• Title/Summary/Keyword: Portable Tablet PC

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The implementation of the wireless tablet system using GalaxyNote device (갤럭시노트 디바이스를 이용한 무선 태블릿 시스템의 구현)

  • Yoon, Dong-June;Choi, Byeong-Yoon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.05a
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    • pp.447-450
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    • 2014
  • In this paper efficient design of wireless tablet system using GalaxyNote device for PC was proposed. The designed portable tablet consists of GalaxyNote device, Stylus Pen, and Bluetooth-to-serial converter. To transmit coordinate information of Stylus Pen on GalaxyNote device to PC, wireless portable tablet uses bluetooth wireless communications. After the custom mouse filter driver divides received coordinate into x-coordinate and y-coordinate, it controls position of mouse pointer using the converted coordinates while Windows application programs are running.

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Design of a Brain Motor Control Ability Assessment System Using a Portable Tablet PC

  • Jongho Lee;Ayami Kondo;Shigeyuki Igarashi;Mayumi Tokuda;Hyeonseok Kim
    • International Journal of Internet, Broadcasting and Communication
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    • v.16 no.4
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    • pp.235-245
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    • 2024
  • We developed and validated a portable tablet-based system to assess brain motor control abilities by engaging participants in a manual tracking task with both visible and invisible targets, thereby eliciting feedback and feedforward control mechanisms. We measured the accuracy of these mechanisms using error terms, comparing 1) the performance of the dominant and non-dominant hands and 2) the intervals of feedback and feedforward control. We showed that the dominant hand demonstrated greater accuracy than the non-dominant hand, particularly when tracking a faster-moving visible target. Furthermore, the non-dominant hand transitioned from feedback to feedforward control at a slower target speed compared to the dominant hand. This suggests differential motor control processing between hands. We present this tablet-based system as an accessible and versatile tool for assessing feedback and feedforward control during target tracking tasks, based on feedback-error learning theory. It enables efficient analysis of motor development in children, motor decline in older adults, and stroke rehabilitation outcomes from a brain motor control perspective.

A Study on Digital Forensic Techniques for iPad (아이패드 조사를 위한 디지털 포렌식 기법)

  • Lee, Keun-Gi;Lee, Chang-Hoon;Lee, Sang-Jin
    • Journal of Advanced Navigation Technology
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    • v.15 no.5
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    • pp.887-892
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    • 2011
  • Recently iPad has been released, so users interest in new portable device is increasing. As markets grow, experts are forecasting a increase of investigation about tablet PC. However iPad forensics is very difficult using existing smart phone forensic softwares. especially, those softwares can't analyze korean mobile application. This paper describes collecting/analyzing technique for iPad.

A Study On The Wearable Embedded System Platform (입을 수 있는 내장형 시스템 플랫품에 관한 연구)

  • Yoo, Jin-Ho;Jeong, Hyun-Tae;Cho, Il-Yeon;Lee, Sang-Ho;Han, Dong-Won
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.12B
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    • pp.831-837
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    • 2005
  • Personal general purpose computer(PC) has been evolved from desktop to portable mobile device such as tablet PC and PDA. Technology innovation on semiconductor have made it possible to package a reasonably Powerful Processor and memory subsystem with advanced input/output devices. At last these subsystems are miniaturized into wearable system. Wearable computer has recently gained attention as the post PC in the ubiquitous environment. Wearable computing becomes more and more feasible and receives growing attention throughout industry and the consumer marketplaces. This paper proposed and developed WPS that has multimedia features and network features as a wearable embedded platform. We explain the form, overall architecture, functions and user applications of this WPS. This paper also discusses the form of next generation computer platform with intuitive user interfaces and well designed applications in the future.

