• 제목/요약/키워드: Physical Touch

검색결과 187건 처리시간 0.026초

높은 굽 신발이 감각계의 변화와 균형에 미치는 영향 (Effects of the High-Heeled Shoes on the Sensory System and Balance in Women)

  • 김원호;박은영
    • 한국전문물리치료학회지
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    • 제4권2호
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    • pp.10-17
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    • 1997
  • The purpose of this study were to compare light touch, two-point discrimination, position sense, and static balance ability and to examine the relationship of static balance ability and different senses in those who are wearing various heights of high-heeled shoes. Each 29 women was classified two different heights (below 3 cm, above 7 cm) by experience in wearing shoes. A t-test was used to determine the differences between low- and high-heeled shoe in light touch, two-point discrimination, position sense, and static balance ability. Pearson correlation was used to examine the relationship of static balance ability to these sensation. The results were as follows: 1) No significant differences in average light touch, position sense between two groups were found(p>0.05). But significant differences in average two-point discrimination, static balance ability were found(p<0.05). 2) Static balance ability was not significantly correlated with light touch, position sense, two-point discrimination(p>0.05). The results suggest that long time experience in wearing high-heeled shoe may be caused local sensory change and decreased static balance ability. Even though, static balance ability was not significantly affected but correlated with two-point discrimination, position sense, and light touch in order.

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냉감 기능성 댄스스포츠 웨어 개발에 관한 연구 (A Study on the Development of Dance Sportswear with Cool-touch Function)

  • 전미화;장정아;구영석
    • 한국의류산업학회지
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    • 제22권1호
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    • pp.66-75
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    • 2020
  • This study helps develop cool-touch functional dance sportswear. We suggest a draft design for dance sportswear that chooses appropriate cool-touch functional materials based on an investigation of the changes of body surface temperature before and after exercise, the physical properties of cool-touch materials on the market, and the preference for cooling tools. The results are as follows. First, cool-touch functional sportswear products on the market utilize materials such as PCM, Delta fabric, high gauge fabric, and ice chips as well as incorporate functions such as UV block and eyelets for enhanced breathability. Polyester and polyurethane fibers are mainly used for cool-touch functional sportswear. Second, the neck area showed the highest surface temperatures (32.7℃ and 32.1℃) before and after exercise. Body surface temperatures measured after exercise were also lower than temperatures measured before exercise when wearing dance sportswear. Third, as for the physical properties of cool-touch materials, material 1 showed amaximum drying speed (130 min), material 3 the best moisture absorption speed (122 × 132 min), and material 4 the best thermal conductivity (0.013 7 w/m·K). Fourth, a draft design for a cool-touch functional dance sportswear was suggested, including a neckband made of removable soft PVC material on the neck area and applying material 4 in F1, B4, S2 and lower arm areas and material 1 in the armpit area. Deodorant tape was also attached to the armpit area for added comfort and antibacterial deodorant effect.

비접촉식 터치센서와 가속도센서를 이용한 사용자의 감정적 터치 인식 인터페이스 시스템 (User's Emotional Touch Recognition Interface Using non-contact Touch Sensor and Accelerometer)

  • 구성용;임종관;권동수
    • 한국HCI학회:학술대회논문집
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    • 한국HCI학회 2008년도 학술대회 1부
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    • pp.348-353
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    • 2008
  • 인간의 자연스러운 터치 행동에서 사실적 정보를 인식하고 감정적 정보를 이해하는 터치 인터페이스 장치를 제안하고 사용자의 자연스러운 터치인식 성능을 검증하였다. 우선적으로 물리적인 터치의 종류를 구분하기 위하여 현 시스템에서 분류 가능한 터치를 분석하였고 실시간 터치 인식이 가능하도록 알고리즘을 설계하였다. 또한 앞으로 사람의 자연스러운 터치를 통해 사용자의 의도뿐 아니라 감정 상대도 이해할 수 있는 아이디어를 제안한다.

