• Title/Summary/Keyword: Preprocessed image

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Effect of a Preprocessing Method on Inverting Chemiluminescence Images of Flames Burning Substitute Natural Gas (대체천연가스 화염 이미지 역변환에서 전처리 효과)

  • Ahn, Kwangho;Song, Wonjoon;Cha, Dongjin
    • Korean Journal of Air-Conditioning and Refrigeration Engineering
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    • v.27 no.12
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    • pp.609-619
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    • 2015
  • A preprocessing scheme utilizing multi-division of the ROI (region of interest) in a chemiluminescence image during inversion is proposed. The resulting inverted image shows the flame's structure, which can be useful for studying combustion instability. The flame structure is often quantitatively visualized with PLIF (planar laser-induced fluorescence) images as well. The chemiluminescence image, which is a line-integral of the flame, needs to be preprocessed before inversion, mainly due to the inherent noise and the assumption of axisymmetry during the inversion. The feasibility of the multi-division preprocessing technique has been tested with experimentally-obtained OH PLIF and $OH^*$ chemiluminescence images of jet and swirl-stabilized flames burning substitute natural gas (SNG). It turns out that the technique outperforms two conventional methods, specifically, the technique without preprocessing and the one with uni-division, reconstructing the SNG flame structures much better than its two counterparts when compared using corresponding OH PLIF images. The characteristics of the optimum degree of polynomials to be applied for curve-fitting of the flame region data for the multi-division method involving two flames has also been investigated.

Estimation of Above-Ground Biomass of a Tropical Forest in Northern Borneo Using High-resolution Satellite Image

  • Phua, Mui-How;Ling, Zia-Yiing;Wong, Wilson;Korom, Alexius;Ahmad, Berhaman;Besar, Normah A.;Tsuyuki, Satoshi;Ioki, Keiko;Hoshimoto, Keigo;Hirata, Yasumasa;Saito, Hideki;Takao, Gen
    • Journal of Forest and Environmental Science
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    • v.30 no.2
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    • pp.233-242
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    • 2014
  • Estimating above-ground biomass is important in establishing an applicable methodology of Measurement, Reporting and Verification (MRV) System for Reducing Emissions from Deforestation and Forest Degradation-Plus (REDD+). We developed an estimation model of diameter at breast height (DBH) from IKONOS-2 image that led to above-ground biomass estimation (AGB). The IKONOS image was preprocessed with dark object subtraction and topographic effect correction prior to watershed segmentation for tree crown delineation. Compared to the field observation, the overall segmentation accuracy was 64%. Crown detection percent had a strong negative correlation to tree density. In addition, satellite-based crown area had the highest correlation with the field measured DBH. We then developed the DBH allometric model that explained 74% of the data variance. In average, the estimated DBH was very similar to the measured DBH as well as for AGB. Overall, this method can potentially be applied to estimate AGB over a relatively large and remote tropical forest in Northern Borneo.

Enhancement on 3 DoF Image Stitching Using Inertia Sensor Data (관성 센서 데이터를 활용한 3 DoF 이미지 스티칭 향상)

  • Kim, Minwoo;Kim, Sang-Kyun
    • Journal of Broadcast Engineering
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    • v.22 no.1
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    • pp.51-61
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    • 2017
  • This paper proposes a method to generate panoramic images by combining conventional feature extraction algorithms (e.g., SIFT, SURF, MPEG-7 CDVS) with sensed data from an inertia sensor to enhance the stitching results. The challenge of image stitching increases when the images are taken from two different mobile phones with no posture calibration. Using inertia sensor data obtained by the mobile phone, images with different yaw angles, pitch angles, roll angles are preprocessed and adjusted before performing stitching process. Performance of stitching (e.g., feature extraction time, inlier point numbers, stitching accuracy) between conventional feature extraction algorithms is reported along with the stitching performance with/without using the inertia sensor data.

