• 제목/요약/키워드: Platform Quality

검색결과 862건 처리시간 0.029초

EXPERIMENTAL DEMONSTRATION OF ADVANTAGE OF MOTION INDUCED SYNTHETIC APERTURE RADIOMETER

  • Park, Hyuk;Kim, Sung-Hyun;Lee, Ho-Jin;Moon, Nam-Won;Yu, Hwan-Wook;NamGoong, Up;Sim, Won-Seon;Kim, Yong-Hoon
    • 대한원격탐사학회:학술대회논문집
    • /
    • 대한원격탐사학회 2008년도 International Symposium on Remote Sensing
    • /
    • pp.22-25
    • /
    • 2008
  • Aperture synthesis with platform motion has been presented as a useful tool to achieve the high spatial resolution imaging. Using a motion induced synthetic aperture radiometer (MISAR), a passive microwave image can be achieved with a small number of antennas. Moreover, the MISAR is capable of imaging better than the case without motion, using the same configuration of antenna array. With a platform motion, visibility can be sampled more efficiently, and as a result the imaging performance of the MISAR shows higher quality than the case without platform motion. In this paper, the advantage of MISAR is demonstrated experimentally. Using a laboratory model of inteferometric radiometer, the point source images are obtained under the condition with platform motion and without platform motion. In the experimental results, the point source response of the MISAR shows better quality of sidelobe level and beam efficiency than the case without platform motion.

  • PDF

크로스 플랫폼 기반의 모바일게임 개발을 위한 정형 프레임워크 개발 (Developing Formal Framework for Cross-Platform Based Mobile Game Process)

  • 최재준
    • 디지털산업정보학회논문지
    • /
    • 제19권4호
    • /
    • pp.147-154
    • /
    • 2023
  • With the recent popularity of smartphones, many games are being developed on mobile-based platforms. As a result, it has brought about many changes in the way mobile game is developed. Especially mobile platforms, which are divided into Android and IOS, can now be applied to each platform without additional development through cross-platform. This means that it is necessary to move away from the method of developing each using separate development tools and implement the development process through cross-platform unique features. In this paper, we studied various methods to increase the productivity and quality of game development for the development of mobile games, and a formal framework considering the development process was developed. The framework consists of process, development domain, and platform support parts, each playing its own role. Items of the detailed framework must be reflected so that detailed response data for efficient application of game development can be established in actual mobile game development. The framework was developed by approaching it from two domains, the need for a framework and the framework implementation of key item response data.

CBQ 스케줄링을 이용한 홈게이트웨이 내 멀티미디어 플랫폼의 QoS 제공 (QoS Supporting for Media Platform located in Home Gateway using CBQ Scheduling)

  • 이호찬;신혜민
    • 대한전기학회:학술대회논문집
    • /
    • 대한전기학회 2004년도 심포지엄 논문집 정보 및 제어부문
    • /
    • pp.71-73
    • /
    • 2004
  • Recently many peoples served multimedia data from Internet. But characteristic of multimedia-object about that effect on weight and transport-time causes Streaming Application is restricted to high-quality-service. This research propose the Quality-of-service(QoS) supporting for Home Gateway that behaving Routing and media platform equipment, using CBQ Scheduling scheme. The QoS Supporting for Multimeda Service that using general Rouging policy is difficult because media platform locate in Home Gateway. Therefore this research propose Routing mechanism to QoS support of media platform located in Gateway using TCP based CBQ Control.

  • PDF

서비스품질이 서비스실패와 충성도에 미치는 영향에 관한 연구: 라이브커머스 플랫폼업체와 플랫폼 이용업체를 중심으로 (A Study on The Effect of Service Quality on Service Failure and Loyalty: Focusing on Live Commerce Platform Providers and Companies Using the Platform)

  • 윤대홍
    • 산업융합연구
    • /
    • 제22권1호
    • /
    • pp.33-40
    • /
    • 2024
  • 본 연구는 서비스품질이 서비스실패와 충성도에 미치는 영향을 살펴보기 위한 연구로 부산지역 20대와 30대를 중심으로 온라인과 오프라인을 통한 설문 조사를 진행하였다. 설문지는 총 300부의 회수하여 불성실한 응답을 한 설문지를 제외하고 247부의 설문지를 통해 분석을 실시하였다. 구체적인 내용은 다음과 같다. 첫 번째, 서비스품질은 라이브커머스 충성도(가설 1), 라이브커머스 서비스 실패(가설 2), 라이브커머스 플랫폼 이용업체 서비스 실패(가설 3), 라이브커머스 플랫폼 이용업체 재구매의도(가설 4)에 통계적으로 유의한 결과를 도출 하였다. 두 번째, 라이브커머스 업체의 서비스 실패는 라이브커머스 플랫폼 이용업체의 서비스 실패(가설 5)에 통계적으로 유의한 영향을 미치지만, 라이브커머스 충성도(가설 6), 라이브커머스 플랫폼 이용업체 재구매의도(가설 7)에는 통계적으로 유의하지 않는 것으로 나타났다. 라이브커머스 플랫폼 이용업체의 서비스 실패는 라이브커머스 업체의 충성도(가설 8)에는 통계적으로 유의하지 않지만, 라이브커머스 플랫폼 이용업체 재구매의도(가설 9)에는 통계적으로 유의한 결과를 나타냈다. 마지막으로 라이브커머스 플랫폼 이용업체의 재구매의도는 라이브커머스 충성도(가설 10)에 통계적으로 유의한 영향을 미치는 것으로 나타났다.

