• 제목/요약/키워드: Product Develop

검색결과 2,226건 처리시간 0.028초

주얼리 브랜드에 대한 고객만족의 결정요인에 관한 연구 (Study on the Determinants of Customer Satisfaction for Jewelry Brands)

  • 윤성준
    • 아태비즈니스연구
    • /
    • 제10권2호
    • /
    • pp.43-64
    • /
    • 2019
  • Same as other product brands, it is very important for jewelry brands to correctly identify customer characteristics, and seek high level service quality, and develop products that can set apart from competitions in order to increase customer satisfaction and strengthen repurchase intention. This study, in consideration of these pruduct characteristics, aims to verify whether service quality and/or product traits impact customer satisfaction. In addition, the study investigates whether customer trait plays a role of moderator in its effect on customer satisfaction. Finally, the study provides useful theoretical and practical implications on customer segmentation strategies that are contingent upon customer characteristics.

경쟁 제품 간 비교 분석을 위한 토픽 모델링 기반 품질기능전개 프레임워크 (Topic Modeling-based QFD Framework for Comparative Analysis between Competitive Products)

  • 최승혁;정욱
    • 품질경영학회지
    • /
    • 제51권4호
    • /
    • pp.701-713
    • /
    • 2023
  • Purpose: The primary purpose of this study is to integrate text mining and Quality Function Deployment (QFD) to automatically extract valuable information from customer reviews, thereby establishing a QFD frame- work to confirm genuine customer needs for New Product Development (NPD). Methods: Our approach combines text mining and QFD through topic modeling and sentiment analysis on a large data set of 56,873 customer reviews from Zappos.com, spanning five running shoe brands. This process objectively identifies customer requirements, establishes priorities, and assesses competitive strengths. Results: Through the analysis of customer reviews, the study successfully extracts customer requirements and translates customer experience insights and emotions into quantifiable indicators of competitiveness. Conclusion: The findings obtained from this research offer essential design guidance for new product develop- ment endeavors. Importantly, the significance of these results extends beyond the running shoe industry, presenting broad and promising applications across diverse sectors.

신제품의 혁신 속성과 계획적 진부화가 소비자의 구매의도에 미치는 영향 (The Influence of a New Product's Innovative Attributes and Planned Obsolescence on Consumer Purchase Intention)

  • 박철주
    • 유통과학연구
    • /
    • 제13권8호
    • /
    • pp.81-90
    • /
    • 2015
  • Purpose - To vitalize a market or develop a new one, companies frequently release new products into the market, often by shortening the time to market, called the release period. This research aims to investigate the purchase intention behavior of consumers in terms of buying new products at the time of product release based on the release speed. Research Design, Data, and Methodology - The research reviews the influence of relative advantage, complexity, and compatibility among innovative attributes of new products, as proposed by Rogers. Moreover, it examines the moderating effect of the innovative new product attributes in terms of speed of obsolescence of old products and how that influences consumer purchase behavior. Additionally, this study tests the research hypotheses using empirical analysis. Results - The analysis demonstrated that the relative predominance (H1) and suitability (H3) of new products had a statistically significant positive influence on new product purchase intention. However, the complexity (H2) of new products had a statistically significant positive influence on new product purchase intention in contrast to its predicted sign (-). The results of the moderating effect of the old product use period were as follows. H4-1 was not supported since the difference between the path coefficients of the group with the low level old product use period and the group with the high level, represented by the relationship of relative predominance and new product purchase intention, was not statistically significant. H5-1 was also not supported since the difference between the path coefficients of the group with the low level of old product use period and the group with the high level, represented by the relationship of complexity and new product purchase intention, was not statistically significant. However, H4-2 was supported since the difference between the path coefficients of the group with the low level of old product use frequency and the group with the high level, represented by the relationship of relative advantage and new product purchase intention was statistically significant. H5-2 was not supported since the difference between the path coefficients of the group with the low level of old product use frequency and the group with the high level, represented by the relationship of complexity and new product purchase intention, was not statistically significant. H6-2 was also not supported since the difference between the path coefficients of the group with the low level of old product use frequency and the group with the high level, represented by the relationship of compatibility and new product purchase intention, was not statistically significant. Conclusion - According to the results, only H4-2 among the hypotheses on the moderating effect of the old product use period and use frequency was statistically significant. Future research should focus on carrying out a detailed review of the hypothesis on the moderating effect of the old product usage period and frequency, find the cause, and connect this to potential new research.

