• Title/Summary/Keyword: Parallel Visualization

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CUDA-based Object Oriented Programming Techniques for Efficient Parallel Visualization of 3D Content (3차원 콘텐츠의 효율적인 병렬 시각화를 위한 CUDA 환경 기반 객체 지향 프로그래밍 기법)

  • Park, Tae-Jung
    • Journal of Digital Contents Society
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    • v.13 no.2
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    • pp.169-176
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    • 2012
  • This paper presents a parallel object-oriented programming (OOP) platform for efficient visualization of three-dimensional content in CUDA environments. For this purpose, this paper discusses the features and limitations in implementing C++ object-oriented codes using CUDA and proposes the solutions. Also, it presents how to implement a 3D parallel visualization platform based on the MVC (Model/View/Controller) design pattern. Also, it provides sample implementations for integral MLS (iMLS) and signed distance fields (SDFs) based on the Marching Cubes and Raytracing. The proposed approach enables GPU parallel processing only by implementing simple interfaces. Based on this, developers can expect general benefits that are common in general OOP techniques including abstractization and inheritance. Though I implemented only two specific samples in this paper, I expect my approach can be widely applied to general computer graphics problems.

Design and Implementation of a Scalable Framework for Parallel Program Performance Visualization (병렬 프로그램 성능가시화를 위한 확장성 있는 프레임워크 설계 및 구현)

  • Moon, Sang-Su;Moon, Young-Shik;Kim, Jung-Sun
    • Journal of KIISE:Computing Practices and Letters
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    • v.7 no.2
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    • pp.109-120
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    • 2001
  • In this paper, we propose the design and implementation of a portable, extensible, and efficient performance visualization framework for high performance parallel program development. The framework adopts a layered architecture:consists of three independent layers instrumentation layer, trace interface layer and visualization layer. The instrumentation layer was constructed as an ECL which captures generated events, and the EDL/JPAL constitutes the trace interface layer to provide problem-oriented interfaces between visualization layer and instrumentation layer. Finally, the visualization layer was designed as plug-and-play style for easy elimination, addition and composition of various filters, views and view groups, The proposed performance visualization framework is expected to be used as an independent performance debugging and analysis tool and as a core component in an integrated parallel programming environment.

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MRV: 3D Visualization Method for Multidimensional data (다차원 데이터의 3차원 가시화 기법)

  • 임강희;이태동;변성욱;정창성
    • Proceedings of the Korean Information Science Society Conference
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    • 2000.04b
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    • pp.637-639
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    • 2000
  • 다차원 정보 가시화(multidimensional information visualization)의 목적은 복잡하고 차원이 많은 정보 데이터(information data)를 이해하기 쉽게 그림이나 도표와 같은 특정한 형식을 이용하여 효과적으로 나타내고 비교하는데 있다. 그동안 제시되어 온 다차원 정보 가시화 기법의 대표적인 것으로는 Scatterplots, Perspective Wall, Parallel Coordinates, Glyph를 들 수 있다. 본 논문에서 소개하는 multidimensional rotating visualizer (MRV)이란 기존의 다차원 정보 가시화 기법들을 보완하여 다차원 데이터(multidimensional data)를 3차원 형식으로 보여주는 방법이다. MRV는 그중에서 특히 Glyph와 Parallel Coordinate의 특징을 혼합하여 화면상에 다차원 정보 데이터를 보여주는 새로운 시도라고 하겠다.

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GLOVE: Distributed Shared Memory Based Parallel Visualization Tool for Massive Scientific Dataset (GLOVE: 대용량 과학 데이터를 위한 분산공유메모리 기반 병렬 가시화 도구)

  • Lee, Joong-Youn;Kim, Min Ah;Lee, Sehoon;Hur, Young Ju
    • KIPS Transactions on Software and Data Engineering
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    • v.5 no.6
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    • pp.273-282
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    • 2016
  • Visualization tool can be divided by three components - data I/O, visual transformation and interactive rendering. In this paper, we present requirements of three major components on visualization tools for massive scientific dataset and propose strategies to develop the tool which satisfies those requirements. In particular, we present how to utilize open source softwares to efficiently realize our goal. Furthermore, we also study the way to combine several open source softwares which are separately made to produce a single visualization software and optimize it for realtime visualization of massiv espatio-temporal scientific dataset. Finally, we propose a distributed shared memory based scientific visualization tool which is called "GLOVE". We present a performance comparison among GLOVE and well known open source visualization tools such as ParaView and VisIt.