Key Quality of Service Attributes of Digital Platforms

  • Nandakishore K N;V Sridhar;T K Srikanth
    • Asia pacific journal of information systems
    • /
    • 제30권1호
    • /
    • pp.94-119
    • /
    • 2020
  • Digital platforms characterized by network effects enable provisioning of various types of services and provide a mechanism for linking producers and consumers. Identifying the key Quality of Service attributes of such platforms is vital for their continued success and growth. In this paper, a set of quality attributes for platforms is first extracted from different extant quality models. Then actual user feedback data from three platform providers are analysed and mapped against the set of quality attributes to determine the key attributes that are relevant. These findings are corroborated with qualitative data from interviews of different stakeholders. The results show that service quality characteristics are important to the success of platforms. Functional characteristics of platforms assume importance where the digital contributions of the platform is higher. Apart from these, 'fitness for use' as a major determinant of quality is also important in digital platforms.

플랫폼 정부 연구의 탐색적 분석 (Exploratory Analysis of Platform Government Research)

  • 신선영;서창교
    • 한국정보시스템학회지:정보시스템연구
    • /
    • 제29권1호
    • /
    • pp.159-179
    • /
    • 2020
  • Purpose: We present a scientometric review of the literature on platform government to serve three primary purposes: First, to cluster researches on platform government based on the research issues; second, to identify the major papers, authors, and keywords in the domain; and third, to explore the promising research areas of platform government. Design/methodology/approach: We collected the platform government research from Web of Science, and analyzed 1,536 articles that was published during time span of 1998-2019. Next, co-citation networks are constructed and analyzed by using CiteSpace to visualize the domain clusters and dynamic research trends in the platform government domain. Findings: We identified 13 sub areas of the platform government research: global investigation, consumer product quality, digital agora, civic crowd funding, and open data use etc. We also visualize the top 20 references with the strongest citation bursts, co-authors network, co-occurring keyword network, and timeline of co-citation clusters.

온라인 학습 특성을 고려한 콘텐츠 제공 플랫폼에 관한 연구 (A Study no the On-line Cyber Contents Managing Platform Considering Web-based Study Characteristics)

  • 송은성;오용선
    • 한국콘텐츠학회:학술대회논문집
    • /
    • 한국콘텐츠학회 2004년도 춘계 종합학술대회 논문집
    • /
    • pp.63-69
    • /
    • 2004
  • 창의적, 능동적인 문제해결 능력을 가진 지식노동자를 요구하는 정보화 사회에서는 교수자 중심이 아닌 학습자 중심의 온라인 교육 콘텐츠 기술의 발전이 급속히 요구되고 있다. 대부분의 온라인 학습 콘텐츠의 특성은 학습자 중심이라기보다 교수자 중심의 강의 진행, 콘텐츠 제작과 콘텐츠 제공 플랫폼의 부족한 기능들로 학습자가 중심이 되는 온라인 학습 특성을 만족시키지 못하고 있는 실정이다. 본 연구에서는 온라인 학습 특성인 학습자 중심의 온라인 교육을 위한 콘텐츠 제공 플랫폼에 대해 기존의 콘텐츠 제공 플랫폼과 상호보완적 입장에서 구성하는 방안에 대하여 제안하고자 한다.