The Technology of Connected Car (커넥티드 카의 기술)

  • Shim, Hyun-Bo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.3
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    • pp.590-598
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    • 2016
  • It comes into the spotlight as the new Blue Ocean in which the connected car industry in which the car and mobile communication technology is convergence. All sorts of infortainments services connecting with the portable electronic device(Smart phone, tablet PC, and MP3 player) and car are rapidly grown. The Connected car emphasizes the vehicle connectivity with the concept that the car has communication with the around on a real time basis and it provides the safety and expedience to the operator and using the thing of Internet (IoT) in the car and supports the application, presently, the entertainment service including the real-time Navigation, parking assistant function, not only the remote vehicle control and management service but also Email, multimedia streaming service, SNS and with the platform. Intelligent vehicle network is studied as the kind according to MANET(Mobile Ad Hoc Network) for the safety operation of the cars of the road and improving the efficiency of the driving.

The analysis of technology of the connected car (커넥티드 카의 기술 분석)

  • Shim, Hyun-Bo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.211-215
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    • 2015
  • It comes into the spotlight as the new Blue Ocean in which the connected car industry in which the car and mobile communication technology is convergence. All sorts of infortainments services connecting with the portable electronic device(Smart phone, tablet PC, and MP3 player) and car are rapidly grown. The Connected car emphasizes the vehicle connectivity with the concept that the car has communication with the around on a real time basis and it provides the safety and expedience to the operator and using the thing of Internet (IoT) in the car and supports the application, presently, the entertainment service including the real-time Navigation, parking assistant function, not only the remote vehicle control and management service but also Email, multimedia streaming service, SNS and with the platform. Intelligent vehicle network is studied as the kind according to MANET(Mobile Ad Hoc Network) for the safety operation of the cars of the road and improving the efficiency of the driving. The intelligent vehicle network is comprised for the driving information offering changing rapidly of the communication(V2V: Vehicle to Vehicle) between the car and the car, communication(V2I : Vehicle to Infrastructure) between the infrastructure and the car, and V2X (Vehicle to Nomadic).

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Energy Characteristic Specification Method of Reusable Component for Energy Efficient Embedded Software Development (저전력 임베디드 소프트웨어 개발을 위한 재사용 컴포넌트의 전력소모 특성 명세 방법)

  • Kim, Doohw an;Lee, Jae-Wuk;Hong, Jang-Eui
    • Journal of Software Engineering Society
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    • v.24 no.2
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    • pp.55-66
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    • 2011
  • Component-based Software development(CBSD) is widely used in various area due to its efficiency of time, cost and effort. In the embedded software which has high dependency of platform and can be developed by product family, the efficiency of CBSD is maximized by reuse. These embedded software has various limitations of the resources. Specially, the effective energy consumption is very important in the portable embedded software such as smart phone and tablet PC, because they are operated with limited energy source like a battery. Therefore, energy efficient problem became very important issue in the CBSD. In this paper, we identified characteristics and environment that influence energy consumption of components. Afterward, we defined a component specification language which is consisted to describe energy characteristics of the components. This supposed specification language can be utilized to energy efficient component search and selection.

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The Effect of Smooth Pursuit Eye Movement Using Portable Device to Chronic Hemispatial Neglect: A Pilot Study (휴대용 디바이스를 이용한 완곡추적 안구운동이 만성 편측무시에 미치는 영향: 예비연구)

  • Shin, Jae-Yong
    • Therapeutic Science for Rehabilitation
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    • v.6 no.1
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    • pp.71-83
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    • 2017
  • Objective : This study aim is to identify whether smooth pursuit eye movement(SPEM) using portable device can alleviate chronic hemispatial neglect. Methods : We applied smooth pursuit eye movement to one chronic hemispatial neglect patient. Experimental duration was total 4weeks - 1week baseline, 2weeks SPEM intervention, 1week 2nd. baseline. The intervention was 10 SPEM sessions (30min each, 1session daily, from Monday to Friday) over a period of 2weeks. The neglect test carried out 5 times a week. The SPEM was provided on the screen when patient sat in front of the screen(8.4 inch tablet pc, distance 40cm). The SPEM video that the 24 yellow squares moving coherently from the right to the left side. Patients were instructed to perform smooth pursuit eye movement without head and neck movement. Results : As a result of the SPEM for 2weeks, the degree of neglect tended to decrease compared to baseline A. The degree of the LBT tended to increase the at the baseline A'. In contrast, the SCT showed that tendency which the degree of the neglect maintained at the baseline A'. Conclusion : We identified that SPEM using portable device is effective intervention method for chronic hemispatial neglect.

