• 제목/요약/키워드: Push and Pull Strategies

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Decision Support Tool for Evaluating Push and Pull Strategies in the Flow Shop with a Bottleneck Resource

  • Chiadamrong, N.;Techalert, T.;Pichalai, A.
    • Industrial Engineering and Management Systems
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    • 제6권1호
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    • pp.83-93
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    • 2007
  • This paper gives an attempt to build a decision support tool linked with a simulation software called ARENA for evaluating and comparing the performance of the push and pull material driven strategies operating in the flow shop environment with a bottleneck resource as the shop's constraint. To be fair for such evaluation, the comparison must be made fairly under the optimal setting of both systems' operating parameters. In this study, an optimal-seeking heuristic algorithm, Genetic Algorithm (GA), is employed to suggest a systems' best design based on the economic consideration, which is the profit generated from the system. Results from the study have revealed interesting outcomes, letting us know the strength and weakness of the push and pull mechanisms as well as the effect of each operating parameter to the overall system's financial performance.

Destination Loyalty Towards Bali

  • LEMY, Diena Mutiara;NURSIANA, Adinoto;PRAMONO, Rudy
    • The Journal of Asian Finance, Economics and Business
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    • 제7권12호
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    • pp.501-508
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    • 2020
  • The focus of this research was on Bali, Indonesia as an international tourist destination. The survey strategy involved self-administered questionnaires distributed to collect data and information supporting this research. The sampling method was non-probability convenience purposive sampling, which means that only those respondents who had visited Bali as a destination for more than two times for their holiday by the time the research was conducted were eligible to fill in the questionnaires. There were 300 questionnaires distributed, only 254 of which were valid. Interview was also conducted for data collection in this research. The structural equation modelling approach was used to analyze the data obtained from respondents, who had visited Bali at least two times. The outcomes of this research reveal a positive influence of push and pull motivational factors on tourist satisfaction. Moreover, a positive, significant correlation between satisfaction and destination loyalty can be seen in this research. With the aim to sustain and enhance destination competitiveness, the results of this research will be beneficial for stakeholders of Bali as a destination. This study helps stakeholders identify push and pull motivational factors in order to better prepare marketing strategies and utilize indicators of push and pull motivation that affect tourists' experience during their stay.

하이테크기업의 기술혁신지향성과 시장지향성의 성과에 관한 탐색적 연구 (A Exploratory Study on the Performance Between Technology Innovation and Market Inclination in High-tech Enterprises)

  • 조남재;오진욱;정진관
    • 디지털융복합연구
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    • 제5권1호
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    • pp.35-45
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    • 2007
  • High tech companies' strategies are divided into four parts, Market Pull, Technology Push, Market-Driven, and Driving Markets. Market Pull strategy means to search market-needs, chances or new industries with technological chance. Technology Push means to create new market by new technology. While Market driven companies follow market changes, Driving Market companies make or change their markets. This study analyzes how companies recognize their market situations based on technology and which business inclination paths are selected for success. And we would like to know there are performance distinctions based on market differentiation strategies.

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전주 한옥마을 음식문화에 대한 소비자 요구도 및 만족도 분석 : Push-Pull factor theory를 적용하여 (Analysis of consumers' needs and satisfaction related to food culture in Jeonju Hanok Village: Application of the Push-Pull factor theory)

