• Title/Summary/Keyword: Process simulator

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Development of a Virtual Simulator for Agile Manufacturing System

  • C., Sangmin;C., Younghee;B., Jongil;L., Manhyung
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.103-103
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    • 2000
  • In this paper to cope with the reduction of products life-cycle as the variety of products along with the various demands of consumers, a virtual simulator is developed to make the changeover of manufacturing line efficient to embody a virtual simulation similar to a real manufacturing line. The developed virtual simulator can design a layout of a factory and make the time scheduling. Every factory has one simulator so that one product can be manufactured in the factories to use them as virtual factories. We suggest a scheme that heightens the agility to the diversity of manufacturing models by making the information of manufacturing lines and products models to be shared. The developed unit simulator can construct a proper virtual manufacturing line along with the required process of products using several kinds of operator and work cell. A user with the simulator can utilize an interface that makes one to manage the separate task process for each manu(acturing module, change operator components and work cells, and easily teach tasks of each task module. The developed simulator was made for users convenience by Microsoft Visual C++ 6.0 that can develop a program supplying graphic user interface environment and by OpenGL of the Silicon Graphics as a graphic library to embody 3D graphic environment. Also, we show that the simulator can be used efficiently for the agile manufacturing by the communication among the factories being linked by TCP/IP and a hybrid database system made by a hierarchical model and a relational model being developed to standardize the data information.

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A Simulator for Integrated Voice/Data Packet Communication Networks (음성과 데이터가 집적된 패킷통신망을 위한 시뮬레이터 개발)

  • Park, Soon;Un, Chong-Kwan
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.11 no.2
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    • pp.108-121
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    • 1986
  • In this paper, the development of a simulator for the performance estimation and parameter optimization of an integrates voice/data packet communication network is described. The simulator implemented is capable of simulating the integrated voice/data network that handles packet voice terminals as well as data terminals and hosts operating under standard CCITT protocols. Of the three descrete event simulation approaches presently known, the process interaction method has been chose. With this approach one can implement a simulator that is related most Closely with the real system. The simulator has been implemented in PL/I and GPSS simulation languages, resulting in a software package of about 4,000 lines. To reduce the computer run time of the simulator, we have used a method of reducing conditional events based on a GPSS LINK block. We describe various aspects of the simulation model developed. We then investigate the performance of a 7-node network using the simulator, and present the results. For validation of the simulator developed, we construct a simulation model for a simple voice/ data multiplexer, and compare the results of simulation with those of an analytical model.

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Developing a Simulator of the Capture Process in Towed Fishing Gears by Chaotic Fish Behavior Model and Parallel Computing

  • Kim Yong-Hae;Ha Seok-Wun;Jun Yong-Kee
    • Fisheries and Aquatic Sciences
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    • v.7 no.3
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    • pp.163-170
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    • 2004
  • A fishing simulator for towed fishing gear was investigated in order to mimic the fish behavior in capture process and investigate fishing selectivity. A fish behavior model using a psycho-hydraulic wheel activated by stimuli is established to introduce Lorenz chaos equations and a neural network system and to generate the components of realistic fish capture processes. The fish positions within the specified gear geometry are calculated from normalized intensities of the stimuli of the fishing gear components or neighboring fish and then these are related to the sensitivities and the abilities of the fish. This study is applied to four different towed gears i.e. a bottom trawl, a midwater trawl, a two-boat seine, and an anchovy boat seine and for 17 fish species as mainly caught. The Alpha cluster computer system and Fortran MPI (Message-Passing Interface) parallel programming were used for rapid calculation and mass data processing in this chaotic behavior model. The results of the simulation can be represented as animation of fish movements in relation to fishing gear using Open-GL and C graphic programming and catch data as well as selectivity analysis. The results of this simulator mimicked closely the field studies of the same gears and can therefore be used in further study of fishing gear design, predicting selectivity and indoor training systems.

A Study on the Shallow $p^+-n$ Junction Formation and the Design of Diffusion Simulator for Predicting the Annealing Results ($p^+-n$ 박막접합 형성방법과 열처리 모의 실험을 위한 시뮬레이터 개발에 관한 연구)

  • Kim, Bo-Ra;Lee, Jae-Young;Lee, Jeong-Min;Hong, Shin-Nam
    • Proceedings of the Korean Institute of Electrical and Electronic Material Engineers Conference
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    • 2005.07a
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    • pp.115-117
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    • 2005
  • In this paper, we formed the shallow junction by preamorphization and low energy ion implantation. And a simulator is designed for predicting the annealing process results. Especially, if considered the applicable to single step annealing process(RTA, FA) and dual step annealing process(RTA+FA, FA+RTA). In this simulation, the ion implantation model and the boron diffusion model are used. The Monte Carlo model is used for the ion implantation. Boron diffusion model is based on pair diffusion at nonequilibrium condition. And we considered that the BI-pairs lead the diffusion and the boron activation and clustering reaction. Using the boundary condition and initial condition, the diffusion equation is solved successfully. The simulator is made ofC language and reappear the experimental data successfully.