  • PDF

Causal Relationship between e-Service Quality, Online Trust and Purchase Intentions on Lazada Group, An Asia's Leading E-commerce Platform

  • RUANGUTTAMANUN, Chutima;PEEMANEE, Jindarat
    • 유통과학연구
    • /
    • 제20권1호
    • /
    • pp.13-26
    • /
    • 2022
  • Purpose: The Covid-19 pandemic has accelerated and triggered changes in online shopping especially in an emerging market. This paper develops a modification of SERVQUAL model to examine the relationship between individual dimensions of e-service quality, online trust and purchase intentions in singular online shopping platform. Research design, data and methodology: Data from an online survey of 385 Lazada's shoppers were used to test the research model. The structural equation modeling technique was performed to test the research model. Results: The analytical results revealed that five dimensions of e-service quality were positively correlated with one another whereas some dimensions were negatively correlated with purchase intentions. The results of this study provide new insight into the literature as well as practical implications for marketers especially in Thai online market. Conclusion: This study develops the instrument dimensions of e-service quality through modifying the SERVQUAL model to examine the e-commerce context and to testify how these individual dimensions are interlinked with one another. It also suggests that responsiveness has two-sided affects that in responses which are too prompt and insistent could make the customer feel uncomfortable and perhaps ending up with no interaction and transaction.

Evaluating the Usability and Effectiveness of Madrasati Platforms as a Learning Management System in Saudi Arabia for Public Education

  • Alkinani, Edrees A.;Alzahrani, Abdullah I.A.
    • International Journal of Computer Science & Network Security
    • /
    • 제21권6호
    • /
    • pp.275-285
    • /
    • 2021
  • Ministries of Education are integrating different Learning Management Systems (LMS) to enhance teaching and learning during the lockdown to avoid academic loss. The key factor for delivering a high-quality education through LMS platforms is teachers' acceptance and adoption of the platform. Madrasati platform (which means My school) was introduced by Saudi Arabian Ministry of education as the formal teaching and learning for distance education for public education levels. This study aims to examine the effectiveness, usability and adoption of "Madrasati" platform from teachers' perspectives in Saudi Arabia. "SUS, CSUQ" tests were used to test the usability of the new platform. Using quantitative research design, data were collected using questionnaire. 200 teachers were selected randomly answered the survey. Data was analysed descriptively and inferentially using SPSS (25). The results obtained indicate that the teachers are highly satisfied using Madrasati platform and technically it is well designed. Also, Madrasati has positive effect on teaching quality. Moreover, Madrasati has high usability in teaching. One of the key findings were that the quality of the information content in Madrasati has a strong effect on teachers' perception of the Madrasati usefulness that led to a positive attitude towards Madrasati. These findings would be useful to the ministry of education and institutions trying to integrate technology in their teaching and learning processes. Thus, this paper contributes towards more effective utilisation of the extensive functionalities that Madrasati have to offer, which will contribute toward the development of pedagogy in Saudi Arabia.

The Effect of Service Qualities' Characteristics on Customer Satisfaction and Revisit Intention in Chinese Mid/Low-Priced Hotel

  • HAN, Sun;JUNG, Jin-Sup
    • 산경연구논집
    • /
    • 제12권6호
    • /
    • pp.57-74
    • /
    • 2021
  • Purpose: Before COVID-19 pandemic, Chinese mid/low-priced hotel industry has been steadily growing in recent years, and internal and external competition has been intensifying. Under these circumstances, this study started with a strategic objective to increase the quality of service, thus enabling customer satisfaction and revisit intention. For enhancing the competitiveness of Chinese mid/low-priced hotel business, we plan to establish a model using SERVQUAL, O2O platform, and identify their relationship through empirical analyses. Research design, data and methodology: Through the consideration of the existing literature, this study intended to identify the characteristics of service quality in Chinese mid/low-priced hotels and to consider their impact on customer satisfaction and revisit intention. We also wanted to examine the moderating effect of the O2O platform between the characteristics of service quality and customer satisfaction. A survey was carried out on customers using mid/low-priced hotels in China and empirical analyses were conducted using regression analyses. Results: First, in the hypothesis of service qualities' effects on customer satisfaction were identified with significant positive effects. Second, in the hypothesis of service qualities' effects on revisit intention, "tangibles, reliability, and empathy" have shown significant positive. Third, in the verification of the moderating effect of the O2O platform, there were "positive partial moderating effects" between service qualities and customer satisfaction. Finally, the effect of customer satisfaction on revisit intention was positive significant. Conclusions: In order to satisfy their customers, improvements in service quality should be made first. In addition, customer satisfaction had a positive impact on revisit intention. In order to revitalize Chinese mid/low-priced hotels, differentiation strategy is also needed for specialized customers such as college students, and basically, efforts should be made to optimize the O2O platform. O2O platforms should establish optimal platform construction strategies based on the customer's perspective. After all, in the case of Chinese mid/low-priced hotels, it is necessary to strengthen the construction of the latest hardware infrastructure and O2O platform of software infrastructure, and to improve customers' advanced online and offline experiences. Finally, regarding the hypothesis that was rejected among service qualities' characteristics, we tried to discuss the reason and find the implications of these.