  • 나희라;박은주;양수진;차연수;이민아
    • Journal of Nutrition and Health
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    • 제50권2호
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    • pp.192-200
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    • 2017
  • 최근 음식상품 특화 필요 지역인 전주 한옥마을의 방문객이 증가함에 따라 전주 향토 음식의 상품 개발이 지속적으로 추진되고 있다. 이에 본 연구는 전주 한옥마을 내 방문객의 음식 구매 현황과 방문 동기, 만족도 간의 영향관계를 분석하여 전주 한옥마을 내 건강한 음식문화 형성에 기여하고자 하였다. 선행연구를 바탕으로 개발한 설문조사지를 이용하여 전주시 방문 경험이 있는 한국 성인 590명을 대상으로 설문조사를 수행하였으며 그 중 총 580부가 분석에 이용되었다. 그 결과, 전주 한옥마을 방문 경험이 있는 연구대상자 (n = 508)의 전주 한옥마을 내 음식 구매경험은 '있다 (96.4%)'가 '없다 (3.6%)'보다 높게 나타났으며, 구매 음식 유형은 '전통 한식 (26.5%)', '외국 음식 (25.8%)', '한국 식재료를 포함한 외국 음식 (16.8%)' 순으로 나타나 전주 한옥마을 내에서 다양한 음식 상품을 구매한 것으로 나타났다. 음식 구매 만족도 (3.35점)는 보통 이상으로 나타났으며 만족 이유는 '음식이 맛있어서 (59.6%)', '다양한 음식을 맛볼 수 있어서 (29.8%)' 순으로, 불만족 이유는 '음식의 가격이 비싸서 (48.1%)', '음식이 맛없어서 (19.5%)' 순으로 높은 응답률을 보였다. 방문객의 방문 동기를 추진 요인과 유인 요인으로 구분하여 분석한 결과, 추진 요인으로 '지역음식추구', '경험추구', '휴식추구', '친목추구' 요인이 도출되었으며 유인 요인으로 '전통문화', '시설편리', '체험활동', '음식경험' 요인이 도출되었다. 추진-유인 요인 간의 상호연관성 분석 결과, 유의한 상관관계가 있는 것으로 나타났으며 그 중 유인 요인인 '음식경험' 요인이 추진 요인인 '지역음식추구', '휴식추구', '친목추구' 요인에 가장 높은 상관관계가 있는 것으로 나타났다. 추진-유인 요인과 방문 만족도간의 영향 관계 분석 결과, 모든 추진 요인이 만족도에 영향을 미치는 것으로 나타났으며 유인 요인은 '음식경험', '전통문화' 요인만이 만족도에 영향을 미치는 것으로 나타났다. 이에 본 연구에서는 전주 한옥마을 방문객의 음식 구매 만족도, 만족-불만족 이유를 분석하여 전주 한옥마을 내 음식문화 형성의 방향성을 제시하였으며, 전주 한옥마을 내 음식 요인이 방문객의 내재적 방문동기 (추진 요인)와 만족도에 영향을 주는 요인임을 밝혀내었다. 이를 통해 전주 한옥마을의 음식 요인 관련 연구의 중요성을 시사하였으며 전주 한옥마을 음식 문화 포지셔닝 전략 수립에 유용한 기초자료를 제공하여 전주 한옥마을의 건강한 음식문화 형성에 기여하고자 하였다.

신발 제조 시스템 운영 전략에 관한 연구 (A Study on Operational Strategies for Footwear Manufacturing Systems)

  • 권오훈;구평회
    • 대한산업공학회지
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    • 제42권6호
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    • pp.404-411
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    • 2016
  • In footwear manufacturing systems, the upper parts of the shoes are manually sewed on a sub-line while bottom parts are produced by machines such as injection and molding machines on a sub-line before these two parts are combined into complete shoes on a final assembly line. The manual operations for the upper parts lead to a large variability in processing times, resulting in higher work-in-process inventory. In most footwear industries, production lines have been controlled by MRP-based push systems. Some industries attempt to introduce Kanban-based pull systems. This paper identifies the characteristics of the footwear manufacturing processes, and discusses the problems of the current control systems. As an operational alternative, a CONWIP-based control strategy is presented. Simulation experiments are performed to examine the performance of the control strategies.

모바일 패션 광고효과에 관한 연구 -광고유형과 품목의 차이를 중심으로- (A Study on Advertisement Effects of Mobile Fashion Advertisements -Focused on Ad Types and Categories-)

  • 이승희;장윤경
    • 한국의류학회지
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    • 제30권9_10호
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    • pp.1455-1463
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    • 2006
  • The purpose of this study was to examine the advertisement effects of mobile fashion advertisements, specifically focusing on how the mobile fashion advertisement effects work according to advertisement types and categories. Two hundred female college students participated in this study. For data analysis, descriptive statistics, factor analysis, and t-test were used for this study. As the results, first, advertisement attitudes were classed into three factors such as cognitive factor emotional factor, and behavioral factor. Second, regarding the effect of advertisement types, pull advertisement type had higher advertisement attitudes, and higher purchasing intention than push advertisement type. There was not significant in brand attitudes between pull advertisement and push advertisement. Third, for the effects of advertisement categories, clothing advertisement had higher cognitive factor and behavioral factor, and higher purchasing intention than accessory advertisement. There were not significant in emotional factor and brand attitude between clothing and accessory advertisements. Based on these results, M-commerce fashion advertisement marketing strategies would be suggested.

Firms' Switching Intention to Cloud Based Digital Trade: Perspective of the Push-Pull-Mooring Model

