• Title/Summary/Keyword: Process sharing

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Pedestrian and Vehicle Distance Estimation Based on Hard Parameter Sharing (하드 파라미터 쉐어링 기반의 보행자 및 운송 수단 거리 추정)

  • Seo, Ji-Won;Cha, Eui-Young
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.3
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    • pp.389-395
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    • 2022
  • Because of improvement of deep learning techniques, deep learning using computer vision such as classification, detection and segmentation has also been used widely at many fields. Expecially, automatic driving is one of the major fields that applies computer vision systems. Also there are a lot of works and researches to combine multiple tasks in a single network. In this study, we propose the network that predicts the individual depth of pedestrians and vehicles. Proposed model is constructed based on YOLOv3 for object detection and Monodepth for depth estimation, and it process object detection and depth estimation consequently using encoder and decoder based on hard parameter sharing. We also used attention module to improve the accuracy of both object detection and depth estimation. Depth is predicted with monocular image, and is trained using self-supervised training method.

Component-based AI Application Support System using Knowledge Sharing Graph for EdgeCPS Platform (EdgeCPS 플랫폼을 위한 지식 공유 그래프를 활용한 컴포넌트 기반 AI 응용 지원 시스템)

  • Kim, Young-Joo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.8
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    • pp.1103-1110
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    • 2022
  • Due to the rapid development of AI-related industries, countless edge devices are working in the real world. Since data generated within the smart space consisted of these devices is beyond imagination, it is becoming increasingly difficult for edge devices to process. To solve this issue, EdgeCPS has appeared. EdgeCPS is a technology to support harmonious execution of various application services including AI applications through interworking between edge devices and edge servers, and augmenting resources/functions. Therefore, we propose a knowledge-sharing graph-based componentized AI application support system applicable to the EdgeCPS platform. The graph is designed to effectively store information which are essential elements for creating AI applications. In order to easily change resource/function augmentation under the support of the EdgeCPS platform, AI applications are operated as components. The application support system is linked with the knowledge graph so that users can easily create and test applications, and visualizes the execution aspect of the application to users as a pipeline.

Proposal of Collaborative Sharing Services and Applications for the Treatment of Children with Developmental Disabilities (발달장애 아동의 치료를 위한 협업 공유 서비스 및 애플리케이션 제안)

  • Han, Ji-won;Kang, Jeannie
    • The Journal of the Korea Contents Association
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    • v.22 no.10
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    • pp.22-38
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    • 2022
  • Recently, due to the temporary closure and isolation of facilities for developmental disabilities due to the prolonged COVID-19, the pain suffered by consumers is getting worse, and there is no clear solution due to the lack of information on inpatient services. Therefore, there is a need for a service system that can prevent institutional and psychological problems for consumers. The purpose of this study is to provide systematic inpatient treatment guides, post-discharge management, and correct education for children with developmental disabilities and their guardians. After deriving the needs and improvement factors of consumers through domestic service case analysis, we conducted co-creation with end-users using the double diamond methodology. A possible service concept was derived. Accordingly, a collaborative sharing app service was proposed, and the usefulness of the service was confirmed through the usability evaluation and verification of various stakeholders. It is expected that the results of this study will be utilized in the development of an assistance system for the developmental disability ward based on user experience.

A Study on Mediterranean Tourism Impact Analysis by Specific Events using Photo Sharing Website (특정 사건에 따른 지중해 관광 영향 분석에 관한 연구 - 사진 공유 웹사이트를 기반으로)

  • Lee, Dong-Yul;Kang, Ji-Hoon;Moon, Sang-Ho
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.5 no.5
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    • pp.167-176
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    • 2015
  • Due to the variety of tourist attractions, many people of the world are visiting annually in Mediterranean area. In this paper, we analyze Mediterranean tourism impact by specific events such as the Arab Spring. In details, we make several density maps based on the position and time information of the geo-tagged photos extracted from Panoramio which is a representative photo sharing website. These density maps should be used to analyze how can specific events affect on Mediterranean tourism. To do this, first, a spatial database is constructed using geo-tag and time information of photo data extracted from Panoramio. Using GIS tool, then, several density maps are produced after performing density process based on spatial databases. Based on these density maps, finally, we analyze visually on Mediterranean tourism impact according to before, progress, and after of the Arab Spring.

