• Title/Summary/Keyword: Pedestrian Tracking Simulation

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A Mobile Agent-based Computing Environment for Pedestrian Tracking Simulation

  • Xie, Rong;Shibasaki, Ryosuke
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.354-356
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    • 2003
  • The study of pedestrian behavior covers wide topics, including way finding, choice and decision make, as well as spatial cognition and environmental perception. To address the problem, simulation is now put forward as suitable technique and method for analyzing human spatial behavior. In the paper we present a development architecture for simulating tracking pedestrian in a distributed environment. We introduce and explore the potential of using mobile agent-enabled distributed implementation model as a tool for development and implementation of the simulation. Three kinds of mobile agents are designed for implementation of managing and querying data of pedestrian. Finally, simulation result of JR 10,000 passengers’ movement is developed and implemented as a case study.

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Pedestrian Detection using HOG Feature and Multi-Frame Operation (HOG 특징과 다중 프레임 연산을 이용한 보행자 탐지)

  • Seo, Chang-jin;Ji, Hong-il
    • The Transactions of the Korean Institute of Electrical Engineers P
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    • v.64 no.3
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    • pp.193-198
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    • 2015
  • A large number of vision applications rely on matching keypoints across images. Pedestrian detection is under constant pressure to increase both its quality and speed. Such progress allows for new application. A higher speed enables its inclusion into large systems with extensive subsequent processing, and its deployment in computationally constrained scenarios. In this paper, we focus on improving the speed of pedestrian detection using HOG(histogram of oriented gradient) and multi frame operation which is robust to illumination changes in cluttering images. The result of our simulation indicates that the detection rate and speed of the proposed method is much faster than that of conventional HOG and differential images.

An indoor fusion positioning algorithm of Bluetooth and PDR based on particle filter with dynamic adjustment of weights calculation strategy

  • Qian, Lingwu;Yuan, Bingjie
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.10
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    • pp.3534-3553
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    • 2021
  • The low cost of Bluetooth technology has led to its wide usage in indoor positioning. However, some inherent shortcomings of Bluetooth technology have limited its further development in indoor positioning, such as the unstable positioning state caused by the fluctuation of Received Signal Strength Indicator (RSSI) and the low transmission frequency accompanied by a poor real-time performance in positioning and tracking moving targets. To address these problems, an indoor fusion positioning algorithm of Bluetooth technology and pedestrian dead reckoning (PDR) based on a particle filter with dynamic adjustment of weights calculation strategy (BPDW) will be proposed. First, an orderly statistical filter (OSF) sorts the RSSI values of a period and then eliminates outliers to obtain relatively stable RSSI values. Next, the Group-based Trilateration algorithm (GTP) enhances positioning accuracy. Finally, the particle filter algorithm with dynamic adjustment of weight calculation strategy fuses the results of Bluetooth positing and PDR to improve the performance of positioning moving targets. To evaluate the performance of BPDW, we compared BPDW with other representative indoor positioning algorithms, including fingerprint positioning, trilateral positioning (TP), multilateral positioning (MP), Kalman filter, and strong tracking filter. The results showed that BPDW has the best positioning performance on static and moving targets in simulation and actual scenes.

Analysis of the Effect of Yellow Carpet Installation according to Driving Behavior with Eye Tracking Data (가상주행실험 기반 운전자 시각행태에 따른 옐로카펫 설치 효과 분석)

  • Sungkab Joo;Dohoon Kim;Hyemin Mun;Homin Choi
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.22 no.5
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    • pp.43-52
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    • 2023
  • Traffic accidents among children have been decreasing after the installation of yellow carpets. However, the explanatory power of the causal relationship between yellow carpet installation and traffic accidents is still insufficient. The yellow carpet effect was analyzed in greater depth using virtual reality (VR) simulation experiments in various situation that could not be evaluated in existing actual vehicle research studies due to difficulties or risks in implementation. A target site where an actual yellow carpet was installed was selected and, implemented into a virtual environment. Subjects were made to, were gaze measurement equipment and ride the simulator. The visual/driving behavior before and after yellow carpet installation was compared, and a t-test analysis was performed for statistical verification. All the results were found to be statistically significant.