• Title/Summary/Keyword: Real - time

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Connection algorithm of Real Time Digital Simulator with HTS SMES for power quality improvement (전력품질 개선을 위한 초전도 에너지 저장장치와 실시간 전력계통 시뮬레이터의 연계 알고리즘 개발)

  • Kim, A-Rong;Kim, Dae-Won;Kim, Gyeong-Hun;Kim, Jin-Geun;Park, Min-Won;Yu, In-Keun;Sim, Ki-Deok;Kim, Seock-Ho;Seong, Ki-Chul
    • Proceedings of the KIEE Conference
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    • 2009.07a
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    • pp.601_602
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    • 2009
  • Superconducting Magnetic Energy Storage (SMES) system is one of the key technologies to overcome the voltage sag, swell, interruption and frequency fluctuation by fast response speed of current charge and discharge. In order to evaluate the characteristics of over mega joule class grid connected High Temperature Superconducting (HTS) SMES system, the authors proposed an algorithm by which the SMES coil could be connected to the Real Time Digital Simulator (RTDS). Using the proposed algorithm, users can perform the simulation of voltage sag and frequency stabilization with a real SMES coil in real time and easily change the capacity of SMES system as much as they need. To demonstrate the algorithm, real charge and discharge circuit and active load were manufactured and experimented. The results show that the current from real system was well amplified and applied to the current source of simulation circuit in real time.

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Real-time estimation of responses and loads of real-scale pipes subjected to earthquakes and external loads using digital twin technology

  • Dongchang Kim;Shinyoung Kwag;Sung-Jin Chang;Seunghyun Eem
    • Smart Structures and Systems
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    • v.33 no.5
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    • pp.375-383
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    • 2024
  • Infrastructure facilities contain various pipe systems, which can be considerably damaged by external loads such as earthquakes. Therefore, structural health monitoring (SHM) and safety assessment of pipes are crucial. Digital twin technology for SHM of pipes is important in the industry. This study proposes a digital twin system that estimates the behavior, stress, and external load of real-scale pipes in real time under simultaneous seismic and external loads using a minimum number of sensors. Vibration tests were performed to construct the digital twin system, and a numerical model was developed that considered the dynamic characteristics of a target pipe. Moreover, a reduced-order modeling technique of a numerical model was applied to enhance its real-time performance. The digital twin system successfully estimated the response of the pipe at all points. Verification of the digital twin system was performed by comparing it with the experimental parameters of a real-scale pipe. The proposed digital twin system can help enhance SHM and system's maintenance.

Service Execution Time Estimation in Real-time SOA (실시간 SOA에서 서비스의 실행시간 예측)

  • Kim, Yeo-Ja;Byun, Jeong-Yong
    • Journal of KIISE:Computing Practices and Letters
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    • v.15 no.7
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    • pp.510-514
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    • 2009
  • If the existing real-time systems are integrated based on SOA, real-time SOA should be developed. Generally, in real-time SOA a service can be divided into several small services and their estimated execution time is given by provider systems. However, an estimation, which analyzes time elements related to transmit and receive messages among requesters and providers, is needed. In order to enhance QoS of Web service, this paper proposes enhanced worst-case execution time estimation by considering WS-transaction and common use of multi-processors system.

Distributed Real Time Simulation Programming with Time and Message Object Oriented in Computer Network Systems

  • Ra , Sang-Dong;Na, Ha-Sun;Kim, Moon-Hwan
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.1C
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    • pp.157-165
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    • 2004
  • Real-time(RT) object-oriented(OO) distributed computing is a form of RT distributed computing realized with a distributed computer system structured in the form of an object network. Several approached proposed in recent years for extending the conventional object structuring scheme to suit RT applications, are briefly reviewed. Then the approach named the TMO(Time-triggered Message-triggered Object)structuring scheme was formulated with the goal of instigating a quantum productivity jump in the design of distributed time triggered simulation. The TMO scheme is intended to facilitate the pursuit of a new paradigm in designing distributed time triggered simulation which is to realize real-time computing with a common and general design style that does not alienate the main-stream computing industry and yet to allow system engineers to confidently produce certifiable distributed time triggered simulation for safety-critical applications. The TMO structuring scheme is a syntactically simple but semantically powerful extension of the conventional object structuring approached and as such, its support tools can be based on various well-established OO programming languages such as C++ and on ubiquitous commercial RT operating system kernels. The Scheme enables a great reduction of the designers efforts in guaranteeing timely service capabilities of application systems. Start after striking space key 2 times.

An ESPRIT-Based Super-Resolution Time Delay Estimation Algorithm for Real-Time Locating Systems (실시간 위치 추적 시스템을 위한 ESPRIT 기반의 초 분해능 지연 시간 추정 알고리즘)

  • Shin, Joon-Ho;Park, Hyung-Rae;Chang, Eun-Young
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38A no.4
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    • pp.310-317
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    • 2013
  • In this paper an ESPRIT-based super-resolution time delay estimation algorithm is developed for real-time locating system (RTLS) and its performance is analyzed in various multipath environments. The performance of the existing correlation method for time delay estimation seriously degrades in multipath environments where the relative time delays of multipath signals are less than a PN chip. To solve the problem we shall develop a frequency domain super-resolution time delay estimation algorithm using the ESPRIT, the most representative super-resolution direction-of-arrival (DOA) estimation algorithm, and analyze its performance in various multipath environments.

