• Title/Summary/Keyword: Real terrain

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Real-Time Generation of City Map for Games in Unity with View-dependent Refinement and Pattern Synthesis Algorithm

  • Kim, Jong-Hyun
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.4
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    • pp.51-56
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    • 2019
  • In this paper, we propose an algorithm that can quickly generate and synthesize city maps in racing games. Racing games are characterized by moving a wide map rather than a fixed map, but designing and developing a wide map requires a lot of production time. This problem can be mitigated by creating a large map in the preprocessing step, but a fixed map makes the game tedious. It is also inefficient to process all the various maps in the preprocessing step. In order to solve this problem, we propose a technique to create a terrain pattern in the preprocessing process, to generate a map in real time, and to synthesize various maps randomly. In addition, we reduced unnecessary rendering computations by integrating view-dependent techniques into the proposed framework. This study was developed in Unity3D and can be used for various contents as well as racing game.

Utilizing Visual Information for Non-contact Predicting Method of Friction Coefficient (마찰계수의 비접촉 추정을 위한 영상정보 활용방법)

  • Kim, Doo-Gyu;Kim, Ja-Young;Lee, Ji-Hong;Choi, Dong-Geol;Kweon, In-So
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.47 no.4
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    • pp.28-34
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    • 2010
  • In this paper, we proposed an algorithm for utilizing visual information for non-contact predicting method of friction coefficient. Coefficient of friction is very important in driving on road and traversing over obstacle. Our algorithm is based on terrain classification for visual image. The proposed method, non-contacting approach, has advantage over other methods that extract material characteristic of road by sensors contacting road surface. This method is composed of learning group(experiment, grouping material) and predicting friction coefficient group(Bayesian classification prediction function). Every group include previous work of vision. Advantage of our algorithm before entering such terrain can be very useful for avoiding slippery areas. We make experiment on measurement of friction coefficient of terrain. This result is utilized real friction coefficient as prediction method. We show error between real friction coefficient and predicted friction coefficient for performance evaluation of our algorithm.

Analysis of 3 Dimension Topography by Real-Time Kinematic GPS Surveying (RTK GPS 측량에 의한 3차원 지형 해석)

  • 신상철;서철수
    • Spatial Information Research
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    • v.9 no.2
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    • pp.309-324
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    • 2001
  • To apply the real-time kinematic GPS surveying technique, this research has tried to obtain the TOKYO datum first from the continuous reference stations distributed all over the country. Then, analysis of the geography of a coastal area including both of land and sea has been carried out by the post-processed continuous kinematic GPS technique and the real-time kinematic GPS surveying technique. After considering the initial conditions and measuring time zone for real-time kinematic GPS, post-processed and the real-time kinematic GPS measurements have been carried out. A new system has been proposed to store measured data by using a program developed to store GPS data in real time and to monitor the satellite condition through controller simultaneously. The accuracy of GPS data acquired in real time was as good as that acquired by post processing. It is expected that it will be useful for the analysis of coastal geographic characteristics because DTM can be also constructed for the harbor reclamation, the dredging and the variation of soil movement in a river.

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A Study on the Coast Topography using Real-Time Kinematics GPS and Echo Sounder

  • Park, Woon-Yong;Kim, Jin-Soo;Kim, Cheon-Yeong
    • International Journal of Ocean Engineering and Technology Speciallssue:Selected Papers
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    • v.6 no.1
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    • pp.22-29
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    • 2003
  • This research aims at investigation of accuracy potential of RTK(Real-Time Kinematic) GPS in combination with Echo Sounder(E/S) for the coastal mapping. Apart from this purpose, the accuracy of ambiguity resolution with the OTF(On The Fly) method was tested with respect to the initialization time. The result shows that the accuracy is better than 1cm with 5-minute initialization in the distance of 10km baseline. The seaside topography was measured by the RTK GPS only, on the other hand the seafloor topography was surveyed in combination of RTK GPS and E/S. Comparing to the volume of seaside measured by RTK GPS and digital topographical map, the difference of only 2% was achieved. This indicates that the coastal mapping. As a result, it has been revealed that every possible noise in surveying could be corrected and the accuracy could be improved. The accuracy of GPS data acquired in real time was as good as that acquired by post processing. It is expected that it will be useful for the analysis of coastal geographic characteristics because DTM(Digital Terrain Model) can be also constructed for the harbor reclamation, the dredging, and the variation of soil movement in a river.