Degrees of the Intangible: Indices of Emotion for Product Design

  • Shin, Do-Sun;Patel, Kanak
    • 한국감성과학회:학술대회논문집
    • /
    • 한국감성과학회 2007년도 춘계학술대회 및 국제감성 심포지엄
    • /
    • pp.176-179
    • /
    • 2007
  • Every individual uses, appraises and interacts with products on a daily basis. It is evident from current trends and theories associated with product design, that these products that are a part of our everyday lives, satisfy our needs in two ways, functionally and psychologically. While a product's usability or the service it provides may satisfy our functional needs, it is often the case that when given a choice, we may select one product from the other, even though they are functionally alike. Why do we make these choices, and more importantly, how? When users are satisfied with a product's performance, they seek a stronger emotional involvement with them(Lewalski, 1988). Are emotions responsible for our choices, likes and dislikes of products? What is the nature of this emotional involvement, what are these emotions, and how, if possible, can we design to generate specific emotions? This research proposes to develop into these questions. It is an effort to formulate the underpinnings of "design for emotions" and uncover the possibilities of a design process that places "emotion" as an equally important concern for the design of objects, as functionality or aesthetic appeal. The literature review will include a systematic study of human and product attributes, theoretical and empirical studies of emotion, and the interaction of humans and products is discussed. This project examines what product characteristics lead to an emotional experience, when people interact with them, and suggests a methodology or design guidelines that may allow designers to enhance or specifically modify the emotions experienced by people, while using the products that are a part of their everyday lives.

  • PDF

네트워크 흐름 모델을 활용한 모듈러 제품 설계를 위한 컴포넌트 군집화 (Components Clustering for Modular Product Design Using Network Flow Model)

  • 손지양;유재욱
    • 한국산학기술학회논문지
    • /
    • 제17권7호
    • /
    • pp.263-272
    • /
    • 2016
  • 모듈러 제품 설계는 유연한 제품 수정, 제품 개발 및 생산 리드타임 감소, 제품의 다양성 증대와 같은 많은 장점들이 있다. 모듈러 제품 설계의 목적은 여러 개의 모듈들로 구성된 제품의 아키텍쳐를 효율적으로 개발하는 것인데, 이들 모듈들은 컴포넌트들 간 물리적, 기능적 상호관계 분석을 토대로 컴포넌트들 간의 유사성을 최대화함으로써 만들어 질 수 있다. 본 연구에서는 모듈러 제품 설계의 핵심 작업인 모듈화를 위하여 3개 단계로 이뤄진 체계적인 절차를 제시하고자 한다. 첫 번째 단계는 컴포넌트들 간 물리적, 기능적 상호관계 분석을 통한 컴포넌트들 간 상관 관계 매트릭스를 구성하는 것이고, 두 번째 단계는 컴포넌트들 간 상관 관계를 최대화하는 컴포넌트들의 군집들을 찾아내기 위하여 네트워크 흐름으로 모델링하는 것이다. 마지막으로 세 번째 단계에서는 선형 계획 모형인 네트워크 흐름 모델을 풀어서 컴포넌트들의 군집들을 찾아내고 이들을 모듈화 하는 것이다. 본 연구에서 제시한 절차의 이해와 실제 적용을 위하여 진공 청소기 모듈화 사례에 적용해 보고 절차의 타당성을 보여준다.

산업여대학학생단대지간적령수산품개발화품패관리협작(产业与大学学生团队之间的零售产品开发和品牌管理协作) (Retail Product Development and Brand Management Collaboration between Industry and University Student Teams)