A Study of Mobile Content Generation System using 2-Dimensional bar code in Smart Device Environment (스마트 기기 환경에서 2차원 바코드를 활용한 모바일 콘텐츠 생성 시스템 연구)

  • Jin, Byung-Wook;Lee, Keun-Wang
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.15 no.4
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    • pp.2349-2354
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    • 2014
  • While the number of smart phone subscribers excessing 30 million people, Korea is leaping into the 'smart powerhouse' from IT powerhouse. The popularizat+ion of smart devices so called 'PC in the hand', brought surely change to people's life style, and also it had led to a revolutionary change to and also to business and government. In several corporations of each countries, a variety of smart devices smart devices such as smart phone, tablet PC and E-books have been developing. Nowadays, the usage of the smart phone is not only the simple function calling. It has become a culture of the terminal type in the hand anywhere at any time, which makes can communicate with the others in anywhere and anytime. However, some of the subscribers who visit the website for PC version with the mobile devices screen, can feel kind of discomfort while surfing the net on a smartphone devices because the install of the existing video and flash files and the screen size for computer is not available for mobile devices. Therefore, in this paper, we studied on effective mobile contents generation program using QR code that is two dimensions bar code under the smart device environment. Also, unlike previous QR code generator that decorate standardized design, we realize an original QR code generation system from user perspective.

A Study on the Effect of the Use of Mobile Office Systems on Work-Life Balance

  • Cho, Namjae;Lee, Hyungju
    • Journal of Information Technology Applications and Management
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    • v.20 no.1
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    • pp.43-51
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    • 2013
  • Human being does work to live out and they have their private life because human has sociality. Both work and life are important to live out but they are on the trade-off relationship. Because keeping the balance between work and life is too hard, it has been interested by academic and practical areas. Definition of Work-life balance here is that balance or imbalance arising between work and life has no negative impact on their daily life. Above all, Work-life balance is important because it is strongly related to identity. Recently, the introduction of the mobile office system has emerged as a way to solve the problem of work-life balance. It is based on the teleworking which was formerly generated. Teleworking is to perform the work in the employee's home or office space set aside without going into the workplace. Concept of the mobile office system here is not only using portable devices during work for convenience but also the system which is designed for the performance. Thanks to the diffusion of smart devices(smart phone, tablet pc), mobile office system has been spread. Although the importance of mobile office systems is emerging, there are few researches about it. Even they mostly focus on the standpoint of performance of mobile office system. However, Quality of life is as important as the performance. As a part of Quality of Life field, Work-life balance is the closest to employee's quality of life. So this study aims to examine the effect of the use of mobile office systems on work-life balance. To do so, we try to find factors effecting Work-life balance from existing studies and then set a research model. We set the use of mobile office systems as independent variables which are divided by use of function, use by location and use by situation. There are four dependent variables - sense of self command, sense of balance, solving work problem, solving life problem. We collected data from employees who are using mobile office systems on their job. 215 people were participated in the survey and we used multiple regression analysis to verify our research model. Results show that every independent variable has no impact on solving work problem while they have slight impact on the other dependent variables. Especially use on the business trip has significant effect on dependent variables. It means that there is a possibility use of mobile office system could control the employee's quality of life and system should be evolved until it covers even critical tasks. Also, support for mobile office system -education, encouragement-should be provided. By mobile office system is maturing, future research would be done.