Secret Sharing based Node Authentication in FANET (FANET에서의 비밀분산 기반 노드 인증)

  • Yang Ji Hun;Lee Soo Jin
    • Convergence Security Journal
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    • v.22 no.4
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    • pp.25-34
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    • 2022
  • This paper proposes a secret sharing based fast node authentication technique applicable to Flying Ad-Hoc Network (FANET) that can be used to construct self-organized communication network in multi drones and drone squadrons operations. Before deployment, each node stores an exponential share, exponential secret and a portion of PUF CRP table. After being deployed in the field, in the early-stage of network formation, each node broadcasts its ID, exponential share and a hash value of PUF Response and pseudo-random number. Then each node performs a reconstruction of the exponential secret using the exponential shares transmitted from neighboring nodes. When the exponential secret is reconstructed, simultaneous authentication is completed for all nodes that have transmitted the exponential share used in the reconstruction. A node that transmits an incorrect exponential share to disturb the reconstruction of the exponential secret during the authentication process can be detected before performing the reconstruction through the verification of the hash value, and will be excluded from the reconstruction.

A Real-time Video Playback Scheme in a Distributed Storage System Supporting File Sharing (파일 공유를 지원하는 분산 저장 시스템에서 실시간 비디오 재생 기법)

  • Eunsam Kim
    • Smart Media Journal
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    • v.12 no.11
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    • pp.145-153
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    • 2023
  • In a P2P-based distributed storage system where peers frequently join and leave, it is essential to guarantee not only data availability but also playback quality comparable to that provided by local storage devices when playing back video files with real-time constraints. In addition, cloud storage services based on distributed storage systems provide each user with the functionality to share their files with other users, so when multiple users request playback of the same video file at the same time, all playback should be supported seamlessly in real time. Therefore, in this paper, we propose a scheme that process multiple simultaneous playback requests for each video file in real time as well as data availability in a P2P-based distributed storage system that supports file sharing. This scheme can support real-time simultaneous playback and efficiently use storage space by adjusting the amount of redundant data encoded through erasure coding according to the number of concurrent playback requests for each video file.

A Qualitative Study on Facilitating Factors of User-Created Contents: Based on Theories of Folklore (사용자 제작 콘텐츠의 활성화 요인에 대한 정성적 연구: 구비문학 이론을 중심으로)

  • Jung, Seung-Ki;Lee, Ki-Ho;Lee, In-Seong;Kim, Jin-Woo
    • Asia pacific journal of information systems
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    • v.19 no.2
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    • pp.43-72
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    • 2009
  • Recently, user-created content (UCC) have emerged as popular medium of on-line participation among users. The Internet environment has been constantly evolving, attracting active participation and information sharing among common users. This tendency is a significant deviation from the earlier Internet use as an one-way information channel through which users passively received information or contents from contents providers. Thanks to UCCs online users can now more freely generate and exchange contents; therefore, identifying the critical factors that affect content-generating activities has increasingly become an important issue. This paper proposes a set of critical factors for stimulating contents generation and sharing activities by Internet users. These factors were derived from the theories of folklores such as tales and songs. Based on some shared traits of folklores and UCC content, we found four critical elements which should be heeded in constructing UCC contents, which are: context of culture, context of situation, skill of generator, and response of audience. In addition, we selected three major UCC websites: a specialized contents portal, a general internet portal, and an official contents service site, They have different use environments, user interfaces, and service policies, To identify critical factors for generating, sharing and transferring UCC, we traced user activities, interactions and flows of content in the three UCC websites. Moreover, we conducted extensive interviews with users and operators as well as policy makers in each site. Based on qualitative and quantitative analyses of the data, this research identifies nine critical factors that facilitate contents generation and sharing activities among users. In the context of culture, we suggest voluntary community norms, proactive use of copyrights, strong user relationships, and a fair monetary reward system as critical elements in facilitating the process of contents generation and sharing activities. Norms which were established by users themselves regulate user behavior and influence content format. Strong relationships of users stimulate content generation activities by enhancing collaborative content generation. Particularly, users generate contents through collaboration with others, based on their enhanced relationship and specialized skills. They send and receive contents by leaving messages on website or blogs, using instant messenger or SMS. It is an interesting and important phenomenon, because the quality of contents can be constantly improved and revised, depending on the specialized abilities of those engaged in a particular content. In this process, the reward system is an essential driving factor. Yet, monetary reward should be considered only after some fair criterion is established. In terms of the context of the situation, the quality of contents uploading system was proposed to have strong influence on the content generating activities. Among other influential factors on contents generation activities are generators' specialized skills and involvement of the users were proposed. In addition, the audience response, especially effective development of shared interests as well as feedback, was suggested to have significant influence on contents generation activities. Content generators usually reflect the shared interest of others. Shared interest is a distinct characteristic of UCC and observed in all the three websites, in which common interest is formed by the "threads" embedded with content. Through such threads of information and contents users discuss and share ideas while continuously extending and updating shared contents in the process. Evidently, UCC is a new paradigm representing the next generation of the Internet. In order to fully utilize this innovative paradigm, we need to understand how users take advantage of this medium in generating contents, and what affects their content generation activities. Based on these findings, UCC service providers should design their websites as common playground where users freely interact and share their common interests. As such this paper makes an important first step to gaining better understand about this new communication paradigm created by UCC.