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A Study on the Coast Topography using Real-Time Kinematics GPS and Echo Sounder

  • PARK WOON-YONG;KIM JIN-SOO;KIM CHEON-YEONG
    • Journal of Ocean Engineering and Technology
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    • v.17 no.3 s.52
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    • pp.13-20
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    • 2003
  • This research aims at investigation of accuracy potential of RTK(Real-Time Kinematic) GPS in combination with Echo Sounder(E/S) for the coastal mapping. Apart from this purpose, the accuracy of ambiguity resolution with the OTF(On The Fly) method was tested with respect to the initialization time. The result shows that the accuracy is better than 1cm with 5-minute initialization in the distance of 10km baseline. The seaside topography was measured by the RTK GPS only, on the other hand the seafloor topography was surveyed in combination of RTK GPS and E/S. Comparing to the volume of seaside measured by RTK GPS and digital topographical map, the difference of only $2\%$ was achieved. This indicates that the coastal mapping. As a result, it has been revealed that every possible noise in surveying could be corrected and the accuracy could be improved. The accuracy of GPS data acquired in real time was as good as that acquired by post processing. It is expected that it will be useful for the analysis of coastal geographic characteristics because DTM(Digital Terrain Model) can be also constructed for the harbor reclamation, the dredging, and the variation of soil movement in a river.

A Geographic Modeling System Using GIS and Real Images (GIS와 실영상을 이용한 지리 모델링 시스템)

  • 안현식
    • Spatial Information Research
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    • v.12 no.2
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    • pp.137-149
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    • 2004
  • For 3D modelling artificial objects with computers, we have to draw frames and paint the facet images on each side. In this paper, a geographic modelling system building automatically 3D geographic spaces using GIS data and real images of buildings is proposed. First, the 3D model of terrain is constructed by using TIN and DEM algorithms. The images of buildings are acquired with a camera and its position is estimated using vertical lines of the image and the GIS data. The height of the building is computed with the image and the position of the camera, which used for making up the frames of buildings. The 3D model of the building is obtained by detecting the facet iamges of the building and texture mapping them on the 3D frame. The proposed geographical modeling system is applied to real area and shows its effectiveness.

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Real-time Location Tracking Analysis of Cross-country Skiing using Various Wearable Devices: A Case Study (다양한 웨어러블 디바이스를 활용한 크로스컨트리스키 실시간 위치 추적: 사례 연구)

  • Hwang, Jinny;Kim, Jinhae;Kim, Hyeyoung;Moon, Jeheon;Lee, Jusung;Kim, Jinhyeok
    • Korean Journal of Applied Biomechanics
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    • v.29 no.1
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    • pp.1-8
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    • 2019
  • Objective: The purpose of this study was to confirm that the cross-country ski sprint course in PyeongChang, where the 2018 Winter Olympics course was to utilize wearable devices equipped with inertial measurement unit (IMU), global positioning system (GPS) and heart rates sensor. Method: For the data collection, two national level cross-country (XC) skiers performed classic technique on the entire sprint course. We analyzed cycle characteristics, range of motion on double poling (DP) technique, average velocity, and displacement of 3 points according to the terrain. Results: The absolute cycle time gradually decreased during starting, middle and finish sections. While the length of the DP increased and the heart rates tended to increase for men skier. In addition, the results indicated that range of motion of knee joint during starting and finish section decreased more than middle section. The errors of latitude and longitude data collected through GPS were within 3 m from 3 points. Conclusion: Through the first case study in Korea, which analyzed the location and condition of XC skiers in the entire sprint course in real time, confirmed that feedback was available in the field using various wearable sensors.