  • Carroll, Katherine Emma
    • 마케팅과학연구
    • /
    • 제20권3호
    • /
    • pp.239-248
    • /
    • 2010
  • 本文阐述了产业和学术之间的合作项目. 这个合作项目关注美国东北部的一家大型地区连锁百货商店的两个自有品牌服装的营销和产品开发战略发展. 这个项目的目标是通过和学生的想法的合作来振兴产品线. 从而给学生提供真实产业环境中的实践经验. 这个项目中有很多关键者. 在美国东北部的一家私有连锁百货商店为已有的两个自有服装品牌寻求一个学术伙伴. 他们的目标客户是追求休闲, 适中价格的中年消费者. 这个公司想要改变包装和展示的方向, 甚至是产品的设计. 公司的品牌和产品开发部门联系东北一个州立大学的学术部门的教授. 有两位教授认为这个项目非常适合他们的课程-一个是初级的媒介品牌管理课程; 一个是高级的时装产品开发课程. 这些教授认为通过合作项目, 学生在安全的学术学习环境中能进入一个真实的工作场景中在一个多学科协作团队, 提供超出一个学生的能力, 经验和资源优势, 并增加了解决问题的过程中的 "智囊" (Lowman 2000). 这种提高学生的能力目标的方向让每班教师去组织品牌和产品开发类的跨学科团队. 此外, 许多大学都聘请科研和教学的产业伙伴关系, 协作的时间(学期)和环境(教室/实验室)的约束有助于提高学生的知识和对现实世界的经验. 在田纳西大学, 产业服务中心和UT-Knoxville's 工学院和一家公司合作来发展它们美国公司的的设计进步. 本研究中, 因为是和一个自有商标零售品牌, Wickett, Gaskill 和Damhorst's (1999) 指出产品开发和品牌管理团队使用的零售服装产品开发模型. 之所以选择这个框架是因为它从零售这个角度强调了服饰产品开发. 两个班级参与了这个项目: 一个初级品牌管理班级和一个高级时装产品开发班级. 7个团队包括四名学习品牌管理的学生和两名学习产品开发的学生. 这两个课程在同一个学期但是不同的时间. 在学期开始的时候, 每个班级都被介绍给了产业合作伙伴并接受了问题. 一半的团队指定为男士品牌, 另一半是女士品牌. 这些小组负责制定解决问题的方法, 制定自己的工作时间表, 在与业界代表保持接触, 并确保每个小组成员以积极的方式负责任. 这些小组的目标是通过用销售规划进程来计划, 发展和展示一条产品线(遵循Wickett, Gaskill和Damhorst 模型) 并为这条产品线发展新的品牌战略. 这些小组展示了趋势, 色彩, 面料和目标市场调查; 制定一个产品线的草图;编辑了草图, 介绍他们的执行计划书写说明书, 配上合适的模型并最终开发生产样品. 品牌班的学生完成了SWOT分析, 品牌测量研究报告, 品牌心智图和完整综合的营销报告. 这些报告在介绍新产品线时同时发表. 将来如果有更多这样的协作机会而且公司希望同时考虑品牌和产品开发战略, 那么课程应该定在相同的时间, 这样学生有更多的时间在一起讨论时间表和被分配的任务. 像上面的任务, 学生不得不每堂课之外的时间见面. 这使得团队工作变得具有挑战性(Pfaff和Huddleston, 2003). 虽然这项工作的后勤是费时设立和管理, 但教授认为对学生的好处是多种多样的. 根据两堂课的学生的回复, 最重要的好处是和产业专业人士一起工作的机会, 跟进他们的进程, 并看到公司里做决定级别的高层对他们作品的评估. 教员们都感激有一个 "真实的世界" 的案例. 制定的创意和战略扩大和加强了品牌和产品开发两个部门的联系. 通过和来自不同知识领域的学生一起工作并且和产业伙伴联系, 遵守产业活动的框架和时间表, 学生小组在新的环境中完成优秀创新的作品是具有挑战性的. 在产品开发和为 "现实生活" 品牌的品牌工作, 这些品牌都在努力给学生一个机会, 看看他们的课程是如何紧密的与现实世界联系, 以及公司运营中设计和商业方面如何需要创造性, 协作和灵活性. 行业人员对(a)学生的知识水平和深度以及执行力, (b)品牌的新思路的创造性产生了深刻的印象.

