• Title/Summary/Keyword: Pointing Device

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LaserPen: a new pointing device for a beam projector (프로젝터를 위한 지시 및 입력 장치인 레이저펜 시스템)

  • 최규완;이기혁
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.04c
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    • pp.573-575
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    • 2003
  • 본 논문에서는 광학 시스템의 대칭성을 이용하여 프리젠테이션시 마우스와 같이 사용할 수 있는 레이저펜 시스템을 제안한다. 성능 평가를 위해 비슷한 상황에서 사용될 수 있는 자이로스코프 타입 포인팅 디바이스, 트랙볼 타입 포인팅 디바이스와 비교 실험한 결과 절대 좌표계를 이용하는 레이저펜 시스템이 가장 우수한 결과를 보였다.

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Usability Comparative Testing of Pointing Input Devices on a Small-Sized Mobile Computing Device - Focused on Trackpoint and Touchpad - (이동형 컴퓨팅 기기에서의 포인팅 입력 장치의 사용성 비교연구 - 트랙포인터와 터치패드를 중심으로 -)

  • Jeong, Seong-Won;Lee, Kun-Pyo
    • Archives of design research
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    • v.18 no.4 s.62
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    • pp.175-184
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    • 2005
  • PDA(Personal Digital Assistants) and laptop computer that are small sized mobile implements are typical devices which capable of using wireless internet. They seem to have a tendency to possess multi-function as well as to miniaturize in accordance with taking advantage of today's digital convergence circumstance. It should be considered that the pointing input device of these mobile computer that have PDA size and laptop's performance has to be added to something very small instead of 4-button, 5-button navigator and with the electric pen. The basic framework for this study is to investigate the usability of the two input devices Trackpoint and Touchpad which regarded as a alternative pointing device for small sized mobile computer. 14 novice subjects compared a Trackpoint to a Touchpad across five curser-control tasks. The study found that subjects executed not more slowly with a Trackpoint input device than with the Touchpad. Observation shows that learning for Trackpoint appears to have had more than for the Touchpad. Subjects expressed preference for the Trackpoint in general work.

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Numerical Study on the Wireless Communication at 550[nm], 850[nm] and 1550[nm] Wavelength LD in Fog and Pointing Error using Cassegrain Optics (카세그레인 광학계를 사용한 광무선통신 시스템에서 550[nm], 850[nm] 및 1550[nm]의 광 파장에 대한 안개 및 포인팅의 에러의 영향에 대한 해석)

  • Hong, Kwon-Eui
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.22 no.12
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    • pp.164-175
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    • 2008
  • Atmospheric effects on laser beam propagation can be broken down into two categories: attenuation of the laser power and fluctuation of laser power due to laser beam deformation. Attenuation consists of scattering of the laser light photons by the fog. Laser beam deformation occurs because of small-scale dynamic changes in the index of refraction of the atmosphere. This causes pointing error. In order to analyse these effect on optical wireless communication system, in this paper uses cassegrain optics as a transmitting and receiving telescope, AID as a detecting device and ill as a light source. The signal modulating and demodulating method is a IM/DD. I show the effects of fog and pointing error and calculate the possible communication distance for BER is $10^{-9}$.

Development of Multi-functional Laser Pointer Mouse Through Image Processing (영상처리를 통한 다기능 레이저 포인터 마우스 개발)

  • Kim, Yeong-Woo;Kim, Sung-Min;Shin, Jin;Yi, Soo-Yeong
    • Journal of Institute of Control, Robotics and Systems
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    • v.17 no.11
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    • pp.1168-1172
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    • 2011
  • Beam projector is popularly used for presentation. In order to pay attention to local area of the beam projector display, a laser pointer is used together with a pointing device(Mouse). Simple wireless presenter has limited functions of a pointing device such as "go to next slide" or "back to previous slide" in a specific application(Microsoft PowerPoint) through wireless channel; thus, there is inconvenience to do other tasks e.g., program execution, maximize/minimize window etc. provided by clicking mouse buttons. The main objective of this paper is to implement a multi-functional laser-pointer mouse that has the same functions of a computer mouse. In order to get position of laser spot in the projector display, an image processing to extract the laser spot in the camera image is required. In addition, we propose a transformation of the spot position into computer display coordinates to execute mouse functions on computer display.

Implementation of interactive 3D floating image pointing device (인터렉티브 3D 플로팅 영상 포인팅 장치의 구현)

  • Shin, Dong-Hak;Kim, Eun-Soo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.8
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    • pp.1481-1487
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    • 2008
  • In this paper, we propose a novel interactive 3D floating image pointing device for the use of 3D environment. The proposed system consists of the 3D floating image generation system by use of a floating lens array and the a user interface based on real-time finger detection. In the proposed system, a user selects single image among the floating images so that the interaction function are performed effectively by pressing the button event through the finger recognition using two cameras. To show the usefulness of the proposed system, we carry out the experiment and the preliminary results are presented.