Integration Technique of Smart Infra Management for Smart City Construction

  • Yeon, Sangho;Yeon, Chunhum
    • International Journal of Contents
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    • v.15 no.2
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    • pp.75-78
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    • 2019
  • The Integration technique of combining the measurement method with the fine precision of the sensor collecting the satellite-based information to determine the displacement space is available to a variety of diagnostic information. The measurement method by a GNSS with the sensors is needed since there will always be occasional occurrence of natural disasters caused by various environmental factors and the surroundings. Such attempts carried out nationally by distributed torsional displacement of the terrain and facilities. The combination of the various positioning analysis of mm-class for the facility of main area observed is required constantly in real time information of the USN/IoT Smart sensors and should be able to utilize such information as a precisely fine positioning information for the precisely fine displacement of the semi-permanent main facilities. In this study, for the installation of the receiving system, the USN/IoT base line positioning are easily accessible for the target bridges. Transmitting hourly from the received data is also executed in real time using the wireless Wi-Fi/Bluetooth bridges and related facilities to automatically process a fine position displacement. The results obtained from this method can be analyzed by real-time monitoring for a large structure or facilities for disaster prevention.

Interactive 3D Visualization of Ceilometer Data (운고계 관측자료의 대화형 3차원 시각화)

  • Lee, Junhyeok;Ha, Wan Soo;Kim, Yong-Hyuk;Lee, Kang Hoon
    • Journal of the Korea Computer Graphics Society
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    • v.24 no.2
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    • pp.21-28
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    • 2018
  • We present interactive methods for visualizing the cloud height data and the backscatter data collected from ceilometers in the three-dimensional virtual space. Because ceilometer data is high-dimensional, large-size data associated with both spatial and temporal information, it is highly improbable to exhibit the whole aspects of ceilometer data simply with static, two-dimensional images. Based on the three-dimensional rendering technology, our visualization methods allow the user to observe both the global variations and the local features of the three-dimensional representations of ceilometer data from various angles by interactively manipulating the timing and the view as desired. The cloud height data, coupled with the terrain data, is visualized as a realistic cloud animation in which many clouds are formed and dissipated over the terrain. The backscatter data is visualized as a three-dimensional terrain which effectively represents how the amount of backscatter changes according to the time and the altitude. Our system facilitates the multivariate analysis of ceilometer data by enabling the user to select the date to be examined, the level-of-detail of the terrain, and the additional data such as the planetary boundary layer height. We demonstrate the usefulness of our methods through various experiments with real ceilometer data collected from 93 sites scattered over the country.

Development of an Automatic Generation Methodology for Digital Elevation Models using a Two-Dimensional Digital Map (수치지형도를 이용한 DEM 자동 생성 기법의 개발)

  • Park, Chan-Soo;Lee, Seong-Kyu;Suh, Yong-Cheol
    • Journal of the Korean Association of Geographic Information Studies
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    • v.10 no.3
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    • pp.113-122
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    • 2007
  • The rapid growth of aerial survey and remote sensing technology has enabled the rapid acquisition of very large amounts of geographic data, which should be analyzed using real-time visualization technology. The level of detail(LOD) algorithm is one of the most important elements for realizing real-time visualization. We chose the triangulated irregular network (TIN) method to generate normalized digital elevation model(DEM) data. First, we generated TIN data using contour lines obtained from a two-dimensional(2D) digital map and created a 2D grid array fitting the size of the area. Then, we generated normalized DEM data by calculating the intersection points between the TIN data and the points on the 2D grid array. We used constrained Delaunay triangulation(CDT) and ray-triangle intersection algorithms to calculate the intersection points between the TIN data and the points on the 2D grid array in each step. In addition, we simulated a three-dimensional(3D) terrain model based on normalized DEM data with real-time visualization using a Microsoft Visual C++ 6.0 program in the DirectX API library and a quad-tree LOD algorithm.

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