• Title/Summary/Keyword: Panning Angle

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Perceptual Localization of a phantom sound image for Ultrahigh-Definition TV (UHD TV를 위한 가상 음상의 인지 위치)

  • Lee, Young-Woo;Kim, Sun-Min
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.47 no.5
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    • pp.9-17
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    • 2010
  • This paper presents a localization perception of a phantom sound image for ultrahigh-definition TV with respect to various loudspeaker configurations; two-horizontal, two-vertical and triplet loudspeakers. Vector base amplitude panning algorithm with modification for non-equidistant loudspeaker setup is applied to create the phantom sound image. In order to practically study the localization performance in real situation, the listening tests were conducted at the on-axis and off-axis positions of TV in normal listening room. A method of adjustment which can reduce the ambiguity of a perceived angle is exploited to evaluate the angles of octave-band signals. The subjects changed the panning angle until the real sound source and virtually panned source were coincident. A spatial blurring can be measured by examining the differences of the panning angles perceived with respect to each band. The listening tests show that the triplet panning method has better performance than vertical panning in view of perceptual localization and spatial blurring at both on-axis and off-axis positions.

Optimized Ambisonic Panning Algorithm Using Directional Psychoacoustic Criteria (방향심리인자를 이용한 최적 앰비소닉 패닝기법)

  • Lee, Sin-Lyul;Lee, Seung-Rae;Sung, Koeng-Mo
    • The Journal of the Acoustical Society of Korea
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    • v.25 no.1E
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    • pp.8-13
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    • 2006
  • In this paper, an Optimized Ambisonic Panning Algorithm (OAPA) which reduces sound localization error, is proposed. In the conventional Ambisonic Panning Algorithm (APA), sound localization is usually different from the panning angle, especially when listeners are not in an ideal listening position, because of low signal separation among other channels. To overcome this problem, an OAPA using window functions is proposed. A proper window function can be verified, comprising of higher harmonic components than 2M+1 and improved DPC and channel separation. Analysis results demonstrate that the proposed method results in higher signal separation among other channels and lower sound localization errors than the conventional APA.

Efficient Primary-Ambient Decomposition Algorithm for Audio Upmix (오디오 업믹스를 위한 효율적인 주성분-주변성분 분리 알고리즘)

  • Baek, Yong-Hyun;Jeon, Se-Woon;Lee, Seok-Pil;Park, Young-Cheol
    • Journal of Broadcast Engineering
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    • v.17 no.6
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    • pp.924-932
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    • 2012
  • Decomposition of a stereo signal into the primary and ambient components is a key step to the stereo upmix and it is often based on the principal component analysis (PCA). However, major shortcoming of the PCA-based method is that accuracy of the decomposed components is dependent on both the primary-to-ambient power ratio (PAR) and the panning angle. Previously, a modified PCA was suggested to solve the PAR-dependent problem. However, its performance is still dependent on the panning angle of the primary signal. In this paper, we proposed a new PCA-based primary-ambient decomposition algorithm whose performance is not affected by the PAR as well as the panning angle. The proposed algorithm finds scale factors based on a criterion that is set to preserve the powers of the mixed components, so that the original primary and ambient powers are correctly retrieved. Simulation results are presented to show the effectiveness of the proposed algorithm.

Virtual Sound Localization algorithm for Surround Sound Systems (서라운드시스템을 위한 가상 음상정위 알고리즘)

  • Lee Sin-Lyul;Han Ki-Young;Lee Seung-Rae;Sung Koeng-Mo
    • Proceedings of the Acoustical Society of Korea Conference
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    • spring
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    • pp.81-84
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    • 2004
  • In this paper, we propose a virtual sound localization algorithm which improves the sound localization accuracy and sound color preservation for two channel and multi-channel surround speaker layouts. In conventional CPP laws, the sound direction is different from the panning angle and the sound color is different from real sound source especially when the speakers are spread out widely. To overcome this drawback, we design a virtual sound localization algorithm using directional psychoacoustic criteria (DPC) and sound color compensator (SCC). The analysis results show that in the case of the proposed system, the sound direction is the same as the panning angle in the audible frequency range and the sound color is less deviated from a real sound source than the conventional CPP law. In addition, its performance is verified by means of subjective tests using a real sound source.