제품의 색채가 제품의 색채선호도, 이미지, 태도에 미치는 영향 (The Product Color Effect on Product Color Preference, Product Image and Product Attitude)

  • 장남서;김세범
    • 디자인학연구
    • /
    • 제20권1호
    • /
    • pp.79-88
    • /
    • 2007
  • 기업이 다른 어떤 방법으로 이미지를 쇄신한다고 하더라도 실질적인 제품의 정책과 조화를 이루는 제품의 색채 계획이 이루어지지 않는다면 그 상품은 신뢰를 얻을 수 없다. 즉, 제품의 색채는 제품의 기능과 용도, 형태, 재질 등의 제품의 특성에 종합적으로 관련되는 것으로서 제품의 중요한 품질로 여겨지기 때문이다. 많은 기업에서는 유행하는 색채나 미래의 소비 심리를 예측하기 위한 노력을 기울이고 있다. 그들의 노력을 따라가기 위해서는 기업들이 색채의 인프라를 구축하고 사회의 현상을 읽어낼 수 있는 능력을 키우며, 연령별, 소득별 등에 따른 소비자의 생활양식을 이해해야 한다. 본 연구에서는 젊은 세대들의 제품의 색채 선호 경향을 성별로 알아보고, 제품의 색채가 제품이미지와 제품태도에 미치는 영향에 대해서 실증적으로 분석하였다. 실험을 통하여 얻은 연구 자료는 SPSS/Win 12.0을 이용하여 빈도분석, 교차분석, T-test, One-Way ANOVA분석을 실시하였다. 본 연구에서 나타난 결과를 살펴보면, 제품의 색채에 따라 색채선호도, 제품이미지, 제품태도가 달라진다는 결론을 얻게 되었으며, 이러한 결과는 제품의 기능가치에 부가적인 감성가치를 형성하는 중요한 요소가 제품의 색채라는 점과, 특히 색채가 차지하는 비중이 큰 제품인 경우 소비자에게 미치는 영향을 사전에 조사하여, 소비자의 반응이 어떻게 달라지는지를 미리 점검하고 제품의 색채를 결정하는 것도 매우 중요하다는 시사점을 제시한다.

  • PDF

FUZZY LATTICES AS FUZZY RELATIONS

  • CHON, INHEUNG
    • Korean Journal of Mathematics
    • /
    • 제23권4호
    • /
    • pp.557-569
    • /
    • 2015
  • We dene a fuzzy lattice as a fuzzy relation, develop some basic properties of the fuzzy lattice, show that the operations of join and meet in fuzzy lattices are isotone and associative, characterize a fuzzy lattice by its level set, and show that the direct product of two fuzzy lattices is a fuzzy lattice.

브레이크패드 검사 시스템 구축에 관한 연구 (A study on inspection system for brake pad)

  • 김태은
    • 한국전자통신학회논문지
    • /
    • 제8권3호
    • /
    • pp.403-408
    • /
    • 2013
  • 본 연구는 자동차 브레이크 패드 생산 공정에서 컨베어벨트 실려가는 차종별 패드의 유형을 자동 판별하고 표면의 균열을 검사하는 시스템을 개발한다. 브레이크 패드는 여러 혼합제로 고열, 고압 성형하여 만든다. 패드생성과정에서 패드 표면의 균열 및 손상이 발생한다. 본 연구에서는 불량품을 검출하는데 적합한 시스템 구축하고 응용소프프웨어 개발을 한다. 패드 표면의 균열이나 손상 부위는 인공조명을 비출 때 그림자를 생성하게 되며 이를 컴퓨터 비전 기술을 활용하여 검출한다.

한국적 디자인을 기본으로 한 패션문화상품 셔츠디자인 개발 (Development of Korean Cultural Shirt Design as a Fashion Culture Product)

  • 최은주
    • 한국의류산업학회지
    • /
    • 제19권6호
    • /
    • pp.777-785
    • /
    • 2017
  • The MICE industry is a new industry that combines corporate meetings, intensive tours, conventions and exhibitions. The convention (the international conference itself) is a conception born from the interpretation of multiple industries such as conferences, incentive tourism, exhibitions and fairs. It is therefore necessary to develop products that can contribute to the revitalization of the MICE industry. We will participate in globalization era trends by developing original design with unique color sense as well as traditional beauty and elegance that can represent the Korean Wave in order to develop high value-added fashion cultural products. We examine the formative characteristics of Chogakbo and apply them to the harmony of geometrical characteristics and colors. The morphological characteristics and sewing method of the Korean traditional 'fo' were also used for shirt designs. It is a fashion cultural product that applies to the Korean Cheokagbo design as well as maintains a basic aloha shirt design that can be worn by everyone (regardless of gender and age) to make it globally acceptable. We used a simple and interesting geometric configuration of the surface represented by the surface composition of the patchwork as well as proposed a design costume by 3D clothing simulation work. The research results can be used as basic data for the domestic fashion market and cultural goods market.