• Title/Summary/Keyword: Projection map

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Real-time 3D Feature Extraction Combined with 3D Reconstruction (3차원 물체 재구성 과정이 통합된 실시간 3차원 특징값 추출 방법)

  • Hong, Kwang-Jin;Lee, Chul-Han;Jung, Kee-Chul;Oh, Kyoung-Su
    • Journal of KIISE:Software and Applications
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    • v.35 no.12
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    • pp.789-799
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    • 2008
  • For the communication between human and computer in an interactive computing environment, the gesture recognition has been studied vigorously. The algorithms which use the 2D features for the feature extraction and the feature comparison are faster, but there are some environmental limitations for the accurate recognition. The algorithms which use the 2.5D features provide higher accuracy than 2D features, but these are influenced by rotation of objects. And the algorithms which use the 3D features are slow for the recognition, because these algorithms need the 3d object reconstruction as the preprocessing for the feature extraction. In this paper, we propose a method to extract the 3D features combined with the 3D object reconstruction in real-time. This method generates three kinds of 3D projection maps using the modified GPU-based visual hull generation algorithm. This process only executes data generation parts only for the gesture recognition and calculates the Hu-moment which is corresponding to each projection map. In the section of experimental results, we compare the computational time of the proposed method with the previous methods. And the result shows that the proposed method can apply to real time gesture recognition environment.

Generation of 3-Dimensional Landscape Map from Aerial Photos (항공사진을 이용한 3차원 경관도 제작)

  • Yeu, Bock-Mo;Jeong, Soo;Kim, Won-Dae
    • Journal of Korean Society for Geospatial Information Science
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    • v.3 no.1 s.5
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    • pp.105-113
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    • 1995
  • Three-dimensional landscape map is very useful in terrain analysis as it looks like real shape of terrain. When three-dimensional landscape map is needed, landscape photos achieved at a position of high elevation or by airplane are generally used. But, this approach can not fully satisfy the user's need to get pictures from various view points. In addition, because photos have some geometric displacement caused by the principle of central projection of camera, it is hard to get accurate locations from the photo. This paper aims to get three-dimensional landscape map similar to real terrain feature from vertical stereo aerial photos by digital photogrammetric techniques. This approach can provide a very useful data for three-dimensional terrain analysis as a function of Geo-Spatial Information System.

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SYNTHESIS OF STEREO-MATE THROUGH THE FUSION OF A SINGLE AERIAL PHOTO AND LIDAR DATA

  • Chang, Ho-Wook;Choi, Jae-Wan;Kim, Hye-Jin;Lee, Jae-Bin;Yu, Ki-Yun
    • Proceedings of the KSRS Conference
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    • v.1
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    • pp.508-511
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    • 2006
  • Generally, stereo pair images are necessary for 3D viewing. In the absence of quality stereo-pair images, it is possible to synthesize a stereo-mate suitable for 3D viewing with a single image and a depth-map. In remote sensing, DEM is usually used as a depth-map. In this paper, LiDAR data was used instead of DEM to make a stereo pair from a single aerial photo. Each LiDAR point was assigned a brightness value from the original single image by registration of the image and LiDAR data. And then, imaginary exposure station and image plane were assumed. Finally, LiDAR points with already-assigned brightness values were back-projected to the imaginary plane for synthesis of a stereo-mate. The imaginary exposure station and image plane were determined to have only a horizontal shift from the original image's exposure station and plane. As a result, the stereo-mate synthesized in this paper fulfilled epipolar geometry and yielded easily-perceivable 3D viewing effect together with the original image. The 3D viewing effect was tested with anaglyph at the end.

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Measuring Efficiency of Korean Steel Industry Employing DEA (DEA 모형을 이용한 한국 철강 산업의 효율성 분석)

  • Lee, Hyung-Suk;Kim, Ki-Seog
    • The Journal of the Korea Contents Association
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    • v.7 no.6
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    • pp.195-205
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    • 2007
  • The steel industry plays an important role in the entire Korean Economy. However, little empirical research has analyzed the efficiency of steel companies. The purpose of this paper is to measure and analyze their efficiency using DEA models. We evaluate the CCR and BCC efficiency and the return to scale of 28 Korean steel companies. We also provide their envelopment map and the projection, which are valuable information for inefficient companies to find benchmarking companies and to improve their efficiency.

3D Environment Perception using Stereo Infrared Light Sources and a Camera (스테레오 적외선 조명 및 단일카메라를 이용한 3차원 환경인지)

  • Lee, Soo-Yong;Song, Jae-Bok
    • Journal of Institute of Control, Robotics and Systems
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    • v.15 no.5
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    • pp.519-524
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    • 2009
  • This paper describes a new sensor system for 3D environment perception using stereo structured infrared light sources and a camera. Environment and obstacle sensing is the key issue for mobile robot localization and navigation. Laser scanners and infrared scanners cover $180^{\circ}$ and are accurate but too expensive. Those sensors use rotating light beams so that the range measurements are constrained on a plane. 3D measurements are much more useful in many ways for obstacle detection, map building and localization. Stereo vision is very common way of getting the depth information of 3D environment. However, it requires that the correspondence should be clearly identified and it also heavily depends on the light condition of the environment. Instead of using stereo camera, monocular camera and two projected infrared light sources are used in order to reduce the effects of the ambient light while getting 3D depth map. Modeling of the projected light pattern enabled precise estimation of the range. Two successive captures of the image with left and right infrared light projection provide several benefits, which include wider area of depth measurement, higher spatial resolution and the visibility perception.