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Amplitude Panning Algorithm for Virtual Sound Source Rendering in the Multichannel Loudspeaker System (다채널 스피커 환경에서 가상 음원을 생성하기 위한 레벨 패닝 알고리즘)

  • Jeon, Se-Woon;Park, Young-Cheol;Lee, Seok-Pil;Youn, Dae-Hee
    • The Journal of the Acoustical Society of Korea
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    • v.30 no.4
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    • pp.197-206
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    • 2011
  • In this paper, we proposes the virtual sound source panning algorithm in the multichannel system. Recently, High-definition (HD) and Ultrahigh-definition (UHD) video formats are accepted for the multimedia applications and they provide the high-quality resolution pixels and the wider view angle. The audio format also needs to generate the wider sound field and more immersive sound effects. However, the conventional stereo system cannot satisfy the desired sound quality in the latest multimedia system. Therefore, the various multichannel systems that can make more improved sound field generation are proposed. In the mutichannel system, the conventional panning algorithms have acoustic problems about directivity and timbre of the virtual sound source. To solve these problems in the arbitrary positioned multichannel loudspeaker system, we proposed the virtual sound source panning algorithm using multiple vectors base nonnegative amplitude panning gains. The proposed algorithm can be easily controlled by the gain control function to generate an accurate localization of the virtual sound source and also it is available for the both symmetric and asymmetric loudspeakers format. Its performance of sound localization is evaluated by subjective tests comparing with conventional amplitude panning algorithms, e.g. VBAP and MDAP, in the symmetric and asymmetric formats.

Efficient generation of concentric mosaics using image-strip mosaicking (스트립 영상 배치를 이용한 동심원 모자익의 효율적인 생성)

  • Jang, Kyung Ho;Jung, Soon Ki
    • Journal of the Korea Computer Graphics Society
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    • v.7 no.2
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    • pp.29-35
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    • 2001
  • In general, image-based virtual environment is represented by panoramic images created by image mosaic algorithm. The cylindrical panoramic image supports the fixed-viewpoint navigation due to the constraints of construction. Shum proposed concentric mosaics to allow users to navigate freely within a circular area[10]. It is constructed by a sequence of images which is acquired from a regularly rotating camera. Concentric mosaics technique, proposed by Shum, is considered as 3D plenoptic function which is defined three parameters : distance, height and angle. In this paper, we suggest an effective method for creating concentric mosaics, in which we first align a set of strip images on the cylinder plane and stitch the aligned strips to build a panoramic image. The proposed method has no constraints such as regular panning motion of camera. Furthermore, our proposed method minimizes the use of interpolation image to create a novel view images from the concentric mosaics. It allows the result image on a novel view to have better quality with respect to the number of input images.

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Robust Primary-ambient Signal Decomposition Method using Principal Component Analysis with Phase Alignment (위상 정렬을 이용한 주성분 분석법의 강인한 스테레오 음원 분리 성능유지 기법)

  • Baek, Yong-Hyun;Hyun, Dong-Il;Park, Young-Cheol
    • Journal of Broadcast Engineering
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    • v.19 no.1
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    • pp.64-74
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    • 2014
  • The primary and ambient signal decomposition of a stereo sound is a key step to the stereo upmix. The principal component analysis (PCA) is one of the most widely used methods of primary-ambient signal decomposition. However, previous PCA-based decomposition algorithms assume that stereo sound sources are only amplitude-panned without any consideration of phase difference. So it occurs some performance degradation in case of live recorded stereo sound. In this paper, we propose a new PCA-based stereo decomposition algorithm that can consider the phase difference between the channel signals. The proposed algorithm overcomes limitation of conventional signal model using PCA with phase alignment. The phase alignment is realized by using inter-channel phase difference (IPD) which is widely used in parametric stereo coding. Moreover, Enhanced Modified PCA(EMPCA) is combined to solve the problem of conventional PCA caused by Primary to Ambient energy Ratio(PAR) and panning angle dependency. The simulation results are presented to show the improvements of the proposed algorithm.