• 제목/요약/키워드: Product Design and Development

검색결과 2,106건 처리시간 0.03초

소프트웨어 하드웨어 협동설계를 위한 통합모듈을 지원하는 제품자료모델 (A Product Data Model for the Integration Module for Supporting Collaborations on Hardware and Software Development)

  • 도남철
    • 한국IT서비스학회지
    • /
    • 제11권4호
    • /
    • pp.171-180
    • /
    • 2012
  • Since software and hardware integration has became a strategic tool for companies to innovate their products, an information system that can comprehensively manage software and hardware integrated product development is critical for the current product development. This paper proposed a product data model that can support modules of related software and hardware parts in Product Data Management(PDM) integrated with Software Configuration Management(SCM). The model allows engineers to define software and hardware product structure independently, and support the integration module that can summon related software and hardware parts to build a comprehensive module for collaboration. Through the integration module, engineers can identify and examine the effectiveness of their design alternatives to other related parts form different disciplines. The product data model was implemented as a prototype PDM system and tested with an example robotics product.

A Quantitative Study of Influencing Factors on Crowd Participation in a Crowdsourcing Project for Consumer Product Design

  • Tran, Tuananh;Park, Joon Young
    • Industrial Engineering and Management Systems
    • /
    • 제14권4호
    • /
    • pp.325-334
    • /
    • 2015
  • Nowadays, crowdsourcing has become a popular concept and is widely used in many social, economical and technological areas. For consumer product design, crowdsourcing is implemented extensively with many cases. Although there has been a lot of research on the application of crowdsourcing for product design, the big picture of how factors influence the participartion of individuals from the crowd in a crowdsourcing project for product design has not yet been understood. This paper aims to investigate the relationships of crowd participation and influencing factors including: process, product, and reward. To do this, we conducted a survey on a crowd of engineering individuals and analyzed the collected data with data mining techniques. Main findings include the relationships of crowd participation versus process, product, and reward factors as well as regression models to predict crowd participation.

자연스러운 동작 분석을 통한 냉장고 Half Guard 조립체의 인간공학적 개선 (An Analysis of Natural Motion for Product Design : Refrigerator Half Guard Installation Part Design)

  • 박장운;김수진;유희천
    • 대한산업공학회지
    • /
    • 제37권1호
    • /
    • pp.10-18
    • /
    • 2011
  • Ergonomic product design considering users' natural use motion is of importance to improve the usability and satisfaction of a product. A five-step process of product design was developed in the present study by measuring and analyzing users' natural product-use motion with a motion capture system. The developed process was applied to ergonomic design improvement of a half guard installation part of refrigerator; new guard designs (diagonal and arc shape) were developed with the process and evaluated in terms of validity during the development as two measures (task satisfaction and similarity of natural motion). According to the evaluation result, the satisfaction at putting in- and out-task of new guard designs ($6.3{\pm}0.5$ points) was significantly higher than that of existing guard designs ($3.3{\pm}1.0$ points); the difference between natural motion and product-use motion in new guard designs ($1.0{\pm}0.3cm$) was significantly less than that of existing guard designs ($2.0{\pm}0.2cm$). The proposed process of natural motion analysis and product design is applicable to ergonomic product design and evaluation.

산업디자인 프로세스상의 실체화 단계를 위한 동시공학 개념 도입에 관한 연구 - 디자인 프로토 타입 제작을 중심으로 (A Study on The Application Concurrent Engineering Concept in Industrial Design Practice - With emphasis on The Building of Design Prototype-)

  • 김관명;임창영
    • 디자인학연구
    • /
    • 제13권
    • /
    • pp.27-42
    • /
    • 1996
  • With the rapid development of nowadays technologies, the environment of product development is experiencing structural changes than ever. Manufacturers are put under never-experienced pressures to launch their products in the market both faster and less expensively than their competitors while continuously improving product quality These pressures have given birth to so-called, Concurrent Engineering which is a systematic approach to the integrated, concurrent design of products and their related processes, including manufacture and support. Most manufactiring companies now recognize the importance of concurrent engineering and put heavy emphasis on the research and impementation of concurrent engineering. However, with this fundamental change in the process of product development, designers rarely pay attention to this newly demanding process. Designers still stay in the middle of process, satisfying their roles in dealing with aesthetic points of product. Designers badly need to incorporate the concept of concurrent engineering to design to design process and to adapt to this new environment. With these backgrounds, the study sets the objective to understand the nature of concurrent engineering and explore the possibility of it's application to industrial design. Particularly this study focuses on how the concept of concurrent engineering can be applied from the stage of form development to prototyping. At first, background, objectives, and scope of the study are discussed as an introductory part. It is followed by reviewing theories of concurrent engineering such as definition, history, technologies, examples, state of art and so on. Subsequently industrial design is viewed in terms of concurrent engineering and problems in industrial design are identified. Base on the findinss of precedent part of study, new process of industrial design incorporating concurrent engineering is developed. For the demonstration of new process, a case study of design of palm-top printer is introduced. Case study shows how the sketch, and forms can be transformed into prototyping with the simultaneous cooperation with engineering and other related specialists. Finally the study in summarized and future studies are prospected.