Text Region Detection using Adaptive Character-Edge Map From Natural Image (자연영상에서 적응적 문자-에지 맵을 이용한 텍스트 영역 검출)

  • Park, Jong-Cheon;Hwang, Dong-Guk;Jun, Byoung-Min
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.8 no.5
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    • pp.1135-1140
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    • 2007
  • This paper proposes an edge-based text region detection algorithm using the adaptive character-edge maps which are independent of the size of characters and the orientation of character string in natural images. First, labeled images are obtained from edge images and in order to search for characters, adaptive character-edge maps by way grammar are applied to labeled images. Next, selected label images are clustered as for distance of its neighbors. And then, text region candidates are obtained. Finally, text region candidates are verified by using the empirical rules and horizontal/vertical projection profiles based on the orientation of text region. As the results of experiments, a text region detection algorithm turned out to be robust in the matter of various character size, orientation, and the complexity of the background.

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View Morphing for Generation of In-between Scenes from Un-calibrated Images (비보정 (un-calibrated) 영상으로부터 중간영상 생성을 위한 뷰 몰핑)

  • Song Jin-Young;Hwang Yong-Ho;Hong Hyun-Ki
    • Journal of KIISE:Computer Systems and Theory
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    • v.32 no.1
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    • pp.1-8
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    • 2005
  • Image morphing to generate 2D transitions between images may be difficult even to express simple 3D transformations. In addition, previous view morphing method requires control points for postwarping, and is much affected by self- occlusion. This paper presents a new morphing algorithm that can generate automatically in-between scenes from un-calibrated images. Our algorithm rectifies input images based on the fundamental matrix, which is followed by linear interpolation with bilinear disparity map. In final, we generate in-between views by inverse mapping of homography between the rectified images. The proposed method nay be applied to photographs and drawings, because neither knowledge of 3D shape nor camera calibration, which is complex process generally, is required. The generated in-between views can be used in various application areas such as simulation system of virtual environment and image communication.

Generation of Digital Orthoimage using Direct Georeferencing (외부표정요소 직접결정에 의한 수치정사영상 생성)

  • Song Youn-Kyung
    • Spatial Information Research
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    • v.13 no.1 s.32
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    • pp.55-63
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    • 2005
  • Direct Georeferencing(DG) Is based on the direct measurement of the projection centers and rotation angle of sensor through loading the GPS and INS in aircraft. The methods can offer us to acquire the exterior orientation parameters with only minimum GCPs, even the ground control process could be completely skipped. Hence, as long as securing Digital Elevation Model (DEM), it is feasible to generate digital orthophotos without performing the aerial triangulation with Ground Control Point (GCP) surveying. In this study, the DEM is automatically generated by using a image matching technique based on aerial photos and exterior orientation parameters. This is followed by producing an orthophoto from these results. Finally, accuracy analysis of the georeferencing technique for generating orthoimage indicates that RMS errors of 62cm and 76cm occurred at the X and the Y axis, respectively. This means that the results fulfill the demanding accuracy of the 1:5000 digital map. Hence, it is possible to conclude from this study that the direct georeferencing based orthoimage generation method is able to effectively digital map update.

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Systematic Coordinate Transformation between Different Projection Zones using GPS Survey Results (GPS성과를 매개로 한 구소삼각과 일반원점성과의 계통적 변환)

  • 김감래;최원준;임건혁
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2003.10a
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    • pp.21-26
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    • 2003
  • The fact on a variety of the plane coordinate systems in cadastral survey field caused a troublesome stage by different standards for the production of cadastral maps. The cadastral maps with different origins are not standardized in terms of unit and coordinate system, which introduces surveying problems at the edges where two or more zones meet. Moreover, difficulties in the creation of seamless digital cadastral map DBs between different coordinate systems has become the obstacle to establish various levels of spatial information systems for the efficient management of Korean Peninsula. Therefore, the aim of the study is to present a way to mutual coordinate transformation by clarifying the systematic differences between the areas of different origins.

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Fire Drill on Virtual Reality Using GIS Technology (GIS를 이용한 가상모의 소방훈련)

  • Lee Jae-Bok;Kang Sang-Hyeok;Chung Yeung-Jin
    • Fire Science and Engineering
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    • v.19 no.2 s.58
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    • pp.13-19
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    • 2005
  • The vitual reality technology to assist fire activities has been developed using Geographic Information Systems (GIS). For this, the 3D-geographic information of Nagasaki city, Japan was constructed from tracing the aerial photograph and adding the height information of measured buildings including stairs. And also, with large multi-plane stereo presentation equipment called Immersible Projection Technology (IPT), and the 3D-digital map was presented in actual scale of town. As the result, the observer could obtain three-dimensional information in the various angles as if we can gain our experience at first hand, it will help to assist fire activities.