• Title/Summary/Keyword: Quadtree decomposition

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Fractal Image Compression Using QR Algorithm (QR 알고리즘을 이용한 프렉탈 영상압축)

  • Han, Kun-Hee;Kim, Tae-Ho;Jun, Byoung-Min
    • Journal of the Korean Society of Industry Convergence
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    • v.3 no.4
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    • pp.369-378
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    • 2000
  • Conventional fractal image compression methods have many problems in searching time for matching domain block. Proposed method is an improved method of Fisher's Quadtree Decomposition in terms of time, compression ratio, and PSNR. This method determines range block in advance using QR algorithm. First, input image is partitioned to $4{\times}4$ range block and then recomposition is performed from bottom level to specified level. As a result, this proposed method achieves high encoding and decoding speed, high compression ratio, and high PSNR than Fisher's Quadtree Decomposition method.

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Lossless Image Compression Using Quadtree Decomposition (Quadtree 분할을 이용한 무손실 영상 압축)

  • 성우석;윤정오;황찬식
    • Proceedings of the IEEK Conference
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    • 2001.09a
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    • pp.129-132
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    • 2001
  • 영역 기반의 영상 압축 방법으로 quadtree 분할 압축 방법이 있다[1][2]. 이 방법은 낮은 bpp환경의 손실 압축에서 우수한 압축성능을 나타내지만 무손실이나 혹은 손실이 거의 없는 그레이 영상 압축에는 적당하지 않다. 본 논문에서는 quadtree 분할 압축을 예측자 및 F함수와 함께 사용하여 무손실이면서 우수한 압축성능을 가지는 무손실 압축 방법을 제안한다.

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Vertex Quadtree and Octree for Geometric Modeling : Their Average Storage and Time Complexities (기하학적 모형을 위한 꼭지점 중심의 쿼드트리와 옥트리)

  • Lee, Hyeon-Chan;Lee, Cheol-Dong
    • ETRI Journal
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    • v.11 no.1
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    • pp.109-122
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    • 1989
  • We developed new quadtree and octree representation schemes which reduce the storage requirements from exponential to polynomial. The new schemes not only lessen the large storage requirements of the existing quadtree and octree representation schemes but guarantee an exact representation of the original object. These are made possible by adopting a new set of termination conditions that ensure finiteness of the quadtree and octree during the decomposition. These new data structures are analyzed theoretically and tested empirically. For space complexity, we analyzed its best case, worst case, and average case. Given an $n_e$-gon, we show that the expected number of nodes in our quadtree isO($$$n_e^1.292$) For a polyhedron with $n_f$ faces, the expected number of nodes in the new octree is O($$$n_f^1.667$). For time complexity, we again analyzed the best, worst, and average cases for constructing such quadtree and octree and find the average to be the same as those of the space complexity. Finally, random $n_e$- gons are generated as test data. Regression equations are fitted and are shown to support the claims on the average case performance.

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Quadtree Image Compression Using Edge-Based Decomposition and Predictive Coding of Leaf Nodes (에지-기반 분할과 잎 노드의 예측부호화를 적용한 쿼드트리 영상 압축)

  • Jang, Ho-Seok;Jung, Kyeong-Hoon;Kim, Ki-Doo;Kang, Dong-Wook
    • Journal of Broadcast Engineering
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    • v.15 no.1
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    • pp.133-143
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    • 2010
  • This paper proposes a quadtree image compression method which encodes images efficiently and also makes unartificial compressed images. The proposed compression method uses edge-based quadtree decomposition to preserve the significant edge-lines, and it utilizes the predictive coding scheme to exploit the high correlation of the leaf node blocks. The simulation results with $256\times256$ grayscale images verify that the proposed method yields better coding efficiency than the JPEG by about 25 percents. The proposed method can provide more natural compressed images as it is free from the ringing effect in the compressed images which used to be in the images compressed by the fixed block based encoders such as the JPEG.

An Interactive Image Transmission For Mobile Devices (모바일 시스템을 위한 인터랙터브 이미지 전송)

  • Lim, Nak-Won;Kim, Dae-Young;Lee, Hae-Young
    • Journal of the Korea Computer Graphics Society
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    • v.17 no.2
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    • pp.17-26
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    • 2011
  • This paper presents an interactive progressive image transmission method, which enables a remote user to interactively select and transmit preferred regions from an index image. Our enhanced quadtree decomposition using PSNR-based rules and new implicit quadtree coding provide better rate-distortion performance than previous quadtree coders as well as leading bit plane methods. An adaptive traversal of child nodes is introduced for better visual display of restored images. Depth-first traversal combined with breadth-first traversal of the quadtree to accomplish interactive transmission as presented, results in a method that provides competitive performance at a low level of computational complexity. Moreover, our decoding requires only simple arithmetic which is enabling our method to be used for real-time mobile applications.

