• Title/Summary/Keyword: Pitching

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Simulation of Vehicle-Structure Dynamic Interaction by Displacement Constraint Equations and Stabilized Penalty Method (변위제한조건식과 안정화된 Penalty방법에 의한 차량 주행에 따른 구조물의 동적상호작용 해석기법)

  • Chung, Keun Young;Lee, Sung Uk;Min, Kyung Ju
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.26 no.4D
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    • pp.671-678
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    • 2006
  • In this study, to describe vehicle-structure dynamic interaction phenomena with 1/4 vehicle model, nonlinear Hertzian contact spring and nonlinear contact damper are adopted. The external loads acting on 1/4 vehicle model are selfweight of vehicle and geometry information of running surface. The constraint equation on contact surface is implemented by the Penalty method with stabilization and the reaction from constraint violation. To describe pitching motion of various vehicles two types of the displacement constraint equations are exerted to connect between car bodies and between bogie frames, i.e., the rigid body connection and the rigid body connection with pin, respectively. For the time integration of dynamic equations of vehicles and structure Newmark time integration scheme is adopted. To reduce the error caused by inadequate time step size, adaptive time-stepping technique is also adopted. Thus, it is expected that more versatile dynamic interaction phenomena can be described by this approach and it can be applied to various railway dynamic problems with low computational cost.

A Measurement Error Correction Algorithm of Road Structure for Traveling Vehicle's Fluctuation Using VF Modeling (VF 모델링을 이용한 주행차량의 진동에 대한 도로 계측오차 보정 알고리듬)

  • Jeong, Yong-Bae;Kim, Jung-Hyun;Seo, Kyung-Ho;Kim, Tae-Hyo
    • Proceedings of the Korea Institute of Convergence Signal Processing
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    • 2005.11a
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    • pp.190-200
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    • 2005
  • In this paper, the image modelling of road's lane markings is established using view frustum(VF) modeling. This algorithm also involve the real time processing of the 3D position coordinate and the distance data from the camera to the points on the 3D world coordinate by the camera calibration. In order to reduce their measurement error, an useful algorithm for which analyze the geometric variations clue to traveling vehicle's fluctuation using VF model is proposed. In experiments, without correction, for instance, the $0.4^{\circ}$ of pitching rotation gives the error of $0.4^{\sim}0.6m$ at the distance of 10m, but the more far distance cause exponentially the more error. We confirmed that this algorithm can be reduced less than 0.1m of error at the same condition.

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A Study of Dynamic Analysis of Wheel Force Spectrum between Road and PSC Bridge tracks for the KTX Safety Evaluation (KTX 차량의 주행안정성 평가를 위한 노상과 PSC 교량 상의 윤하중분포 동적해석 연구)

  • Lee, Dong-Jun;Oh, Soon-Taek;Sim, Young-Woo;Yun, Jun-Kwan;Kim, Han-Su
    • Proceedings of the KSR Conference
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    • 2011.10a
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    • pp.793-799
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    • 2011
  • A comprehensive analysis of wheel force spectrum is conducted to provide the KTX safety evaluation with structural behaviour of Pre-Stressed Concrete (PSC) box bridge due to various high speeds. The wheel spectrum for KTX locomotive running over road and PSC bridge tracks is compared using irregular track responses with numerical models of 170m approach road track and 40m span length of PSC box bridge The high-speed railway locomotive is used as 38-degree of freedom system. Three displacements (vertical, lateral, and longitudinal) and three rotational components (pitching, rolling, and yawing) for one car-body and two bogies are considered in the 38-degree of freedom model. Three dimensional frame element of finite element method (FEM) is used to model of the simply supported PSC box bridge. The irregulation of rail-way is derived using the experiential spectrum density function under assumption of twelve level tracks conditions based on the normal probability procedure. The dynamic analyses by Runge-Kutta method which are able to analyze the high frequency wheel force spectrum. A dynamic behaviour of KTX due to high speeds until 450km/h developing speed with relative time is analysed and compared the characteristics running over the road and PSC box bridge tracks. Finally, the KTX integrated evaluation method of safety between high speed train and bridge is presented.

