• Title/Summary/Keyword: Real Time System

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Augmented Reality Annotation for Real-Time Collaboration System

  • Cao, Dongxing;Kim, Sangwook
    • Journal of Korea Multimedia Society
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    • v.23 no.3
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    • pp.483-489
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    • 2020
  • Advancements in mobile phone hardware and network connectivity made communication becoming more and more convenient. Compared to pictures or texts, people prefer to share videos to convey information. For intentions clearer, the way to annotating comments directly on the video are quite important issues. Recently there have been many attempts to make annotations on video. These previous works have many limitations that do not support user-defined handwritten annotations or annotating on local video. In this sense, we propose an augmented reality based real-time video annotation system which allowed users to make any annotations directly on the video freely. The contribution of this work is the development of a real-time video annotation system based on recent augmented reality platforms that not only enables annotating drawing geometry shape on video in real-time but also drastically reduces the production costs. For practical use, we proposed a real-time collaboration system based on the proposed annotation method. Experimental results show that the proposed annotation method meets the requirements of real-time, accuracy and robustness of the collaboration system.

The Real-Time Virtual Environment Control Using Haptic Interface System (촉각시스템을 이용한 실시간 가상환경제어)

  • Kang, Won-Chan;Kim, Young-Dong
    • The Transactions of the Korean Institute of Electrical Engineers P
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    • v.52 no.3
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    • pp.121-126
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    • 2003
  • In this paper, we propose the haptic system for the real-time virtual environment-control, which controls the sense of sight, hearing and touch. In order to maintain the stable haptic system in this study, we apply the proxy force rendering algorithm and the real-time graphic deformation algorithm based on the FEM. The applied proxy algorithm makes the system possible to be more stable and prompt with a virtual object. Moreover, the haptic rendering algorithm is applied to work out a problem that the tactual transaction-period is different from the graphic transaction- period. The graphic deformation algorithm is developed in the real-time using the deformed FEM. To apply the FEM, a deformed material-model is produced and then the graphic deformation with this model is able to force. Consequently, the graphic rendering algorithm is deduced by the real-time calculation and simplification because the purpose of this system is to transact in the real time. Applying this system to the PC, we prove that it is possible to deform the graphics and transact the haptic. Finally we suggest the variable simulation program to show the efficiency of this system.

Development and Application of Real-Time Monitoring System for Efficient Operation of Workplace in Plant Equipment Maker (플랜트 기자재 업체의 효율적인 작업장 운영을 위한 실시간 모니터링 시스템 개발 및 적용)

  • Jeong, A-Reum;Cho, Chi-Woon;Baek, Tae-Hyun
    • IE interfaces
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    • v.25 no.1
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    • pp.114-126
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    • 2012
  • This study describes a real-time location monitoring system developed for efficient operation of workplace in plant equipment maker. This monitoring system can be applied for indoor and outdoor working environment respectively. By using the real-time tracking system based on RTLS, it is possible to track worker's movement and location of working object under indoor working environment. For outdoor working environment, the real-time monitoring system based on IDGPS is applied for work safety and balanced workload. A case study is provided to evaluate the performance of the real-time monitoring system.

Quick Semi-Buddy Scheme for Dynamic Storage Allocation in Real-Time Systems (실시간 시스템에서의 동적 스토리지 할당을 위한 빠른 수정 이진 버디 기법)

  • 이영재;추현승;윤희용
    • Journal of the Korea Society for Simulation
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    • v.11 no.3
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    • pp.23-34
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    • 2002
  • Dynamic storage allocation (DSA) is a field fairly well studied for a long time as a basic problem of system software area. Due to memory fragmentation problem of DSA and its unpredictable worst case execution time, real-time system designers have believed that DSA may not be promising for real-time application service. Recently, the need for an efficient DSA algorithm is widely discussed and the algorithm is considered to be very important in the real-time system. This paper proposes an efficient DSA algorithm called QSB (quick semi-buddy) which is designed to be suitable for real-time environment. QSB scheme effectively maintains free lists based on quick-fit approach to quickly accommodate small and frequent memory requests, and the other free lists devised with adaptation upon a typical binary buddy mechanism for bigger requests in harmony for the .improved performance. Comprehensive simulation results show that the proposed scheme outperforms QHF which is known to be effective in terms of memory fragmentation up to about 16%. Furthermore, the memory allocation failure ratio is significantly decreased and the worst case execution time is predictable.

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Development of Education and Training System for the Auto-Reclosing of Power Transmission System Using a Real Time Digital Simulator (실시간 계통시뮬레이터를 이용한 송전계통 자동재폐로 교육 및 훈련 시스템 개발)

  • Park, Jong-Chan;Yun, Sang-Yun
    • The Transactions of the Korean Institute of Electrical Engineers P
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    • v.59 no.1
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    • pp.1-9
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    • 2010
  • This paper summarizes an education and training system for the auto-reclosing of power transmission system using a real time digital simulator. The system is developed to understand the principle of reclosing and the sequence of automatic reclosing schemes, and practice the effects of reclosing actions to power system in real-time simulator. This study is concentrated into the following two parts. One is the development of real time education and training system of automatic reclosing schemes. For this, we use the RTDS(real time digital simulator) and the actual digital protective relay. The mathematical relay model of RTDS and the actual distance relay which is equipped automatic reclosing function are also used. The other is the user friendly interface between trainee and trainer. The various interface displays are used for user handing and result display. The conditions of automatic reclosing which is a number of reclosing, reclosing dead time, reset time, and so on, can be changed by the user interface panel. A number of scenario cases are reserved for the education and training. Through the test, we verified that the proposed system can be effectively used to accomplish the education and training of automatic reclosing.