Real-Time Communication using TMO(Time-Triggered and Message-Triggered Object) in Distributed Computing Systems

  • Kim, Gwang-Jun;Kim, Chun-Suk;Kim, Yong-Gin;Yoon, Chan-Ho;Kim, Moon-Hwan
    • Journal of information and communication convergence engineering
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    • v.1 no.1
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    • pp.12-22
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    • 2003
  • Real-time(RT) object-oriented(OO) distributed computing is a form of RT distributed computing realized with a distributed computer system structured in the form of an object network. Several approached proposed in recent years for extending the conventional object structuring scheme to suit RT applications, are briefly reviewed. Then the approach named the TMO (Time-triggered Message-triggered Object) structuring scheme was formulated with the goal of instigating a quantum productivity jump in the design of distributed time triggered simulation. The TMO scheme is intended to facilitate the pursuit of a new paradigm in designing distributed time triggered simulation which is to realize real-time computing with a common and general design style that does not alienate the main-stream computing industry and yet to allow system engineers to confidently produce certifiable distributed time triggered simulation for safety-critical applications. The TMO structuring scheme is a syntactically simple but semantically powerful extension of the conventional object structuring approached and as such, its support tools can be based on various well-established OO programming languages such as C++ and on ubiquitous commercial RT operating system kernels. The Scheme enables a great reduction of the designers efforts in guaranteeing timely service capabilities of application systems

Real-time monitoring of grab dredging operation using ECDIS (ECDIS에 의한 grab 준설작업의 실시간 모니터링에 관한 연구)

  • Jung, Ki-Won;Lee, Dae-Jae;Jeong, Bong-Kyu;Lee, Yoo-Won
    • Journal of the Korean Society of Fisheries and Ocean Technology
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    • v.43 no.2
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    • pp.140-148
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    • 2007
  • This paper describes on the real-time monitoring of dredging information for grab bucket dredger equipped with winch control sensors and differential global positioning system(DGPS) using electronic chart display and information system(ECDIS). The experiment was carried out at Gwangyang Hang and Gangwon-do Oho-ri on board M/V Kunwoong G-16. ECDIS system monitors consecutively the dredging's position, heading and shooting point of grab bucket in real-time through 3 DGPS attached to the top bridge of the dredger and crane frame. Dredging depth was measured by 2 up/down counter fitted with crane winch of the dredger. The depth and area of dredging in each shooting point of grab bucket are displayed in color band. The efficiency of its operation can be ensured by adjusting the tidal data in real-time and displaying the depth of dredging on the ECDIS monitor. The reliance for verification of dredging operation as well as supervision of dredging process was greatly enhanced by providing three-dimensional map with variation of dredging depth in real time. The results will contribute to establishing the system which can monitor and record the whole dredging operations in real-time as well as verify the result of dredging quantitatively.

A Method to Support Real-time for User-level Robot Components on Windows (윈도우 유저 레벨 로봇 컴포넌트에 실시간성 지원 방법)

  • Ju, Min-Gyu;Lee, Jin-Wook;Jang, Choul-Soo;Kim, Sung-Hoon;Lee, Cheol-Hoon
    • The Journal of the Korea Contents Association
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    • v.11 no.7
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    • pp.51-59
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    • 2011
  • Intelligent service robots leading the future market are robots which assist humans physically, mentally, and emotionally. Since intelligent service robots operate in a tightly coupled manner with humans, their safe operation should be an inevitable consideration. For this safety, real-time capabilities are necessary to execute certain services periodically. Currently, most robot components are being developed based on Windows for the sake of development convenience. However, since Windows does not support real-time, there is no option but to use expensive third-party software such as RTX and INTime. Also since most robot components are usually execute in user-level, we need to research how to support real-time in user-level. In this paper, we design and implement how to support real-time for components running in user-level on Windows using RTiK which actually supports real-time in kernel level on Windows.

Smartphone Real Time Streaming Service using Parallel TCP Transmission (병렬 TCP 통신을 이용한 스마트폰 실시간 스트리밍 서비스)

  • Kim, Jang-Young
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.5
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    • pp.937-941
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    • 2016
  • This paper proposed an efficient multiple TCP mechanism using Android smartphones for remote control video Wi-Fi stream transmission via network communications in real time. The wireless video stream transmission mechanism can be applied in various area such as real time server stream transmissions, movable drones, disaster robotics and real time security monitoring systems. Moreover, we urgently need to transmit data in timely fashion such as medical emergency, security surveillance and disaster prevention. Our parallel TCP transmission system can play an important role in several area such as real time server stream transmissions, movable drones, disaster robotics and real time security monitoring systems as mentioned in the previous sentence. Therefore, we designed and implemented a parallel TCP transmission (parallel stream) for an efficient real time video streaming services. In conclusion, we evaluated proposed mechanism using parallel TCP transmission under various environments with performance analysis.

Performance Enhancement of a DBS receiver using Hybrid Approaches in a Real-Time OS Environment (실시간처리 운영체계 환경에서 Hybrid 방식을 이용한 디지털 DBS 위성수신기 성능개선)

  • Kim, Sung-Hoon;Kim, Ki-Doo
    • Journal of Broadcast Engineering
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    • v.12 no.1 s.34
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    • pp.53-60
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    • 2007
  • A Digital Broadcasting Satellite (DBS) receiver converts digital A/V streams received from a satellite to analog NTSC A/V signals in real-time. Multi-tasking is an efficient way to improve the utilization of the processor core in real-time applications. In this paper, we propose a hybrid approach with a balanced trade-off between hardware kernel and multi-tasking programming to increase a system throughput. First, the schedulability of the critical hard real-time tasks in the DBS receiver is verified by using a simple feasibility test. Then, several soft real-time tasks are thoughtfully programmed to satisfy functional requirements of the system.