  • PDF

CPC (Collaborative Product Commerce) 개념의 설계 지원 시스템 개발 (Development of Design Supporting System considering CPC concept)

  • 반창우;장동영
    • 한국경영과학회:학술대회논문집
    • /
    • 대한산업공학회/한국경영과학회 2004년도 춘계공동학술대회 논문집
    • /
    • pp.39-43
    • /
    • 2004
  • A research shows that a new category of software, Collaborative Product Commerce (CPC), is now emerging, allowing discrete manufacturers to once again distinguish themselves on their products and innovations. CPC permits discrete manufacturers to significantly improve the core processes around the management functions associated with the complete product life cycle that are the basis of their existence. As a way to develop computing tools of CPC to support a design process of product, a web-based design supporting system was constructed in the paper. The system consists of C-Product system and Net Meeting Communication system to improve communications between designers and persons for verification of design. The product data files of C-Product system were designed by Pro/Engineer and converted to 3D Viewer format for being used in the web browser. Also, Net Meeting Communication system and Database were developed using ASP and Microsoft SQL 2000 Server to share diverse files that can be utilized to design on the web in real time.

  • PDF

사용자 니즈의 디자인 정보 변환 프로세스 개발에 관한 연구 (A Study on the Development of Design Information Elicitation Process based on Customer Needs)

  • 황재준;김명석
    • 디자인학연구
    • /
    • 제12권1호
    • /
    • pp.63-72
    • /
    • 1999
  • 사용자 니즈는 디자인 활동에서 매우 중요한 정보로서 활용된다. 그리고 이의 제품 디자인에서의 충실한 구현은 제품의 성공과도 밀접하게 연관되어 있다고 할 수 있다. 그러나 이러한 사용자 니즈는 일반적으로 마케터에 의해 수집되고, 그들의 언어로서 표현함으로써 디자이너는 이를 디자인 작업으로 신속하고 효율적으로 반영하는데 어려움을 갖게 되고, 따라서 이러한 니즈의 충실한 구현이 용이하게 이루어질 수 없게 된다. 본 연구는 바로 이러한 필요성에서 출발하게 된다. 즉, 본 연구에서는 효율적인 사용자 니즈 활용을 위한 가이드라인으로서 사용자 니즈의 디자인 정보 변환 프로세스를 개발하게 된다.

  • PDF

Concurrent Engineering Based Collaborative Design Under Network Environment

  • Jiang Gongliang;Huang Hong-Zhong;Fan Xianfeng;Miao Qiang;Ling Dan
    • Journal of Mechanical Science and Technology
    • /
    • 제20권10호
    • /
    • pp.1534-1540
    • /
    • 2006
  • Concurrent Engineering (CE) is a popular method employed in product development. It treats the whole product design process by the consideration of product quality, cost, rate of progress, and demands of customers. The development of computer and network technologies provides a strong support to the realization of CE in practice. Aiming at the characteristics of CE and network collaborative design, this paper built network collaborative design system frame. Through the analysis of the network collaborative design modes based on CE, this paper provided a novel network collaborative design integration model. This model can integrate the product design information, design process, and knowledge. Intelligent collaboration was considered in the proposed model. The study showed that the proposed model considered main factors such as information, knowledge, and design process in collaborative design. It has potential application in CE fields.

공급자 참여와 전략적 선택에 대한 실증적 연구 (A Study on Supplier Involvement and Buyer Strategic Decisions)

