• Title/Summary/Keyword: RLC Protocol

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Implementation of 3GPP RLC Testbed for Protocol Verification and Evaluation (3GPP RLC 프로토콜의 검증 및 평가 테스트베드의 구축)

  • Sung, Junghwan;Suh, Hyo-Joong
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.3
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    • pp.111-118
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    • 2013
  • The connection based TCP protocol provides reliable packet delivery, but it takes certain overhead compare to the connection-less UDP protocol. Thus, 3GPP devise the upper-layer RLC protocol which provides reliability based upon the UDP protocol. Consequently, each implement of a base station and/or mobile terminal require the development of the RLC protocol, and it must qualify various interoperable tests. In this paper, we implement a testbed which verifies the RLC protocol under various packet losses/inversion circumstances of networks. Finally, we propose our testbed as the RLC protocol tester for the developments.

Adaptive ARQ Method for Enhancements of LTE MAC Protocol

  • Jung, Yonghak;Kwon, Youngmi
    • Journal of Korea Multimedia Society
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    • v.19 no.12
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    • pp.1992-1999
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    • 2016
  • In layered communication architecture, each layer is designed to service its own functions to higher layer while getting serviced by lower layer. Usually layered architectures are not optimized in a total view of whole services and functions. So cross layer design pursues performance enhancements by optimizing in various ways. In LTE, MAC layer uses HARQ mechanism and RLC layer uses ARQ mechanism for retransmission. According to the 3GPP 36.331 specification, two layers' cooperation may not happen in an optimized way. This paper suggests an adaptive MAC layer approach which RLC layer's function might be initiated in MAC layer in advance to utilize MAC layer's idling wasting time for RLC layer's next decision. This adaptive ARQ method in MAC layer speeds up the next retransmission and reduces the overall transmission time. Emulation shows the improved performance in total retransmission time and retransmission success ratio. In wireless shadow area, the retransmission occurs frequently. Our approach has strong points in this poor wireless condition.

Design and Implementation of Host Simulator for IMT-2000 Wireless Protocol using SDL Development Environments (SDL 개발환경을 이용한 IMT-2000 무선 프로토콜의 호스트 시뮬레이터 설계 및 구현)

  • Song, Pyeong-Jung;No, Cheol-U;No, Mun-Hwan;Yun, Yeong-Bae;Lee, Jong-Pil
    • The KIPS Transactions:PartC
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    • v.8C no.2
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    • pp.189-197
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    • 2001
  • 공안된 통신 언어인 SDL을 이용하여 시스템을 설계하고, SDL 개발 도구인 SDT를 이용하여 실행 가능한 소프트웨어를 개발하고 실제 타겟 시스템과 동일한 환경에서 개발된 기증을 검증하는 개발 순기를 모두 수용하는 시뮬레이터의 개발이 대규모의 복잡한 통신 프로토콜에서는 필요하다. 본 논문에서는 IMT-2000 무선 프로토콜의 한 엔티티인 계층 2의 무선 링크제어 프로토콜 엔티티 RLC-AM(Acknowledged mode)의 개발 및 검증을 위하여, RLC-AM을 설계 및 구현한 후 이의 실행화일을 호스트 상에서 수행시킬 수 있는 호스트 시뮬레이터를 개발하였다. 호스트 컴퓨터상에서 SDT 개발환경, 컴파일 환경 및 운영체제 환경을 연동하여 개발된 호스트 시뮬레이터는 대상 프로토콜 엔티티를 MAC등 타 엔티티로 바꾸어서도 같은 방식으로 수행할 수 있다.

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A Proposal of the Security System for the next Generation Mobile Telecommunication System

  • Park, Young-Ho;Lee, Hoon-Jae
    • Journal of Korea Society of Industrial Information Systems
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    • v.4 no.4
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    • pp.149-153
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    • 1999
  • This paper proposes a new security system for the next generation mobile telecommunication system The system is based on the network domain security of the 3GPP. The system provides confidentiality and integrity services in the RLC layer, the second layer of 3GPP. Our system has merits in that it can provide security services without any modification to the 3GPP protocol and has low transmission voerhead. Security algorithm and mode are controlled by the RRC layer, the third layer of 3GPP.