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Trend of European Spacecraft Simulator Development (유럽 우주비행체 시뮬레이터 연구개발 동향)

  • Lee, Hoon-Hee
    • Current Industrial and Technological Trends in Aerospace
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    • v.6 no.2
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    • pp.69-79
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    • 2008
  • As the cost of the operational spacecraft simulator is a large portion of the spacecraft cost and its requirements increase, it is given the pressures to reduce the cost and the development period. For that reason, the space industry with the coordination of ESA has made a study of the reuse in a wide scope across space projects. Its scope includes not only simulation software itself but also software requirements, design, work experience and developing process/methodology. The standard for simulator model portability and the efficiency enhancement of the development process as a result have been successfully applied to several projects. This paper describes the recent trend of the spacecraft simulator in Europe and the present status of its the study and the development.

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HUMAN ERRORS DURING THE SIMULATIONS OF AN SGTR SCENARIO: APPLICATION OF THE HERA SYSTEM

  • Jung, Won-Dea;Whaley, April M.;Hallbert, Bruce P.
    • Nuclear Engineering and Technology
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    • v.41 no.10
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    • pp.1361-1374
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    • 2009
  • Due to the need of data for a Human Reliability Analysis (HRA), a number of data collection efforts have been undertaken in several different organizations. As a part of this effort, a human error analysis that focused on a set of simulator records on a Steam Generator Tube Rupture (SGTR) scenario was performed by using the Human Event Repository and Analysis (HERA) system. This paper summarizes the process and results of the HERA analysis, including discussions about the usability of the HERA system for a human error analysis of simulator data. Five simulated records of an SGTR scenario were analyzed with the HERA analysis process in order to scrutinize the causes and mechanisms of the human related events. From this study, the authors confirmed that the HERA was a serviceable system that can analyze human performance qualitatively from simulator data. It was possible to identify the human related events in the simulator data that affected the system safety not only negatively but also positively. It was also possible to scrutinize the Performance Shaping Factors (PSFs) and the relevant contributory factors with regard to each identified human event.

Development of Pervaporation System Simulator (투과증발 시스템 모사기 개발)

  • 장재화;유제강;안승호;이규현;류경옥
    • Membrane Journal
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    • v.7 no.1
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    • pp.31-38
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    • 1997
  • A simulator has been developed in order to simulate and to be used to design the pervaporation system for separating organic/water mixtures. This simulator is composed of simulation engine, which includes a modeling of pervaporation system and the numerical analysis, and Graphical User Interface(GUI), which enables us to operate the simulator more easily in the Windows environment. The structure and operation of simulator were clearly presented by demonstrating the full-scale ethanol dehydration process. The performance of simulator turned out to be fairly good through comparing the simulation results with the experimental data of ethanol dehydration pilot tests.

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Design of Communication Protocols with Minimum Blocked Time for an Interactive Bicycle Simulator (자전거 시뮬레이터에서 블록 시간을 최소화하기 위한 통신 프로토콜의 설계)

  • Lee, Kyungno;Lee, Doo-Yong
    • Journal of Institute of Control, Robotics and Systems
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    • v.6 no.12
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    • pp.1099-1105
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    • 2000
  • The interactive bicycle simulator presented in this paper consists of a Stewart platform manipulator, magneto-rheological steering and braking devices, and a visual simulator. To provide a rider with reality, these devices should be controlled in real-time and motions of the devices and the visual should be also synchronized. If any of the devices and the visual gets unsynchronized due to significant blocking of control signals, the reality of the simulator is no longer secured. This paper presents communication protocols that minimize the blocked time of the control processes to guarantee the synchronization. The protocols are designed based on IPC (InterProcess Communications) of QNX, TCP/IP, and serial communication. The performance of the designed communication protocols is evaluated with the implemented bicycle simulator, and found satisfactory.

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Design of Modeling & Simulator for ASP Realized with the Aid of Polynomiai Radial Basis Function Neural Networks (다항식 방사형기저함수 신경회로망을 이용한 ASP 모델링 및 시뮬레이터 설계)

  • Kim, Hyun-Ki;Lee, Seung-Joo;Oh, Sung-Kwun
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.62 no.4
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    • pp.554-561
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    • 2013
  • In this paper, we introduce a modeling and a process simulator developed with the aid of pRBFNNs for activated sludge process in the sewage treatment system. Activated sludge process(ASP) of sewage treatment system facilities is a process that handles biological treatment reaction and is a very complex system with non-linear characteristics. In this paper, we carry out modeling by using essential ASP factors such as water effluent quality, the manipulated value of various pumps, and water inflow quality, and so on. Intelligent algorithms used for constructing process simulator are developed by considering multi-output polynomial radial basis function Neural Networks(pRBFNNs) as well as Fuzzy C-Means clustering and Particle Swarm Optimization. Here, the apexes of the antecedent gaussian functions of fuzzy rules are decided by C-means clustering algorithm and the apexes of the consequent part of fuzzy rules are learned by using back-propagation based on gradient decent method. Also, the parameters related to the fuzzy model are optimized by means of particle swarm optimization. The coefficients of the consequent polynomial of fuzzy rules and performance index are considered by the Least Square Estimation and Mean Squared Error. The descriptions of developed process simulator architecture and ensuing operation method are handled.