  • 황선일;서응교
    • 산경연구논집
    • /
    • 제9권4호
    • /
    • pp.53-62
    • /
    • 2018
  • Purpose - In the development of new products, suppliers involvement and developing products jointly can be said to be strategic activities that utilize the lack of knowledge from external organizations. In this new product development, supplier involvement has been proven to have a positive impact on new product development performance for a long time by previous research. However, sufficient academic research has not been conducted on the influence of supplier involvement in various product strategies or sales strategies that buyers make in order to secure a competitive advantage in the market. This study argues that product strategy and sales strategy used by buyers in the development of new products will control the effect of supplier involvement on new product development performance in order to compensate the lack of these academic aspects. Research design, data, and methodology - Specifically, we selected the modularization strategy of the product as the product strategy, which is considered as an important strategy in the new product development through the preceding research, and the mass customer satisfaction strategy was chosen as the sales strategy. In order to achieve these research objectives, regression analysis was conducted using data from manufacturing productivity panel collected jointly by the Ministry of Industry, Trade and Industry and the Korea Productivity Center. Results - As a result, supplier involvement and new product development performances (development cost efficiency, customer satisfaction) were positively related. The product modularity strategy proved to have an interactive effect on the relationship between supplier involvement and new product development performances (development cost efficiency, customer satisfaction). However, it has not been confirmed that there is a statistically significant interaction effect between supplier involvement and new product development performances. Conclusions - Supplier involvement has positive relationships with NPD performance. In addition, product modularity strategies have interaction effects with supplier involvement and affect new product development performance (development cost efficiency and customer satisfaction). The results of this study are of academic significance in the case of lack of empirical studies on the effect of supplier participation on the effect of buyer 's strategy when a supplier participates and develops new products jointly.

디지털 홈 네트워크 제품디자인 프로세스와 디자인 제안 (Digital Home Network Product Design Process & the Design Proposition)

  • 이대우
    • 한국콘텐츠학회논문지
    • /
    • 제9권5호
    • /
    • pp.118-127
    • /
    • 2009
  • 현재 전 세계적으로 공동주거문화의 확산과 국내 신규 분양 아파트 환경의 연속적인 증가 추세가 각 주거공간과 세대간에 홈 네트워크 기기의 수요를 증대시키고 있다. 유비쿼터스의 계속적 진화와 홈 네트워크 시스템 도입과 발전이 제품 디자인의 수요를 촉진시키고 있다. 주거문화의 변화와 아파트 실내디자인의 변화는 생활자의 라이프 스타일과 제품의 디자인에 상호 영향을 미치고 있으며, 새로운 제품디자인을 요구하고 있다. 실내 제품과의 조화, 인테리어 스타일과 제품, 제품과 패션디자인, 제품과 제품간의 요소적인 인자의 재구성과 융합이 본 디자인 연구의 핵심적 요소이다. 이것을 바탕으로 디자인 프로세스는 통합적인 디자인 전략과 컨셉트의 조사와 분석으로 연구되었으며, 디자인의 기능성, 외관의 심미적인 디자인이 일치될 수 있는 3차원 디자인으로 표현하였다. 실질적인 디자인 안을 발표함으로서 향후 발전 전망의 단면을 구체적으로 예측할 수 있기 때문이다.

모듈개념을 적용한 가변형 실내조명 디자인개발 (Design Development of Variable Interior Lighting Applying the Concept of Module)

  • 이승헌;김기수
    • 한국콘텐츠학회논문지
    • /
    • 제18권7호
    • /
    • pp.28-37
    • /
    • 2018
  • 본 논문에서는 실내 인테리어에 적용 가능한 조명 디자인을 기본으로 생각하고 연구하였으며 나아가 근린공원에 설치될 공익시설물을 대상으로 공공디자인의 목적도 함께 연구하여 합리적 사용을 추구하는 모듈형 가변식 실내조명 제품디자인을 연구하고자 한다. 이러한 연구를 위하여 모듈의 기본적인 개념을 알 수 있는 선행연구 고찰과 실내디자인에 적용 가능한 조명과 실내에 대한 선행사례를 분석하였다. 이러한 분석을 토대로 본 연구에서는 모듈개념을 적용한 조명디자인의 새로운 컨셉을 도출을 위해 제품실무 개발을 위한 디자인 방향과 프로세스, 제품보관, 조립, 관리가 편리한 모듈 조립형 디자인을 제시하여 향후 조명디자인 개발에 관련된 합리적 유지관리 방향을 살펴보고 새로운 제품디자인개발에 반영할 수 있는 디자인 개발사례를 제시하였다. 또한 인지전략 프로세스를 통해 디자인을 진행하였으며 이러한 프로세스는 개념적 전략으로 실내환경 분석단계, 조명유지 보수단계, 가변형 메커니즘단계, 감성활성화 단계를 적용하여 연구를 진행하였다. 이러한 단계적특성은 디자인적인 조형적 아름다운과 접목시켜 MLD(Module Lamp Design) 전략을 제시하여 인간이 느낄 수 있는 공간에 대한 자유로운 적용을 모듈제품과 접목시키고 인간의 시각적접근과 바라보며 자유롭게 생각하는 개념적 가치를 담아 MLD인지전략 디자인 프로세스에 적용시켜 개발 하고자 하였다.