An Exploratory Study on the Knowledge Management Process Models (지식 경영 프로세스의 모형에 관한 탐색적 연구)

  • 장영택
    • The Journal of Information Systems
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    • v.9 no.1
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    • pp.157-188
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    • 2000
  • Today a knowledge management systems (KMS) is an enabler for gaining competitive position in the market environments. However, it is just recognized as a conceptual management paradigm not as realistic management philosophy in an organization. A firm just accustomed to deal with tangible assets such as inventory and buildings based on the cumulated experiences. However, the firm often struggle with how to define and apply the knowledge management system into its real business activities such as business strategy and productivity. For example, one of textile company, E-land, in Korea found the way how the firm utilize intelligent assets of its employees to overcome the performance differences among the employees in an organization to increase their ability. Managers in an organization should fully understand and try to figure out the concept of knowledge management systems to implement KMS more efficiently and effectively. Even though lots of previous knowledge management literature proposed several unique knowledge management process models, they have their own terms, process sequences, or different approaches. There are three common knowledge management processes: knowledge creation, knowledge store and search, knowledge sharing process. In this study, a new KM process theoretical framework based on the previous researches is developed. This study will guide to those who will adopt or implement of KMS in the organization in near future.

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Design and Construction of Collaboration Hub 2.0 based on BPM (BPM 기반의 협업허브 2.0 설계와 구현)

  • Kim, Bo-Hyun;Jung, So-Young;Choi, Hon-Zong;Lee, Sung-Jin;Jang, Jin-Young
    • Korean Journal of Computational Design and Engineering
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    • v.16 no.6
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    • pp.414-423
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    • 2011
  • The collaboration hub has been developed since 2004 as an online collaboration space, which supports the various collaborative works amongst small and medium enterprises using information sharing, collaboration project management, and project history management. Because of the change of manufacturing environment and rapid development of information technologies, it should be evolved from the existing version called Collaboration Hub 1.0. Recently, a lot of manufacturing enterprises know the importance of business process management(BPM) and start to introduce BPM systems. Our research group has developed the new version of Collaboration Hub 1.0 called Collaboration Hub 2.0 which contains the BPM concept, the consistent product data management, and the specialized functions overcoming the various variation of manufacturing. This study scrutinizes the meaning and role of the Collaboration Hub 2.0 and introduces an application study of it to the value chain of automobile module development consisted of a leading company and subcontractors. The case study covers the definition, execution and monitoring of collaboration process, the specialized functions overcoming the manufacturing variation and the key performance index of collaboration business.

A Performance Analysis Model of PC-based Software Router Supporting IPv6-IPv4 Translation for Residential Gateway

  • Seo, Ssang-Hee;Kong, In-Yeup
    • Journal of Information Processing Systems
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    • v.1 no.1 s.1
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    • pp.62-69
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    • 2005
  • This paper presents a queuing analysis model of a PC-based software router supporting IPv6-IPv4 translation for residential gateway. The proposed models are M/G/1/K or MMPP-2/G/1/K by arrival process of the software PC router. M/G/1/K is a model of normal traffic and MMPP-2/G/1/K is a model of burst traffic. In M/G/1/K, the arriving process is assumed to be a Poisson process, which is independent and identically distributed. In MMPP-2/G/1/K, the arriving process is assumed to be two-state Markov Modulated Poisson Process (MMPP) which is changed from one state to another state with intensity. The service time distribution is general distribution and the service discipline of the server is processor sharing. Also, the total number of packets that can be processed at one time is limited to K. We obtain performance metrics of PC-based software router for residential gateway such as system sojourn time blocking probability and throughput based on the proposed model. Compared to other models, our model is simpler and it is easier to estimate model parameters. Validation results show that the model estimates the performance of the target system.