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http://dx.doi.org/10.13089/JKIISC.2003.13.3.91

Secure Electronic Trading System for Online Game-Items  

정윤경 (한국정보통신대학원)
기준백 (한국정보통신대학원)
천정희 (서울대학교 수리과학부)
Abstract
In this paper, we analyze the current trading systems and suggest two secure electronic trading systems that make a fair exchange for online game items. The system is made up for the weak points in the current item trading system. In the proposed system, a game server issues a certificate each item on the user's request. On the one hand, this certificate is used to recover the item when the system error is occured. On the other hand, the user may exchange it with another item or cyber money. The proposed system supports private and reliable trading. Further, the trading can be completed only by online processing.
Keywords
Online game; Item; Exchanging; Electronic trading; Electronic contract;
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