The 3-Dimensional Visualization in Shared-Memory Programs with Nested Parallelism (내포 병렬성을 가진 공유메모리 프로그램의 3차원 시각화)

  • Park, Myeong-Chul;Hur, Hwa-Ra;Ha, Seok-Wun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.1
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    • pp.53-58
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    • 2008
  • A pellet program including a nested parallelism has a result of non-deterministic because of executed concurrently without synchronization. In order to detect like this error the visualization technique which is various is used. But the intuition characteristic is decreased because of limits of space and excessive abstraction. In this paper, proposes 3-D visualization engines which provide global structure of the arranging in a parallel program with nested parallelism which is complicated to the user. The visualization engine which is proposed provides global structure to the user as program easily to understand, it provides an effective debugging environment.

Thickness and clearance visualization based on distance field of 3D objects

  • Inui, Masatomo;Umezun, Nobuyuki;Wakasaki, Kazuma;Sato, Shunsuke
    • Journal of Computational Design and Engineering
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    • v.2 no.3
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    • pp.183-194
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    • 2015
  • This paper proposes a novel method for visualizing the thickness and clearance of 3D objects in a polyhedral representation. The proposed method uses the distance field of the objects in the visualization. A parallel algorithm is developed for constructing the distance field of polyhedral objects using the GPU. The distance between a voxel and the surface polygons of the model is computed many times in the distance field construction. Similar sets of polygons are usually selected as close polygons for close voxels. By using this spatial coherence, a parallel algorithm is designed to compute the distances between a cluster of close voxels and the polygons selected by the culling operation so that the fast shared memory mechanism of the GPU can be fully utilized. The thickness/clearance of the objects is visualized by distributing points on the visible surfaces of the objects and painting them with a unique color corresponding to the thickness/clearance values at those points. A modified ray casting method is developed for computing the thickness/clearance using the distance field of the objects. A system based on these algorithms can compute the distance field of complex objects within a few minutes for most cases. After the distance field construction, thickness/clearance visualization at a near interactive rate is achieved.

Flow Visualization and Measurement of Velocity and Temperature in Parallel Plates

  • Piao, R.-L;Bae, D.-S
    • Journal of Advanced Marine Engineering and Technology
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    • v.28 no.2
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    • pp.277-284
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    • 2004
  • This paper describes the influence of through-flow on the mixed convection in a parallel plates with the upper part is cooled and the lower part heated. When forced convection is imposed on natural convection, it is found that the flow pattern of mixed convection in the parallel plates can be classified into three patterns which were affected by Reynolds number. In such a mixed convection, the flow pattern plays an important role in the heat transfer process. In this study, thermo-sensitive liquid crystal suspension method is employed, then the visualization image acquired through the above method is processed by the color image processing technique and the two-dimensional velocity vector and temperature configuration are measured simultaneously.

The Flow Visualization of ER Fluid Between Two Parallel-Plate Electrodes Separated by Small Distance (좁은 평행평판전극 사이의 ER유체 유동의 가시화)

  • Park, Myeong-Kwan;Rhee, Eun-Jun;Oshima, Shuzo;Yamane, Ryuichiro
    • Transactions of the Korean Society of Mechanical Engineers B
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    • v.23 no.7
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    • pp.801-810
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    • 1999
  • The purpose of present research was to get characteristics and basic knowledges of electrorheological(ER) suspension. To observe behaviors of the ER suspensions. transparent conductive plates were used to visualize the flow of ER suspensions between two parallel plate electrodes. The influence of flowing speed and intensity of electric field on the ER fluid were examined in circle-shaped electric field, and it takes several hundred milliseconds that suspensions in flow cluster. The present study also conducts a numerical analysis adopting the Bingham model. It is found that simple Bingham model can not property describe the flow behavior in the parallel plates.

Hardware-Accelerated Multipipe Parallel Rendering of Large Data Streams

  • Park, Sanghun;Park, Sangmin;Bajaj, Chandrajit;Ihm, Insung
    • Journal of the Korea Computer Graphics Society
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    • v.7 no.2
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    • pp.21-28
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    • 2001
  • As a result of the recent explosive growth of scientific data, extremely large volume datasets have become increasingly commonplace. While several texture-based volume rendering algorithms have been proposed, most of them focused on volumes smaller than the hardware's available texture memory. This paper presents a new parallel volume rendering scheme for very large static and time-varying data on a multipipe system architecture. Our scheme subdivides large volumes dynamically into smaller bricks, and assigns them adaptively to graphics pipes to minimize the costs of texture swapping. With the new method, Phong shaded images can be easily created by computing the gradients on the fly and using the color matrix feature of OpenGL. We report experimental results on an SGI Onyx2 for the various large datasets.

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