• Title/Summary/Keyword: RA scheme

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A Study on PEP based on Cross-layer and Network Coding in DVB-RCS Networks (DVB-RCS 네트워크에서 Cross-layer 및 네트워크 코딩 기반 PEP 연구)

  • Lee, Kyu-Hwan;Jung, Hyun-Ki;Kim, Jae-Hyun
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.3
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    • pp.25-31
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    • 2015
  • In this paper, we propose PEP based on cross-layer and network coding in digital video broadcasting-return channel via satellite (DVB-RCS) networks. In particular, we propose not only a scheme of cross-layer information exchange for interaction between TCP and the resource allocation (RA) scheme in the link layer but also a tuning algorithm for the TCP contention window (CWND) by using information on the RA in the link layer and the redundancy rate for network-coded packets. The simulation results show that TCP CWND can be adjusted by RA information in the proposed protocol. Furthermore, through the transmission of network-coded packets and the proposed CWND tuning algorithm, TCP throughput is enhanced in lossy environment due to user mobility without the unnecessary resource overhead.

An Efficient Location Cache Scheme for 3-level Database Architecture in PCS Networks (PCS 네트워크에서 3-레벨 데이터베이스 구조를 위한 효과적인 위치 캐시 기법)

  • Han, Youn-Hee;Song, Ui-Sung;Hwang, Chong-Sun;Jeong, Young-Sik
    • Journal of KIISE:Information Networking
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    • v.29 no.3
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    • pp.253-264
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    • 2002
  • Recently, hierarchical architectures of databases for location management have been proposed in order to accommodate the increase in user population in future personal communication systems. In particular, a 3-level hierarchical database architecture is compatible with current cellular mobile systems. In the architecture, a newly developed additional databases, regional location database(RLR), are positioned between HLR and VLRs. We propose an efficient cache scheme, called the Double T-thresholds Location Cache Scheme. The cache scheme extends the existing T-threshold location cache scheme which is competent only under 2-level architecture of location databases currently adopted by IS-41 and GSM. The idea behind our scheme is to use two pieces of cache information, VLR and RLR serving called portables. The two pieces are required in order to exploit root only locality of registration area(RA) but also locality of regional registration area(RRA) which is the wide area covered by RLR. We also use two threshold values in order to determine whether the two pieces are obsolete. In order to model the RRA residence time, the branching Eralng-$\infty$ distribution is introduced. Our minute cost analysis shows that the double T-threshold location cache scheme yields significant reduction of network and database costs for molt patterns of portables.

Evolutionary Learning-Rate Selection for BPNN with Window Control Scheme

  • Hoon, Jung-Sung
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 1997.10a
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    • pp.301-308
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    • 1997
  • The learning speed of the neural networks, the most important factor in applying to real problems, greatly depends on the learning rate of the networks, Three approaches-empirical, deterministic, and stochastic ones-have been proposed to date. We proposed a new learning-rate selection algorithm using an evolutionary programming search scheme. Even though the performance of our method showed better than those of the other methods, it was found that taking much time for selecting evolutionary learning rates made the performance of our method degrade. This was caused by using static intervals (called static windows) in order to update learning rates. Out algorithm with static windows updated the learning rates showed good performance or didn't update the learning rates even though previously updated learning rates shoved bad performance. This paper introduce a window control scheme to avoid such problems. With the window control scheme, our algorithm try to update the learning ra es only when the learning performance is continuously bad during a specified interval. If previously selected learning rates show good performance, new algorithm will not update the learning rates. This diminish the updating time of learning rates greatly. As a result, our algorithm with the window control scheme show better performance than that with static windows. In this paper, we will describe the previous and new algorithm and experimental results.