  • In-Seong Lee;Sok-Tae Kim
    • Journal of Korea Trade
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    • 제26권6호
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    • pp.20-40
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    • 2022
  • Purpose - In recent times, the international trade environment has been changing rapidly, centering on the online market. In the post-COVID-19 era, small and medium-sized trading companies are facing the problem of not being properly provided with overseas market research, market trend analysis, and trade-related information. Cloud-based digital trade is being sought as an alternative to solve these problems; however, there is a lack of research on the intention to switch to digital trade among small and medium-sized trading companies. Therefore, this study empirically analyzes the intention to switch to digital trade based on the migration theory, and through this, attempts to identify each factor that affects the intention to switch to digital trade. Design/methodology - In this study, in order to identify factors influencing intention to switch to digital trade and innovation resistance of small and medium-sized trading companies, through previous research on migration theory and the PPM (Push, Pull, Mooring) model, each variable was selected for the purpose of the study. Based on this, a research model was established for the factors affecting switching to digital trade of small and medium-sized trading companies and empirically analyzed. In addition, considering the differences in the innovation propensity and maturity of information infrastructure of trading companies as the recipients of innovation, this study analyzes the moderating effect of the mooring effect and seeks ways to establish specific strategies according to the degree. Findings - As a result of empirical analysis, the pull effect was found to have the greatest influence on intention to switch to digital trade. However, the pull factor was found to have an effect on user resistance, and it was confirmed that it was a factor simultaneously inducing positive and negative consumption behaviors among users. In addition, it was found that the higher the company's innovation propensity, the higher the pull effect's influence on the intention to switch, and analysis showed that the push effect had no influence. In addition, companies with high information infrastructure maturity were expected to have a relatively high level of intention to switch compared to companies with low information infrastructure maturity, and the difference between the two groups was found not to be statistically significant. Originality/value - This study is a timely study in that it demonstrated the effect on the switching to cloud-based digital trade for small and medium-sized trading companies and that the cloud system related to digital trade is in full swing. There are academic implications in that it revealed that the pull effect is an important factor in the intention to switch to cloud service. Practical implications were presented in that small and medium-sized trading companies suggested ways to increase the value of the cloud system for switching to digital trade and a way to increase the switching ratio by minimizing the mooring effect. In addition, the study argues that active institutional support from the government is needed to activate cloud service.

제조시스템의 운영형태에 관한 분석 및 설계 (Analysis and Design of Control Strategies in Manufacturing Systems with Serial Stages)

  • 김성철
    • 한국경영과학회지
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    • 제18권3호
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    • pp.1-12
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    • 1993
  • Several alternative manufacturing control strategies are under study in the literature. They are, specifically, push system, pull system, conwip system, and as a special case, infinite buffer system. We focus on modeling, comparison analysis and design of these systems. The event epoch sequences of each system are generated which also enable us to compare their performance. Then the stochastic monotonicity of these enent epoch sequences in several important design parameters are established through the structure of the generalized semi-Markov schemes on which they are based. Finally, we solve the stochastic optimization problem which minimizes these event epochs. Our results supplement the applicability of some previously known results in the literature.

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온라인 쇼핑에서 웹루밍으로의 쇼핑전환 의도에 영향을 미치는 요인에 대한 연구 (An Empirical Study on Influencing Factors of Switching Intention from Online Shopping to Webrooming)

  • 최현승;양성병
    • 지능정보연구
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    • 제22권1호
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    • pp.19-41
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    • 2016
  • 정보통신기술의 발전과 모바일 기기 사용의 생활화로 인해 최근 많은 소비자들이 멀티채널 쇼핑(multi-channel shopping)이라는 새로운 쇼핑 행태를 보이고 있다. 온라인 쇼핑이 등장한 이후, 온라인 매장에서 상품을 구매하기 전 오프라인 매장에서 상품을 먼저 확인하는 쇼루밍(showrooming) 형태의 멀티채널 쇼핑이 한 때 대세를 이루었으나, 최근에는 스마트폰, 태블릿 PC, 스마트워치 등 스마트 기기 사용의 폭발적 증가와 옴니채널(omni-channel) 전략으로 대표되는 오프라인 채널의 대대적 반격으로 인해 오프라인 매장에서 상품을 구매하기 전 온라인(혹은 모바일)으로 정보를 먼저 확인하는 웹루밍(webrooming) 현상이 도드라지게 나타나 온라인 소매업자를 위협하고 있다. 이러한 상황에서 소비자의 온라인 쇼핑에서 웹루밍으로의 쇼핑전환 의도에 영향을 미치는 요인을 분석하는 것이 의미가 있음에도 불구하고, 기존 대부분의 선행연구는 싱글채널(single-channel) 혹은 멀티채널 쇼핑 자체에만 초점을 맞추고 있다. 이에, 본 연구에서는 밀고-당기기-이주이론(push-pull-mooring theory)을 바탕으로 소비자의 온라인 채널 쇼핑이 웹루밍 형태의 쇼핑으로 전환되는 과정을 상품정보 탐색과 구매행위로 각각 구분하여 그 영향을 실증하였다. 연구모형을 검증하기 위하여, 웹루밍 경험이 있는 수도권 소재 대학생을 대상으로 280개의 설문 표본을 수집하였다. 본 연구의 결과는 현업 마케팅 종사자에게 멀티채널 소비자들을 관리하는 데 있어 실무적인 시사점을 제공함과 동시에, 향후 다양한 형태의 멀티채널 쇼핑전환 연구로의 확장에 기여할 수 있을 것으로 기대한다.