• Title/Summary/Keyword: Private Electronic Money

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Mileage As a Private Electronic Money: Based on OK Cashbag Case (사적 전자화폐로서의 마일리지: 오케이캐쉬백 사례를 중심으로)

  • Park, Seung-Bong;Han, Jae-Min
    • Information Systems Review
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    • v.7 no.1
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    • pp.137-152
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    • 2005
  • The mileage program has been one of the most popular royalty and promotion programs in marketing. With the remarkable growth and rapid pervasiveness of information technologies including the Internet, new and a variety of many other applications of mileage system than traditional ones have been observed. The objective of this research is to investigate the rising role of mileage point as a new private electronic money. In an attempt to identify the new role, we employ two factors: monetary confidence and monetary efficiency. This paper analyzes the status quo in the monetary uses of the mileage system by answering to those questions that "is it money?," and "what are the cases for real experiences in 'money-like' mileage and their implications?" with OK Cashbag case. Results show that OK Cashbag point is taking a different development route of money and performs limited monetary functions as private electronic money.

The Evolving Role of Mileage in e-Business: Private e-Money Perspective (e-비즈니스에서 마일리지의 새로운 역할 : 사적 전자화폐 관점)

  • Park, Seung-Bong;Han, Jae-Min
    • The Journal of Information Systems
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    • v.13 no.2
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    • pp.119-134
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    • 2004
  • This research investigates the rising new role of mileage system as private e-money in a exploratory study. The key research questions are "How does mileage system evolve with expansion of e-business and what are the cases for real experiences in 'money-like' mileage and their implications?" This research focuses on the proposition that mileage points created in commercial transactions as a royalty program are observed to serve a new role as payment tool. In an attempt to identify factors that determine mileage system as private money, we employ three factors: confidence, transaction cost, and monetary freedom. Also, this research proposes a direction for further research and follow-up studies to establish legal and institutional issues and the relevant architecture, all of which are essential elements to make the mileage points global money with a certain trade ratio in the near future.

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The Evolving Role of Mileage in e-Business: Private e-Money Perspective (e-비즈니스에서 마일리지의 새로운 역할: 사적 전자화폐 관점)

  • Park Seung-bong;Han Jae-min
    • Proceedings of the Korea Association of Information Systems Conference
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    • 2004.11a
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    • pp.444-453
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    • 2004
  • This research investigates the rising new role of mileage system as private e-money in a exploratory study. The key research questions are 'How does mileage system evolve with expansion of e-business and what are the cases for real experiences in 'money-like' mileage and their implications?' This research focuses on the proposition that mileage points created in commercial transactions as a royalty program are observed to serve a new role as payment tool. In an attempt to identify factors that determine mileage system as private money, we employ three factors: confidence, transaction cost, and monetary freedom. Also, this research proposes a direction for further research and follow-up studies to establish legal and institutional issues and the relevant architecture, all of which are essential elements to make the mileage points global money with a certain trade ratio in the near future.

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Secure Electronic Trading System for Online Game-Items (온라인 게임 아이템의 안전한 전자 거래 시스템)

  • 정윤경;기준백;천정희
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.13 no.3
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    • pp.91-99
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    • 2003
  • In this paper, we analyze the current trading systems and suggest two secure electronic trading systems that make a fair exchange for online game items. The system is made up for the weak points in the current item trading system. In the proposed system, a game server issues a certificate each item on the user's request. On the one hand, this certificate is used to recover the item when the system error is occured. On the other hand, the user may exchange it with another item or cyber money. The proposed system supports private and reliable trading. Further, the trading can be completed only by online processing.