Real-time Eye Contact System Using a Kinect Depth Camera for Realistic Telepresence (Kinect 깊이 카메라를 이용한 실감 원격 영상회의의 시선 맞춤 시스템)

  • Lee, Sang-Beom;Ho, Yo-Sung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.4C
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    • pp.277-282
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    • 2012
  • In this paper, we present a real-time eye contact system for realistic telepresence using a Kinect depth camera. In order to generate the eye contact image, we capture a pair of color and depth video. Then, the foreground single user is separated from the background. Since the raw depth data includes several types of noises, we perform a joint bilateral filtering method. We apply the discontinuity-adaptive depth filter to the filtered depth map to reduce the disocclusion area. From the color image and the preprocessed depth map, we construct a user mesh model at the virtual viewpoint. The entire system is implemented through GPU-based parallel programming for real-time processing. Experimental results have shown that the proposed eye contact system is efficient in realizing eye contact, providing the realistic telepresence.

Metamorphosis Hierarchical Motion Vector Estimation Algorithm for Multidimensional Image System (다차원 영상 시스템을 위한 변형계층 모션벡터 추정알고리즘)

  • Kim Jeong-Woong;Yang Hae-Sool
    • The KIPS Transactions:PartB
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    • v.13B no.2 s.105
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    • pp.105-114
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    • 2006
  • In ubiquitous environment where various kinds of computers are embedded in persons, objects and environment and they are interconnected and can be used in my place as necessary, different types of data need to be exchanged between heterogeneous machines through home network. In the environment, the efficient processing, transmission and monitoring of image data are essential technologies. We need to make research not only on traditional image processing such as spatial and visual resolution, color expression and methods of measuring image quality but also on transmission rate on home network that has a limited bandwidth. The present study proposes a new motion vector estimation algorithm for transmitting, processing and controlling image data, which is the core part of contents in home network situation and, using algorithm, implements a real time monitoring system of multi dimensional images transmitted from multiple cameras. Image data of stereo cameras to be transmitted in different environment in angle, distance, etc. are preprocessed through reduction, magnification, shift or correction, and compressed and sent using the proposed metamorphosis hierarchical motion vector estimation algorithm for the correction of motion. The proposed algorithm adopts advantages and complements disadvantages of existing motion vector estimation algorithms such as whole range search, three stage search and hierarchical search, and estimates efficiently the motion of images with high variation of brightness using an atypical small size macro block. The proposed metamorphosis hierarchical motion vector estimation algorithm and implemented image systems can be utilized in various ways in ubiquitous environment.

Real-Time Shadow Generation using Image Warping (이미지 와핑을 이용한 실시간 그림자 생성 기법)

  • Kang, Byung-Kwon;Ihm, In-Sung
    • Journal of KIISE:Computer Systems and Theory
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    • v.29 no.5
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    • pp.245-256
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    • 2002
  • Shadows are important elements in producing a realistic image. Generation of exact shapes and positions of shadows is essential in rendering since it provides users with visual cues on the scene. It is also very important to be able to create soft shadows resulted from area light sources since they increase the visual realism drastically. In spite of their importance. the existing shadow generation algorithms still have some problems in producing realistic shadows in real-time. While image-based rendering techniques can often be effective1y applied to real-time shadow generation, such techniques usually demand so large memory space for storing preprocessed shadow maps. An effective compression method can help in reducing memory requirement, only at the additional decoding costs. In this paper, we propose a new image-barred shadow generation method based on image warping. With this method, it is possible to generate realistic shadows using only small sizes of pre-generated shadow maps, and is easy to extend to soft shadow generation. Our method will be efficiently used for generating realistic scenes in many real-time applications such as 3D games and virtual reality systems.

Tire Tread Pattern Classification Using Fuzzy Clustering Algorithm (퍼지 클러스터링 알고리즘을 이용한 타이어 접지면 패턴의 분류)

  • 강윤관;정순원;배상욱;김진헌;박귀태
    • Journal of the Korean Institute of Intelligent Systems
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    • v.5 no.2
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    • pp.44-57
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    • 1995
  • In this paper GFI (Generalized Fuzzy Isodata) and FI (Fuzzy Isodata) algorithms are studied and applied to the tire tread pattern classification problem. GFI algorithm which repeatedly grouping the partitioned cluster depending on the fuzzy partition matrix is general form of GI algorithm. In the constructing the binary tree using GFI algorithm cluster validity, namely, whether partitioned cluster is feasible or not is checked and construction of the binary tree is obtained by FDH clustering algorithm. These algorithms show the good performance in selecting the prototypes of each patterns and classifying patterns. Directions of edge in the preprocessed image of tire tread pattern are selected as features of pattern. These features are thought to have useful information which well represents the characteristics of patterns.