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Occupancy Control Scheme for Reordering Buffer at 3GPP ARQ (3GPP ARQ를 위한 재정렬 버퍼의 점유량 조절 방식)

  • Shin, Woo-Cheol;Park, Jin-Kyung;Ha, Jun;Choi, Cheon-Won
    • Proceedings of the IEEK Conference
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    • 2003.07a
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    • pp.65-68
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    • 2003
  • 3GPP's RLC protocol specification adopted an error control scheme based on selective repeat ARQ. In 3GPP ARQ, distinctive windows are provide at transmitting and receiving stations so that those stations are prohibited to send or receive data PDU's out of window. An increase in window size enhances delay performance. Such an increase, however, raises the occupancy at reordering buffer, which results in a long reordering time. Aiming at suppressing the occupancy at reordering buffer, we propose a occupancy control scheme in this paper. In this scheme, a threshold is created in the receiving station's window and a data PDU out of the threshold (but within the window) is treated according to go back N ARQ. By the employment of the occupancy control scheme, the occupancy at the reordering buffer is apparently reduced, while the delay performance may be degraded due to the properties of go back N ARQ. We, thus, investigate the peak occupancy and mean delay performance by a simulation method. From numerical examples, we observe a trade-off in both performance measures and conclude that the peak occupancy is effectively reduced by setting a proper threshold under a constraint on mean delay performance.

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Threshold-dependent Occupancy Control Schemes for 3GPP's ARQ (3GPP의 ARQ를 위한 threshold에 의존하는 점유량 조절 방식)

  • Shin, Woo-Cheol;Park, Jin-Kyung;Ha, Jun;Choi, Cheon-Won
    • Journal of IKEEE
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    • v.9 no.2 s.17
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    • pp.123-135
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    • 2005
  • 3GPP RLC protocol specification adopted a window-controlled selective-repeat ARQ scheme for provisioning reliable data transmission. Inevitably, the re-ordering issue arises in the 3GPP's ARQ since it belongs to the selective-repeat ARQ clan. A long re-ordering time results in the degradation of throughput and delay performance, and may invoke the overflow of the re-ordering buffer. Also, the re-ordering time must be regulated to meet the requirements of some services which are both loss-sensitive and delay-sensitive. In the 3GPP's ARQ, we may deflate the occupancy of the re-ordering buffer by reducing the window size and/or length of the status report period. Such a decrease, however, deteriorates the throughput and delay performance and encroaches the resource of the reverse channel. Aiming at reducing the occupancy at the re-ordering buffer while suppressing the degradation of throughput and delay performance, we propose threshold-dependent occupancy control schemes, identified as post-threshold and pre-threshold schemes, as supplements to the 3GPP's ARQ. For judging the effectiveness of the proposed schemes, we investigate peak occupancy, maximum throughput and average delay in the practical environment involving fading channels. From the simulation results, we observe that the proposed schemes invoke the performance trade-off between occupancy and throughput in general. Also, we reveal that the post-threshold scheme is able to improve the throughput and delay performance of the ordinary 3GPP's ARQ without inflating the occupancy of the re-ordering buffer.

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Partial Go back N Scheme for Occupancy Control of Reordering Buffer in 3GPP ARQ (3GPP ARQ에서 재정렬 버퍼의 점유량 조절을 위한 부분 Go back N 방식)

  • Shin, Woo-Cheol;Park, Jin-Kyung;Ha, Jun;Choi, Cheon-Won
    • Proceedings of the IEEK Conference
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    • 2003.11c
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    • pp.302-305
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    • 2003
  • 3GPP RLC protocol specification adopted an error control scheme based on selective repeat ARQ. In the 3GPP ARQ, distinctive windows are provided at transmitting and receiving stations so that those stations are prohibited to send or receive data PDU's out of window. An increase in window size enhances delay performance. Such an increase, however, raises the occupancy at re-ordering buffer, which results in a long re-ordering time. Aiming at suppressing the occupancy at re-ordering buffer, we propose partial go back N scheme in this paper In the partial go back N scheme, the receiving station regards all data PDU's between the first (lowest sequence numbered) error-detected PDU and last (highest sequence numbered) error-detected PDU. By the employment of the partial go back N scheme, the occupancy at the re-ordering buffer is apparently reduced, while the delay and throughput performance may be degraded due to the remaining properties of go back N. We thus consider peak occupancy of re-ordering buffer, mean sojourn time at re-ordering buffer, mean delay time, and maximum throughput as measures to evaluate tile proposed scheme and investigate such performance by using a simulation method. From numerical examples, we observe a trade-off among performance measures and conclude that the partial go back N scheme is able to effectively reduce the occupancy of re-ordering buffer.

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