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Distributed Real Time Simulation Programming with Time and Message Object Oriented in Computer Network Systems

  • Ra , Sang-Dong;Na, Ha-Sun;Kim, Moon-Hwan
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.1C
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    • pp.157-165
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    • 2004
  • Real-time(RT) object-oriented(OO) distributed computing is a form of RT distributed computing realized with a distributed computer system structured in the form of an object network. Several approached proposed in recent years for extending the conventional object structuring scheme to suit RT applications, are briefly reviewed. Then the approach named the TMO(Time-triggered Message-triggered Object)structuring scheme was formulated with the goal of instigating a quantum productivity jump in the design of distributed time triggered simulation. The TMO scheme is intended to facilitate the pursuit of a new paradigm in designing distributed time triggered simulation which is to realize real-time computing with a common and general design style that does not alienate the main-stream computing industry and yet to allow system engineers to confidently produce certifiable distributed time triggered simulation for safety-critical applications. The TMO structuring scheme is a syntactically simple but semantically powerful extension of the conventional object structuring approached and as such, its support tools can be based on various well-established OO programming languages such as C++ and on ubiquitous commercial RT operating system kernels. The Scheme enables a great reduction of the designers efforts in guaranteeing timely service capabilities of application systems. Start after striking space key 2 times.

An Energy Efficient and Low Latency MAC Protocol Using RTS Aggregation for Wireless Sensor Networks (무선 센서 네트워크에서 RTS 통합을 이용한 에너지 효율성과 낮은 지연을 갖는 MAC 프로토콜)

  • Lee, Dong-Ho;Chung, Kwang-Sue
    • Journal of KIISE:Information Networking
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    • v.35 no.4
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    • pp.326-336
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    • 2008
  • Wireless sensor networks have been studied with two typical applications called event-driven and periodic monitoring. Although these applications have different core requirements, they have the same low latency requirement. However, main issue of the protocol in wireless sensor networks was focused on an energy efficiency, so it has not considered the latency problem. In this paper, we propose the RA-MAC, an energy efficient and low latency MAC protocol using a new channel access mechanism and the RTS Aggregation scheme for wireless sensor networks. Our simulation results show that the RA-MAC provides energy savings and latency reduction.

Provisioning Scheme of Large Volume File for Efficient Job Execution in Grid Environment (그리드 환경에서 효율적인 작업 처리를 위한 대용량 파일 프로비저닝 방안)

  • Kim, Eun-Sung;Yeom, Beon-Y.
    • Journal of KIISE:Computing Practices and Letters
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    • v.15 no.8
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    • pp.525-533
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    • 2009
  • Staging technique is used to provide files for a job in the Grid. If a staged file has large volume, the start time of the job is delayed and the throughput of job in the Grid may decrease. Therefore, removal of staging overhead helps the Grid operate more efficiently. In this paper, we present two methods for efficient file provisioning to clear the overhead. First, we propose RA-RFT, which extends RFT of Globus Toolkit and enables it to utilize RLS with replica information. RA-RFT can reduce file transfer time by doing partial transfer for each replica in parallel. Second, we suggest Remote Link that uses remote I/O instead of file transfer. Remote link is able to save storage of computational nodes and enables fast file provisioning via prefetching. Through various experiments, we argue that our two methods have an advantage over existing staging techniques.

Exploiting Spatial Reuse Opportunity with Power Control in loco parentis Tree Topology of Low-power and Wide-area Networks (대부모 트리 구조의 저 전력 광역 네트워크를 위한 전력 제어 기반의 공간 재사용 기회 향상 기법)

  • Byeon, Seunggyu;Kim, JongDeok
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.10a
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    • pp.194-198
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    • 2021
  • LoRa is a physical layer technology that is designed to provide a reliable long-range communication with introducing CSS and with introducing a loco parentis tree network. Since a leaf can utilize multiple parents at the same time with a single transmission, PDR increases logarithmically as the number of gateways increases. Because of the ALOHA-like MAC of LoRa, however, the PDR degrades even under the loco parentis tree topology similarly to the single-gateway environment. Our proposed method is aimed to achieve SDMA approach to reuse the same frequency in different areas. For that purpose, it elaborately controls each TxPower of the senders for each message in concurrent transmission to survive the collision at each different gateway. The gain from this so-called capture effect increases the capacity of resource-hungry LPWAN. Compared to a typical collision-free controlled-access scheme, our method outperforms by 10-35% from the perspective of the total count of the consumed time slots. Also, due to the power control mechanism in our method, the energy consumption reduced by 20-40%.

