• 제목/요약/키워드: Prospects of Metaverse

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The Prospects of Metaverse in the Public vs. Private Sector by Millennials and Generation Z: Citizen/Customer Relationship Management

  • Yooncheong CHO
    • 산경연구논집
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    • 제15권2호
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    • pp.1-10
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    • 2024
  • Purpose: The aim of this study is to examine the factors influencing prospects toward for the metaverse in both the public and private sectors, focusing on the perspectives of millennials and generation Z that were rarely examined in previous studies. Research design, data and methodology: This study employed an online survey as its research methodology utilizing factor analysis, ANOVA, and regression analysis to test the formulated hypotheses. Results: The findings of this study reveal that factors such as citizen/customer relationship management, the application of metaverse in both in the public and private sectors. Moreover, the effect size of applying the metaverse to cities on prospects toward the Metaverse was notably higher in the public sector. The effect size of metaverse management for customer relationship management showed a greater impact in the private sector. Conclusions: The results carry significant managerial and policy implications. They shed light on how millennials and generation Z perceive the applications of the metaverse in relation to cities, products, and brands. Notably, the results suggest that application of the metaverse for cities and management of customer relationships for products and brands emerge as key factors influencing the prospect of the metaverse in the public and private sectors.

메타버스 상호작용 기술 동향 및 발전 전망 (Metaverse Interaction Technology Trends and Development Prospects)

  • 백성민;이용호;김주영;박상헌;길연희
    • 전자통신동향분석
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    • 제39권2호
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    • pp.12-23
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    • 2024
  • The Metaverse industry is developing rapidly, and related technologies are being actively improved. Tools such as controllers, keyboards, and mouses are used to interact in the Metaverse, but they are not natural and intuitive interfaces to resemble real-world interactions. Immersive interaction in a Metaverse space requires the engagement of various senses such as vision, touch, and proprioception. Moreover, in terms of body senses, it requires a sense of body ownership and agency. In addition, eliciting cognitive and emotional empathy based on non-verbal expression, which cannot be suitably conveyed to the digital world, requires higher-level technologies than existing emotion measurement solutions. This diversity of technologies can converge to build an immersive realistic Metaverse environment. We review the latest research trends in technologies related to immersive interactions and analyze future development prospects.

초실감 메타버스 시각화 기술 동향과 전망 (Trends and Prospects in Super-realistic Metaverse Visualization Technologies)

  • 염우섭;변춘원;강찬모;김국주;김용덕;안대현
    • 전자통신동향분석
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    • 제39권2호
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    • pp.24-32
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    • 2024
  • Wearable metaverse devices have sparked enthusiasm as innovative virtual computing user interfaces by addressing a major source of user discomfort, namely, motion-to-photon latency. This kind of latency occurs between the user motion and screen update. To enhance the realism and immersion of experiences using metaverse devices, the vergence-accommodation conflict in stereoscopic image representation must be resolved. Ongoing research aims to address current challenges by adopting vari-focal, multifocal, and light field display technologies for stereoscopic imaging. We explore current trends in research with emphasis on multifocal stereoscopic imaging. Successful metaverse visualization services require the integration of stereoscopic image rendering modules and content encoding/decoding technologies tailored to these services. Additionally, real-time video processing is essential for these modules to correctly and timely process such content and implement metaverse visualization services.

초실감메타버스 기술 동향 및 발전 전망 (Hyper-reality Metaverse Technology Trends and Development Prospects)

  • 조용성;현은희;배성준;정혁;안성덕
    • 전자통신동향분석
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    • 제39권2호
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    • pp.1-11
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    • 2024
  • The metaverse is expected to evolve into an immersive environment based on photorealistic stereoscopic imaging to integrate real and virtual worlds. To transition from flat images to immersive stereoscopic images, such as light fields and holograms, a continuous cycle of technological development should be reached in media, content, and device technologies, ranging from acquisition and generation to transmission and synthesis as well as reproduction and interaction. Additionally, owing to the multitude of components involved in the metaverse, proper service realization will be challenging without concurrent advancements in computing and communication technologies that facilitate the integration of such components. We introduce research and development trends in media, contents, and devices at the Electronics and Telecommunications Research Institute toward the next generation of stereoscopic images.

빅데이터를 활용한 메타패션 의미구조 분석에 관한 연구: '메타버스' + '패션디자인' 키워드를 중심으로 (Analysis of Meta Fashion Meaning Structure using Big Data: Focusing on the keywords 'Metaverse' + 'Fashion design')

  • 김지연;이신영
    • 한국의류산업학회지
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    • 제25권5호
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    • pp.549-559
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    • 2023
  • Along with the transition to the fourth industrial revolution, the possibility of metaverse-based innovation in the fashion field has been confirmed, and various applications are being sought. Therefore, this study performs meaning structure analysis and discusses the prospects of meta fashion using big data. From 2020 to 2022, data including the keyword "metaverse + fashion design" were collected from portal sites (Naver, Daum, and Google), and the results of keyword frequency, N-gram, and TF-IDF analyses were derived using text mining. Furthermore, network visualization and CONCOR analysis were performed using Ucinet 6 to understand the interconnected structure between keywords and their essential meanings. The results were as follows: The main keywords appeared in the following order: fashion, metaverse, design, 3D, platform, apparel, and virtual. In the N-gram analysis, the density between fashion and metaverse words was high, and in the TF-IDF analysis results, the importance of content- and technology-related words such as 3D, apparel, platform, NFT, education, AI, avatar, MCM, and meta-fashion was confirmed. Through network visualization and CONCOR analysis using Ucinet 6, three cluster results were derived from the top emerging words: "metaverse fashion design and industry," "metaverse fashion design and education," and "metaverse fashion design platform." CONCOR analysis was also used to derive differentiated analysis results for middle and lower words. The results of this study provide useful information to strengthen competitiveness in the field of metaverse fashion design.