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Verification of CFD analysis methods for predicting the drag force and thrust power of an underwater disk robot

  • Joung, Tae-Hwan;Choi, Hyeung-Sik;Jung, Sang-Ki;Sammut, Karl;He, Fangpo
    • International Journal of Naval Architecture and Ocean Engineering
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    • v.6 no.2
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    • pp.269-281
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    • 2014
  • This paper examines the suitability of using the Computational Fluid Dynamics (CFD) tools, ANSYS-CFX, as an initial analysis tool for predicting the drag and propulsion performance (thrust and torque) of a concept underwater vehicle design. In order to select an appropriate thruster that will achieve the required speed of the Underwater Disk Robot (UDR), the ANSYS-CFX tools were used to predict the drag force of the UDR. Vertical Planar Motion Mechanism (VPMM) test simulations (i.e. pure heaving and pure pitching motion) by CFD motion analysis were carried out with the CFD software. The CFD results reveal the distribution of hydrodynamic values (velocity, pressure, etc.) of the UDR for these motion studies. Finally, CFD bollard pull test simulations were performed and compared with the experimental bollard pull test results conducted in a model basin. The experimental results confirm the suitability of using the ANSYS-CFX tools for predicting the behavior of concept vehicles early on in their design process.

Computation of Viscous Flows around a Two-dimensional Oscillating Airfoil ( Part 1. without Dynamic Stall ) (진동하는 2차원 날개 단면 주위에 대한 점성 유동장 계산( Part 1. 동적실속이 없는 경우 ))

  • Lee, Pyoung-Kuk;Kim, Hyoung-Tae
    • Journal of the Society of Naval Architects of Korea
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    • v.44 no.1 s.151
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    • pp.8-15
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    • 2007
  • In this paper, numerical calculations are performed to analyze the unsteady flow of NACA airfoil sections. In order to ease the flow computation for the fluid region changing in time, improve the quality of solution and simplify the grid generation for the oscillating foil flow, the computational method adopts a moving and deforming mesh with the multi-block grid topology. The multi-block, structured-unstructured hybrid grid is generated using the commercial meshing software Gridgen V15. The MDM (Moving & Deforming Mesh) and the UDF (User Define function) function of FLUENT 6 are adopted for computing turbulent flows of the foil in pitching motion. Computed unsteady lift and drag forces are compared with experimental data. in general, the characteristics of unsteady lift and drag of the experiments are reproduced well in the numerical analysis.

A Study of an Airfoil for Optimal Aerodynamic Performance of Flapping Motion (Flapping운동의 최적공력성능을 위한 익형 연구)

  • Lee J. S.;Kim C.;Rho O. H.
    • Journal of computational fluids engineering
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    • v.8 no.2
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    • pp.24-32
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    • 2003
  • In this work, we propose a new idea of flapping airfoil design for optimal aerodynamic performance from detailed computational investigations of flow physics. Generally, flapping motion which is combined with pitching and plunging motion of airfoil, leads to complex flow features such as leading edge separation and vortex street. As it is well known, the mechanism of thrust generation of flapping airfoil is based on inverse Karman-vortex street. This vortex street induces jet-like flow field at the rear region of trailing edge and then generates thrust. The leading edge separation vortex can also play an important role with its aerodynamic performances. The flapping airfoil introduces an alternative propulsive way instead of the current inefficient propulsive system such as a propeller in the low Reynolds number flow. Thrust coefficient and propulsive efficiency are the two major parameters in the design of flapping airfoil as propulsive system. Through numerous computations, we found the specific physical flow phenomenon which governed the aerodynamic characteristics in flapping airfoil. Based on this physical insight, we could come up with a new kind of airfoil of tadpole-shaped and more enhanced aerodynamic performance.