Transient Stability Analysis using Large-Scale Real Time Digital Simulator

  • Yoon, Yong-Beum;Kim, Tae-Kyun;Won, Jong-Ryul;Shin, Jeong-Hoon;Kim, Yong-Hak;Cha, Seung-Tae;Choo, Jin-Boo
    • KIEE International Transactions on Power Engineering
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    • v.11A no.4
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    • pp.33-38
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    • 2001
  • The KEPS(KEPCO's Enhanced Power system Simulator) Real Time Digital Simulator(RTDS) is the largest real time power system simulator ever built. A power system which includes 320 (3-phase) buses and 90 generators has been modeled and run in real time. Since such large-scale systems were involved, it was not practical to validate them using non-real time electro-magnetic transient programs such as EMTDC™ or EMTP. Instead, the results of the real time electromagnetic transient simulation were validated by comparing to transient stability simulations run using PTI's PSS/E™ program. The comparison of results from the two programs is very good in almost all cases. However, as expected, some differences did exist and were investigated. The differences in the results were primarily traced to the fact that the electromagnetic transient solution algorithm provides more detail solutions and therefore greater accuracy than the transient stability algorithm. After finding very good comparison of results between RTDS Simulator and PSS/E, and after investigating the discrepancies found, KEPCO gained the necessary confidence to use the large-scale real time simulator to analyze and develop their power system.

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A Real-Time Expert System for the High Reliability of Railway Electronic Interlocking System (철도 전자연동장치의 고신뢰화를 위한 실시간 전문가 시스템)

  • Go, Yun-Seok;Choe, In-Seon;Gwon, Yong-Hun
    • The Transactions of the Korean Institute of Electrical Engineers A
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    • v.48 no.11
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    • pp.1457-1463
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    • 1999
  • This paper develops an real-time expert system for the electronic interlocking system. it obtains the higher safety by determining the railway interlocking strategy in order to prevent trains from colliding, and derailing in the viewpoint of veteran expert, considering the situation of station in real-time. The expert system determines the real-time interlocking strategy by confirming the interlocking relationships among signal facilities based on the interlocking knowledge base from input information such as signal, points, and it is implemented as the rule-based system in order to represented accurately and effectively the interlocking relationships. Especially in case of emergency the function which determines the rational route coordinating with IIKBAG on the workstation is designed in order to minimize the spreading effect. It is implemented in C computer language for the purpose of the implementation of the inference engine using the dynamic memory allocation technique, the build and interface of the station structure database. And, the validity of the built expert system is proved by simulating the diversity cases which may occur in the real system for the typical station model.

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Method of Real-time Communication in Android OS (안드로이드 운영체제 상에서 실시간 통신 방법)

  • Woo, Sang-Ho;Lee, Sang-Gil;Lee, Cheol-Hoon
    • The Journal of the Korea Contents Association
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    • v.21 no.1
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    • pp.475-484
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    • 2021
  • The Android OS has quickly established itself with the smartphone market and is being applied in a variety of ways such as navigation and refrigerator panels. Existing terminals can implement services that require high precision while using RTOS that requires accurate execution time, but Android OS has a disadvantage in that it cannot provide high-precision real-time performance. In this paper, we propose a real-time communication method that operates in the Android OS. Real-time communication reduces the load using the UDP protocol, and configures the real-time operating system time tick through a high-precision timer in the kernel area. An Android application level library was created to implement real-time communication and compared with the existing Android library for real-time performance verification.

Design of Network-based Real-time Connection Traceback System with Connection Redirection Technology

  • Choi, Yang-Sec;Kim, Hwan-Guk;Seo, Dong-Il;Lee, Sang-Ho
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.2101-2105
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    • 2003
  • Recently the number of Internet users has very sharply increased, and the number of intrusions has also increased very much. Consequently, security products are being developed and adapted to prevent systems and networks from being hacked and intruded. Even if security products are adapted, however, hackers can still attack a system and get a special authorization because the security products cannot prevent a system and network from every instance of hacking and intrusion. Therefore, the researchers have focused on an active hacking prevention method, and they have tried to develop a traceback system that can find the real location of an attacker. At present, however, because of the characteristics of Internet - diversity, anonymity - the real-time traceback is very difficult. To over-come this problem the Network-based Real-Time Connection Traceback System (NRCTS) was proposed. But there is a security problem that the victim system can be hacked during the traceback. So, in this paper, we propose modified NRCTS with connection redirection technique. We call this traceback system as Connection Redirected Network-based Real-Time Connection Traceback System (CR-NRCTS).

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Design of an effective real-time data acquisition system (효율적인 실시간 데이터 수집시스템의 설계)

  • 김동욱;염재명;김대원;박용식
    • 제어로봇시스템학회:학술대회논문집
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    • 1996.10b
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    • pp.1036-1039
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    • 1996
  • The performance of real-time systems depends upon how well the tasks are scheduled within a cycle time and how fastly the response is made according to the occurrence of an external event. This paper presents the design of an effective real-time data acquisition system in order to gather the data from an automobile engine. This paper investigates an estimation and a restriction method of execution for aperiodic data. Also, the guarantee problem of real-time constraint is presented for periodic data. Through the experiments, the hard real-time guarantee problem of periodic data is studied and the damage problem of periodic data according to the increase of aperiodic tasks is analyzed.

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