Quadtree Based Infrared Image Compression in Wavelet Transform Domain (웨이브렛 변환 영역에서 쿼드트리 기반 적외선 영상 압축)

  • 조창호;이상효
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.3C
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    • pp.387-397
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    • 2004
  • The wavelet transform providing both of the frequency and spatial information of an image is proved to be very much effective for the compression of images, and recently lot of studies on coding algorithms for images decomposed by the wavelet transform together with the multi-resolution theory are going on. This paper proposes a quadtree decomposition method of image compression applied to the images decomposed by wavelet transform by using the correlations between pixels and '0'data grouping. Since the coefficients obtained by the wavelet transform have high correlations between scales and high concentrations, the quadtree method can reduce the data quantity effectively. the experimental infrared image with 256${\times}$256 size and 8〔bit〕, was used to compare the performances of the existing and the proposed compression methods.

Comparision of Irregular Quadtree Decomposition with Full-search Block Matching for Synthesizing Intermediate Images

  • Kim, Kyung-Tae
    • Journal of the Optical Society of Korea
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    • v.8 no.3
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    • pp.108-114
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    • 2004
  • To allow multiple viewers to see the correct perspective and to provide a singh1 viewer with motion parallax cues during head movement, more than two views arc needed. Since it is prohibitive to acquire, process, and transmit a continuum of views, it. would preferable to acquire only a minimal set of views and to synthesize intermediate images. This paper presents how to synthesize the intermediate images using irregular quadtree decomposition and compares the proposed methods with full-search block matching. The image at the middle viewpoint between both viewpoints is synthesized and yields a 32.8 ㏈ peak-signal-to-noise ratio (PSNR) which is 2.8 ㏈ high and has a running time 30% of that for conventional full-search block matching.

Hybrid Coding for Multi-spectral Satellite Image Compression (다중스펙트럼 위성영상 압축을 위한 복합부호화 기법)

  • Jung, Kyeong-Hoon
    • Journal of the Korean Association of Geographic Information Studies
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    • v.3 no.1
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    • pp.1-11
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    • 2000
  • The hybrid coding algorithm for multi-spectral image obtained from satellite is discussed. As the spatial and spectral resolution of satellite image are rapidly increasing, there are enormous amounts of data to be processed for computer processing and data transmission. Therefore an efficient coding algorithm is essential for multi-spectral image processing. In this paper, VQ(vector quantization), quadtree decomposition, and DCT(discrete cosine transform) are combined to compress the multi-spectral image. VQ is employed for predictive coding by using the fact that each band of multi-spectral image has the same spatial feature, and DCT is for the compression of residual image. Moreover, the image is decomposed into quadtree structure in order to allocate the data bit according to the information content within the image block to improve the coding efficiency. Computer simulation on Landsat TM image shows the validity of the proposed coding algorithm.

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A Study of Spectral Domain Electromagnetic Scattering Analysis Applying Wavelet Transform (웨이블릿을 이용한 파수영역 전자파 산란 해석법 연구)

  • 빈영부;주세훈;이정흠;김형동
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.11 no.3
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    • pp.337-344
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    • 2000
  • The wavelet analysis technique is applied in the spectral domain to efficiently represent the multi-scale features of the impedance matrices. In this scheme, the 2-D quadtree decomposition (applying the wavelet transform to only the part of the matrix) method often used in image processing area is applied for a sparse moment matrix. CG(Conjugate-Gradient) method is also applied for saving memory and computation time of wavelet transformed moment matrix. Numerical examples show that for rectangular cylinder case the non-zero elements of the transformed moment matrix grows only as O($N^{1.6}$).

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An Oobject-Oriented Hierarchical Motion Compensation Technique Using the Greedy Method (Greedy기법을 이용한 계층적 객체 기반 움직임 보상)

  • 이준서;김인철;이상욱
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.35S no.7
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    • pp.62-71
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    • 1998
  • In this paper, we describe the object-oriented motioncompensation technique using the hierarchical grid interpolation(HGI). By noting that the HGI does not exploit effetively the rate-distortion (R-D) trade-off inherent in the quadtree decomposition, we propose an objectoriented HGI technique employing the greedy method. In the proposed technique, input image is decomposed in a quadtree basis using the greedy method, yielding maximum split gain in the R-D sense. Then, the motion compensation is performed using the HGI technique. The performance of the proposed technique is examined in simulation, and it will be show that the proposed technique provides better performance than the conventional object-oriented motion compensation techniques.

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