Development of a Velocity Ellipse Navigation Algorithm in Virtual Environments Using Force Feedback (힘 반향을 이용한 속도타원 가상환경 네비게이션 알고리즘 개발)

  • Yoon I.B.;Chai Y.H.
    • Korean Journal of Computational Design and Engineering
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    • v.9 no.4
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    • pp.277-285
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    • 2004
  • In this paper, a 2 DOF haptic yawing joystick for use as the navigation input device in virtual environments is introduced. The haptic yawing joystick has 360° range for yawing motion and ±100° for pitching motion. The device can support weights of up to 26N for χ axis and 10N for axis with 10kHz of sampling rate. The size of the haptic yawing joystick is so small that it can be assembled on armrest of an arm chair and has relatively larger work space than other conventional 2 DOF joysticks. For the haptic yawing joystick, an ellipse navigation algorithm using the user's velocity in the virtual navigation is proposed. The ellipse represents the velocity of the user. According to the velocity of the navigator, the ellipse size is supposed to be changed. Since the path width of navigation environments is limited, the ellipse size is also limited. The ellipse navigation algorithm is tested in 2 dimensional virtual environments. The test results show that the average velocity of the navigation with the algorithm is faster than the average navigation velocity without the algorithm.

Optimization Design of Hydrofoil Shape and Flapping Motion in AUV(Autonomous Underwater Vehicle) (플래핑 운동을 적용한 자율무인잠수정(AUV)의 날개형상 및 운동 최적설계)

  • Kim, Il-Hwan;Choi, Jung-Sun;Park, Kyung-Hyun;Lee, Do-Hyung
    • The KSFM Journal of Fluid Machinery
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    • v.16 no.1
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    • pp.24-31
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    • 2013
  • The motion of living organisms such as birds, fishes, and insects, has been analyzed for the purpose of the design of MAV(Micro Air Vehicle) and NAV(Nano Air Vehicle). In this research, natural motion was considered to be applied to the determination of the geometry and motion of AUV(Autonomous Underwater Vehicle). The flapping motion of a number of hydrofoil shapes in AUV was studied, and at the same time, the optimization of the hydrofoil shape and flapping motion was executed that allow the highest thrust and efficiency. The harmonic motion of plunging and pitching of NACA 4 digit series models, was used for the numerical analysis. The meta model was made by using the kriging method in Optimization method and the experimental points of 49 were extracted for the OA(Orthogonal array) in DOE(Design of experiments). Parametric study using this experimental points was conducted and the results were applied to MGA(Micro Genetic Algorithm). The flow simulation model was validated to be an appropriate tool by comparing with experimental data and the optimized shape and motion of AUV was turned out to produce highest thrust and efficiency.

Flutter Mechanism Analysis for Firefly Export Model (반디호 수출형 시제기에 대한 플러터 매커니즘 분석)

  • Paek, Seung-Kil;Lee, Sang-Wook
    • Aerospace Engineering and Technology
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    • v.6 no.1
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    • pp.35-44
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    • 2007
  • In this study was made the flutter analysis for the export model of Firefly(Bandi-ho), the small canard aircraft. Stiffness model based on internal load generation finite element model was generated. Mass model based on the weight DB for weight control was generated. Aerodynamic model based on Doublet Lattice Method was generated. Preliminary flutter analysis was made. Based on it, major vibration modes are identified and experimentally obtained via the ground vibration test. The obtained normal mode frequencies were used to correlate the finite element model. Flutter analysis was made again and major flutter mechanisms were summarized. The most important flutter root was identified as a coupled root between rigid body roll mode and anti-symmetric wing pitching mode.

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Design of robust servo systems and application to control of training simulator for radio-controlled helicopter (강인한 서보계설계와 R/C헬리콥터 트레이닝 시뮬레이터 제어에의 응용)

  • 김상봉;박순실
    • Transactions of the Korean Society of Mechanical Engineers
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    • v.15 no.2
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    • pp.497-506
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    • 1991
  • In this paper, a new construction for training simulator of R/C helicopter based on two types of servo controller is proposed. Two modified algorithms (algorithm I and II) for servo controller design are presented. Algorithm I is developed by adopting Davison's method in the case that the expressions for the homogeneous differential equations of reference input and disturbance are different types, and algorithm II is done by considering error weighting function for the servo controller of algorithm I . The linear fractional transformation method is incorporated in both design methods in order to assign the closed loop poles of the servo system in a specified region. The helicopter simulator is composed by the gimbals with two freedom of rolling and pitching. The reliability and validity for the design methods of the proposed servo controller are investigated through the practical experiment for the simulator by using 16bits micro-computer with A/D and D/A converters. It can be observered from the experimental results that the proposed servo controller is applicable to practical plants since the simulator is robust for the arbitrary disturbance and it follows to the given reference input without significant steady state error.