed, the longitudinal and transverse acceleration, steering angle, driving path, and other kinds of information obtained from the field driving test, this study performed a simulation with PC-Crash program of reenacting and analyzing a traffic accident. The simulation was performed twice in the acceleration-steering angle input method and in the acceleration-driving path input method. By comparing the result of the field driving test with the results of the two simulations, we drew an analysis method with the optimal path reconstruction.

Low-complexity Sampling Set Selection for Bandlimited Graph Signals (대역폭 제한 그래프신호를 위한 저 복잡도 샘플링 집합 선택 알고리즘)

  • Kim, Yoon Hak
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.12
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    • pp.1682-1687
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    • 2020
  • We study the problem of sampling a subset of nodes of graphs for bandlimited graph signals such that the signal values on the sampled nodes provide the most information in order to reconstruct the original graph signal. Instead of directly minimizing the reconstruction error, we focus on minimizing the upper bound of the reconstruction error to reduce the complexity of the selection process. We further simplify the upper bound by applying useful approximations to propose a low-weight greedy selection process that is iteratively conducted to find a suboptimal sampling set. Through the extensive experiments for various graphs, we inspect the performance of the proposed algorithm by comparing with different sampling set selection methods and show that the proposed technique runs fast while preserving a competitive reconstruction performance, yielding a practical solution to real-time applications.

Analysis of 3D Reconstruction Accuracy by ToF-Stereo Fusion (ToF와 스테레오 융합을 이용한 3차원 복원 데이터 정밀도 분석 기법)

  • Jung, Sukwoo;Lee, Youn-Sung;Lee, KyungTaek
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2022.10a
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    • pp.466-468
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    • 2022
  • 3D reconstruction is important issue in many applications such as Augmented Reality (AR), eXtended Reality (XR), and Metaverse. For 3D reconstruction, depth map can be acquired by stereo camera and time-of-flight (ToF) sensor. We used both sensors complementarily to improve the accuracy of 3D information of the data. First, we applied general multi-camera calibration technique which uses both color and depth information. Next, the depth map of the two sensors are fused by 3D registration and reprojection approach. The fused data is compared with the ground truth data which is reconstructed using RTC360 sensor. We used Geomagic Wrap to analysis the average RMSE of the two data. The proposed procedure was implemented and tested with real-world data.

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Design and Implementation of a Real-time Region Pointing System using Arm-Pointing Gesture Interface in a 3D Environment

  • Han, Yun-Sang;Seo, Yung-Ho;Doo, Kyoung-Soo;Choi, Jong-Soo
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.290-293
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    • 2009
  • In this paper, we propose a method to estimate pointing region in real-world from images of cameras. In general, arm-pointing gesture encodes a direction which extends from user's fingertip to target point. In the proposed work, we assume that the pointing ray can be approximated to a straight line which passes through user's face and fingertip. Therefore, the proposed method extracts two end points for the estimation of pointing direction; one from the user's face and another from the user's fingertip region. Then, the pointing direction and its target region are estimated based on the 2D-3D projective mapping between camera images and real-world scene. In order to demonstrate an application of the proposed method, we constructed an ICGS (interactive cinema guiding system) which employs two CCD cameras and a monitor. The accuracy and robustness of the proposed method are also verified on the experimental results of several real video sequences.

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QuadTree-Based Lossless Image Compression and Encryption for Real-Time Processing (실시간 처리를 위한 쿼드트리 기반 무손실 영상압축 및 암호화)

  • Yoon, Jeong-Oh;Sung, Woo-Seok;Hwang, Chan-Sik
    • The KIPS Transactions:PartC
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    • v.8C no.5
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    • pp.525-534
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    • 2001
  • Generally, compression and encryption procedures are performed independently in lossless image compression and encryption. When compression is followed by encryption, the compressed-stream should have the property of randomness because its entropy is decreased during the compression. However, when full data is compressed using image compression methods and then encrypted by encryption algorithms, real-time processing is unrealistic due to the time delay involved. In this paper, we propose to combine compression and encryption to reduce the overall processing time. It is method decomposing gray-scale image by means of quadtree compression algorithms and encrypting the structural part. Moreover, the lossless compression ratio can be increased using a transform that provides an decorrelated image and homogeneous region, and the encryption security can be improved using a reconstruction of the unencrypted quadtree data at each level. We confirmed the increased compression ratio, improved encryption security, and real-time processing by using computer simulations.

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NDVI 시계열 시리즈에 의한 한반도 지표면 변화 추적

  • Lee, Sang-Hun
    • Proceedings of the KSRS Conference
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    • 2009.03a
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    • pp.97-100
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    • 2009
  • The surface parameters associated with the land are usually dependent on the climate, and many physical processes that are displayed in the image sensed from the land then exhibit temporal variation with seasonal periodicity. An adaptive feedback system proposed in this study reconstructs a sequence of images remotely sensed from the land surface having the physical processes with seasonal periodicity. The harmonic model is used to track seasonal variation through time, and a Gibbs random field (GRF) is used to represent the spatial dependency of digital image processes. In this study, the Normalized Difference Vegetation Index (NDVI) was computed for one week composites of the Advanced Very High Resolution Radiometer (AVHRR) imagery over the Korean peninsula for 1996 and 2000 using a dynamic technique, and the adaptive reconstruction of harmonic model was then applied to the NDVI time series for tracking changes on the ground surface. The results show that the adaptive approach is potentially very effective for continuously monitoring changes on near-real time.

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Human Motion Tracking With Wireless Wearable Sensor Network: Experience and Lessons

  • Chen, Jianxin;Zhou, Liang;Zhang, Yun;Ferreiro, David Fondo
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.5
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    • pp.998-1013
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    • 2013
  • Wireless wearable sensor networks have emerged as a promising technique for human motion tracking due to the flexibility and scalability. In such system several wireless sensor nodes being attached to human limb construct a wearable sensor network, where each sensor node including MEMS sensors (such as 3-axis accelerometer, 3-axis magnetometer and 3-axis gyroscope) monitors the limb orientation and transmits these information to the base station for reconstruction via low-power wireless communication technique. Due to the energy constraint, the high fidelity requirement for real time rendering of human motion and tiny operating system embedded in each sensor node adds more challenges for the system implementation. In this paper, we discuss such challenges and experiences in detail during the implementation of such system with wireless wearable sensor network which includes COTS wireless sensor nodes (Imote 2) and uses TinyOS 1.x in each sensor node. Since our system uses the COTS sensor nodes and popular tiny operating system, it might be helpful for further exploration in such field.

A study on the 3D Terrain Modelling Technique based on DEM data (DEM 데이타에 의한 3차원 지형 모델링 기법에 관한 연구)

  • Choi, Jeong-Dan;Jeong, Yun-Jong;Lee, Cheol-Won;Yoon, Kyung-Hyun
    • Journal of Korean Society for Geospatial Information Science
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    • v.2 no.2 s.4
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    • pp.99-108
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    • 1994
  • In this thesis, we propose the 3D terrain modelling method for the better understanding of the geographic information. The process of 3D terrain medelling consists of three steps. The first step is to obtain real-world data from satellite images and stored in the form of DEM(Digital Elevation Model). The second one is to extract the meaningful data from DEM data based on LOD(Level Of Detail). And the third is to construct the 3D surface by TIN(Triangulated Irregular Network) with the extracted meaingful data. The proposed dynamic TIN reconstruction algorithm locally reconstruct the existed TIN model with the additional a new point. In this way, we can construct the TIN with the reduced time and can simulated 3D terrain model in real time.

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