• Title/Summary/Keyword: Programming Model

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A STACKELBERG MODEL FOR SERVER-PROXIES-USERS SYSTEMS

  • HAW HAl SHAN;XIA ZUN-QUAN
    • Journal of applied mathematics & informatics
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    • v.17 no.1_2_3
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    • pp.185-194
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    • 2005
  • A Server-Proxies-Users communication system is studied by using Stackelberg strategy theory of game. A new model, in which the server, proxies and users are not equal is established, and that is a three-level programming. The solution existence of the model is proved.

A world model based off-line robot programming system

  • Ko, J.H.;Park, J.H.;Chung, M.J.
    • 제어로봇시스템학회:학술대회논문집
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    • 1989.10a
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    • pp.589-594
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    • 1989
  • In this paper, a programming system for robot-based manufacturing cell which can control and simulate manufacturing devices as well as robots in workcell is proposed and developed. The system is based on world model, and modem textual and object-level robot programming language and interactive graphic world modeler are used to construct and exploit world model. Graphic simulation is used as an efficient and easy to use debugging or verifying tool for user written robot programs. Machine dependency is minimized by adopting the hierarchical control structure and by assuming all the workcell components as virtual ones.

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An Optimal Solution of Machine Cell Formation Problem (기계 그룹 형성 문제의 최적해)

  • Choi Seong-Hoon
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.27 no.3
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    • pp.7-13
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    • 2004
  • In this paper, machine cell formation problem is discussed. To reflect precisely actual manufacturing situations such as routing sequences, production quantities, and machining (or operation) characteristics, a new network presentation (or the problem is proposed. It is formulated as a simple 0-1 quadratic programming model with linear constraints. Then, the model is converted into a 0-1 integer programming model using a variable transformation technique. Lastly, some computational results are presented.

Programming Model for Web-based Mobile Agent (웹을 기반으로 한 자바 이동에이전트 프로그래밍 모델)

  • Song, Sung-Hoon;Won, Yoo-Hun
    • Journal of KIISE:Software and Applications
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    • v.29 no.4
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    • pp.225-234
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    • 2002
  • The developers of mobile agent systems are considering integrating the system into the web and the developers of web servers are also considering supporting mobile agents in the future. But they are not clearly suggesting the relationship between web programming which has basically client/server architecture and mobile agent programming which is based on autonomous code mobility. In this paper, firstly, we clarify the method for integrating mobile agent programming into web programming by suggesting the model for mobile agent programming on the web. Secondly, by developing APIs for Java which is widely used for both web programming and mobile agent programming, we made it possible for programmers to use them for programming mobile agent on the web. Thirdly, we show the usefulness of the proposed model by adding and testing modules for execution environment of mobile agents on W3C's Java based web server, Jigsaw.

A New Approach for Forest Management Planning : Fuzzy Multiobjective Linear Programming (삼림경영계획(森林經營計劃)을 위한 새로운 접근법(接近法) : 퍼지 다목표선형계획법(多目標線型計劃法))

  • Woo, Jong Choon
    • Journal of Korean Society of Forest Science
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    • v.83 no.3
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    • pp.271-279
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    • 1994
  • This paper descbibes a fuzzy multiobjective linear programming, which is a relatively new approach in forestry in solving forest management problems. At first, the fuzzy set theory is explained briefly and the fuzzy linear programming(FLP) and the fuzzy multiobjective linear programming(FMLP) are introduced conceptionally. With the information obtained from the study area in Thailand, a standard linear programming problem is formulated, and optimal solutions (present net worth) are calculated for four groups of timber price by this LP model, respectively. This LP model is reformulated to a fuzzy multiobjective linear programming model to accommodate uncertain timber values and with this FMLP model a compromise solution is attained. Optimal solutions of four objective functions for four timber price groups and the compromise solution are compared and discussed.