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부부의 언어 측정을 위한 척도개발 : 공유시간, 서비스, 인정, 선물, 신체접촉 (Scale Development for Measuring of the Couple's Languages : Quality time, Acts of Service, Words of Affirmation, Receiving Gifts, and Physical Touch)

  • 한경미
    • 한국가정과학회지
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    • 제1권2호
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    • pp.1-11
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    • 1998
  • The purpose of this study was to develope the scale for measuring the five languages of couples. A 50 item instrument was analyzed with responses from 100 persons(50 couples) dwelling in Kwangju. Data were analyzed by the method of Pearson's Cronbach' $\alpha$ test. Items were loaded five categories such as quality time, words of affirmation, receiving gift, acts of service and physical touch. The test is shown to have internal consistency reliability and satisfactory content validity. The result proposed the 27 items constructed scale. (Korean J Human Ecology 1(2):1~11. 1998)

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깊이 정보를 이용한 가상 터치에서 다중 객체 인식 방법 (Recognition method of multiple objects for virtual touch using depth information)

  • 권순각;이동석
    • 한국산업정보학회논문지
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    • 제21권1호
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    • pp.27-34
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    • 2016
  • 본 논문에서는 가상 터치방식에서 다중 터치를 인식하는 방법에 대해 제안한다. 가상 터치는 물리적 터치 방법에 비교하여 간단한 깊이 카메라만을 설치하고, 객체 깊이값과 배경의 깊이값의 차이만으로 정확하게 객체를 추출하는 방법으로 저비용으로 구현할 수 있는 장점이 있다. 하지만 다중 터치를 구현함에는 정확도가 떨어지는 문제점이 있다. 본 논문에서는 다중 객체 인식을 위한 이진화, 라벨링, 객체 추적의 알고리즘을 통하여 다중 터치의 정확도를 높이는 방법을 제안한다. 모의실험을 바탕으로 다양한 다중 터치 이벤트를 제공함을 보여준다.

게임 응용을 위한 가상 터치스크린 시스템 (Virtual Touch Screen System for Game Applications)

  • 김형준
    • 한국게임학회 논문지
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    • 제6권3호
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    • pp.77-86
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    • 2006
  • 본 논문에서는 일반적인 터치스크린의 단점을 보완하고, 새로운 형태의 입력장치로서 뿐만 아니라 게임 등에 이용할 수 있는 가상막을 이용한 가상 터치스크린을 구현했다. 기존의 터치스크린에서 요구되는 물리적인 막이 없이, 두 대의 웹캠만으로 가상막을 설치함으로써 크기의 제한이 없는 영상처리 기반의 가상 터치스크린이다. 본 논문에서 개발한 가상터치스크린은 가격이 저렴하고 쉽게 설치가 가능하여 새로운 형태의 게임을 구현하는데 사용할 수 있는 시스템이다.

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Acute effect of self-myofascial release using a foam roller on the plantar fascia on hamstring and lumbar spine superficial back line flexibility

  • Do, Kwangsun;Kim, Jaeeun;Yim, Jongeun
    • Physical Therapy Rehabilitation Science
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    • 제7권1호
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    • pp.35-40
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    • 2018
  • Objective: The purpose of this study was to investigate the immediate effect of applying self-myofascial release (SMR) to the plantar fascia using a foam roller on hamstring and lumbar spine superficial back line (SBL). Design: Randomized controlled trial. Methods: Thirty-one healthy adults agreed to the method and purpose of the study. Selection and exclusion criteria were screened, and baseline measurements for the Toe Touch test and passive straight leg raise (PSLR) test were obtained. The participants were then randomly assigned to the SMR group or the sham group. After group assignment, the SMR group rolled the surface of the foot from the heel to the metatarsal head using a foam roller for 5 minutes. The sham group received passive mobilization of the ankle joint in the supine position. Afterwards, the Toe Touch test and the passive straight leg-raise test were re-assessed. Results: In the SMR group, the Toe Touch test results showed significant improvement (p<0.05). Left and right PSLR test results showed a significant increase (p<0.05). In the sham group, there was no significant difference between pre and post-test results. The SMR group showed a significant difference in the PSLR test and Toe Touch test compared to the sham group (p<0.05). Conclusions: The results of this study showed that SMR on the plantar fascia was immediately effective for improving the flexibility of the SBL of the lumbar spine and hamstring.