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Cascaded-Hop For DeepFake Videos Detection

  • Zhang, Dengyong;Wu, Pengjie;Li, Feng;Zhu, Wenjie;Sheng, Victor S.
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.16 no.5
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    • pp.1671-1686
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    • 2022
  • Face manipulation tools represented by Deepfake have threatened the security of people's biological identity information. Particularly, manipulation tools with deep learning technology have brought great challenges to Deepfake detection. There are many solutions for Deepfake detection based on traditional machine learning and advanced deep learning. However, those solutions of detectors almost have problems of poor performance when evaluated on different quality datasets. In this paper, for the sake of making high-quality Deepfake datasets, we provide a preprocessing method based on the image pixel matrix feature to eliminate similar images and the residual channel attention network (RCAN) to resize the scale of images. Significantly, we also describe a Deepfake detector named Cascaded-Hop which is based on the PixelHop++ system and the successive subspace learning (SSL) model. By feeding the preprocessed datasets, Cascaded-Hop achieves a good classification result on different manipulation types and multiple quality datasets. According to the experiment on FaceForensics++ and Celeb-DF, the AUC (area under curve) results of our proposed methods are comparable to the state-of-the-art models.

3D Film Image Classification Based on Optimized Range of Histogram (히스토그램의 최적폭에 기반한 3차원 필름 영상의 분류)

  • Lee, Jae-Eun;Kim, Young-Bong;Kim, Jong-Nam
    • Journal of the Institute of Convergence Signal Processing
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    • v.22 no.2
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    • pp.71-78
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    • 2021
  • In order to classify a target image in a cluster of images, the difference in brightness between the object and the background is mainly concerned, which is not easy to classify if the shape of the object is blurred and the sharpness is low. However, there are a few studies attempted to solve these problems, and there is still the problem of not properly distinguishing between wrong pattern and right pattern images when applied to actual data analysis. In this paper, we propose an algorithm that classifies 3D films into sharp and blurry using the width of the pixel values histogram. This algorithm determines the width of the right and wrong images based on the width of the pixel distributions. The larger the width histogram, the sharp the image, while the shorter the width histogram the blurry the image. Experiments show that the proposed algorithm reflects that the characteristics of these histograms allows classification of all wrong images and right images. To determine the reliability and validity of the proposed algorithm, we compare the results with the other obtained from preprocessed 3D films. We then trained the 3D films using few-shot learning algorithm for accurate classification. The experiments verify that the proposed algorithm can perform higher without complicated computations.

Face Representation Based on Non-Alpha Weberface and Histogram Equalization for Face Recognition Under Varying Illumination Conditions (조명 변화 환경에서 얼굴 인식을 위한 Non-Alpha Weberface 및 히스토그램 평활화 기반 얼굴 표현)

  • Kim, Ha-Young;Lee, Hee-Jae;Lee, Sang-Goog
    • Journal of KIISE
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    • v.44 no.3
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    • pp.295-305
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    • 2017
  • Facial appearance is greatly influenced by illumination conditions, and therefore illumination variation is one of the factors that degrades performance of face recognition systems. In this paper, we propose a robust method for face representation under varying illumination conditions, combining non-alpha Weberface (non-alpha WF) and histogram equalization. We propose a two-step method: (1) for a given face image, non-alpha WF, which is not applied a parameter for adjusting the intensity difference between neighboring pixels in WF, is computed; (2) histogram equalization is performed to non-alpha WF, to make a uniform histogram distribution globally and to enhance the contrast. $(2D)^2PCA$ is applied to extract low-dimensional discriminating features from the preprocessed face image. Experimental results on the extended Yale B face database and the CMU PIE face database show that the proposed method yielded better recognition rates than several illumination processing methods as well as the conventional WF, achieving average recognition rates of 93.31% and 97.25%, respectively.