Performance Investigation of Semi-Active Control Logic to Minimize a Pointing Performance Degradation of On-Board Payload by Chattering Effects (Chattering에 의한 위성 탑재체 지향성능저하 최소화를 위한 반능동제어기법 성능분석)

  • Oh, Hyun-Ung;Choi, Young-Jun
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.38 no.9
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    • pp.882-889
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    • 2010
  • Semi-active vibration control is one of the attractive control methods for space application due to its robustness as passive damping system and much higher damping performance than passive system. However, a chattering induced by the sudden variation of damping force at the time of On-Off switching of semi-active control device degrades pointing performance of the on-board payload. In this paper, to enhance the pointing performance of the on-board payload, we proposed a semi-active vibration isolation with a strategy for attenuating chattering effect. Numerical simulation results using simplified analysis model indicated that the proposed semi-active control strategy produced much better isolation performance than the conventional Bang-Bang control semi-active control laws derived from skyhook and LQ theories.

Implementation of an Autostereoscopic Virtual 3D Button in Non-contact Manner Using Simple Deep Learning Network

  • You, Sang-Hee;Hwang, Min;Kim, Ki-Hoon;Cho, Chang-Suk
    • Journal of Information Processing Systems
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    • v.17 no.3
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    • pp.505-517
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    • 2021
  • This research presented an implementation of autostereoscopic virtual three-dimensional (3D) button device as non-contact style. The proposed device has several characteristics about visible feature, non-contact use and artificial intelligence (AI) engine. The device was designed to be contactless to prevent virus contamination and consists of 3D buttons in a virtual stereoscopic view. To specify the button pressed virtually by fingertip pointing, a simple deep learning network having two stages without convolution filters was designed. As confirmed in the experiment, if the input data composition is clearly designed, the deep learning network does not need to be configured so complexly. As the results of testing and evaluation by the certification institute, the proposed button device shows high reliability and stability.

Robust Estimation of Camera Motion Using A Local Phase Based Affine Model (국소적 위상기반 어파인 모델을 이용한 강인한 카메라 움직임 추정)

  • Jang, Suk-Yoon;Yoon, Chang-Yong;Park, Mig-Non
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.46 no.1
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    • pp.128-135
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    • 2009
  • Techniques for tracking the same region of physical space with the temporal sequences of images by matching the contours of constant phase show robust and stable performance in relative to the tracking techniques using or assuming the constant intensity. Using this property, we describe an algorithm for obtaining the robust motion parameters caused by the global camera motion. First, we obtain the optical flow based on the phase of spacially filtered sequential images on the region in a direction orthogonal to orientation of each component of gabor filter bank. And then, we apply the least squares method to the optical flow to determine the affine motion parameters. We demonstrate hat proposed method can be applied to the vision based pointing device which estimate its motion using the image including the display device which cause lighting condition varieties and noise.

Stereo-Vision-Based Human-Computer Interaction with Tactile Stimulation

  • Yong, Ho-Joong;Back, Jong-Won;Jang, Tae-Jeong
    • ETRI Journal
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    • v.29 no.3
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    • pp.305-310
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    • 2007
  • If a virtual object in a virtual environment represented by a stereo vision system could be touched by a user with some tactile feeling on his/her fingertip, the sense of reality would be heightened. To create a visual impression as if the user were directly pointing to a desired point on a virtual object with his/her own finger, we need to align virtual space coordinates and physical space coordinates. Also, if there is no tactile feeling when the user touches a virtual object, the virtual object would seem to be a ghost. Therefore, a haptic interface device is required to give some tactile sensation to the user. We have constructed such a human-computer interaction system in the form of a simple virtual reality game using a stereo vision system, a vibro-tactile device module, and two position/orientation sensors.

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Implementation of Intuitive Method for Controlling Multi-device with Universal Remote Controller (통합원격제어기를 통한 직관적인 다중기기 제어방법의 구현)

  • Hong, Sung-Soo;Seo, Joon-Kyu;Ko, Chang-Suk;Ahn, Hyo-In
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.646-649
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    • 2009
  • 최근 가정에서 사용되고 기기 중 원격제어기(Remote controller)로 제어가 가능한 기기가 늘어나고 있다. 이에 따라 여러 기기들이 있는 경우 사용자는 기기들을 동시 제어하려 할 때 제어하고자 하는 제어대상에 맞는 원격제어기를 찾기 위해 많은 시간을 소비하는 경우가 일반적이다. 이러한 불편함이 증가함에 따라 통합원격제어기(Universal remote controller)의 보급이 증가하고 있으나, 여전히 여러 기기를 동시제어하고자 할 경우 제어코드의 입력 등 복잡한 절차를 걸쳐 사용할 수 밖에 없으며, 이러한 점은 결국 통합원격제어기의 사용성을 현저히 약화시킨다. 본 고에서는 인간이 제어대상기기를 제어하고자 하는 의도를 원격제어기에 전달하는 여러 방법 중 인간이 물체를 인식하는 것과 동일한 메타포인 직관적인 '지시(Pointing)'법을 사용하여 실시간으로 다중기기를 통합 제어하는 방법, 즉 지시통합제어방법(Point and Control)에 대한 센서 및 하드웨어구조를 설명하고, 구동방식을 제안한다.

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