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An Energy Efficient and Low Latency MAC Protocol Using RTS Aggregation Scheme for Wireless Sensor Networks (무선 센서 네트워크에서 에너지 효율성과 낮은 지면을 위한 RTS Aggregation 기법)

  • Lee, Dong-Ho;Song, Byung-Hun;Chung, Kwang-Sue
    • Proceedings of the Korean Information Science Society Conference
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    • 2008.06d
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    • pp.276-280
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    • 2008
  • 무선 센서 네트워크의 연구는 이벤트 기반과 주기적 모니터링 기반미라는 두 가지 응용의 형태에 맞추어 진행되었다. 두 가지 응용의 핵심적인 요구 사항은 다르지만 안정적인 운용을 위해 공동적으로 낮은 전송 자연의 요구가 존재한다. 하지만 기존의 무선 센서 네트워크의 프로토콜은 에너지 효율성을 중심으로 연구가 진행되었기 때문에 전송 자연에 대한 고려가 부족하였다. 본 논문에서는 무선 센서 네트워크의 MAC 프로토콜인 RA-MAC(RTS Aggregation-Media Access Control) 프로토콜을 제안하였다. RA-MAC 프로토콜은 새로운 채널 접근 기법 및 RTS Aggregation 기법에 의해 에너지 효율성과 낯은 전송 자연을 이룰 수 있고 수신 노드의 전송 스케줄링에 의해 이벤트 기반과 주기적 모니터링 기반 응용의 요구 사항을 동시에 만족시킬 수 있다. 실험을 통해 RA-MAC 프로토콜은 기존에 제안된 에너지 효율적인 MAC 프로토콜과 비슷한 에너지 효율을 보이면서 좀 더 낮은 전송 지연을 이루고 전송률을 향상시킬 수 있음을 확인하였다.

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Resource Allocation and Transmission Control Scheme using Window-Based Dynamic Bandwidth Smoothing Method (윈도우 기반 동적 대역폭 평활화 방식을 이용한 자원 할당 및 전송 제어 기법)

  • Kim Hyoung-Jin;Go Sung-Hyun;Ra In-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.9 no.5
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    • pp.943-950
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    • 2005
  • Recently, many of researches on stream transmission for satisfying each of different real-time transmission condition of the multimedia data that demands various service quality through high-speed networks have been studied actively. In this paper, we design a scheme that discriminately reserves the network resources for the transmission of each multimedia application and propose a bandwidth allocation scheme for improving the utilization ratio of free resources. And we also propose a pipelining scheme for providing flexible real-time transmission. The proposed schemes can be used to support a real-time transmission by applying feedback transmission control method based on receiving buffer for guaranteeing the synchronization conditions requested by the multimedia data. Moreover, we propose a transmission control scheme that can take the amount of network resources down to the minimum amount within the range of permissible error-range under the guarantee with no quality degradation simultaneously when the bottleneck is caused by the network congestion. Finally, we propose a dynamic bandwidth smoothing scheme that can smooth the maximum bandwidth to the demand of each video steam for giving continuous transmission to the delay sensitive video steam between senders and receivers.

High Level Object Oriented Real-Time Simulation Programming and TMO Scheme (High Level 객체 지향에서 실시간 시뮬레이션 프로그램과 TMO 설계)

  • Song, Sun-Hee;Ra, Sang-Dong
    • The KIPS Transactions:PartA
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    • v.10A no.3
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    • pp.199-206
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    • 2003
  • The object-oriented (OO) distributed real-time (RT) programming movement started in 1990´s and is growing rapidly at this turn of the century. Distributed real-time simulation is a field in its infancy but it is bounded to receive steadily growing recognition for its importance and wide applicability. The scheme is called the distributed time-triggered simulation scheme which is conceptually simple and easy to use but widely applicable. A new generation object oriented (OO) RT programming scheme is called the time-triggered message triggered object(TMO) programming scheme and it is used to make specific illustrations of the issues. The TMO structuring scheme is a general-style components structuring scheme and supports design of all types of component including hard real time objects and non real time objects within one general structure.