Effect of Step Height and Visual Feedback on the Lower Limb Kinematics Before and After Landing

  • Jangwhon Yoon
    • 한국전문물리치료학회지
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    • 제31권1호
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    • pp.29-39
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    • 2024
  • Background: Landing from a step or stairs is a basic motor skill but high incidence of lateral ankle sprain has been reported during landing with inverted foot. Objects: This study aimed to investigate the effect of landing height and visual feedback on the kinematics of landing and supporting lower limbs before and after the touch down and the ground reaction force(GRF)s. Methods: Eighteen healthy females were voluntarily participated in landing from the lower (20 cm) and the higher (40 cm) steps with and without visual feedback. To minimize the time to plan the movement, the landing side was randomly announced as a starting signal. Effects of the step height, the visual feedback, or the interaction on the landing duration, the kinematic variables and the GRFs at each landing event point were analyzed. Results: With eyes blindfolded, the knee flexion and ankle dorsiflexion on landing side significantly decreased before and after the touch down. However, there was no significant effect of landing height on the anticipatory kinematics on the landing side. After the touch down, the landings from the higher step increased the knee flexion and ankle dorsiflexion on both landing and supporting sides. From the higher steps, the vertical GRF, anterior GRF, and lateral GRF increased. No interaction between step height and visual feedback was significant. Conclusion: Step height and visual feedback affected the landing limb kinematics independently. Visual feedback affected on the landing side while step height altered the supporting side prior to the touch down. After the touch down, the step height had greater influence on the lower limb kinematics and the GRFs than the visual feedback. Findings of this study can contribute to understanding of the injury mechanisms and preventing the lateral ankle sprain.

Large-size LCD with touch-sensing capability

  • Zhu, X.L.;Sit, Cass K.M.;Ma, Mark W.;Feng, Y.J.;Ng, K.W.
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2009년도 9th International Meeting on Information Display
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    • pp.1519-1522
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    • 2009
  • We describe a 32" liquid-crystal display (LCD) with multi-touch sensing capability by integrating IR detector arrays onto the LED backlight plate. A transparent light guide is placed in front of the display screen, with IR LEDs disposed at its edges and emitting IR light into the light guide, the light is trapped by total internal reflection within the light guide to be as touch-sensing light. A physical contact with the acrylic plate surface will stimulate some trapped light to be escaped from the light guide and pass through LCD panel to be detected by the IR detectors. The touch-sensing LCD with this configuration can locate simultaneous multiple touche points on the touchable surface.

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Effect of leg weight shifting on muscle activation of the trunk and lower extremity during trunk flexion and extension performance

  • Shim, Suyoung;Chung, Yijung
    • Physical Therapy Rehabilitation Science
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    • 제7권1호
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    • pp.41-47
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    • 2018
  • Objective: To investigate the effect of performing three different toe touch (TT) task condition on the activities of four different muscles using surface electromyography (sEMG) in healthy young adults. Design: Cross-sectional study. Methods: A total of 20 healthy young adults (6 males, 14 females) voluntarily participated in this study. All subject randomly performed three different TT task conditions as follows: general toe-touch (GTT) task, one side toe touch (TT) task during weight bearing, and one side foward toe touch (FTT) task during weight bearing. The muscle activities of erector spinae (ES), gluteus maximus (GM), hamstring (HAM), tibialis anterior (TA) muscles during the TT task were measured using sEMG. Subject performed each of the three conditions three time in random order and mean values were obtained. Results: With the trunk flexion period, the TT and FTT showed significantly greater muscle activity in the GM, HAM and TA compared to the GTT task (p<0.05). The TT position showed significantly greater HAM muscle activity than the GTT position. The dominant and nondominant ES muscle activity was significantly greater in the FTT compared to the GTT position (p<0.05). The dominant GM, HAM, and TA was significantly greater in the TT and FTT compared to the GTT position (p<0.05). Although the dominant ES was significantly greater in the TT and FTT compared to the GTT position (p<0.05), the dominant GM muscle activity was signifcantly greater in the TT compared with the GTT position (p<0.05). Conclusions: These findings may be applicable within the clinical field for selective trunk and lower extremity muscle activation and basic biomechanics purpose.