블록체인 NFT 문화예술콘텐츠의 현황과 과제 (Prospects & Issues of NFT Art Contents in Blockchain Technology)

  • 김종국
    • Journal of Information Technology Applications and Management
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    • 제30권1호
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    • pp.115-126
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    • 2023
  • In various fields such as art, design, music, film, sports, games, and fashion, NFTs (Non-Fungible Tokens) are creating new economic value through trading platforms dedicated to NFT art and content. In this article, I analyze the current state of blockchain technology and NFT art content in the context of an expanding market for blockchain-based NFT art content in the metaverse. I also propose several tasks based on the economic and industrial logic of technological innovation. The first task proposed is to integrate cultural arts on blockchain, metaverse, and NFT platforms through digital innovation, instead of separating or distinguishing between creative production and consumption. Before the COVID-19 pandemic, there was a clear separation between creators and consumers. However, with the rise of Web 3.0 platforms, any user can now create and own their own content. Therefore, it is important to promote a collaborative and integrated approach to cultural arts production and consumption in the blockchain and metaverse ecosystem. The second task proposed is to align the legal framework with blockchain-based technological innovation. The enactment and revision of relevant laws should focus on promoting the development of the NFT trading platform ecosystem, rather than merely regulating it for user protection. As blockchain-based technology continues to evolve, it is important that legal systems adapt to support and promote innovation in the space. This shift in focus can help create a more conducive environment for the growth of blockchain-based NFT platforms. The third task proposed is to integrate education on digital arts, including metaverse and NFT art contents, into the current curriculum. This education should focus on convergence and consilience, rather than merely mixing together humanities, technology, and arts. By integrating digital arts education into the curriculum, students can gain a more comprehensive understanding of the potential of blockchain-based technologies and NFT art. This article examines the digital technological innovation such as blockchain, metaverse, and NFT from an economic and industrial point of view. As a limitation of this research, the critical mind such as philosophical thinking or social criticism on technological innovation is left as a future task.

메타버스 경제 시스템의 핵심인 블록체인의 현황과 전망에 대한 연구 (A Study on the Status and Prospects of Blockchain, the Core of Metaverse's Economic System)

  • 최화선
    • 한국컴퓨터정보학회:학술대회논문집
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    • 한국컴퓨터정보학회 2023년도 제68차 하계학술대회논문집 31권2호
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    • pp.229-231
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    • 2023
  • 최근 대화형 AI와 생성형 AI의 폭발적인 성장과 현실화로 인해, 한 때 온세상을 떠들썩 하게 했던 메타버스와 블록체인 기술은 잊혀지고 있다. 하지만 메타버스는 필연적으로 Web 3.0 시대의 대표적인 플랫폼으로 흘러갈 것이며, 블록체인 기술은 디지털 경제 생태계의 핵심 기술임에 틀림이 없을 것이다. 언제가 될지는 모르지만 다시금 메타버스가 세상을 혁명적으로 변화 시키는 그 때를 염두에 두며, 메타버스 시스템에서 사용되는 블록체인 기술의 현황을 살펴보고 그리 멀지 않은 미래에서의 모습도 전망해 본다.

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웹 3.0의 재부상: 이슈 및 전망 (Web 3.0 Reboot: Issues and Prospects)

  • 박정렬;최새솔
    • 전자통신동향분석
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    • 제37권2호
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    • pp.73-82
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    • 2022
  • Web 3.0 is a new web paradigm that aims to overcome the excessive commercialism and influence of big tech companies. Web 3.0 can be defined as a user-centered decentralized Internet environment, and Web 3.0 is a mixture of various terms and technologies such as blockchain, cryptocurrency, NFT, artificial intelligence, and metaverse. When new technology fields emerge, it is common to have positive and negative evaluations. As a result, rather than deciding which position is correct, it is necessary to investigate the causes and directions of change and prepare to seize the opportunity. In light of this, the present study examines the change in the web paradigm and the context of the emergence of Web 3.0, investigates the characteristics and major cases of Web 3.0, and discusses future issues and prospects.

복소변조 공간 광 변조 기술 동향 (Technology Trends of Complex Modulation Spatial Light Modulator)

  • 남제호;김현의;박민식;김용해;황치선
    • 전자통신동향분석
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    • 제37권4호
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    • pp.81-88
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    • 2022
  • In this study, we investigate the trends and prospects of spatial light modulation (SLM) technology that enables full complex modulation as a next-generation SLM. Current SLM technology, which is used as a key element in holography, augmented reality (AR), XR, and realistic displays, has performance limits that modulate only amplitude or phase. Notably, SLM capable of full complex modulation does not produce diffraction noise, unlike DC and twin image, and thus has a high-efficiency performance. In the future, the application field of next-generation SLM, which can be full-complex modulated, is expected to cover a wide range of holography-AR and-XR devices, optical artificial intelligence, and 6G free space optics communications, which will greatly contribute to the development of a super-realistic metaverse platform and service.