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Development and Application of Interactive Prototyping Programming Learning Model based on Physical Computing (피지컬 컴퓨팅 기반의 인터랙티브 프로토타이핑 프로그래밍 학습모형 개발 및 적용)

  • Seo, Jeonghyun
    • Journal of The Korean Association of Information Education
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    • v.22 no.3
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    • pp.297-305
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    • 2018
  • Physical computing is the concept of expanding computing to humans, environments, and objects. It draws attention as a programming learning medium based on physical outputs in integration of hardware and software. This study developed a programming learning model based on interactive prototyping using the characteristics of physical computing with a high degree of technical freedom and analyzed its learning effect in an experiment. To examine the effect of the experimental treatment, this researcher divided fifty nine 5th-grade elementary students into an experimental group and into a control group. the interactive prototyping programming learning model was applied to the experimental group, and a linear sequential programming learning model was applied to the control group. Information Science Creative Personality Test was conducted before and after the experimental treatment. Analysis of Covariance was conducted with the pre-test scores of the two groups. As a result, it was proved that there was the effect of learning at the significance level of .05. It indicates that the physical computing based interactive prototyping programming learning model is applicable to the programming learning for 5th-grade elementary students.

Optimization of Ship Management System (선박관리 시스템의 최적화)

  • Syan, Lim Chia;Park, Soo-Hong
    • The Journal of the Korea institute of electronic communication sciences
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    • v.8 no.6
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    • pp.839-846
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    • 2013
  • In this paper, an effort has been made to design and develop an optimized programming model for Real-time Ship Management System. Replacing the conventional interrupt-driven programming model, an embedded real-time operating system (RTOS) has been implemented on the system, allowing processes to run virtually simultaneous and multitasking. Data management algorithms are designed and developed in the RTOS to facilitate data distribution amongst tasks and optimize the CPU processing time through intelligent resource utilization. Finally, data lost in the system has been minimized via the improvement of data processing rate under the optimized programming model.

A Study on Visibility Graph Generating Model of Ada Program (Ada 프로그램의 Visibility Graph 생성모델에 관한 연구)

  • Jeong Jung-Yeong;Kim Hui-Ju;Yun Chang-Seop
    • Journal of the military operations research society of Korea
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    • v.16 no.2
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    • pp.56-74
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    • 1990
  • Programming-in-the-Large refers to software development environment and includes the organization and representation of a system structure, module decomposition, component dependence analysis, seperate compilation, subsystem and composition identification. The most intricate problem in this environment is the mastery of the structural complexity of large software systems. Ada programming language is tailored to the needs for building of large, integrated software systems from many program units. The visibility graph generating model presented in this paper transforms Ada source program into a visibility graph with nodes for program units and edges for visibility relations among program units. The system description in terms of program units and their visibility relations produced by this model can be utilized for some apects of Programming-in-the-Large environment and also assists designeers, programmers, integrators and maintainers in defining, understanding and exploring the structure of evolving software systems. The model designed and implemented in Ada programming language runs on PCs and will remain useful both in practice and as experimental tool.

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On Auxiliary Linear Programming Problems for Fuzzy Goal Programming (퍼지목표계획(目標計劃) 모형(模型)의 보조문제화(補助問題化))

  • Park, Sang-Gyu
    • Journal of Korean Society for Quality Management
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    • v.20 no.1
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    • pp.101-106
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    • 1992
  • In this paper fuzzy goal programming problems with fuzzy constraints and fuzzy coefficients in both matrix and right hand side of the constraints set are considered. Because of fuzzy coefficients in both members of each constraint ranking methods for fuzzy numbers are considered. An additive model to solve fuzzy goal programming problems is formulated. The diversity of each methods provides a lot of different models of auxiliary linear programming problems from which fuzzy solutions to the fuzzy goal programming problem can be obtained.

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A task-oriented programming system (공정 지향적인 프로그래밍 시스템)

  • 박홍석
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 1996.04a
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    • pp.249-252
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    • 1996
  • This paper presents an algorithmic approach used in the development of a task-level off-line programming system for the efficient applicaiton of robot. In the method, robot tasks are graphically described with manipulation functions. By applying robot language these graphic robot tasks are converted into commands for the robot. A programming example demonstrates the potentiality of task-oriented robot programming.

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